random_pcg.cpp 2.8 KB

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  1. /**************************************************************************/
  2. /* random_pcg.cpp */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #include "random_pcg.h"
  31. #include "core/os/os.h"
  32. RandomPCG::RandomPCG(uint64_t p_seed, uint64_t p_inc) :
  33. pcg(),
  34. current_inc(p_inc) {
  35. seed(p_seed);
  36. }
  37. void RandomPCG::randomize() {
  38. seed(((uint64_t)OS::get_singleton()->get_unix_time() + OS::get_singleton()->get_ticks_usec()) * pcg.state + PCG_DEFAULT_INC_64);
  39. }
  40. double RandomPCG::random(double p_from, double p_to) {
  41. return randd() * (p_to - p_from) + p_from;
  42. }
  43. float RandomPCG::random(float p_from, float p_to) {
  44. return randf() * (p_to - p_from) + p_from;
  45. }
  46. int RandomPCG::random(int p_from, int p_to) {
  47. if (p_from == p_to) {
  48. return p_from;
  49. }
  50. return rand(abs(p_from - p_to) + 1) + MIN(p_from, p_to);
  51. }