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- /**************************************************************************/
- /* convex_hull.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- /*
- * Based on Godot's patched VHACD-version of Bullet's btConvexHullComputer.
- * See /thirdparty/vhacd/btConvexHullComputer.cpp at 64403ddcab9f1dca2408f0a412a22d899708bbb1
- * In turn, based on /src/LinearMath/btConvexHullComputer.cpp in <https://github.com/bulletphysics/bullet3>
- * at 73b217fb07e7e3ce126caeb28ab3c9ddd0718467
- *
- * Changes:
- * - int32_t is consistently used instead of int in some cases
- * - integrated patch db0d6c92927f5a1358b887f2645c11f3014f0e8a from Bullet (CWE-190 integer overflow in btConvexHullComputer)
- * - adapted to Godot's code style
- * - replaced Bullet's types (e.g. vectors) with Godot's
- * - replaced custom Pool implementation with PagedAllocator
- */
- /*
- Copyright (c) 2011 Ole Kniemeyer, MAXON, www.maxon.net
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "convex_hull.h"
- #include "core/error/error_macros.h"
- #include "core/math/aabb.h"
- #include "core/math/math_defs.h"
- #include "core/os/memory.h"
- #include "core/templates/oa_hash_map.h"
- #include "core/templates/paged_allocator.h"
- #include <string.h>
- //#define DEBUG_CONVEX_HULL
- //#define SHOW_ITERATIONS
- // -- GODOT start --
- // Assembly optimizations are not used at the moment.
- //#define USE_X86_64_ASM
- // -- GODOT end --
- #ifdef DEBUG_ENABLED
- #define CHULL_ASSERT(m_cond) \
- do { \
- if (unlikely(!(m_cond))) { \
- ERR_PRINT("Assertion \"" _STR(m_cond) "\" failed."); \
- } \
- } while (0)
- #else
- #define CHULL_ASSERT(m_cond) \
- do { \
- } while (0)
- #endif
- #if defined(DEBUG_CONVEX_HULL) || defined(SHOW_ITERATIONS)
- #include <stdio.h>
- #endif
- // Convex hull implementation based on Preparata and Hong
- // Ole Kniemeyer, MAXON Computer GmbH
- class ConvexHullInternal {
- public:
- class Point64 {
- public:
- int64_t x;
- int64_t y;
- int64_t z;
- Point64(int64_t p_x, int64_t p_y, int64_t p_z) {
- x = p_x;
- y = p_y;
- z = p_z;
- }
- bool is_zero() {
- return (x == 0) && (y == 0) && (z == 0);
- }
- int64_t dot(const Point64 &b) const {
- return x * b.x + y * b.y + z * b.z;
- }
- };
- class Point32 {
- public:
- int32_t x = 0;
- int32_t y = 0;
- int32_t z = 0;
- int32_t index = -1;
- Point32() {
- }
- Point32(int32_t p_x, int32_t p_y, int32_t p_z) {
- x = p_x;
- y = p_y;
- z = p_z;
- }
- bool operator==(const Point32 &b) const {
- return (x == b.x) && (y == b.y) && (z == b.z);
- }
- bool operator!=(const Point32 &b) const {
- return (x != b.x) || (y != b.y) || (z != b.z);
- }
- bool is_zero() {
- return (x == 0) && (y == 0) && (z == 0);
- }
- Point64 cross(const Point32 &b) const {
- return Point64((int64_t)y * b.z - (int64_t)z * b.y, (int64_t)z * b.x - (int64_t)x * b.z, (int64_t)x * b.y - (int64_t)y * b.x);
- }
- Point64 cross(const Point64 &b) const {
- return Point64(y * b.z - z * b.y, z * b.x - x * b.z, x * b.y - y * b.x);
- }
- int64_t dot(const Point32 &b) const {
- return (int64_t)x * b.x + (int64_t)y * b.y + (int64_t)z * b.z;
- }
- int64_t dot(const Point64 &b) const {
- return x * b.x + y * b.y + z * b.z;
- }
- Point32 operator+(const Point32 &b) const {
- return Point32(x + b.x, y + b.y, z + b.z);
- }
- Point32 operator-(const Point32 &b) const {
- return Point32(x - b.x, y - b.y, z - b.z);
- }
- };
- class Int128 {
- public:
- uint64_t low = 0;
- uint64_t high = 0;
- Int128() {
- }
- Int128(uint64_t p_low, uint64_t p_high) {
- low = p_low;
- high = p_high;
- }
- Int128(uint64_t p_low) {
- low = p_low;
- high = 0;
- }
- Int128(int64_t p_value) {
- low = p_value;
- if (p_value >= 0) {
- high = 0;
- } else {
- high = (uint64_t)-1LL;
- }
- }
- static Int128 mul(int64_t a, int64_t b);
- static Int128 mul(uint64_t a, uint64_t b);
- Int128 operator-() const {
- return Int128((uint64_t) - (int64_t)low, ~high + (low == 0));
- }
- Int128 operator+(const Int128 &b) const {
- #ifdef USE_X86_64_ASM
- Int128 result;
- __asm__("addq %[bl], %[rl]\n\t"
- "adcq %[bh], %[rh]\n\t"
- : [rl] "=r"(result.low), [rh] "=r"(result.high)
- : "0"(low), "1"(high), [bl] "g"(b.low), [bh] "g"(b.high)
- : "cc");
- return result;
- #else
- uint64_t lo = low + b.low;
- return Int128(lo, high + b.high + (lo < low));
- #endif
- }
- Int128 operator-(const Int128 &b) const {
- #ifdef USE_X86_64_ASM
- Int128 result;
- __asm__("subq %[bl], %[rl]\n\t"
- "sbbq %[bh], %[rh]\n\t"
- : [rl] "=r"(result.low), [rh] "=r"(result.high)
- : "0"(low), "1"(high), [bl] "g"(b.low), [bh] "g"(b.high)
- : "cc");
- return result;
- #else
- return *this + -b;
- #endif
- }
- Int128 &operator+=(const Int128 &b) {
- #ifdef USE_X86_64_ASM
- __asm__("addq %[bl], %[rl]\n\t"
- "adcq %[bh], %[rh]\n\t"
- : [rl] "=r"(low), [rh] "=r"(high)
- : "0"(low), "1"(high), [bl] "g"(b.low), [bh] "g"(b.high)
- : "cc");
- #else
- uint64_t lo = low + b.low;
- if (lo < low) {
- ++high;
- }
- low = lo;
- high += b.high;
- #endif
- return *this;
- }
- Int128 &operator++() {
- if (++low == 0) {
- ++high;
- }
- return *this;
- }
- Int128 operator*(int64_t b) const;
- real_t to_scalar() const {
- return ((int64_t)high >= 0) ? real_t(high) * (real_t(0x100000000LL) * real_t(0x100000000LL)) + real_t(low) : -(-*this).to_scalar();
- }
- int32_t get_sign() const {
- return ((int64_t)high < 0) ? -1 : ((high || low) ? 1 : 0);
- }
- bool operator<(const Int128 &b) const {
- return (high < b.high) || ((high == b.high) && (low < b.low));
- }
- int32_t ucmp(const Int128 &b) const {
- if (high < b.high) {
- return -1;
- }
- if (high > b.high) {
- return 1;
- }
- if (low < b.low) {
- return -1;
- }
- if (low > b.low) {
- return 1;
- }
- return 0;
- }
- };
- class Rational64 {
- private:
- uint64_t numerator;
- uint64_t denominator;
- int32_t sign;
- public:
- Rational64(int64_t p_numerator, int64_t p_denominator) {
- if (p_numerator > 0) {
- sign = 1;
- numerator = (uint64_t)p_numerator;
- } else if (p_numerator < 0) {
- sign = -1;
- numerator = (uint64_t)-p_numerator;
- } else {
- sign = 0;
- numerator = 0;
- }
- if (p_denominator > 0) {
- denominator = (uint64_t)p_denominator;
- } else if (p_denominator < 0) {
- sign = -sign;
- denominator = (uint64_t)-p_denominator;
- } else {
- denominator = 0;
- }
- }
- bool is_negative_infinity() const {
- return (sign < 0) && (denominator == 0);
- }
- bool is_nan() const {
- return (sign == 0) && (denominator == 0);
- }
- int32_t compare(const Rational64 &b) const;
- real_t to_scalar() const {
- return sign * ((denominator == 0) ? FLT_MAX : (real_t)numerator / denominator);
- }
- };
- class Rational128 {
- private:
- Int128 numerator;
- Int128 denominator;
- int32_t sign;
- bool is_int_64;
- public:
- Rational128(int64_t p_value) {
- if (p_value > 0) {
- sign = 1;
- this->numerator = p_value;
- } else if (p_value < 0) {
- sign = -1;
- this->numerator = -p_value;
- } else {
- sign = 0;
- this->numerator = (uint64_t)0;
- }
- this->denominator = (uint64_t)1;
- is_int_64 = true;
- }
- Rational128(const Int128 &p_numerator, const Int128 &p_denominator) {
- sign = p_numerator.get_sign();
- if (sign >= 0) {
- this->numerator = p_numerator;
- } else {
- this->numerator = -p_numerator;
- }
- int32_t dsign = p_denominator.get_sign();
- if (dsign >= 0) {
- this->denominator = p_denominator;
- } else {
- sign = -sign;
- this->denominator = -p_denominator;
- }
- is_int_64 = false;
- }
- int32_t compare(const Rational128 &b) const;
- int32_t compare(int64_t b) const;
- real_t to_scalar() const {
- return sign * ((denominator.get_sign() == 0) ? FLT_MAX : numerator.to_scalar() / denominator.to_scalar());
- }
- };
- class PointR128 {
- public:
- Int128 x;
- Int128 y;
- Int128 z;
- Int128 denominator;
- PointR128() {
- }
- PointR128(Int128 p_x, Int128 p_y, Int128 p_z, Int128 p_denominator) {
- x = p_x;
- y = p_y;
- z = p_z;
- denominator = p_denominator;
- }
- real_t xvalue() const {
- return x.to_scalar() / denominator.to_scalar();
- }
- real_t yvalue() const {
- return y.to_scalar() / denominator.to_scalar();
- }
- real_t zvalue() const {
- return z.to_scalar() / denominator.to_scalar();
- }
- };
- class Edge;
- class Face;
- class Vertex {
- public:
- Vertex *next = nullptr;
- Vertex *prev = nullptr;
- Edge *edges = nullptr;
- Face *first_nearby_face = nullptr;
- Face *last_nearby_face = nullptr;
- PointR128 point128;
- Point32 point;
- int32_t copy = -1;
- Vertex() {
- }
- #ifdef DEBUG_CONVEX_HULL
- void print() {
- printf("V%d (%d, %d, %d)", point.index, point.x, point.y, point.z);
- }
- void print_graph();
- #endif
- Point32 operator-(const Vertex &b) const {
- return point - b.point;
- }
- Rational128 dot(const Point64 &b) const {
- return (point.index >= 0) ? Rational128(point.dot(b)) : Rational128(point128.x * b.x + point128.y * b.y + point128.z * b.z, point128.denominator);
- }
- real_t xvalue() const {
- return (point.index >= 0) ? real_t(point.x) : point128.xvalue();
- }
- real_t yvalue() const {
- return (point.index >= 0) ? real_t(point.y) : point128.yvalue();
- }
- real_t zvalue() const {
- return (point.index >= 0) ? real_t(point.z) : point128.zvalue();
- }
- void receive_nearby_faces(Vertex *p_src) {
- if (last_nearby_face) {
- last_nearby_face->next_with_same_nearby_vertex = p_src->first_nearby_face;
- } else {
- first_nearby_face = p_src->first_nearby_face;
- }
- if (p_src->last_nearby_face) {
- last_nearby_face = p_src->last_nearby_face;
- }
- for (Face *f = p_src->first_nearby_face; f; f = f->next_with_same_nearby_vertex) {
- CHULL_ASSERT(f->nearby_vertex == p_src);
- f->nearby_vertex = this;
- }
- p_src->first_nearby_face = nullptr;
- p_src->last_nearby_face = nullptr;
- }
- };
- class Edge {
- public:
- Edge *next = nullptr;
- Edge *prev = nullptr;
- Edge *reverse = nullptr;
- Vertex *target = nullptr;
- Face *face = nullptr;
- int32_t copy = -1;
- void link(Edge *n) {
- CHULL_ASSERT(reverse->target == n->reverse->target);
- next = n;
- n->prev = this;
- }
- #ifdef DEBUG_CONVEX_HULL
- void print() {
- printf("E%p : %d -> %d, n=%p p=%p (0 %d\t%d\t%d) -> (%d %d %d)", this, reverse->target->point.index, target->point.index, next, prev,
- reverse->target->point.x, reverse->target->point.y, reverse->target->point.z, target->point.x, target->point.y, target->point.z);
- }
- #endif
- };
- class Face {
- public:
- Face *next = nullptr;
- Vertex *nearby_vertex = nullptr;
- Face *next_with_same_nearby_vertex = nullptr;
- Point32 origin;
- Point32 dir0;
- Point32 dir1;
- Face() {
- }
- void init(Vertex *p_a, const Vertex *p_b, const Vertex *p_c) {
- nearby_vertex = p_a;
- origin = p_a->point;
- dir0 = *p_b - *p_a;
- dir1 = *p_c - *p_a;
- if (p_a->last_nearby_face) {
- p_a->last_nearby_face->next_with_same_nearby_vertex = this;
- } else {
- p_a->first_nearby_face = this;
- }
- p_a->last_nearby_face = this;
- }
- Point64 get_normal() {
- return dir0.cross(dir1);
- }
- };
- template <typename UWord, typename UHWord>
- class DMul {
- private:
- static uint32_t high(uint64_t p_value) {
- return (uint32_t)(p_value >> 32);
- }
- static uint32_t low(uint64_t p_value) {
- return (uint32_t)p_value;
- }
- static uint64_t mul(uint32_t a, uint32_t b) {
- return (uint64_t)a * (uint64_t)b;
- }
- static void shl_half(uint64_t &p_value) {
- p_value <<= 32;
- }
- static uint64_t high(Int128 p_value) {
- return p_value.high;
- }
- static uint64_t low(Int128 p_value) {
- return p_value.low;
- }
- static Int128 mul(uint64_t a, uint64_t b) {
- return Int128::mul(a, b);
- }
- static void shl_half(Int128 &p_value) {
- p_value.high = p_value.low;
- p_value.low = 0;
- }
- public:
- static void mul(UWord p_a, UWord p_b, UWord &r_low, UWord &r_high) {
- UWord p00 = mul(low(p_a), low(p_b));
- UWord p01 = mul(low(p_a), high(p_b));
- UWord p10 = mul(high(p_a), low(p_b));
- UWord p11 = mul(high(p_a), high(p_b));
- UWord p0110 = UWord(low(p01)) + UWord(low(p10));
- p11 += high(p01);
- p11 += high(p10);
- p11 += high(p0110);
- shl_half(p0110);
- p00 += p0110;
- if (p00 < p0110) {
- ++p11;
- }
- r_low = p00;
- r_high = p11;
- }
- };
- private:
- class IntermediateHull {
- public:
- Vertex *min_xy = nullptr;
- Vertex *max_xy = nullptr;
- Vertex *min_yx = nullptr;
- Vertex *max_yx = nullptr;
- IntermediateHull() {
- }
- };
- enum Orientation { ORIENTATION_NONE,
- ORIENTATION_CLOCKWISE,
- ORIENTATION_COUNTER_CLOCKWISE };
- Vector3 scaling;
- Vector3 center;
- PagedAllocator<Vertex> vertex_pool;
- PagedAllocator<Edge> edge_pool;
- PagedAllocator<Face> face_pool;
- LocalVector<Vertex *> original_vertices;
- int32_t merge_stamp = 0;
- Vector3::Axis min_axis = Vector3::Axis::AXIS_X;
- Vector3::Axis med_axis = Vector3::Axis::AXIS_X;
- Vector3::Axis max_axis = Vector3::Axis::AXIS_X;
- int32_t used_edge_pairs = 0;
- int32_t max_used_edge_pairs = 0;
- static Orientation get_orientation(const Edge *p_prev, const Edge *p_next, const Point32 &p_s, const Point32 &p_t);
- Edge *find_max_angle(bool p_ccw, const Vertex *p_start, const Point32 &p_s, const Point64 &p_rxs, const Point64 &p_ssxrxs, Rational64 &p_min_cot);
- void find_edge_for_coplanar_faces(Vertex *p_c0, Vertex *p_c1, Edge *&p_e0, Edge *&p_e1, const Vertex *p_stop0, const Vertex *p_stop1);
- Edge *new_edge_pair(Vertex *p_from, Vertex *p_to);
- void remove_edge_pair(Edge *p_edge) {
- Edge *n = p_edge->next;
- Edge *r = p_edge->reverse;
- CHULL_ASSERT(p_edge->target && r->target);
- if (n != p_edge) {
- n->prev = p_edge->prev;
- p_edge->prev->next = n;
- r->target->edges = n;
- } else {
- r->target->edges = nullptr;
- }
- n = r->next;
- if (n != r) {
- n->prev = r->prev;
- r->prev->next = n;
- p_edge->target->edges = n;
- } else {
- p_edge->target->edges = nullptr;
- }
- edge_pool.free(p_edge);
- edge_pool.free(r);
- used_edge_pairs--;
- }
- void compute_internal(int32_t p_start, int32_t p_end, IntermediateHull &r_result);
- bool merge_projection(IntermediateHull &p_h0, IntermediateHull &p_h1, Vertex *&r_c0, Vertex *&r_c1);
- void merge(IntermediateHull &p_h0, IntermediateHull &p_h1);
- Vector3 to_gd_vector(const Point32 &p_v);
- Vector3 get_gd_normal(Face *p_face);
- bool shift_face(Face *p_face, real_t p_amount, LocalVector<Vertex *> p_stack);
- public:
- ~ConvexHullInternal() {
- vertex_pool.reset(true);
- edge_pool.reset(true);
- face_pool.reset(true);
- }
- Vertex *vertex_list = nullptr;
- void compute(const Vector3 *p_coords, int32_t p_count);
- Vector3 get_coordinates(const Vertex *p_v);
- real_t shrink(real_t amount, real_t p_clamp_amount);
- };
- ConvexHullInternal::Int128 ConvexHullInternal::Int128::operator*(int64_t b) const {
- bool negative = (int64_t)high < 0;
- Int128 a = negative ? -*this : *this;
- if (b < 0) {
- negative = !negative;
- b = -b;
- }
- Int128 result = mul(a.low, (uint64_t)b);
- result.high += a.high * (uint64_t)b;
- return negative ? -result : result;
- }
- ConvexHullInternal::Int128 ConvexHullInternal::Int128::mul(int64_t a, int64_t b) {
- Int128 result;
- #ifdef USE_X86_64_ASM
- __asm__("imulq %[b]"
- : "=a"(result.low), "=d"(result.high)
- : "0"(a), [b] "r"(b)
- : "cc");
- return result;
- #else
- bool negative = a < 0;
- if (negative) {
- a = -a;
- }
- if (b < 0) {
- negative = !negative;
- b = -b;
- }
- DMul<uint64_t, uint32_t>::mul((uint64_t)a, (uint64_t)b, result.low, result.high);
- return negative ? -result : result;
- #endif
- }
- ConvexHullInternal::Int128 ConvexHullInternal::Int128::mul(uint64_t a, uint64_t b) {
- Int128 result;
- #ifdef USE_X86_64_ASM
- __asm__("mulq %[b]"
- : "=a"(result.low), "=d"(result.high)
- : "0"(a), [b] "r"(b)
- : "cc");
- #else
- DMul<uint64_t, uint32_t>::mul(a, b, result.low, result.high);
- #endif
- return result;
- }
- int32_t ConvexHullInternal::Rational64::compare(const Rational64 &b) const {
- if (sign != b.sign) {
- return sign - b.sign;
- } else if (sign == 0) {
- return 0;
- }
- #ifdef USE_X86_64_ASM
- int32_t result;
- int64_t tmp;
- int64_t dummy;
- __asm__("mulq %[bn]\n\t"
- "movq %%rax, %[tmp]\n\t"
- "movq %%rdx, %%rbx\n\t"
- "movq %[tn], %%rax\n\t"
- "mulq %[bd]\n\t"
- "subq %[tmp], %%rax\n\t"
- "sbbq %%rbx, %%rdx\n\t" // rdx:rax contains 128-bit-difference "numerator*b.denominator - b.numerator*denominator"
- "setnsb %%bh\n\t" // bh=1 if difference is non-negative, bh=0 otherwise
- "orq %%rdx, %%rax\n\t"
- "setnzb %%bl\n\t" // bl=1 if difference if non-zero, bl=0 if it is zero
- "decb %%bh\n\t" // now bx=0x0000 if difference is zero, 0xff01 if it is negative, 0x0001 if it is positive (i.e., same sign as difference)
- "shll $16, %%ebx\n\t" // ebx has same sign as difference
- : "=&b"(result), [tmp] "=&r"(tmp), "=a"(dummy)
- : "a"(denominator), [bn] "g"(b.numerator), [tn] "g"(numerator), [bd] "g"(b.denominator)
- : "%rdx", "cc");
- // if sign is +1, only bit 0 of result is inverted, which does not change the sign of result (and cannot result in zero)
- // if sign is -1, all bits of result are inverted, which changes the sign of result (and again cannot result in zero)
- return result ? result ^ sign : 0;
- #else
- return sign * Int128::mul(numerator, b.denominator).ucmp(Int128::mul(denominator, b.numerator));
- #endif
- }
- int32_t ConvexHullInternal::Rational128::compare(const Rational128 &b) const {
- if (sign != b.sign) {
- return sign - b.sign;
- } else if (sign == 0) {
- return 0;
- }
- if (is_int_64) {
- return -b.compare(sign * (int64_t)numerator.low);
- }
- Int128 nbd_low, nbd_high, dbn_low, dbn_high;
- DMul<Int128, uint64_t>::mul(numerator, b.denominator, nbd_low, nbd_high);
- DMul<Int128, uint64_t>::mul(denominator, b.numerator, dbn_low, dbn_high);
- int32_t cmp = nbd_high.ucmp(dbn_high);
- if (cmp) {
- return cmp * sign;
- }
- return nbd_low.ucmp(dbn_low) * sign;
- }
- int32_t ConvexHullInternal::Rational128::compare(int64_t b) const {
- if (is_int_64) {
- int64_t a = sign * (int64_t)numerator.low;
- return (a > b) ? 1 : ((a < b) ? -1 : 0);
- }
- if (b > 0) {
- if (sign <= 0) {
- return -1;
- }
- } else if (b < 0) {
- if (sign >= 0) {
- return 1;
- }
- b = -b;
- } else {
- return sign;
- }
- return numerator.ucmp(denominator * b) * sign;
- }
- ConvexHullInternal::Edge *ConvexHullInternal::new_edge_pair(Vertex *p_from, Vertex *p_to) {
- CHULL_ASSERT(p_from && p_to);
- Edge *e = edge_pool.alloc();
- Edge *r = edge_pool.alloc();
- e->reverse = r;
- r->reverse = e;
- e->copy = merge_stamp;
- r->copy = merge_stamp;
- e->target = p_to;
- r->target = p_from;
- e->face = nullptr;
- r->face = nullptr;
- used_edge_pairs++;
- if (used_edge_pairs > max_used_edge_pairs) {
- max_used_edge_pairs = used_edge_pairs;
- }
- return e;
- }
- bool ConvexHullInternal::merge_projection(IntermediateHull &r_h0, IntermediateHull &r_h1, Vertex *&r_c0, Vertex *&r_c1) {
- Vertex *v0 = r_h0.max_yx;
- Vertex *v1 = r_h1.min_yx;
- if ((v0->point.x == v1->point.x) && (v0->point.y == v1->point.y)) {
- CHULL_ASSERT(v0->point.z < v1->point.z);
- Vertex *v1p = v1->prev;
- if (v1p == v1) {
- r_c0 = v0;
- if (v1->edges) {
- CHULL_ASSERT(v1->edges->next == v1->edges);
- v1 = v1->edges->target;
- CHULL_ASSERT(v1->edges->next == v1->edges);
- }
- r_c1 = v1;
- return false;
- }
- Vertex *v1n = v1->next;
- v1p->next = v1n;
- v1n->prev = v1p;
- if (v1 == r_h1.min_xy) {
- if ((v1n->point.x < v1p->point.x) || ((v1n->point.x == v1p->point.x) && (v1n->point.y < v1p->point.y))) {
- r_h1.min_xy = v1n;
- } else {
- r_h1.min_xy = v1p;
- }
- }
- if (v1 == r_h1.max_xy) {
- if ((v1n->point.x > v1p->point.x) || ((v1n->point.x == v1p->point.x) && (v1n->point.y > v1p->point.y))) {
- r_h1.max_xy = v1n;
- } else {
- r_h1.max_xy = v1p;
- }
- }
- }
- v0 = r_h0.max_xy;
- v1 = r_h1.max_xy;
- Vertex *v00 = nullptr;
- Vertex *v10 = nullptr;
- int32_t sign = 1;
- for (int32_t side = 0; side <= 1; side++) {
- int32_t dx = (v1->point.x - v0->point.x) * sign;
- if (dx > 0) {
- while (true) {
- int32_t dy = v1->point.y - v0->point.y;
- Vertex *w0 = side ? v0->next : v0->prev;
- if (w0 != v0) {
- int32_t dx0 = (w0->point.x - v0->point.x) * sign;
- int32_t dy0 = w0->point.y - v0->point.y;
- if ((dy0 <= 0) && ((dx0 == 0) || ((dx0 < 0) && (dy0 * dx <= dy * dx0)))) {
- v0 = w0;
- dx = (v1->point.x - v0->point.x) * sign;
- continue;
- }
- }
- Vertex *w1 = side ? v1->next : v1->prev;
- if (w1 != v1) {
- int32_t dx1 = (w1->point.x - v1->point.x) * sign;
- int32_t dy1 = w1->point.y - v1->point.y;
- int32_t dxn = (w1->point.x - v0->point.x) * sign;
- if ((dxn > 0) && (dy1 < 0) && ((dx1 == 0) || ((dx1 < 0) && (dy1 * dx < dy * dx1)))) {
- v1 = w1;
- dx = dxn;
- continue;
- }
- }
- break;
- }
- } else if (dx < 0) {
- while (true) {
- int32_t dy = v1->point.y - v0->point.y;
- Vertex *w1 = side ? v1->prev : v1->next;
- if (w1 != v1) {
- int32_t dx1 = (w1->point.x - v1->point.x) * sign;
- int32_t dy1 = w1->point.y - v1->point.y;
- if ((dy1 >= 0) && ((dx1 == 0) || ((dx1 < 0) && (dy1 * dx <= dy * dx1)))) {
- v1 = w1;
- dx = (v1->point.x - v0->point.x) * sign;
- continue;
- }
- }
- Vertex *w0 = side ? v0->prev : v0->next;
- if (w0 != v0) {
- int32_t dx0 = (w0->point.x - v0->point.x) * sign;
- int32_t dy0 = w0->point.y - v0->point.y;
- int32_t dxn = (v1->point.x - w0->point.x) * sign;
- if ((dxn < 0) && (dy0 > 0) && ((dx0 == 0) || ((dx0 < 0) && (dy0 * dx < dy * dx0)))) {
- v0 = w0;
- dx = dxn;
- continue;
- }
- }
- break;
- }
- } else {
- int32_t x = v0->point.x;
- int32_t y0 = v0->point.y;
- Vertex *w0 = v0;
- Vertex *t;
- while (((t = side ? w0->next : w0->prev) != v0) && (t->point.x == x) && (t->point.y <= y0)) {
- w0 = t;
- y0 = t->point.y;
- }
- v0 = w0;
- int32_t y1 = v1->point.y;
- Vertex *w1 = v1;
- while (((t = side ? w1->prev : w1->next) != v1) && (t->point.x == x) && (t->point.y >= y1)) {
- w1 = t;
- y1 = t->point.y;
- }
- v1 = w1;
- }
- if (side == 0) {
- v00 = v0;
- v10 = v1;
- v0 = r_h0.min_xy;
- v1 = r_h1.min_xy;
- sign = -1;
- }
- }
- v0->prev = v1;
- v1->next = v0;
- v00->next = v10;
- v10->prev = v00;
- if (r_h1.min_xy->point.x < r_h0.min_xy->point.x) {
- r_h0.min_xy = r_h1.min_xy;
- }
- if (r_h1.max_xy->point.x >= r_h0.max_xy->point.x) {
- r_h0.max_xy = r_h1.max_xy;
- }
- r_h0.max_yx = r_h1.max_yx;
- r_c0 = v00;
- r_c1 = v10;
- return true;
- }
- void ConvexHullInternal::compute_internal(int32_t p_start, int32_t p_end, IntermediateHull &r_result) {
- int32_t n = p_end - p_start;
- switch (n) {
- case 0:
- r_result.min_xy = nullptr;
- r_result.max_xy = nullptr;
- r_result.min_yx = nullptr;
- r_result.max_yx = nullptr;
- return;
- case 2: {
- Vertex *v = original_vertices[p_start];
- Vertex *w = original_vertices[p_start + 1];
- if (v->point != w->point) {
- int32_t dx = v->point.x - w->point.x;
- int32_t dy = v->point.y - w->point.y;
- if ((dx == 0) && (dy == 0)) {
- if (v->point.z > w->point.z) {
- Vertex *t = w;
- w = v;
- v = t;
- }
- CHULL_ASSERT(v->point.z < w->point.z);
- v->next = v;
- v->prev = v;
- r_result.min_xy = v;
- r_result.max_xy = v;
- r_result.min_yx = v;
- r_result.max_yx = v;
- } else {
- v->next = w;
- v->prev = w;
- w->next = v;
- w->prev = v;
- if ((dx < 0) || ((dx == 0) && (dy < 0))) {
- r_result.min_xy = v;
- r_result.max_xy = w;
- } else {
- r_result.min_xy = w;
- r_result.max_xy = v;
- }
- if ((dy < 0) || ((dy == 0) && (dx < 0))) {
- r_result.min_yx = v;
- r_result.max_yx = w;
- } else {
- r_result.min_yx = w;
- r_result.max_yx = v;
- }
- }
- Edge *e = new_edge_pair(v, w);
- e->link(e);
- v->edges = e;
- e = e->reverse;
- e->link(e);
- w->edges = e;
- return;
- }
- [[fallthrough]];
- }
- case 1: {
- Vertex *v = original_vertices[p_start];
- v->edges = nullptr;
- v->next = v;
- v->prev = v;
- r_result.min_xy = v;
- r_result.max_xy = v;
- r_result.min_yx = v;
- r_result.max_yx = v;
- return;
- }
- }
- int32_t split0 = p_start + n / 2;
- Point32 p = original_vertices[split0 - 1]->point;
- int32_t split1 = split0;
- while ((split1 < p_end) && (original_vertices[split1]->point == p)) {
- split1++;
- }
- compute_internal(p_start, split0, r_result);
- IntermediateHull hull1;
- compute_internal(split1, p_end, hull1);
- #ifdef DEBUG_CONVEX_HULL
- printf("\n\nMerge\n");
- r_result.print();
- hull1.print();
- #endif
- merge(r_result, hull1);
- #ifdef DEBUG_CONVEX_HULL
- printf("\n Result\n");
- r_result.print();
- #endif
- }
- #ifdef DEBUG_CONVEX_HULL
- void ConvexHullInternal::IntermediateHull::print() {
- printf(" Hull\n");
- for (Vertex *v = min_xy; v;) {
- printf(" ");
- v->print();
- if (v == max_xy) {
- printf(" max_xy");
- }
- if (v == min_yx) {
- printf(" min_yx");
- }
- if (v == max_yx) {
- printf(" max_yx");
- }
- if (v->next->prev != v) {
- printf(" Inconsistency");
- }
- printf("\n");
- v = v->next;
- if (v == min_xy) {
- break;
- }
- }
- if (min_xy) {
- min_xy->copy = (min_xy->copy == -1) ? -2 : -1;
- min_xy->print_graph();
- }
- }
- void ConvexHullInternal::Vertex::print_graph() {
- print();
- printf("\nEdges\n");
- Edge *e = edges;
- if (e) {
- do {
- e->print();
- printf("\n");
- e = e->next;
- } while (e != edges);
- do {
- Vertex *v = e->target;
- if (v->copy != copy) {
- v->copy = copy;
- v->print_graph();
- }
- e = e->next;
- } while (e != edges);
- }
- }
- #endif
- ConvexHullInternal::Orientation ConvexHullInternal::get_orientation(const Edge *p_prev, const Edge *p_next, const Point32 &p_s, const Point32 &p_t) {
- CHULL_ASSERT(p_prev->reverse->target == p_next->reverse->target);
- if (p_prev->next == p_next) {
- if (p_prev->prev == p_next) {
- Point64 n = p_t.cross(p_s);
- Point64 m = (*p_prev->target - *p_next->reverse->target).cross(*p_next->target - *p_next->reverse->target);
- CHULL_ASSERT(!m.is_zero());
- int64_t dot = n.dot(m);
- CHULL_ASSERT(dot != 0);
- return (dot > 0) ? ORIENTATION_COUNTER_CLOCKWISE : ORIENTATION_CLOCKWISE;
- }
- return ORIENTATION_COUNTER_CLOCKWISE;
- } else if (p_prev->prev == p_next) {
- return ORIENTATION_CLOCKWISE;
- } else {
- return ORIENTATION_NONE;
- }
- }
- ConvexHullInternal::Edge *ConvexHullInternal::find_max_angle(bool p_ccw, const Vertex *p_start, const Point32 &p_s, const Point64 &p_rxs, const Point64 &p_sxrxs, Rational64 &p_min_cot) {
- Edge *min_edge = nullptr;
- #ifdef DEBUG_CONVEX_HULL
- printf("find max edge for %d\n", p_start->point.index);
- #endif
- Edge *e = p_start->edges;
- if (e) {
- do {
- if (e->copy > merge_stamp) {
- Point32 t = *e->target - *p_start;
- Rational64 cot(t.dot(p_sxrxs), t.dot(p_rxs));
- #ifdef DEBUG_CONVEX_HULL
- printf(" Angle is %f (%d) for ", Math::atan(cot.to_scalar()), (int32_t)cot.is_nan());
- e->print();
- #endif
- if (cot.is_nan()) {
- CHULL_ASSERT(p_ccw ? (t.dot(p_s) < 0) : (t.dot(p_s) > 0));
- } else {
- int32_t cmp;
- if (min_edge == nullptr) {
- p_min_cot = cot;
- min_edge = e;
- } else if ((cmp = cot.compare(p_min_cot)) < 0) {
- p_min_cot = cot;
- min_edge = e;
- } else if ((cmp == 0) && (p_ccw == (get_orientation(min_edge, e, p_s, t) == ORIENTATION_COUNTER_CLOCKWISE))) {
- min_edge = e;
- }
- }
- #ifdef DEBUG_CONVEX_HULL
- printf("\n");
- #endif
- }
- e = e->next;
- } while (e != p_start->edges);
- }
- return min_edge;
- }
- void ConvexHullInternal::find_edge_for_coplanar_faces(Vertex *p_c0, Vertex *p_c1, Edge *&p_e0, Edge *&p_e1, const Vertex *p_stop0, const Vertex *p_stop1) {
- Edge *start0 = p_e0;
- Edge *start1 = p_e1;
- Point32 et0 = start0 ? start0->target->point : p_c0->point;
- Point32 et1 = start1 ? start1->target->point : p_c1->point;
- Point32 s = p_c1->point - p_c0->point;
- Point64 normal = ((start0 ? start0 : start1)->target->point - p_c0->point).cross(s);
- int64_t dist = p_c0->point.dot(normal);
- CHULL_ASSERT(!start1 || (start1->target->point.dot(normal) == dist));
- Point64 perp = s.cross(normal);
- CHULL_ASSERT(!perp.is_zero());
- #ifdef DEBUG_CONVEX_HULL
- printf(" Advancing %d %d (%p %p, %d %d)\n", p_c0->point.index, p_c1->point.index, start0, start1, start0 ? start0->target->point.index : -1, start1 ? start1->target->point.index : -1);
- #endif
- int64_t max_dot0 = et0.dot(perp);
- if (p_e0) {
- while (p_e0->target != p_stop0) {
- Edge *e = p_e0->reverse->prev;
- if (e->target->point.dot(normal) < dist) {
- break;
- }
- CHULL_ASSERT(e->target->point.dot(normal) == dist);
- if (e->copy == merge_stamp) {
- break;
- }
- int64_t dot = e->target->point.dot(perp);
- if (dot <= max_dot0) {
- break;
- }
- max_dot0 = dot;
- p_e0 = e;
- et0 = e->target->point;
- }
- }
- int64_t max_dot1 = et1.dot(perp);
- if (p_e1) {
- while (p_e1->target != p_stop1) {
- Edge *e = p_e1->reverse->next;
- if (e->target->point.dot(normal) < dist) {
- break;
- }
- CHULL_ASSERT(e->target->point.dot(normal) == dist);
- if (e->copy == merge_stamp) {
- break;
- }
- int64_t dot = e->target->point.dot(perp);
- if (dot <= max_dot1) {
- break;
- }
- max_dot1 = dot;
- p_e1 = e;
- et1 = e->target->point;
- }
- }
- #ifdef DEBUG_CONVEX_HULL
- printf(" Starting at %d %d\n", et0.index, et1.index);
- #endif
- int64_t dx = max_dot1 - max_dot0;
- if (dx > 0) {
- while (true) {
- int64_t dy = (et1 - et0).dot(s);
- if (p_e0 && (p_e0->target != p_stop0)) {
- Edge *f0 = p_e0->next->reverse;
- if (f0->copy > merge_stamp) {
- int64_t dx0 = (f0->target->point - et0).dot(perp);
- int64_t dy0 = (f0->target->point - et0).dot(s);
- if ((dx0 == 0) ? (dy0 < 0) : ((dx0 < 0) && (Rational64(dy0, dx0).compare(Rational64(dy, dx)) >= 0))) {
- et0 = f0->target->point;
- dx = (et1 - et0).dot(perp);
- p_e0 = (p_e0 == start0) ? nullptr : f0;
- continue;
- }
- }
- }
- if (p_e1 && (p_e1->target != p_stop1)) {
- Edge *f1 = p_e1->reverse->next;
- if (f1->copy > merge_stamp) {
- Point32 d1 = f1->target->point - et1;
- if (d1.dot(normal) == 0) {
- int64_t dx1 = d1.dot(perp);
- int64_t dy1 = d1.dot(s);
- int64_t dxn = (f1->target->point - et0).dot(perp);
- if ((dxn > 0) && ((dx1 == 0) ? (dy1 < 0) : ((dx1 < 0) && (Rational64(dy1, dx1).compare(Rational64(dy, dx)) > 0)))) {
- p_e1 = f1;
- et1 = p_e1->target->point;
- dx = dxn;
- continue;
- }
- } else {
- CHULL_ASSERT((p_e1 == start1) && (d1.dot(normal) < 0));
- }
- }
- }
- break;
- }
- } else if (dx < 0) {
- while (true) {
- int64_t dy = (et1 - et0).dot(s);
- if (p_e1 && (p_e1->target != p_stop1)) {
- Edge *f1 = p_e1->prev->reverse;
- if (f1->copy > merge_stamp) {
- int64_t dx1 = (f1->target->point - et1).dot(perp);
- int64_t dy1 = (f1->target->point - et1).dot(s);
- if ((dx1 == 0) ? (dy1 > 0) : ((dx1 < 0) && (Rational64(dy1, dx1).compare(Rational64(dy, dx)) <= 0))) {
- et1 = f1->target->point;
- dx = (et1 - et0).dot(perp);
- p_e1 = (p_e1 == start1) ? nullptr : f1;
- continue;
- }
- }
- }
- if (p_e0 && (p_e0->target != p_stop0)) {
- Edge *f0 = p_e0->reverse->prev;
- if (f0->copy > merge_stamp) {
- Point32 d0 = f0->target->point - et0;
- if (d0.dot(normal) == 0) {
- int64_t dx0 = d0.dot(perp);
- int64_t dy0 = d0.dot(s);
- int64_t dxn = (et1 - f0->target->point).dot(perp);
- if ((dxn < 0) && ((dx0 == 0) ? (dy0 > 0) : ((dx0 < 0) && (Rational64(dy0, dx0).compare(Rational64(dy, dx)) < 0)))) {
- p_e0 = f0;
- et0 = p_e0->target->point;
- dx = dxn;
- continue;
- }
- } else {
- CHULL_ASSERT((p_e0 == start0) && (d0.dot(normal) < 0));
- }
- }
- }
- break;
- }
- }
- #ifdef DEBUG_CONVEX_HULL
- printf(" Advanced edges to %d %d\n", et0.index, et1.index);
- #endif
- }
- void ConvexHullInternal::merge(IntermediateHull &p_h0, IntermediateHull &p_h1) {
- if (!p_h1.max_xy) {
- return;
- }
- if (!p_h0.max_xy) {
- p_h0 = p_h1;
- return;
- }
- merge_stamp--;
- Vertex *c0 = nullptr;
- Edge *to_prev0 = nullptr;
- Edge *first_new0 = nullptr;
- Edge *pending_head0 = nullptr;
- Edge *pending_tail0 = nullptr;
- Vertex *c1 = nullptr;
- Edge *to_prev1 = nullptr;
- Edge *first_new1 = nullptr;
- Edge *pending_head1 = nullptr;
- Edge *pending_tail1 = nullptr;
- Point32 prev_point;
- if (merge_projection(p_h0, p_h1, c0, c1)) {
- Point32 s = *c1 - *c0;
- Point64 normal = Point32(0, 0, -1).cross(s);
- Point64 t = s.cross(normal);
- CHULL_ASSERT(!t.is_zero());
- Edge *e = c0->edges;
- Edge *start0 = nullptr;
- if (e) {
- do {
- int64_t dot = (*e->target - *c0).dot(normal);
- CHULL_ASSERT(dot <= 0);
- if ((dot == 0) && ((*e->target - *c0).dot(t) > 0)) {
- if (!start0 || (get_orientation(start0, e, s, Point32(0, 0, -1)) == ORIENTATION_CLOCKWISE)) {
- start0 = e;
- }
- }
- e = e->next;
- } while (e != c0->edges);
- }
- e = c1->edges;
- Edge *start1 = nullptr;
- if (e) {
- do {
- int64_t dot = (*e->target - *c1).dot(normal);
- CHULL_ASSERT(dot <= 0);
- if ((dot == 0) && ((*e->target - *c1).dot(t) > 0)) {
- if (!start1 || (get_orientation(start1, e, s, Point32(0, 0, -1)) == ORIENTATION_COUNTER_CLOCKWISE)) {
- start1 = e;
- }
- }
- e = e->next;
- } while (e != c1->edges);
- }
- if (start0 || start1) {
- find_edge_for_coplanar_faces(c0, c1, start0, start1, nullptr, nullptr);
- if (start0) {
- c0 = start0->target;
- }
- if (start1) {
- c1 = start1->target;
- }
- }
- prev_point = c1->point;
- prev_point.z++;
- } else {
- prev_point = c1->point;
- prev_point.x++;
- }
- Vertex *first0 = c0;
- Vertex *first1 = c1;
- bool first_run = true;
- while (true) {
- Point32 s = *c1 - *c0;
- Point32 r = prev_point - c0->point;
- Point64 rxs = r.cross(s);
- Point64 sxrxs = s.cross(rxs);
- #ifdef DEBUG_CONVEX_HULL
- printf("\n Checking %d %d\n", c0->point.index, c1->point.index);
- #endif
- Rational64 min_cot0(0, 0);
- Edge *min0 = find_max_angle(false, c0, s, rxs, sxrxs, min_cot0);
- Rational64 min_cot1(0, 0);
- Edge *min1 = find_max_angle(true, c1, s, rxs, sxrxs, min_cot1);
- if (!min0 && !min1) {
- Edge *e = new_edge_pair(c0, c1);
- e->link(e);
- c0->edges = e;
- e = e->reverse;
- e->link(e);
- c1->edges = e;
- return;
- } else {
- int32_t cmp = !min0 ? 1 : (!min1 ? -1 : min_cot0.compare(min_cot1));
- #ifdef DEBUG_CONVEX_HULL
- printf(" -> Result %d\n", cmp);
- #endif
- if (first_run || ((cmp >= 0) ? !min_cot1.is_negative_infinity() : !min_cot0.is_negative_infinity())) {
- Edge *e = new_edge_pair(c0, c1);
- if (pending_tail0) {
- pending_tail0->prev = e;
- } else {
- pending_head0 = e;
- }
- e->next = pending_tail0;
- pending_tail0 = e;
- e = e->reverse;
- if (pending_tail1) {
- pending_tail1->next = e;
- } else {
- pending_head1 = e;
- }
- e->prev = pending_tail1;
- pending_tail1 = e;
- }
- Edge *e0 = min0;
- Edge *e1 = min1;
- #ifdef DEBUG_CONVEX_HULL
- printf(" Found min edges to %d %d\n", e0 ? e0->target->point.index : -1, e1 ? e1->target->point.index : -1);
- #endif
- if (cmp == 0) {
- find_edge_for_coplanar_faces(c0, c1, e0, e1, nullptr, nullptr);
- }
- if ((cmp >= 0) && e1) {
- if (to_prev1) {
- for (Edge *e = to_prev1->next, *n = nullptr; e != min1; e = n) {
- n = e->next;
- remove_edge_pair(e);
- }
- }
- if (pending_tail1) {
- if (to_prev1) {
- to_prev1->link(pending_head1);
- } else {
- min1->prev->link(pending_head1);
- first_new1 = pending_head1;
- }
- pending_tail1->link(min1);
- pending_head1 = nullptr;
- pending_tail1 = nullptr;
- } else if (!to_prev1) {
- first_new1 = min1;
- }
- prev_point = c1->point;
- c1 = e1->target;
- to_prev1 = e1->reverse;
- }
- if ((cmp <= 0) && e0) {
- if (to_prev0) {
- for (Edge *e = to_prev0->prev, *n = nullptr; e != min0; e = n) {
- n = e->prev;
- remove_edge_pair(e);
- }
- }
- if (pending_tail0) {
- if (to_prev0) {
- pending_head0->link(to_prev0);
- } else {
- pending_head0->link(min0->next);
- first_new0 = pending_head0;
- }
- min0->link(pending_tail0);
- pending_head0 = nullptr;
- pending_tail0 = nullptr;
- } else if (!to_prev0) {
- first_new0 = min0;
- }
- prev_point = c0->point;
- c0 = e0->target;
- to_prev0 = e0->reverse;
- }
- }
- if ((c0 == first0) && (c1 == first1)) {
- if (to_prev0 == nullptr) {
- pending_head0->link(pending_tail0);
- c0->edges = pending_tail0;
- } else {
- for (Edge *e = to_prev0->prev, *n = nullptr; e != first_new0; e = n) {
- n = e->prev;
- remove_edge_pair(e);
- }
- if (pending_tail0) {
- pending_head0->link(to_prev0);
- first_new0->link(pending_tail0);
- }
- }
- if (to_prev1 == nullptr) {
- pending_tail1->link(pending_head1);
- c1->edges = pending_tail1;
- } else {
- for (Edge *e = to_prev1->next, *n = nullptr; e != first_new1; e = n) {
- n = e->next;
- remove_edge_pair(e);
- }
- if (pending_tail1) {
- to_prev1->link(pending_head1);
- pending_tail1->link(first_new1);
- }
- }
- return;
- }
- first_run = false;
- }
- }
- struct PointComparator {
- _FORCE_INLINE_ bool operator()(const ConvexHullInternal::Point32 &p, const ConvexHullInternal::Point32 &q) const {
- return (p.y < q.y) || ((p.y == q.y) && ((p.x < q.x) || ((p.x == q.x) && (p.z < q.z))));
- }
- };
- void ConvexHullInternal::compute(const Vector3 *p_coords, int32_t p_count) {
- AABB aabb;
- for (int32_t i = 0; i < p_count; i++) {
- Vector3 p = p_coords[i];
- if (i == 0) {
- aabb.position = p;
- } else {
- aabb.expand_to(p);
- }
- }
- Vector3 s = aabb.size;
- max_axis = s.max_axis_index();
- min_axis = s.min_axis_index();
- if (min_axis == max_axis) {
- min_axis = Vector3::Axis((max_axis + 1) % 3);
- }
- med_axis = Vector3::Axis(3 - max_axis - min_axis);
- s /= real_t(10216);
- if (((med_axis + 1) % 3) != max_axis) {
- s *= -1;
- }
- scaling = s;
- if (s[0] != 0) {
- s[0] = real_t(1) / s[0];
- }
- if (s[1] != 0) {
- s[1] = real_t(1) / s[1];
- }
- if (s[2] != 0) {
- s[2] = real_t(1) / s[2];
- }
- center = aabb.position;
- LocalVector<Point32> points;
- points.resize(p_count);
- for (int32_t i = 0; i < p_count; i++) {
- Vector3 p = p_coords[i];
- p = (p - center) * s;
- points[i].x = (int32_t)p[med_axis];
- points[i].y = (int32_t)p[max_axis];
- points[i].z = (int32_t)p[min_axis];
- points[i].index = i;
- }
- points.sort_custom<PointComparator>();
- vertex_pool.reset(true);
- original_vertices.resize(p_count);
- for (int32_t i = 0; i < p_count; i++) {
- Vertex *v = vertex_pool.alloc();
- v->edges = nullptr;
- v->point = points[i];
- v->copy = -1;
- original_vertices[i] = v;
- }
- points.clear();
- edge_pool.reset(true);
- used_edge_pairs = 0;
- max_used_edge_pairs = 0;
- merge_stamp = -3;
- IntermediateHull hull;
- compute_internal(0, p_count, hull);
- vertex_list = hull.min_xy;
- #ifdef DEBUG_CONVEX_HULL
- printf("max. edges %d (3v = %d)", max_used_edge_pairs, 3 * p_count);
- #endif
- }
- Vector3 ConvexHullInternal::to_gd_vector(const Point32 &p_v) {
- Vector3 p;
- p[med_axis] = real_t(p_v.x);
- p[max_axis] = real_t(p_v.y);
- p[min_axis] = real_t(p_v.z);
- return p * scaling;
- }
- Vector3 ConvexHullInternal::get_gd_normal(Face *p_face) {
- return to_gd_vector(p_face->dir0).cross(to_gd_vector(p_face->dir1)).normalized();
- }
- Vector3 ConvexHullInternal::get_coordinates(const Vertex *p_v) {
- Vector3 p;
- p[med_axis] = p_v->xvalue();
- p[max_axis] = p_v->yvalue();
- p[min_axis] = p_v->zvalue();
- return p * scaling + center;
- }
- real_t ConvexHullInternal::shrink(real_t p_amount, real_t p_clamp_amount) {
- if (!vertex_list) {
- return 0;
- }
- int32_t stamp = --merge_stamp;
- LocalVector<Vertex *> stack;
- vertex_list->copy = stamp;
- stack.push_back(vertex_list);
- LocalVector<Face *> faces;
- Point32 ref = vertex_list->point;
- Int128 hull_center_x(0, 0);
- Int128 hull_center_y(0, 0);
- Int128 hull_center_z(0, 0);
- Int128 volume(0, 0);
- while (stack.size() > 0) {
- Vertex *v = stack[stack.size() - 1];
- stack.remove_at(stack.size() - 1);
- Edge *e = v->edges;
- if (e) {
- do {
- if (e->target->copy != stamp) {
- e->target->copy = stamp;
- stack.push_back(e->target);
- }
- if (e->copy != stamp) {
- Face *face = face_pool.alloc();
- face->init(e->target, e->reverse->prev->target, v);
- faces.push_back(face);
- Edge *f = e;
- Vertex *a = nullptr;
- Vertex *b = nullptr;
- do {
- if (a && b) {
- int64_t vol = (v->point - ref).dot((a->point - ref).cross(b->point - ref));
- CHULL_ASSERT(vol >= 0);
- Point32 c = v->point + a->point + b->point + ref;
- hull_center_x += vol * c.x;
- hull_center_y += vol * c.y;
- hull_center_z += vol * c.z;
- volume += vol;
- }
- CHULL_ASSERT(f->copy != stamp);
- f->copy = stamp;
- f->face = face;
- a = b;
- b = f->target;
- f = f->reverse->prev;
- } while (f != e);
- }
- e = e->next;
- } while (e != v->edges);
- }
- }
- if (volume.get_sign() <= 0) {
- return 0;
- }
- Vector3 hull_center;
- hull_center[med_axis] = hull_center_x.to_scalar();
- hull_center[max_axis] = hull_center_y.to_scalar();
- hull_center[min_axis] = hull_center_z.to_scalar();
- hull_center /= 4 * volume.to_scalar();
- hull_center *= scaling;
- int32_t face_count = faces.size();
- if (p_clamp_amount > 0) {
- real_t min_dist = FLT_MAX;
- for (int32_t i = 0; i < face_count; i++) {
- Vector3 normal = get_gd_normal(faces[i]);
- real_t dist = normal.dot(to_gd_vector(faces[i]->origin) - hull_center);
- if (dist < min_dist) {
- min_dist = dist;
- }
- }
- if (min_dist <= 0) {
- return 0;
- }
- p_amount = MIN(p_amount, min_dist * p_clamp_amount);
- }
- uint32_t seed = 243703;
- for (int32_t i = 0; i < face_count; i++, seed = 1664525 * seed + 1013904223) {
- SWAP(faces[i], faces[seed % face_count]);
- }
- for (int32_t i = 0; i < face_count; i++) {
- if (!shift_face(faces[i], p_amount, stack)) {
- return -p_amount;
- }
- }
- return p_amount;
- }
- bool ConvexHullInternal::shift_face(Face *p_face, real_t p_amount, LocalVector<Vertex *> p_stack) {
- Vector3 orig_shift = get_gd_normal(p_face) * -p_amount;
- if (scaling[0] != 0) {
- orig_shift[0] /= scaling[0];
- }
- if (scaling[1] != 0) {
- orig_shift[1] /= scaling[1];
- }
- if (scaling[2] != 0) {
- orig_shift[2] /= scaling[2];
- }
- Point32 shift((int32_t)orig_shift[med_axis], (int32_t)orig_shift[max_axis], (int32_t)orig_shift[min_axis]);
- if (shift.is_zero()) {
- return true;
- }
- Point64 normal = p_face->get_normal();
- #ifdef DEBUG_CONVEX_HULL
- printf("\nShrinking p_face (%d %d %d) (%d %d %d) (%d %d %d) by (%d %d %d)\n",
- p_face->origin.x, p_face->origin.y, p_face->origin.z, p_face->dir0.x, p_face->dir0.y, p_face->dir0.z, p_face->dir1.x, p_face->dir1.y, p_face->dir1.z, shift.x, shift.y, shift.z);
- #endif
- int64_t orig_dot = p_face->origin.dot(normal);
- Point32 shifted_origin = p_face->origin + shift;
- int64_t shifted_dot = shifted_origin.dot(normal);
- CHULL_ASSERT(shifted_dot <= orig_dot);
- if (shifted_dot >= orig_dot) {
- return false;
- }
- Edge *intersection = nullptr;
- Edge *start_edge = p_face->nearby_vertex->edges;
- #ifdef DEBUG_CONVEX_HULL
- printf("Start edge is ");
- start_edge->print();
- printf(", normal is (%lld %lld %lld), shifted dot is %lld\n", normal.x, normal.y, normal.z, shifted_dot);
- #endif
- Rational128 opt_dot = p_face->nearby_vertex->dot(normal);
- int32_t cmp = opt_dot.compare(shifted_dot);
- #ifdef SHOW_ITERATIONS
- int32_t n = 0;
- #endif
- if (cmp >= 0) {
- Edge *e = start_edge;
- do {
- #ifdef SHOW_ITERATIONS
- n++;
- #endif
- Rational128 dot = e->target->dot(normal);
- CHULL_ASSERT(dot.compare(orig_dot) <= 0);
- #ifdef DEBUG_CONVEX_HULL
- printf("Moving downwards, edge is ");
- e->print();
- printf(", dot is %f (%f %lld)\n", (float)dot.to_scalar(), (float)opt_dot.to_scalar(), shifted_dot);
- #endif
- if (dot.compare(opt_dot) < 0) {
- int32_t c = dot.compare(shifted_dot);
- opt_dot = dot;
- e = e->reverse;
- start_edge = e;
- if (c < 0) {
- intersection = e;
- break;
- }
- cmp = c;
- }
- e = e->prev;
- } while (e != start_edge);
- if (!intersection) {
- return false;
- }
- } else {
- Edge *e = start_edge;
- do {
- #ifdef SHOW_ITERATIONS
- n++;
- #endif
- Rational128 dot = e->target->dot(normal);
- CHULL_ASSERT(dot.compare(orig_dot) <= 0);
- #ifdef DEBUG_CONVEX_HULL
- printf("Moving upwards, edge is ");
- e->print();
- printf(", dot is %f (%f %lld)\n", (float)dot.to_scalar(), (float)opt_dot.to_scalar(), shifted_dot);
- #endif
- if (dot.compare(opt_dot) > 0) {
- cmp = dot.compare(shifted_dot);
- if (cmp >= 0) {
- intersection = e;
- break;
- }
- opt_dot = dot;
- e = e->reverse;
- start_edge = e;
- }
- e = e->prev;
- } while (e != start_edge);
- if (!intersection) {
- return true;
- }
- }
- #ifdef SHOW_ITERATIONS
- printf("Needed %d iterations to find initial intersection\n", n);
- #endif
- if (cmp == 0) {
- Edge *e = intersection->reverse->next;
- #ifdef SHOW_ITERATIONS
- n = 0;
- #endif
- while (e->target->dot(normal).compare(shifted_dot) <= 0) {
- #ifdef SHOW_ITERATIONS
- n++;
- #endif
- e = e->next;
- if (e == intersection->reverse) {
- return true;
- }
- #ifdef DEBUG_CONVEX_HULL
- printf("Checking for outwards edge, current edge is ");
- e->print();
- printf("\n");
- #endif
- }
- #ifdef SHOW_ITERATIONS
- printf("Needed %d iterations to check for complete containment\n", n);
- #endif
- }
- Edge *first_intersection = nullptr;
- Edge *face_edge = nullptr;
- Edge *first_face_edge = nullptr;
- #ifdef SHOW_ITERATIONS
- int32_t m = 0;
- #endif
- while (true) {
- #ifdef SHOW_ITERATIONS
- m++;
- #endif
- #ifdef DEBUG_CONVEX_HULL
- printf("Intersecting edge is ");
- intersection->print();
- printf("\n");
- #endif
- if (cmp == 0) {
- Edge *e = intersection->reverse->next;
- start_edge = e;
- #ifdef SHOW_ITERATIONS
- n = 0;
- #endif
- while (true) {
- #ifdef SHOW_ITERATIONS
- n++;
- #endif
- if (e->target->dot(normal).compare(shifted_dot) >= 0) {
- break;
- }
- intersection = e->reverse;
- e = e->next;
- if (e == start_edge) {
- return true;
- }
- }
- #ifdef SHOW_ITERATIONS
- printf("Needed %d iterations to advance intersection\n", n);
- #endif
- }
- #ifdef DEBUG_CONVEX_HULL
- printf("Advanced intersecting edge to ");
- intersection->print();
- printf(", cmp = %d\n", cmp);
- #endif
- if (!first_intersection) {
- first_intersection = intersection;
- } else if (intersection == first_intersection) {
- break;
- }
- int32_t prev_cmp = cmp;
- Edge *prev_intersection = intersection;
- Edge *prev_face_edge = face_edge;
- Edge *e = intersection->reverse;
- #ifdef SHOW_ITERATIONS
- n = 0;
- #endif
- while (true) {
- #ifdef SHOW_ITERATIONS
- n++;
- #endif
- e = e->reverse->prev;
- CHULL_ASSERT(e != intersection->reverse);
- cmp = e->target->dot(normal).compare(shifted_dot);
- #ifdef DEBUG_CONVEX_HULL
- printf("Testing edge ");
- e->print();
- printf(" -> cmp = %d\n", cmp);
- #endif
- if (cmp >= 0) {
- intersection = e;
- break;
- }
- }
- #ifdef SHOW_ITERATIONS
- printf("Needed %d iterations to find other intersection of p_face\n", n);
- #endif
- if (cmp > 0) {
- Vertex *removed = intersection->target;
- e = intersection->reverse;
- if (e->prev == e) {
- removed->edges = nullptr;
- } else {
- removed->edges = e->prev;
- e->prev->link(e->next);
- e->link(e);
- }
- #ifdef DEBUG_CONVEX_HULL
- printf("1: Removed part contains (%d %d %d)\n", removed->point.x, removed->point.y, removed->point.z);
- #endif
- Point64 n0 = intersection->face->get_normal();
- Point64 n1 = intersection->reverse->face->get_normal();
- int64_t m00 = p_face->dir0.dot(n0);
- int64_t m01 = p_face->dir1.dot(n0);
- int64_t m10 = p_face->dir0.dot(n1);
- int64_t m11 = p_face->dir1.dot(n1);
- int64_t r0 = (intersection->face->origin - shifted_origin).dot(n0);
- int64_t r1 = (intersection->reverse->face->origin - shifted_origin).dot(n1);
- Int128 det = Int128::mul(m00, m11) - Int128::mul(m01, m10);
- CHULL_ASSERT(det.get_sign() != 0);
- Vertex *v = vertex_pool.alloc();
- v->point.index = -1;
- v->copy = -1;
- v->point128 = PointR128(Int128::mul(p_face->dir0.x * r0, m11) - Int128::mul(p_face->dir0.x * r1, m01) + Int128::mul(p_face->dir1.x * r1, m00) - Int128::mul(p_face->dir1.x * r0, m10) + det * shifted_origin.x,
- Int128::mul(p_face->dir0.y * r0, m11) - Int128::mul(p_face->dir0.y * r1, m01) + Int128::mul(p_face->dir1.y * r1, m00) - Int128::mul(p_face->dir1.y * r0, m10) + det * shifted_origin.y,
- Int128::mul(p_face->dir0.z * r0, m11) - Int128::mul(p_face->dir0.z * r1, m01) + Int128::mul(p_face->dir1.z * r1, m00) - Int128::mul(p_face->dir1.z * r0, m10) + det * shifted_origin.z,
- det);
- v->point.x = (int32_t)v->point128.xvalue();
- v->point.y = (int32_t)v->point128.yvalue();
- v->point.z = (int32_t)v->point128.zvalue();
- intersection->target = v;
- v->edges = e;
- p_stack.push_back(v);
- p_stack.push_back(removed);
- p_stack.push_back(nullptr);
- }
- if (cmp || prev_cmp || (prev_intersection->reverse->next->target != intersection->target)) {
- face_edge = new_edge_pair(prev_intersection->target, intersection->target);
- if (prev_cmp == 0) {
- face_edge->link(prev_intersection->reverse->next);
- }
- if ((prev_cmp == 0) || prev_face_edge) {
- prev_intersection->reverse->link(face_edge);
- }
- if (cmp == 0) {
- intersection->reverse->prev->link(face_edge->reverse);
- }
- face_edge->reverse->link(intersection->reverse);
- } else {
- face_edge = prev_intersection->reverse->next;
- }
- if (prev_face_edge) {
- if (prev_cmp > 0) {
- face_edge->link(prev_face_edge->reverse);
- } else if (face_edge != prev_face_edge->reverse) {
- p_stack.push_back(prev_face_edge->target);
- while (face_edge->next != prev_face_edge->reverse) {
- Vertex *removed = face_edge->next->target;
- remove_edge_pair(face_edge->next);
- p_stack.push_back(removed);
- #ifdef DEBUG_CONVEX_HULL
- printf("2: Removed part contains (%d %d %d)\n", removed->point.x, removed->point.y, removed->point.z);
- #endif
- }
- p_stack.push_back(nullptr);
- }
- }
- face_edge->face = p_face;
- face_edge->reverse->face = intersection->face;
- if (!first_face_edge) {
- first_face_edge = face_edge;
- }
- }
- #ifdef SHOW_ITERATIONS
- printf("Needed %d iterations to process all intersections\n", m);
- #endif
- if (cmp > 0) {
- first_face_edge->reverse->target = face_edge->target;
- first_intersection->reverse->link(first_face_edge);
- first_face_edge->link(face_edge->reverse);
- } else if (first_face_edge != face_edge->reverse) {
- p_stack.push_back(face_edge->target);
- while (first_face_edge->next != face_edge->reverse) {
- Vertex *removed = first_face_edge->next->target;
- remove_edge_pair(first_face_edge->next);
- p_stack.push_back(removed);
- #ifdef DEBUG_CONVEX_HULL
- printf("3: Removed part contains (%d %d %d)\n", removed->point.x, removed->point.y, removed->point.z);
- #endif
- }
- p_stack.push_back(nullptr);
- }
- CHULL_ASSERT(p_stack.size() > 0);
- vertex_list = p_stack[0];
- #ifdef DEBUG_CONVEX_HULL
- printf("Removing part\n");
- #endif
- #ifdef SHOW_ITERATIONS
- n = 0;
- #endif
- uint32_t pos = 0;
- while (pos < p_stack.size()) {
- uint32_t end = p_stack.size();
- while (pos < end) {
- Vertex *kept = p_stack[pos++];
- #ifdef DEBUG_CONVEX_HULL
- kept->print();
- #endif
- bool deeper = false;
- Vertex *removed;
- while ((removed = p_stack[pos++]) != nullptr) {
- #ifdef SHOW_ITERATIONS
- n++;
- #endif
- kept->receive_nearby_faces(removed);
- while (removed->edges) {
- if (!deeper) {
- deeper = true;
- p_stack.push_back(kept);
- }
- p_stack.push_back(removed->edges->target);
- remove_edge_pair(removed->edges);
- }
- }
- if (deeper) {
- p_stack.push_back(nullptr);
- }
- }
- }
- #ifdef SHOW_ITERATIONS
- printf("Needed %d iterations to remove part\n", n);
- #endif
- p_stack.clear();
- p_face->origin = shifted_origin;
- return true;
- }
- static int32_t get_vertex_copy(ConvexHullInternal::Vertex *p_vertex, LocalVector<ConvexHullInternal::Vertex *> &p_vertices) {
- int32_t index = p_vertex->copy;
- if (index < 0) {
- index = p_vertices.size();
- p_vertex->copy = index;
- p_vertices.push_back(p_vertex);
- #ifdef DEBUG_CONVEX_HULL
- printf("Vertex %d gets index *%d\n", p_vertex->point.index, index);
- #endif
- }
- return index;
- }
- real_t ConvexHullComputer::compute(const Vector3 *p_coords, int32_t p_count, real_t p_shrink, real_t p_shrink_clamp) {
- if (p_count <= 0) {
- vertices.clear();
- edges.clear();
- faces.clear();
- return 0;
- }
- ConvexHullInternal hull;
- hull.compute(p_coords, p_count);
- real_t shift = 0;
- if ((p_shrink > 0) && ((shift = hull.shrink(p_shrink, p_shrink_clamp)) < 0)) {
- vertices.clear();
- edges.clear();
- faces.clear();
- return shift;
- }
- vertices.clear();
- edges.clear();
- faces.clear();
- LocalVector<ConvexHullInternal::Vertex *> old_vertices;
- get_vertex_copy(hull.vertex_list, old_vertices);
- int32_t copied = 0;
- while (copied < (int32_t)old_vertices.size()) {
- ConvexHullInternal::Vertex *v = old_vertices[copied];
- vertices.push_back(hull.get_coordinates(v));
- ConvexHullInternal::Edge *first_edge = v->edges;
- if (first_edge) {
- int32_t first_copy = -1;
- int32_t prev_copy = -1;
- ConvexHullInternal::Edge *e = first_edge;
- do {
- if (e->copy < 0) {
- int32_t s = edges.size();
- edges.push_back(Edge());
- edges.push_back(Edge());
- Edge *c = &edges[s];
- Edge *r = &edges[s + 1];
- e->copy = s;
- e->reverse->copy = s + 1;
- c->reverse = 1;
- r->reverse = -1;
- c->target_vertex = get_vertex_copy(e->target, old_vertices);
- r->target_vertex = copied;
- #ifdef DEBUG_CONVEX_HULL
- printf(" CREATE: Vertex *%d has edge to *%d\n", copied, c->get_target_vertex());
- #endif
- }
- if (prev_copy >= 0) {
- edges[e->copy].next = prev_copy - e->copy;
- } else {
- first_copy = e->copy;
- }
- prev_copy = e->copy;
- e = e->next;
- } while (e != first_edge);
- edges[first_copy].next = prev_copy - first_copy;
- }
- copied++;
- }
- for (int32_t i = 0; i < copied; i++) {
- ConvexHullInternal::Vertex *v = old_vertices[i];
- ConvexHullInternal::Edge *first_edge = v->edges;
- if (first_edge) {
- ConvexHullInternal::Edge *e = first_edge;
- do {
- if (e->copy >= 0) {
- #ifdef DEBUG_CONVEX_HULL
- printf("Vertex *%d has edge to *%d\n", i, edges[e->copy].get_target_vertex());
- #endif
- faces.push_back(e->copy);
- ConvexHullInternal::Edge *f = e;
- do {
- #ifdef DEBUG_CONVEX_HULL
- printf(" Face *%d\n", edges[f->copy].get_target_vertex());
- #endif
- f->copy = -1;
- f = f->reverse->prev;
- } while (f != e);
- }
- e = e->next;
- } while (e != first_edge);
- }
- }
- return shift;
- }
- Error ConvexHullComputer::convex_hull(const Vector<Vector3> &p_points, Geometry3D::MeshData &r_mesh) {
- r_mesh = Geometry3D::MeshData(); // clear
- if (p_points.size() == 0) {
- return FAILED; // matches QuickHull
- }
- ConvexHullComputer ch;
- ch.compute(p_points.ptr(), p_points.size(), -1.0, -1.0);
- r_mesh.vertices = ch.vertices;
- // Tag which face each edge belongs to
- LocalVector<int32_t> edge_faces;
- edge_faces.resize(ch.edges.size());
- for (uint32_t i = 0; i < ch.edges.size(); i++) {
- edge_faces[i] = -1;
- }
- for (uint32_t i = 0; i < ch.faces.size(); i++) {
- const Edge *e_start = &ch.edges[ch.faces[i]];
- const Edge *e = e_start;
- do {
- int64_t ofs = e - ch.edges.ptr();
- edge_faces[ofs] = i;
- e = e->get_next_edge_of_face();
- } while (e != e_start);
- }
- // Copy the edges over. There's two "half-edges" for every edge, so we pick only one of them.
- r_mesh.edges.resize(ch.edges.size() / 2);
- OAHashMap<uint64_t, int32_t> edge_map(ch.edges.size() * 4); // The higher the capacity, the faster the insert
- uint32_t edges_copied = 0;
- for (uint32_t i = 0; i < ch.edges.size(); i++) {
- ERR_CONTINUE(edge_faces[i] == -1); // Sanity check
- uint32_t a = (&ch.edges[i])->get_source_vertex();
- uint32_t b = (&ch.edges[i])->get_target_vertex();
- if (a < b) { // Copy only the "canonical" edge. For the reverse edge, this will be false.
- ERR_BREAK(edges_copied >= (uint32_t)r_mesh.edges.size());
- r_mesh.edges[edges_copied].vertex_a = a;
- r_mesh.edges[edges_copied].vertex_b = b;
- r_mesh.edges[edges_copied].face_a = edge_faces[i];
- r_mesh.edges[edges_copied].face_b = -1;
- uint64_t key = a;
- key <<= 32;
- key |= b;
- edge_map.insert(key, edges_copied);
- edges_copied++;
- } else {
- uint64_t key = b;
- key <<= 32;
- key |= a;
- int32_t index;
- if (!edge_map.lookup(key, index)) {
- ERR_PRINT("Invalid edge");
- } else {
- r_mesh.edges[index].face_b = edge_faces[i];
- }
- }
- }
- if (edges_copied != (uint32_t)r_mesh.edges.size()) {
- ERR_PRINT("Invalid edge count.");
- }
- r_mesh.faces.resize(ch.faces.size());
- for (uint32_t i = 0; i < ch.faces.size(); i++) {
- const Edge *e_start = &ch.edges[ch.faces[i]];
- const Edge *e = e_start;
- Geometry3D::MeshData::Face &face = r_mesh.faces[i];
- do {
- face.indices.push_back(e->get_target_vertex());
- e = e->get_next_edge_of_face();
- } while (e != e_start);
- // reverse indices: Godot wants clockwise, but this is counter-clockwise
- if (face.indices.size() > 2) {
- // reverse all but the first index.
- int *indices = face.indices.ptr();
- for (uint32_t c = 0; c < (face.indices.size() - 1) / 2; c++) {
- SWAP(indices[c + 1], indices[face.indices.size() - 1 - c]);
- }
- }
- // compute normal
- if (face.indices.size() >= 3) {
- face.plane = Plane(r_mesh.vertices[face.indices[0]], r_mesh.vertices[face.indices[1]], r_mesh.vertices[face.indices[2]]);
- } else {
- WARN_PRINT("Too few vertices per face.");
- }
- }
- return OK;
- }
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