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- /**************************************************************************/
- /* dir_access.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef DIR_ACCESS_H
- #define DIR_ACCESS_H
- #include "core/object/ref_counted.h"
- #include "core/string/ustring.h"
- #include "core/typedefs.h"
- //@ TODO, excellent candidate for THREAD_SAFE MACRO, should go through all these and add THREAD_SAFE where it applies
- class DirAccess : public RefCounted {
- GDCLASS(DirAccess, RefCounted);
- public:
- enum AccessType {
- ACCESS_RESOURCES,
- ACCESS_USERDATA,
- ACCESS_FILESYSTEM,
- ACCESS_MAX
- };
- typedef Ref<DirAccess> (*CreateFunc)();
- private:
- AccessType _access_type = ACCESS_FILESYSTEM;
- static CreateFunc create_func[ACCESS_MAX]; ///< set this to instance a filesystem object
- static Ref<DirAccess> _open(const String &p_path);
- Error _copy_dir(Ref<DirAccess> &p_target_da, String p_to, int p_chmod_flags, bool p_copy_links);
- PackedStringArray _get_contents(bool p_directories);
- thread_local static Error last_dir_open_error;
- bool include_navigational = false;
- bool include_hidden = false;
- protected:
- static void _bind_methods();
- String _get_root_path() const;
- virtual String _get_root_string() const;
- AccessType get_access_type() const;
- virtual String fix_path(String p_path) const;
- template <class T>
- static Ref<DirAccess> _create_builtin() {
- return memnew(T);
- }
- public:
- virtual Error list_dir_begin() = 0; ///< This starts dir listing
- virtual String get_next() = 0;
- virtual bool current_is_dir() const = 0;
- virtual bool current_is_hidden() const = 0;
- virtual void list_dir_end() = 0; ///<
- virtual int get_drive_count() = 0;
- virtual String get_drive(int p_drive) = 0;
- virtual int get_current_drive();
- virtual bool drives_are_shortcuts();
- virtual Error change_dir(String p_dir) = 0; ///< can be relative or absolute, return false on success
- virtual String get_current_dir(bool p_include_drive = true) const = 0; ///< return current dir location
- virtual Error make_dir(String p_dir) = 0;
- virtual Error make_dir_recursive(String p_dir);
- virtual Error erase_contents_recursive(); //super dangerous, use with care!
- virtual bool file_exists(String p_file) = 0;
- virtual bool dir_exists(String p_dir) = 0;
- virtual bool is_readable(String p_dir) { return true; };
- virtual bool is_writable(String p_dir) { return true; };
- static bool exists(String p_dir);
- virtual uint64_t get_space_left() = 0;
- Error copy_dir(String p_from, String p_to, int p_chmod_flags = -1, bool p_copy_links = false);
- virtual Error copy(String p_from, String p_to, int p_chmod_flags = -1);
- virtual Error rename(String p_from, String p_to) = 0;
- virtual Error remove(String p_name) = 0;
- virtual bool is_link(String p_file) = 0;
- virtual String read_link(String p_file) = 0;
- virtual Error create_link(String p_source, String p_target) = 0;
- // Meant for editor code when we want to quickly remove a file without custom
- // handling (e.g. removing a cache file).
- static void remove_file_or_error(String p_path) {
- Ref<DirAccess> da = create(ACCESS_FILESYSTEM);
- if (da->file_exists(p_path)) {
- if (da->remove(p_path) != OK) {
- ERR_FAIL_MSG("Cannot remove file or directory: " + p_path);
- }
- } else {
- ERR_FAIL_MSG("Cannot remove non-existent file or directory: " + p_path);
- }
- }
- virtual String get_filesystem_type() const = 0;
- static String get_full_path(const String &p_path, AccessType p_access);
- static Ref<DirAccess> create_for_path(const String &p_path);
- static Ref<DirAccess> create(AccessType p_access);
- static Error get_open_error();
- template <class T>
- static void make_default(AccessType p_access) {
- create_func[p_access] = _create_builtin<T>;
- }
- static Ref<DirAccess> open(const String &p_path, Error *r_error = nullptr);
- static int _get_drive_count();
- static String get_drive_name(int p_idx);
- static Error make_dir_absolute(const String &p_dir);
- static Error make_dir_recursive_absolute(const String &p_dir);
- static bool dir_exists_absolute(const String &p_dir);
- static Error copy_absolute(const String &p_from, const String &p_to, int p_chmod_flags = -1);
- static Error rename_absolute(const String &p_from, const String &p_to);
- static Error remove_absolute(const String &p_path);
- PackedStringArray get_files();
- static PackedStringArray get_files_at(const String &p_path);
- PackedStringArray get_directories();
- static PackedStringArray get_directories_at(const String &p_path);
- String _get_next();
- void set_include_navigational(bool p_enable);
- bool get_include_navigational() const;
- void set_include_hidden(bool p_enable);
- bool get_include_hidden() const;
- DirAccess() {}
- virtual ~DirAccess() {}
- };
- #endif // DIR_ACCESS_H
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