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- /**************************************************************************/
- /* input_map.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "input_map.h"
- #include "core/config/project_settings.h"
- #include "core/input/input.h"
- #include "core/os/keyboard.h"
- #include "core/os/os.h"
- #include "core/variant/typed_array.h"
- InputMap *InputMap::singleton = nullptr;
- int InputMap::ALL_DEVICES = -1;
- void InputMap::_bind_methods() {
- ClassDB::bind_method(D_METHOD("has_action", "action"), &InputMap::has_action);
- ClassDB::bind_method(D_METHOD("get_actions"), &InputMap::_get_actions);
- ClassDB::bind_method(D_METHOD("add_action", "action", "deadzone"), &InputMap::add_action, DEFVAL(0.5f));
- ClassDB::bind_method(D_METHOD("erase_action", "action"), &InputMap::erase_action);
- ClassDB::bind_method(D_METHOD("action_set_deadzone", "action", "deadzone"), &InputMap::action_set_deadzone);
- ClassDB::bind_method(D_METHOD("action_get_deadzone", "action"), &InputMap::action_get_deadzone);
- ClassDB::bind_method(D_METHOD("action_add_event", "action", "event"), &InputMap::action_add_event);
- ClassDB::bind_method(D_METHOD("action_has_event", "action", "event"), &InputMap::action_has_event);
- ClassDB::bind_method(D_METHOD("action_erase_event", "action", "event"), &InputMap::action_erase_event);
- ClassDB::bind_method(D_METHOD("action_erase_events", "action"), &InputMap::action_erase_events);
- ClassDB::bind_method(D_METHOD("action_get_events", "action"), &InputMap::_action_get_events);
- ClassDB::bind_method(D_METHOD("event_is_action", "event", "action", "exact_match"), &InputMap::event_is_action, DEFVAL(false));
- ClassDB::bind_method(D_METHOD("load_from_project_settings"), &InputMap::load_from_project_settings);
- }
- /**
- * Returns an nonexistent action error message with a suggestion of the closest
- * matching action name (if possible).
- */
- String InputMap::suggest_actions(const StringName &p_action) const {
- List<StringName> actions = get_actions();
- StringName closest_action;
- float closest_similarity = 0.0;
- // Find the most action with the most similar name.
- for (const StringName &action : actions) {
- const float similarity = String(action).similarity(p_action);
- if (similarity > closest_similarity) {
- closest_action = action;
- closest_similarity = similarity;
- }
- }
- String error_message = vformat("The InputMap action \"%s\" doesn't exist.", p_action);
- if (closest_similarity >= 0.4) {
- // Only include a suggestion in the error message if it's similar enough.
- error_message += vformat(" Did you mean \"%s\"?", closest_action);
- }
- return error_message;
- }
- void InputMap::add_action(const StringName &p_action, float p_deadzone) {
- ERR_FAIL_COND_MSG(input_map.has(p_action), "InputMap already has action \"" + String(p_action) + "\".");
- input_map[p_action] = Action();
- static int last_id = 1;
- input_map[p_action].id = last_id;
- input_map[p_action].deadzone = p_deadzone;
- last_id++;
- }
- void InputMap::erase_action(const StringName &p_action) {
- ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
- input_map.erase(p_action);
- }
- TypedArray<StringName> InputMap::_get_actions() {
- TypedArray<StringName> ret;
- List<StringName> actions = get_actions();
- if (actions.is_empty()) {
- return ret;
- }
- for (const StringName &E : actions) {
- ret.push_back(E);
- }
- return ret;
- }
- List<StringName> InputMap::get_actions() const {
- List<StringName> actions = List<StringName>();
- if (input_map.is_empty()) {
- return actions;
- }
- for (const KeyValue<StringName, Action> &E : input_map) {
- actions.push_back(E.key);
- }
- return actions;
- }
- List<Ref<InputEvent>>::Element *InputMap::_find_event(Action &p_action, const Ref<InputEvent> &p_event, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
- ERR_FAIL_COND_V(!p_event.is_valid(), nullptr);
- for (List<Ref<InputEvent>>::Element *E = p_action.inputs.front(); E; E = E->next()) {
- int device = E->get()->get_device();
- if (device == ALL_DEVICES || device == p_event->get_device()) {
- if (E->get()->action_match(p_event, p_exact_match, p_action.deadzone, r_pressed, r_strength, r_raw_strength)) {
- return E;
- }
- }
- }
- return nullptr;
- }
- bool InputMap::has_action(const StringName &p_action) const {
- return input_map.has(p_action);
- }
- float InputMap::action_get_deadzone(const StringName &p_action) {
- ERR_FAIL_COND_V_MSG(!input_map.has(p_action), 0.0f, suggest_actions(p_action));
- return input_map[p_action].deadzone;
- }
- void InputMap::action_set_deadzone(const StringName &p_action, float p_deadzone) {
- ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
- input_map[p_action].deadzone = p_deadzone;
- }
- void InputMap::action_add_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
- ERR_FAIL_COND_MSG(p_event.is_null(), "It's not a reference to a valid InputEvent object.");
- ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
- if (_find_event(input_map[p_action], p_event, true)) {
- return; // Already added.
- }
- input_map[p_action].inputs.push_back(p_event);
- }
- bool InputMap::action_has_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
- ERR_FAIL_COND_V_MSG(!input_map.has(p_action), false, suggest_actions(p_action));
- return (_find_event(input_map[p_action], p_event, true) != nullptr);
- }
- void InputMap::action_erase_event(const StringName &p_action, const Ref<InputEvent> &p_event) {
- ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
- List<Ref<InputEvent>>::Element *E = _find_event(input_map[p_action], p_event, true);
- if (E) {
- input_map[p_action].inputs.erase(E);
- if (Input::get_singleton()->is_action_pressed(p_action)) {
- Input::get_singleton()->action_release(p_action);
- }
- }
- }
- void InputMap::action_erase_events(const StringName &p_action) {
- ERR_FAIL_COND_MSG(!input_map.has(p_action), suggest_actions(p_action));
- input_map[p_action].inputs.clear();
- }
- TypedArray<InputEvent> InputMap::_action_get_events(const StringName &p_action) {
- TypedArray<InputEvent> ret;
- const List<Ref<InputEvent>> *al = action_get_events(p_action);
- if (al) {
- for (const List<Ref<InputEvent>>::Element *E = al->front(); E; E = E->next()) {
- ret.push_back(E->get());
- }
- }
- return ret;
- }
- const List<Ref<InputEvent>> *InputMap::action_get_events(const StringName &p_action) {
- HashMap<StringName, Action>::Iterator E = input_map.find(p_action);
- if (!E) {
- return nullptr;
- }
- return &E->value.inputs;
- }
- bool InputMap::event_is_action(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match) const {
- return event_get_action_status(p_event, p_action, p_exact_match);
- }
- bool InputMap::event_get_action_status(const Ref<InputEvent> &p_event, const StringName &p_action, bool p_exact_match, bool *r_pressed, float *r_strength, float *r_raw_strength) const {
- HashMap<StringName, Action>::Iterator E = input_map.find(p_action);
- ERR_FAIL_COND_V_MSG(!E, false, suggest_actions(p_action));
- Ref<InputEventAction> input_event_action = p_event;
- if (input_event_action.is_valid()) {
- const bool pressed = input_event_action->is_pressed();
- if (r_pressed != nullptr) {
- *r_pressed = pressed;
- }
- const float strength = pressed ? input_event_action->get_strength() : 0.0f;
- if (r_strength != nullptr) {
- *r_strength = strength;
- }
- if (r_raw_strength != nullptr) {
- *r_raw_strength = strength;
- }
- return input_event_action->get_action() == p_action;
- }
- List<Ref<InputEvent>>::Element *event = _find_event(E->value, p_event, p_exact_match, r_pressed, r_strength, r_raw_strength);
- return event != nullptr;
- }
- const HashMap<StringName, InputMap::Action> &InputMap::get_action_map() const {
- return input_map;
- }
- void InputMap::load_from_project_settings() {
- input_map.clear();
- List<PropertyInfo> pinfo;
- ProjectSettings::get_singleton()->get_property_list(&pinfo);
- for (const PropertyInfo &pi : pinfo) {
- if (!pi.name.begins_with("input/")) {
- continue;
- }
- String name = pi.name.substr(pi.name.find("/") + 1, pi.name.length());
- Dictionary action = GLOBAL_GET(pi.name);
- float deadzone = action.has("deadzone") ? (float)action["deadzone"] : 0.5f;
- Array events = action["events"];
- add_action(name, deadzone);
- for (int i = 0; i < events.size(); i++) {
- Ref<InputEvent> event = events[i];
- if (event.is_null()) {
- continue;
- }
- action_add_event(name, event);
- }
- }
- }
- struct _BuiltinActionDisplayName {
- const char *name;
- const char *display_name;
- };
- static const _BuiltinActionDisplayName _builtin_action_display_names[] = {
- /* clang-format off */
- { "ui_accept", TTRC("Accept") },
- { "ui_select", TTRC("Select") },
- { "ui_cancel", TTRC("Cancel") },
- { "ui_focus_next", TTRC("Focus Next") },
- { "ui_focus_prev", TTRC("Focus Prev") },
- { "ui_left", TTRC("Left") },
- { "ui_right", TTRC("Right") },
- { "ui_up", TTRC("Up") },
- { "ui_down", TTRC("Down") },
- { "ui_page_up", TTRC("Page Up") },
- { "ui_page_down", TTRC("Page Down") },
- { "ui_home", TTRC("Home") },
- { "ui_end", TTRC("End") },
- { "ui_cut", TTRC("Cut") },
- { "ui_copy", TTRC("Copy") },
- { "ui_paste", TTRC("Paste") },
- { "ui_undo", TTRC("Undo") },
- { "ui_redo", TTRC("Redo") },
- { "ui_text_completion_query", TTRC("Completion Query") },
- { "ui_text_newline", TTRC("New Line") },
- { "ui_text_newline_blank", TTRC("New Blank Line") },
- { "ui_text_newline_above", TTRC("New Line Above") },
- { "ui_text_indent", TTRC("Indent") },
- { "ui_text_dedent", TTRC("Dedent") },
- { "ui_text_backspace", TTRC("Backspace") },
- { "ui_text_backspace_word", TTRC("Backspace Word") },
- { "ui_text_backspace_word.macos", TTRC("Backspace Word") },
- { "ui_text_backspace_all_to_left", TTRC("Backspace all to Left") },
- { "ui_text_backspace_all_to_left.macos", TTRC("Backspace all to Left") },
- { "ui_text_delete", TTRC("Delete") },
- { "ui_text_delete_word", TTRC("Delete Word") },
- { "ui_text_delete_word.macos", TTRC("Delete Word") },
- { "ui_text_delete_all_to_right", TTRC("Delete all to Right") },
- { "ui_text_delete_all_to_right.macos", TTRC("Delete all to Right") },
- { "ui_text_caret_left", TTRC("Caret Left") },
- { "ui_text_caret_word_left", TTRC("Caret Word Left") },
- { "ui_text_caret_word_left.macos", TTRC("Caret Word Left") },
- { "ui_text_caret_right", TTRC("Caret Right") },
- { "ui_text_caret_word_right", TTRC("Caret Word Right") },
- { "ui_text_caret_word_right.macos", TTRC("Caret Word Right") },
- { "ui_text_caret_up", TTRC("Caret Up") },
- { "ui_text_caret_down", TTRC("Caret Down") },
- { "ui_text_caret_line_start", TTRC("Caret Line Start") },
- { "ui_text_caret_line_start.macos", TTRC("Caret Line Start") },
- { "ui_text_caret_line_end", TTRC("Caret Line End") },
- { "ui_text_caret_line_end.macos", TTRC("Caret Line End") },
- { "ui_text_caret_page_up", TTRC("Caret Page Up") },
- { "ui_text_caret_page_down", TTRC("Caret Page Down") },
- { "ui_text_caret_document_start", TTRC("Caret Document Start") },
- { "ui_text_caret_document_start.macos", TTRC("Caret Document Start") },
- { "ui_text_caret_document_end", TTRC("Caret Document End") },
- { "ui_text_caret_document_end.macos", TTRC("Caret Document End") },
- { "ui_text_caret_add_below", TTRC("Caret Add Below") },
- { "ui_text_caret_add_below.macos", TTRC("Caret Add Below") },
- { "ui_text_caret_add_above", TTRC("Caret Add Above") },
- { "ui_text_caret_add_above.macos", TTRC("Caret Add Above") },
- { "ui_text_scroll_up", TTRC("Scroll Up") },
- { "ui_text_scroll_up.macos", TTRC("Scroll Up") },
- { "ui_text_scroll_down", TTRC("Scroll Down") },
- { "ui_text_scroll_down.macos", TTRC("Scroll Down") },
- { "ui_text_select_all", TTRC("Select All") },
- { "ui_text_select_word_under_caret", TTRC("Select Word Under Caret") },
- { "ui_text_add_selection_for_next_occurrence", TTRC("Add Selection for Next Occurrence") },
- { "ui_text_clear_carets_and_selection", TTRC("Clear Carets and Selection") },
- { "ui_text_toggle_insert_mode", TTRC("Toggle Insert Mode") },
- { "ui_text_submit", TTRC("Submit Text") },
- { "ui_graph_duplicate", TTRC("Duplicate Nodes") },
- { "ui_graph_delete", TTRC("Delete Nodes") },
- { "ui_filedialog_up_one_level", TTRC("Go Up One Level") },
- { "ui_filedialog_refresh", TTRC("Refresh") },
- { "ui_filedialog_show_hidden", TTRC("Show Hidden") },
- { "ui_swap_input_direction ", TTRC("Swap Input Direction") },
- { "", ""}
- /* clang-format on */
- };
- String InputMap::get_builtin_display_name(const String &p_name) const {
- int len = sizeof(_builtin_action_display_names) / sizeof(_BuiltinActionDisplayName);
- for (int i = 0; i < len; i++) {
- if (_builtin_action_display_names[i].name == p_name) {
- return RTR(_builtin_action_display_names[i].display_name);
- }
- }
- return p_name;
- }
- const HashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins() {
- // Return cache if it has already been built.
- if (default_builtin_cache.size()) {
- return default_builtin_cache;
- }
- List<Ref<InputEvent>> inputs;
- inputs.push_back(InputEventKey::create_reference(Key::ENTER));
- inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
- inputs.push_back(InputEventKey::create_reference(Key::SPACE));
- default_builtin_cache.insert("ui_accept", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::Y));
- inputs.push_back(InputEventKey::create_reference(Key::SPACE));
- default_builtin_cache.insert("ui_select", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::ESCAPE));
- default_builtin_cache.insert("ui_cancel", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::TAB));
- default_builtin_cache.insert("ui_focus_next", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::TAB | KeyModifierMask::SHIFT));
- default_builtin_cache.insert("ui_focus_prev", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::LEFT));
- inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_LEFT));
- default_builtin_cache.insert("ui_left", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::RIGHT));
- inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_RIGHT));
- default_builtin_cache.insert("ui_right", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::UP));
- inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_UP));
- default_builtin_cache.insert("ui_up", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::DOWN));
- inputs.push_back(InputEventJoypadButton::create_reference(JoyButton::DPAD_DOWN));
- default_builtin_cache.insert("ui_down", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::PAGEUP));
- default_builtin_cache.insert("ui_page_up", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::PAGEDOWN));
- default_builtin_cache.insert("ui_page_down", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::HOME));
- default_builtin_cache.insert("ui_home", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::END));
- default_builtin_cache.insert("ui_end", inputs);
- // ///// UI basic Shortcuts /////
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::X | KeyModifierMask::CMD_OR_CTRL));
- inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::SHIFT));
- default_builtin_cache.insert("ui_cut", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::C | KeyModifierMask::CMD_OR_CTRL));
- inputs.push_back(InputEventKey::create_reference(Key::INSERT | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_copy", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::V | KeyModifierMask::CMD_OR_CTRL));
- inputs.push_back(InputEventKey::create_reference(Key::INSERT | KeyModifierMask::SHIFT));
- default_builtin_cache.insert("ui_paste", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::Z | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_undo", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::Z | KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::SHIFT));
- inputs.push_back(InputEventKey::create_reference(Key::Y | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_redo", inputs);
- // ///// UI Text Input Shortcuts /////
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::SPACE | KeyModifierMask::CTRL));
- default_builtin_cache.insert("ui_text_completion_query", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::ENTER));
- inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
- default_builtin_cache.insert("ui_text_completion_accept", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::TAB));
- default_builtin_cache.insert("ui_text_completion_replace", inputs);
- // Newlines
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::ENTER));
- inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
- default_builtin_cache.insert("ui_text_newline", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::ENTER | KeyModifierMask::CMD_OR_CTRL));
- inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_newline_blank", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::ENTER | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
- inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_newline_above", inputs);
- // Indentation
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::TAB));
- default_builtin_cache.insert("ui_text_indent", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::TAB | KeyModifierMask::SHIFT));
- default_builtin_cache.insert("ui_text_dedent", inputs);
- // Text Backspace and Delete
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE));
- inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::SHIFT));
- default_builtin_cache.insert("ui_text_backspace", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_backspace_word", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::ALT));
- default_builtin_cache.insert("ui_text_backspace_word.macos", inputs);
- inputs = List<Ref<InputEvent>>();
- default_builtin_cache.insert("ui_text_backspace_all_to_left", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_backspace_all_to_left.macos", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE));
- default_builtin_cache.insert("ui_text_delete", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_delete_word", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::ALT));
- default_builtin_cache.insert("ui_text_delete_word.macos", inputs);
- inputs = List<Ref<InputEvent>>();
- default_builtin_cache.insert("ui_text_delete_all_to_right", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_delete_all_to_right.macos", inputs);
- // Text Caret Movement Left/Right
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::LEFT));
- default_builtin_cache.insert("ui_text_caret_left", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::LEFT | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_caret_word_left", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::LEFT | KeyModifierMask::ALT));
- default_builtin_cache.insert("ui_text_caret_word_left.macos", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::RIGHT));
- default_builtin_cache.insert("ui_text_caret_right", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::RIGHT | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_caret_word_right", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::RIGHT | KeyModifierMask::ALT));
- default_builtin_cache.insert("ui_text_caret_word_right.macos", inputs);
- // Text Caret Movement Up/Down
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::UP));
- default_builtin_cache.insert("ui_text_caret_up", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::DOWN));
- default_builtin_cache.insert("ui_text_caret_down", inputs);
- // Text Caret Movement Line Start/End
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::HOME));
- default_builtin_cache.insert("ui_text_caret_line_start", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::A | KeyModifierMask::CTRL));
- inputs.push_back(InputEventKey::create_reference(Key::LEFT | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_caret_line_start.macos", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::END));
- default_builtin_cache.insert("ui_text_caret_line_end", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::E | KeyModifierMask::CTRL));
- inputs.push_back(InputEventKey::create_reference(Key::RIGHT | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_caret_line_end.macos", inputs);
- // Text Caret Movement Page Up/Down
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::PAGEUP));
- default_builtin_cache.insert("ui_text_caret_page_up", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::PAGEDOWN));
- default_builtin_cache.insert("ui_text_caret_page_down", inputs);
- // Text Caret Movement Document Start/End
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::HOME | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_caret_document_start", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_caret_document_start.macos", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::END | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_caret_document_end", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_caret_document_end.macos", inputs);
- // Text Caret Addition Below/Above
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_caret_add_below", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::L | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_caret_add_below.macos", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_caret_add_above", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::O | KeyModifierMask::SHIFT | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_caret_add_above.macos", inputs);
- // Text Scrolling
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_scroll_up", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::UP | KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::ALT));
- default_builtin_cache.insert("ui_text_scroll_up.macos", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_scroll_down", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::DOWN | KeyModifierMask::CMD_OR_CTRL | KeyModifierMask::ALT));
- default_builtin_cache.insert("ui_text_scroll_down.macos", inputs);
- // Text Misc
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::A | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_select_all", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::G | KeyModifierMask::ALT));
- default_builtin_cache.insert("ui_text_select_word_under_caret", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::G | KeyModifierMask::CTRL | KeyModifierMask::META));
- default_builtin_cache.insert("ui_text_select_word_under_caret.macos", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::D | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_text_add_selection_for_next_occurrence", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::ESCAPE));
- default_builtin_cache.insert("ui_text_clear_carets_and_selection", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::INSERT));
- default_builtin_cache.insert("ui_text_toggle_insert_mode", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::MENU));
- default_builtin_cache.insert("ui_menu", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::ENTER));
- inputs.push_back(InputEventKey::create_reference(Key::KP_ENTER));
- default_builtin_cache.insert("ui_text_submit", inputs);
- // ///// UI Graph Shortcuts /////
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::D | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_graph_duplicate", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::KEY_DELETE));
- default_builtin_cache.insert("ui_graph_delete", inputs);
- // ///// UI File Dialog Shortcuts /////
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::BACKSPACE));
- default_builtin_cache.insert("ui_filedialog_up_one_level", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::F5));
- default_builtin_cache.insert("ui_filedialog_refresh", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::H));
- default_builtin_cache.insert("ui_filedialog_show_hidden", inputs);
- inputs = List<Ref<InputEvent>>();
- inputs.push_back(InputEventKey::create_reference(Key::QUOTELEFT | KeyModifierMask::CMD_OR_CTRL));
- default_builtin_cache.insert("ui_swap_input_direction", inputs);
- return default_builtin_cache;
- }
- const HashMap<String, List<Ref<InputEvent>>> &InputMap::get_builtins_with_feature_overrides_applied() {
- if (default_builtin_with_overrides_cache.size() > 0) {
- return default_builtin_with_overrides_cache;
- }
- const HashMap<String, List<Ref<InputEvent>>> &builtins = get_builtins();
- // Get a list of all built in inputs which are valid overrides for the OS
- // Key = builtin name (e.g. ui_accept)
- // Value = override/feature names (e.g. macos, if it was defined as "ui_accept.macos" and the platform supports that feature)
- HashMap<String, Vector<String>> builtins_with_overrides;
- for (const KeyValue<String, List<Ref<InputEvent>>> &E : builtins) {
- String fullname = E.key;
- Vector<String> split = fullname.split(".");
- String name = split[0];
- String override_for = split.size() > 1 ? split[1] : String();
- if (!override_for.is_empty() && OS::get_singleton()->has_feature(override_for)) {
- builtins_with_overrides[name].push_back(override_for);
- }
- }
- for (const KeyValue<String, List<Ref<InputEvent>>> &E : builtins) {
- String fullname = E.key;
- Vector<String> split = fullname.split(".");
- String name = split[0];
- String override_for = split.size() > 1 ? split[1] : String();
- if (builtins_with_overrides.has(name) && override_for.is_empty()) {
- // Builtin has an override but this particular one is not an override, so skip.
- continue;
- }
- if (!override_for.is_empty() && !OS::get_singleton()->has_feature(override_for)) {
- // OS does not support this override - skip.
- continue;
- }
- default_builtin_with_overrides_cache.insert(name, E.value);
- }
- return default_builtin_with_overrides_cache;
- }
- void InputMap::load_default() {
- HashMap<String, List<Ref<InputEvent>>> builtins = get_builtins_with_feature_overrides_applied();
- for (const KeyValue<String, List<Ref<InputEvent>>> &E : builtins) {
- String name = E.key;
- add_action(name);
- const List<Ref<InputEvent>> &inputs = E.value;
- for (const List<Ref<InputEvent>>::Element *I = inputs.front(); I; I = I->next()) {
- Ref<InputEventKey> iek = I->get();
- // For the editor, only add keyboard actions.
- if (iek.is_valid()) {
- action_add_event(name, I->get());
- }
- }
- }
- }
- InputMap::InputMap() {
- ERR_FAIL_COND_MSG(singleton, "Singleton in InputMap already exist.");
- singleton = this;
- }
- InputMap::~InputMap() {
- singleton = nullptr;
- }
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