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- /**************************************************************************/
- /* local_debugger.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef LOCAL_DEBUGGER_H
- #define LOCAL_DEBUGGER_H
- #include "core/debugger/engine_debugger.h"
- #include "core/object/script_language.h"
- #include "core/templates/list.h"
- class LocalDebugger : public EngineDebugger {
- private:
- struct ScriptsProfiler;
- ScriptsProfiler *scripts_profiler = nullptr;
- String target_function;
- HashMap<String, String> options;
- Pair<String, int> to_breakpoint(const String &p_line);
- void print_variables(const List<String> &names, const List<Variant> &values, const String &variable_prefix);
- public:
- void debug(bool p_can_continue, bool p_is_error_breakpoint);
- void send_message(const String &p_message, const Array &p_args);
- void send_error(const String &p_func, const String &p_file, int p_line, const String &p_err, const String &p_descr, bool p_editor_notify, ErrorHandlerType p_type);
- LocalDebugger();
- ~LocalDebugger();
- };
- #endif // LOCAL_DEBUGGER_H
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