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- /**************************************************************************/
- /* engine_debugger.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "engine_debugger.h"
- #include "core/debugger/local_debugger.h"
- #include "core/debugger/remote_debugger.h"
- #include "core/debugger/remote_debugger_peer.h"
- #include "core/debugger/script_debugger.h"
- #include "core/os/os.h"
- EngineDebugger *EngineDebugger::singleton = nullptr;
- ScriptDebugger *EngineDebugger::script_debugger = nullptr;
- HashMap<StringName, EngineDebugger::Profiler> EngineDebugger::profilers;
- HashMap<StringName, EngineDebugger::Capture> EngineDebugger::captures;
- HashMap<String, EngineDebugger::CreatePeerFunc> EngineDebugger::protocols;
- void (*EngineDebugger::allow_focus_steal_fn)();
- void EngineDebugger::register_profiler(const StringName &p_name, const Profiler &p_func) {
- ERR_FAIL_COND_MSG(profilers.has(p_name), "Profiler already registered: " + p_name);
- profilers.insert(p_name, p_func);
- }
- void EngineDebugger::unregister_profiler(const StringName &p_name) {
- ERR_FAIL_COND_MSG(!profilers.has(p_name), "Profiler not registered: " + p_name);
- Profiler &p = profilers[p_name];
- if (p.active && p.toggle) {
- p.toggle(p.data, false, Array());
- p.active = false;
- }
- profilers.erase(p_name);
- }
- void EngineDebugger::register_message_capture(const StringName &p_name, Capture p_func) {
- ERR_FAIL_COND_MSG(captures.has(p_name), "Capture already registered: " + p_name);
- captures.insert(p_name, p_func);
- }
- void EngineDebugger::unregister_message_capture(const StringName &p_name) {
- ERR_FAIL_COND_MSG(!captures.has(p_name), "Capture not registered: " + p_name);
- captures.erase(p_name);
- }
- void EngineDebugger::register_uri_handler(const String &p_protocol, CreatePeerFunc p_func) {
- ERR_FAIL_COND_MSG(protocols.has(p_protocol), "Protocol handler already registered: " + p_protocol);
- protocols.insert(p_protocol, p_func);
- }
- void EngineDebugger::profiler_enable(const StringName &p_name, bool p_enabled, const Array &p_opts) {
- ERR_FAIL_COND_MSG(!profilers.has(p_name), "Can't change profiler state, no profiler: " + p_name);
- Profiler &p = profilers[p_name];
- if (p.toggle) {
- p.toggle(p.data, p_enabled, p_opts);
- }
- p.active = p_enabled;
- }
- void EngineDebugger::profiler_add_frame_data(const StringName &p_name, const Array &p_data) {
- ERR_FAIL_COND_MSG(!profilers.has(p_name), "Can't add frame data, no profiler: " + p_name);
- Profiler &p = profilers[p_name];
- if (p.add) {
- p.add(p.data, p_data);
- }
- }
- bool EngineDebugger::is_profiling(const StringName &p_name) {
- return profilers.has(p_name) && profilers[p_name].active;
- }
- bool EngineDebugger::has_profiler(const StringName &p_name) {
- return profilers.has(p_name);
- }
- bool EngineDebugger::has_capture(const StringName &p_name) {
- return captures.has(p_name);
- }
- Error EngineDebugger::capture_parse(const StringName &p_name, const String &p_msg, const Array &p_args, bool &r_captured) {
- r_captured = false;
- ERR_FAIL_COND_V_MSG(!captures.has(p_name), ERR_UNCONFIGURED, "Capture not registered: " + p_name);
- const Capture &cap = captures[p_name];
- return cap.capture(cap.data, p_msg, p_args, r_captured);
- }
- void EngineDebugger::line_poll() {
- // The purpose of this is just processing events every now and then when the script might get too busy otherwise bugs like infinite loops can't be caught
- if (poll_every % 2048 == 0) {
- poll_events(false);
- }
- poll_every++;
- }
- void EngineDebugger::iteration(uint64_t p_frame_ticks, uint64_t p_process_ticks, uint64_t p_physics_ticks, double p_physics_frame_time) {
- frame_time = USEC_TO_SEC(p_frame_ticks);
- process_time = USEC_TO_SEC(p_process_ticks);
- physics_time = USEC_TO_SEC(p_physics_ticks);
- physics_frame_time = p_physics_frame_time;
- // Notify tick to running profilers
- for (KeyValue<StringName, Profiler> &E : profilers) {
- Profiler &p = E.value;
- if (!p.active || !p.tick) {
- continue;
- }
- p.tick(p.data, frame_time, process_time, physics_time, physics_frame_time);
- }
- singleton->poll_events(true);
- }
- void EngineDebugger::initialize(const String &p_uri, bool p_skip_breakpoints, Vector<String> p_breakpoints, void (*p_allow_focus_steal_fn)()) {
- register_uri_handler("tcp://", RemoteDebuggerPeerTCP::create); // TCP is the default protocol. Platforms/modules can add more.
- if (p_uri.is_empty()) {
- return;
- }
- if (p_uri == "local://") {
- singleton = memnew(LocalDebugger);
- script_debugger = memnew(ScriptDebugger);
- // Tell the OS that we want to handle termination signals.
- OS::get_singleton()->initialize_debugging();
- } else if (p_uri.find("://") >= 0) {
- const String proto = p_uri.substr(0, p_uri.find("://") + 3);
- if (!protocols.has(proto)) {
- return;
- }
- RemoteDebuggerPeer *peer = protocols[proto](p_uri);
- if (!peer) {
- return;
- }
- singleton = memnew(RemoteDebugger(Ref<RemoteDebuggerPeer>(peer)));
- script_debugger = memnew(ScriptDebugger);
- // Notify editor of our pid (to allow focus stealing).
- Array msg;
- msg.push_back(OS::get_singleton()->get_process_id());
- singleton->send_message("set_pid", msg);
- }
- if (!singleton) {
- return;
- }
- // There is a debugger, parse breakpoints.
- ScriptDebugger *singleton_script_debugger = singleton->get_script_debugger();
- singleton_script_debugger->set_skip_breakpoints(p_skip_breakpoints);
- for (int i = 0; i < p_breakpoints.size(); i++) {
- String bp = p_breakpoints[i];
- int sp = bp.rfind(":");
- ERR_CONTINUE_MSG(sp == -1, "Invalid breakpoint: '" + bp + "', expected file:line format.");
- singleton_script_debugger->insert_breakpoint(bp.substr(sp + 1, bp.length()).to_int(), bp.substr(0, sp));
- }
- allow_focus_steal_fn = p_allow_focus_steal_fn;
- }
- void EngineDebugger::deinitialize() {
- if (singleton) {
- // Stop all profilers
- for (const KeyValue<StringName, Profiler> &E : profilers) {
- if (E.value.active) {
- singleton->profiler_enable(E.key, false);
- }
- }
- // Flush any remaining message
- singleton->poll_events(false);
- memdelete(singleton);
- singleton = nullptr;
- }
- // Clear profilers/captures/protocol handlers.
- profilers.clear();
- captures.clear();
- protocols.clear();
- }
- EngineDebugger::~EngineDebugger() {
- if (script_debugger) {
- memdelete(script_debugger);
- }
- script_debugger = nullptr;
- singleton = nullptr;
- }
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