Official EU-hosted mirror of the Godot Engine GitHub repository, provided as backup and for anyone who cannot access GitHub due to US trade restrictions. Please only use the issue tracker if you are restricted from using GitHub. https://godotengine.org

Rémi Verschelde 394508d26d i18n: Sync translations with Weblate 2 dni temu
.github bb7834390c CI: Remove outdated reference to ubuntu-20.04 1 tydzień temu
core 24dccd40c1 Merge pull request #99479 from Sauermann/fix-remove-project-conversion 4 dni temu
doc 394508d26d i18n: Sync translations with Weblate 2 dni temu
drivers ee0cebeaad Fix `modified_time` on Android 2 dni temu
editor 394508d26d i18n: Sync translations with Weblate 2 dni temu
main dea20c4a9b Always allow selecting any rendering driver in the settings, add "auto" option. 3 dni temu
misc fec3d9e68c [Editor] Fix return of `EditorTranslationParserPlugin._parse_file` 3 dni temu
modules cbb22caa35 Merge pull request #102964 from akien-mga/mbedtls-2.28-compat 2 dni temu
platform 702eb39ab8 Revert "Workaround mingw-gcc LTO ICE by re-adding some dead code..." 2 dni temu
scene 8ec34e966e Merge pull request #103068 from QbieShay/fix-particle-rand2 2 dni temu
servers 2bb6ad5cdf Fix debug CanvasItem redraw rects in RD renderer 4 dni temu
tests 030cc9945e Merge pull request #102854 from bruvzg/brk_trim3 1 tydzień temu
thirdparty 961207dc6f Fix `view->base` pointer overwrite. 1 tydzień temu
.clang-format 03c83cea1e Style: Enable clang-format's `InsertBraces` config 1 miesiąc temu
.clang-tidy 048f8442e3 Style: Minor pre-commit & `yaml` adjustments 1 miesiąc temu
.clangd debf19a4e5 Style: Add `.clangd` config 1 miesiąc temu
.editorconfig 9d0c41a489 Style: Unify `.editorconfig` logic 1 miesiąc temu
.git-blame-ignore-revs 2c9620f24c `clang-format` commit to `.git-blame-ignore-revs` 1 miesiąc temu
.gitattributes ade3bc9683 Correct C++ highlighting settings in .gitattributes 5 miesięcy temu
.gitignore ff69091518 Ignore built Godot.app package 4 tygodni temu
.mailmap a1b081f45c Update AUTHORS and DONORS list 5 miesięcy temu
.pre-commit-config.yaml f2136399ea CI: Update `ruff` & `mypy` pre-commit hooks 3 tygodni temu
AUTHORS.md a1b081f45c Update AUTHORS and DONORS list 5 miesięcy temu
CHANGELOG.md 5e3d6de1f9 Add changelog for Godot 4.3 6 miesięcy temu
CONTRIBUTING.md ebb80c6975 Update godot documentation contribution link 7 miesięcy temu
COPYRIGHT.txt 91907a89f7 Thirdparty: Harmonize patches to document downstream changes 2 tygodni temu
DONORS.md a1b081f45c Update AUTHORS and DONORS list 5 miesięcy temu
LICENSE.txt d95794ec8a One Copyright Update to rule them all 2 lat temu
LOGO_LICENSE.txt dff6752ac8 Cleanup various repository documentation files 1 rok temu
README.md dff6752ac8 Cleanup various repository documentation files 1 rok temu
SConstruct 382c760ea6 SCons: Apply new ruff/mypy fixes 2 tygodni temu
gles3_builders.py 382c760ea6 SCons: Apply new ruff/mypy fixes 2 tygodni temu
glsl_builders.py 73278bf35d SCons: Properly `NoCache` all text files 1 miesiąc temu
godot.manifest ae334e069c [Windows] Always use absolute UNC paths and long path aware APIs, add "long path aware" flag to the application manifest. 5 miesięcy temu
icon.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 lat temu
icon.svg cc6dd8d02c Style: Optimize `.svg` files with `svgo` 8 miesięcy temu
icon_outlined.png d68abd95fc Add an outlined version of logo.png and icon.png and put it in README.md 4 lat temu
icon_outlined.svg cc6dd8d02c Style: Optimize `.svg` files with `svgo` 8 miesięcy temu
logo.png 17b9cb2cdf Remove two very slightly displaced duplicate vertices on Gobot's face 4 lat temu
logo.svg cc6dd8d02c Style: Optimize `.svg` files with `svgo` 8 miesięcy temu
logo_outlined.png af9372eb59 Convert the logo's text outlines into paths 1 rok temu
logo_outlined.svg cc6dd8d02c Style: Optimize `.svg` files with `svgo` 8 miesięcy temu
methods.py 382c760ea6 SCons: Apply new ruff/mypy fixes 2 tygodni temu
platform_methods.py e0693f8ad8 Add loongarch64 support 2 miesięcy temu
pyproject.toml ff83fdcdd7 Pre-commit: Fix applying ruff to SCsub files 1 miesiąc temu
scu_builders.py 269c377075 Remove problematic file from SCU 1 tydzień temu
version.py 8ed125b429 Bump version to 4.4-rc 2 dni temu

README.md

Godot Engine

Godot Engine logo

2D and 3D cross-platform game engine

Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface. It provides a comprehensive set of common tools, so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and consoles.

Free, open source and community-driven

Godot is completely free and open source under the very permissive MIT license. No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the Godot Foundation not-for-profit.

Before being open sourced in February 2014, Godot had been developed by Juan Linietsky and Ariel Manzur (both still maintaining the project) for several years as an in-house engine, used to publish several work-for-hire titles.

Screenshot of a 3D scene in the Godot Engine editor

Getting the engine

Binary downloads

Official binaries for the Godot editor and the export templates can be found on the Godot website.

Compiling from source

See the official docs for compilation instructions for every supported platform.

Community and contributing

Godot is not only an engine but an ever-growing community of users and engine developers. The main community channels are listed on the homepage.

The best way to get in touch with the core engine developers is to join the Godot Contributors Chat.

To get started contributing to the project, see the contributing guide. This document also includes guidelines for reporting bugs.

Documentation and demos

The official documentation is hosted on Read the Docs. It is maintained by the Godot community in its own GitHub repository.

The class reference is also accessible from the Godot editor.

We also maintain official demos in their own GitHub repository as well as a list of awesome Godot community resources.

There are also a number of other learning resources provided by the community, such as text and video tutorials, demos, etc. Consult the community channels for more information.

Code Triagers Badge Translate on Weblate TODOs