123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123 |
- /*
- * KdTree.h
- * RVO2-3D Library
- *
- * Copyright 2008 University of North Carolina at Chapel Hill
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * https://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- *
- * Please send all bug reports to <geom@cs.unc.edu>.
- *
- * The authors may be contacted via:
- *
- * Jur van den Berg, Stephen J. Guy, Jamie Snape, Ming C. Lin, Dinesh Manocha
- * Dept. of Computer Science
- * 201 S. Columbia St.
- * Frederick P. Brooks, Jr. Computer Science Bldg.
- * Chapel Hill, N.C. 27599-3175
- * United States of America
- *
- * <https://gamma.cs.unc.edu/RVO2/>
- */
- /**
- * \file KdTree.h
- * \brief Contains the KdTree class.
- */
- #ifndef RVO3D_KD_TREE_H_
- #define RVO3D_KD_TREE_H_
- #include <cstddef>
- #include <vector>
- #include "Vector3.h"
- // Note: Slightly modified to work better with Godot.
- // - Removed `sim_`.
- // - KdTree things are public
- namespace RVO {
- class Agent;
- class RVOSimulator;
- /**
- * \brief Defines <i>k</i>d-trees for agents in the simulation.
- */
- class KdTree {
- public:
- /**
- * \brief Defines an agent <i>k</i>d-tree node.
- */
- class AgentTreeNode {
- public:
- /**
- * \brief The beginning node number.
- */
- size_t begin;
- /**
- * \brief The ending node number.
- */
- size_t end;
- /**
- * \brief The left node number.
- */
- size_t left;
- /**
- * \brief The right node number.
- */
- size_t right;
- /**
- * \brief The maximum coordinates.
- */
- Vector3 maxCoord;
- /**
- * \brief The minimum coordinates.
- */
- Vector3 minCoord;
- };
- /**
- * \brief Constructs a <i>k</i>d-tree instance.
- * \param sim The simulator instance.
- */
- explicit KdTree();
- /**
- * \brief Builds an agent <i>k</i>d-tree.
- */
- void buildAgentTree(std::vector<Agent *> agents);
- void buildAgentTreeRecursive(size_t begin, size_t end, size_t node);
- /**
- * \brief Computes the agent neighbors of the specified agent.
- * \param agent A pointer to the agent for which agent neighbors are to be computed.
- * \param rangeSq The squared range around the agent.
- */
- void computeAgentNeighbors(Agent *agent, float rangeSq) const;
- void queryAgentTreeRecursive(Agent *agent, float &rangeSq, size_t node) const;
- std::vector<Agent *> agents_;
- std::vector<AgentTreeNode> agentTree_;
- friend class Agent;
- friend class RVOSimulator;
- };
- }
- #endif /* RVO3D_KD_TREE_H_ */
|