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- /*
- Copyright (c) 2003-2009 Erwin Coumans http://bullet.googlecode.com
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef BT_SCALAR_H
- #define BT_SCALAR_H
- #ifdef BT_MANAGED_CODE
- //Aligned data types not supported in managed code
- #pragma unmanaged
- #endif
- #include <math.h>
- #include <stdlib.h> //size_t for MSVC 6.0
- #include <float.h>
- /* SVN $Revision$ on $Date$ from http://bullet.googlecode.com*/
- #define BT_BULLET_VERSION 325
- inline int btGetVersion()
- {
- return BT_BULLET_VERSION;
- }
- inline int btIsDoublePrecision()
- {
- #ifdef BT_USE_DOUBLE_PRECISION
- return true;
- #else
- return false;
- #endif
- }
- // The following macro "BT_NOT_EMPTY_FILE" can be put into a file
- // in order suppress the MS Visual C++ Linker warning 4221
- //
- // warning LNK4221: no public symbols found; archive member will be inaccessible
- //
- // This warning occurs on PC and XBOX when a file compiles out completely
- // has no externally visible symbols which may be dependant on configuration
- // #defines and options.
- //
- // see more https://stackoverflow.com/questions/1822887/what-is-the-best-way-to-eliminate-ms-visual-c-linker-warning-warning-lnk422
- #if defined(_MSC_VER)
- #define BT_NOT_EMPTY_FILE_CAT_II(p, res) res
- #define BT_NOT_EMPTY_FILE_CAT_I(a, b) BT_NOT_EMPTY_FILE_CAT_II(~, a##b)
- #define BT_NOT_EMPTY_FILE_CAT(a, b) BT_NOT_EMPTY_FILE_CAT_I(a, b)
- #define BT_NOT_EMPTY_FILE \
- namespace \
- { \
- char BT_NOT_EMPTY_FILE_CAT(NoEmptyFileDummy, __COUNTER__); \
- }
- #else
- #define BT_NOT_EMPTY_FILE
- #endif
- // clang and most formatting tools don't support indentation of preprocessor guards, so turn it off
- // clang-format off
- #if defined(DEBUG) || defined (_DEBUG)
- #define BT_DEBUG
- #endif
- #ifdef _WIN32
- #if defined(__GNUC__) // it should handle both MINGW and CYGWIN
- #define SIMD_FORCE_INLINE __inline__ __attribute__((always_inline))
- #define ATTRIBUTE_ALIGNED16(a) a __attribute__((aligned(16)))
- #define ATTRIBUTE_ALIGNED64(a) a __attribute__((aligned(64)))
- #define ATTRIBUTE_ALIGNED128(a) a __attribute__((aligned(128)))
- #elif ( defined(_MSC_VER) && _MSC_VER < 1300 )
- #define SIMD_FORCE_INLINE inline
- #define ATTRIBUTE_ALIGNED16(a) a
- #define ATTRIBUTE_ALIGNED64(a) a
- #define ATTRIBUTE_ALIGNED128(a) a
- #elif defined(_M_ARM)
- #define SIMD_FORCE_INLINE __forceinline
- #define ATTRIBUTE_ALIGNED16(a) __declspec() a
- #define ATTRIBUTE_ALIGNED64(a) __declspec() a
- #define ATTRIBUTE_ALIGNED128(a) __declspec () a
- #else//__MINGW32__
- //#define BT_HAS_ALIGNED_ALLOCATOR
- #pragma warning(disable : 4324) // disable padding warning
- // #pragma warning(disable:4530) // Disable the exception disable but used in MSCV Stl warning.
- #pragma warning(disable:4996) //Turn off warnings about deprecated C routines
- // #pragma warning(disable:4786) // Disable the "debug name too long" warning
- #define SIMD_FORCE_INLINE __forceinline
- #define ATTRIBUTE_ALIGNED16(a) __declspec(align(16)) a
- #define ATTRIBUTE_ALIGNED64(a) __declspec(align(64)) a
- #define ATTRIBUTE_ALIGNED128(a) __declspec (align(128)) a
- #ifdef _XBOX
- #define BT_USE_VMX128
- #include <ppcintrinsics.h>
- #define BT_HAVE_NATIVE_FSEL
- #define btFsel(a,b,c) __fsel((a),(b),(c))
- #else
- #if defined (_M_ARM) || defined (_M_ARM64)
- //Do not turn SSE on for ARM (may want to turn on BT_USE_NEON however)
- #elif (defined (_WIN32) && (_MSC_VER) && _MSC_VER >= 1400) && (!defined (BT_USE_DOUBLE_PRECISION))
- #ifdef __clang__
- #define __BT_DISABLE_SSE__
- #endif
- #ifndef __BT_DISABLE_SSE__
- #if _MSC_VER>1400
- #define BT_USE_SIMD_VECTOR3
- #endif
- #define BT_USE_SSE
- #endif//__BT_DISABLE_SSE__
- #ifdef BT_USE_SSE
- #if (_MSC_FULL_VER >= 170050727)//Visual Studio 2012 can compile SSE4/FMA3 (but SSE4/FMA3 is not enabled by default)
- #define BT_ALLOW_SSE4
- #endif //(_MSC_FULL_VER >= 160040219)
- //BT_USE_SSE_IN_API is disabled under Windows by default, because
- //it makes it harder to integrate Bullet into your application under Windows
- //(structured embedding Bullet structs/classes need to be 16-byte aligned)
- //with relatively little performance gain
- //If you are not embedded Bullet data in your classes, or make sure that you align those classes on 16-byte boundaries
- //you can manually enable this line or set it in the build system for a bit of performance gain (a few percent, dependent on usage)
- //#define BT_USE_SSE_IN_API
- #endif //BT_USE_SSE
- #include <emmintrin.h>
- #endif
- #endif//_XBOX
- #endif //__MINGW32__
- #ifdef BT_DEBUG
- #ifdef _MSC_VER
- #include <stdio.h>
- #define btAssert(x) { if(!(x)){printf("Assert " __FILE__ ":%u (%s)\n", __LINE__, #x);__debugbreak(); }}
- #else//_MSC_VER
- #include <assert.h>
- #define btAssert assert
- #endif//_MSC_VER
- #else
- #define btAssert(x)
- #endif
- //btFullAssert is optional, slows down a lot
- #define btFullAssert(x)
- #define btLikely(_c) _c
- #define btUnlikely(_c) _c
- #else//_WIN32
-
- #if defined (__CELLOS_LV2__)
- #define SIMD_FORCE_INLINE inline __attribute__((always_inline))
- #define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))
- #define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64)))
- #define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))
- #ifndef assert
- #include <assert.h>
- #endif
- #ifdef BT_DEBUG
- #ifdef __SPU__
- #include <spu_printf.h>
- #define printf spu_printf
- #define btAssert(x) {if(!(x)){printf("Assert " __FILE__ ":%u ("#x")\n", __LINE__);spu_hcmpeq(0,0);}}
- #else
- #define btAssert assert
- #endif
-
- #else//BT_DEBUG
- #define btAssert(x)
- #endif//BT_DEBUG
- //btFullAssert is optional, slows down a lot
- #define btFullAssert(x)
- #define btLikely(_c) _c
- #define btUnlikely(_c) _c
- #else//defined (__CELLOS_LV2__)
- #ifdef USE_LIBSPE2
- #define SIMD_FORCE_INLINE __inline
- #define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))
- #define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64)))
- #define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))
- #ifndef assert
- #include <assert.h>
- #endif
- #ifdef BT_DEBUG
- #define btAssert assert
- #else
- #define btAssert(x)
- #endif
- //btFullAssert is optional, slows down a lot
- #define btFullAssert(x)
- #define btLikely(_c) __builtin_expect((_c), 1)
- #define btUnlikely(_c) __builtin_expect((_c), 0)
-
- #else//USE_LIBSPE2
- //non-windows systems
- #if (defined (__APPLE__) && (!defined (BT_USE_DOUBLE_PRECISION)))
- #if defined (__i386__) || defined (__x86_64__)
- #define BT_USE_SIMD_VECTOR3
- #define BT_USE_SSE
- //BT_USE_SSE_IN_API is enabled on Mac OSX by default, because memory is automatically aligned on 16-byte boundaries
- //if apps run into issues, we will disable the next line
- #define BT_USE_SSE_IN_API
- #ifdef BT_USE_SSE
- // include appropriate SSE level
- #if defined (__SSE4_1__)
- #include <smmintrin.h>
- #elif defined (__SSSE3__)
- #include <tmmintrin.h>
- #elif defined (__SSE3__)
- #include <pmmintrin.h>
- #else
- #include <emmintrin.h>
- #endif
- #endif //BT_USE_SSE
- #elif defined( __ARM_NEON__ )
- #ifdef __clang__
- #define BT_USE_NEON 1
- #define BT_USE_SIMD_VECTOR3
-
- #if defined BT_USE_NEON && defined (__clang__)
- #include <arm_neon.h>
- #endif//BT_USE_NEON
- #endif //__clang__
- #endif//__arm__
- #define SIMD_FORCE_INLINE inline __attribute__ ((always_inline))
- ///@todo: check out alignment methods for other platforms/compilers
- #define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))
- #define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64)))
- #define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))
- #ifndef assert
- #include <assert.h>
- #endif
- #if defined(DEBUG) || defined (_DEBUG)
- #if defined (__i386__) || defined (__x86_64__)
- #include <stdio.h>
- #define btAssert(x)\
- {\
- if(!(x))\
- {\
- printf("Assert %s in line %d, file %s\n",#x, __LINE__, __FILE__);\
- asm volatile ("int3");\
- }\
- }
- #else//defined (__i386__) || defined (__x86_64__)
- #define btAssert assert
- #endif//defined (__i386__) || defined (__x86_64__)
- #else//defined(DEBUG) || defined (_DEBUG)
- #define btAssert(x)
- #endif//defined(DEBUG) || defined (_DEBUG)
- //btFullAssert is optional, slows down a lot
- #define btFullAssert(x)
- #define btLikely(_c) _c
- #define btUnlikely(_c) _c
- #else//__APPLE__
- #define SIMD_FORCE_INLINE inline
- ///@todo: check out alignment methods for other platforms/compilers
- ///#define ATTRIBUTE_ALIGNED16(a) a __attribute__ ((aligned (16)))
- ///#define ATTRIBUTE_ALIGNED64(a) a __attribute__ ((aligned (64)))
- ///#define ATTRIBUTE_ALIGNED128(a) a __attribute__ ((aligned (128)))
- #define ATTRIBUTE_ALIGNED16(a) a
- #define ATTRIBUTE_ALIGNED64(a) a
- #define ATTRIBUTE_ALIGNED128(a) a
- #ifndef assert
- #include <assert.h>
- #endif
- #if defined(DEBUG) || defined (_DEBUG)
- #define btAssert assert
- #else
- #define btAssert(x)
- #endif
- //btFullAssert is optional, slows down a lot
- #define btFullAssert(x)
- #define btLikely(_c) _c
- #define btUnlikely(_c) _c
- #endif //__APPLE__
- #endif // LIBSPE2
- #endif //__CELLOS_LV2__
- #endif//_WIN32
- ///The btScalar type abstracts floating point numbers, to easily switch between double and single floating point precision.
- #if defined(BT_USE_DOUBLE_PRECISION)
- typedef double btScalar;
- //this number could be bigger in double precision
- #define BT_LARGE_FLOAT 1e30
- #else
- typedef float btScalar;
- //keep BT_LARGE_FLOAT*BT_LARGE_FLOAT < FLT_MAX
- #define BT_LARGE_FLOAT 1e18f
- #endif
- #ifdef BT_USE_SSE
- typedef __m128 btSimdFloat4;
- #endif //BT_USE_SSE
- #if defined(BT_USE_SSE)
- //#if defined BT_USE_SSE_IN_API && defined (BT_USE_SSE)
- #ifdef _WIN32
- #ifndef BT_NAN
- static int btNanMask = 0x7F800001;
- #define BT_NAN (*(float *)&btNanMask)
- #endif
- #ifndef BT_INFINITY
- static int btInfinityMask = 0x7F800000;
- #define BT_INFINITY (*(float *)&btInfinityMask)
- inline int btGetInfinityMask() //suppress stupid compiler warning
- {
- return btInfinityMask;
- }
- #endif
- //use this, in case there are clashes (such as xnamath.h)
- #ifndef BT_NO_SIMD_OPERATOR_OVERLOADS
- inline __m128 operator+(const __m128 A, const __m128 B)
- {
- return _mm_add_ps(A, B);
- }
- inline __m128 operator-(const __m128 A, const __m128 B)
- {
- return _mm_sub_ps(A, B);
- }
- inline __m128 operator*(const __m128 A, const __m128 B)
- {
- return _mm_mul_ps(A, B);
- }
- #endif //BT_NO_SIMD_OPERATOR_OVERLOADS
- #define btCastfTo128i(a) (_mm_castps_si128(a))
- #define btCastfTo128d(a) (_mm_castps_pd(a))
- #define btCastiTo128f(a) (_mm_castsi128_ps(a))
- #define btCastdTo128f(a) (_mm_castpd_ps(a))
- #define btCastdTo128i(a) (_mm_castpd_si128(a))
- #define btAssign128(r0, r1, r2, r3) _mm_setr_ps(r0, r1, r2, r3)
- #else //_WIN32
- #define btCastfTo128i(a) ((__m128i)(a))
- #define btCastfTo128d(a) ((__m128d)(a))
- #define btCastiTo128f(a) ((__m128)(a))
- #define btCastdTo128f(a) ((__m128)(a))
- #define btCastdTo128i(a) ((__m128i)(a))
- #define btAssign128(r0, r1, r2, r3) \
- (__m128) { r0, r1, r2, r3 }
- #define BT_INFINITY INFINITY
- #define BT_NAN NAN
- #endif //_WIN32
- #else//BT_USE_SSE
- #ifdef BT_USE_NEON
- #include <arm_neon.h>
- typedef float32x4_t btSimdFloat4;
- #define BT_INFINITY INFINITY
- #define BT_NAN NAN
- #define btAssign128(r0, r1, r2, r3) \
- (float32x4_t) { r0, r1, r2, r3 }
- #else //BT_USE_NEON
- #ifndef BT_INFINITY
- struct btInfMaskConverter
- {
- union {
- float mask;
- int intmask;
- };
- btInfMaskConverter(int _mask = 0x7F800000)
- : intmask(_mask)
- {
- }
- };
- static btInfMaskConverter btInfinityMask = 0x7F800000;
- #define BT_INFINITY (btInfinityMask.mask)
- inline int btGetInfinityMask() //suppress stupid compiler warning
- {
- return btInfinityMask.intmask;
- }
- #endif
- #endif //BT_USE_NEON
- #endif //BT_USE_SSE
- #ifdef BT_USE_NEON
- #include <arm_neon.h>
- typedef float32x4_t btSimdFloat4;
- #define BT_INFINITY INFINITY
- #define BT_NAN NAN
- #define btAssign128(r0, r1, r2, r3) \
- (float32x4_t) { r0, r1, r2, r3 }
- #endif//BT_USE_NEON
- #define BT_DECLARE_ALIGNED_ALLOCATOR() \
- SIMD_FORCE_INLINE void *operator new(size_t sizeInBytes) { return btAlignedAlloc(sizeInBytes, 16); } \
- SIMD_FORCE_INLINE void operator delete(void *ptr) { btAlignedFree(ptr); } \
- SIMD_FORCE_INLINE void *operator new(size_t, void *ptr) { return ptr; } \
- SIMD_FORCE_INLINE void operator delete(void *, void *) {} \
- SIMD_FORCE_INLINE void *operator new[](size_t sizeInBytes) { return btAlignedAlloc(sizeInBytes, 16); } \
- SIMD_FORCE_INLINE void operator delete[](void *ptr) { btAlignedFree(ptr); } \
- SIMD_FORCE_INLINE void *operator new[](size_t, void *ptr) { return ptr; } \
- SIMD_FORCE_INLINE void operator delete[](void *, void *) {}
- #if defined(BT_USE_DOUBLE_PRECISION) || defined(BT_FORCE_DOUBLE_FUNCTIONS)
- SIMD_FORCE_INLINE btScalar btSqrt(btScalar x)
- {
- return sqrt(x);
- }
- SIMD_FORCE_INLINE btScalar btFabs(btScalar x) { return fabs(x); }
- SIMD_FORCE_INLINE btScalar btCos(btScalar x) { return cos(x); }
- SIMD_FORCE_INLINE btScalar btSin(btScalar x) { return sin(x); }
- SIMD_FORCE_INLINE btScalar btTan(btScalar x) { return tan(x); }
- SIMD_FORCE_INLINE btScalar btAcos(btScalar x)
- {
- if (x < btScalar(-1)) x = btScalar(-1);
- if (x > btScalar(1)) x = btScalar(1);
- return acos(x);
- }
- SIMD_FORCE_INLINE btScalar btAsin(btScalar x)
- {
- if (x < btScalar(-1)) x = btScalar(-1);
- if (x > btScalar(1)) x = btScalar(1);
- return asin(x);
- }
- SIMD_FORCE_INLINE btScalar btAtan(btScalar x) { return atan(x); }
- SIMD_FORCE_INLINE btScalar btAtan2(btScalar x, btScalar y) { return atan2(x, y); }
- SIMD_FORCE_INLINE btScalar btExp(btScalar x) { return exp(x); }
- SIMD_FORCE_INLINE btScalar btLog(btScalar x) { return log(x); }
- SIMD_FORCE_INLINE btScalar btPow(btScalar x, btScalar y) { return pow(x, y); }
- SIMD_FORCE_INLINE btScalar btFmod(btScalar x, btScalar y) { return fmod(x, y); }
- #else//BT_USE_DOUBLE_PRECISION
- SIMD_FORCE_INLINE btScalar btSqrt(btScalar y)
- {
- #ifdef USE_APPROXIMATION
- #ifdef __LP64__
- float xhalf = 0.5f * y;
- int i = *(int *)&y;
- i = 0x5f375a86 - (i >> 1);
- y = *(float *)&i;
- y = y * (1.5f - xhalf * y * y);
- y = y * (1.5f - xhalf * y * y);
- y = y * (1.5f - xhalf * y * y);
- y = 1 / y;
- return y;
- #else
- double x, z, tempf;
- unsigned long *tfptr = ((unsigned long *)&tempf) + 1;
- tempf = y;
- *tfptr = (0xbfcdd90a - *tfptr) >> 1; /* estimate of 1/sqrt(y) */
- x = tempf;
- z = y * btScalar(0.5);
- x = (btScalar(1.5) * x) - (x * x) * (x * z); /* iteration formula */
- x = (btScalar(1.5) * x) - (x * x) * (x * z);
- x = (btScalar(1.5) * x) - (x * x) * (x * z);
- x = (btScalar(1.5) * x) - (x * x) * (x * z);
- x = (btScalar(1.5) * x) - (x * x) * (x * z);
- return x * y;
- #endif
- #else
- return sqrtf(y);
- #endif
- }
- SIMD_FORCE_INLINE btScalar btFabs(btScalar x) { return fabsf(x); }
- SIMD_FORCE_INLINE btScalar btCos(btScalar x) { return cosf(x); }
- SIMD_FORCE_INLINE btScalar btSin(btScalar x) { return sinf(x); }
- SIMD_FORCE_INLINE btScalar btTan(btScalar x) { return tanf(x); }
- SIMD_FORCE_INLINE btScalar btAcos(btScalar x)
- {
- if (x < btScalar(-1))
- x = btScalar(-1);
- if (x > btScalar(1))
- x = btScalar(1);
- return acosf(x);
- }
- SIMD_FORCE_INLINE btScalar btAsin(btScalar x)
- {
- if (x < btScalar(-1))
- x = btScalar(-1);
- if (x > btScalar(1))
- x = btScalar(1);
- return asinf(x);
- }
- SIMD_FORCE_INLINE btScalar btAtan(btScalar x) { return atanf(x); }
- SIMD_FORCE_INLINE btScalar btAtan2(btScalar x, btScalar y) { return atan2f(x, y); }
- SIMD_FORCE_INLINE btScalar btExp(btScalar x) { return expf(x); }
- SIMD_FORCE_INLINE btScalar btLog(btScalar x) { return logf(x); }
- SIMD_FORCE_INLINE btScalar btPow(btScalar x, btScalar y) { return powf(x, y); }
- SIMD_FORCE_INLINE btScalar btFmod(btScalar x, btScalar y) { return fmodf(x, y); }
- #endif//BT_USE_DOUBLE_PRECISION
- #define SIMD_PI btScalar(3.1415926535897932384626433832795029)
- #define SIMD_2_PI (btScalar(2.0) * SIMD_PI)
- #define SIMD_HALF_PI (SIMD_PI * btScalar(0.5))
- #define SIMD_RADS_PER_DEG (SIMD_2_PI / btScalar(360.0))
- #define SIMD_DEGS_PER_RAD (btScalar(360.0) / SIMD_2_PI)
- #define SIMDSQRT12 btScalar(0.7071067811865475244008443621048490)
- #define btRecipSqrt(x) ((btScalar)(btScalar(1.0) / btSqrt(btScalar(x)))) /* reciprocal square root */
- #define btRecip(x) (btScalar(1.0) / btScalar(x))
- #ifdef BT_USE_DOUBLE_PRECISION
- #define SIMD_EPSILON DBL_EPSILON
- #define SIMD_INFINITY DBL_MAX
- #define BT_ONE 1.0
- #define BT_ZERO 0.0
- #define BT_TWO 2.0
- #define BT_HALF 0.5
- #else
- #define SIMD_EPSILON FLT_EPSILON
- #define SIMD_INFINITY FLT_MAX
- #define BT_ONE 1.0f
- #define BT_ZERO 0.0f
- #define BT_TWO 2.0f
- #define BT_HALF 0.5f
- #endif
- // clang-format on
- SIMD_FORCE_INLINE btScalar btAtan2Fast(btScalar y, btScalar x)
- {
- btScalar coeff_1 = SIMD_PI / 4.0f;
- btScalar coeff_2 = 3.0f * coeff_1;
- btScalar abs_y = btFabs(y);
- btScalar angle;
- if (x >= 0.0f)
- {
- btScalar r = (x - abs_y) / (x + abs_y);
- angle = coeff_1 - coeff_1 * r;
- }
- else
- {
- btScalar r = (x + abs_y) / (abs_y - x);
- angle = coeff_2 - coeff_1 * r;
- }
- return (y < 0.0f) ? -angle : angle;
- }
- SIMD_FORCE_INLINE bool btFuzzyZero(btScalar x) { return btFabs(x) < SIMD_EPSILON; }
- SIMD_FORCE_INLINE bool btEqual(btScalar a, btScalar eps)
- {
- return (((a) <= eps) && !((a) < -eps));
- }
- SIMD_FORCE_INLINE bool btGreaterEqual(btScalar a, btScalar eps)
- {
- return (!((a) <= eps));
- }
- SIMD_FORCE_INLINE int btIsNegative(btScalar x)
- {
- return x < btScalar(0.0) ? 1 : 0;
- }
- SIMD_FORCE_INLINE btScalar btRadians(btScalar x) { return x * SIMD_RADS_PER_DEG; }
- SIMD_FORCE_INLINE btScalar btDegrees(btScalar x) { return x * SIMD_DEGS_PER_RAD; }
- #define BT_DECLARE_HANDLE(name) \
- typedef struct name##__ \
- { \
- int unused; \
- } * name
- #ifndef btFsel
- SIMD_FORCE_INLINE btScalar btFsel(btScalar a, btScalar b, btScalar c)
- {
- return a >= 0 ? b : c;
- }
- #endif
- #define btFsels(a, b, c) (btScalar) btFsel(a, b, c)
- SIMD_FORCE_INLINE bool btMachineIsLittleEndian()
- {
- long int i = 1;
- const char *p = (const char *)&i;
- if (p[0] == 1) // Lowest address contains the least significant byte
- return true;
- else
- return false;
- }
- ///btSelect avoids branches, which makes performance much better for consoles like Playstation 3 and XBox 360
- ///Thanks Phil Knight. See also http://www.cellperformance.com/articles/2006/04/more_techniques_for_eliminatin_1.html
- SIMD_FORCE_INLINE unsigned btSelect(unsigned condition, unsigned valueIfConditionNonZero, unsigned valueIfConditionZero)
- {
- // Set testNz to 0xFFFFFFFF if condition is nonzero, 0x00000000 if condition is zero
- // Rely on positive value or'ed with its negative having sign bit on
- // and zero value or'ed with its negative (which is still zero) having sign bit off
- // Use arithmetic shift right, shifting the sign bit through all 32 bits
- unsigned testNz = (unsigned)(((int)condition | -(int)condition) >> 31);
- unsigned testEqz = ~testNz;
- return ((valueIfConditionNonZero & testNz) | (valueIfConditionZero & testEqz));
- }
- SIMD_FORCE_INLINE int btSelect(unsigned condition, int valueIfConditionNonZero, int valueIfConditionZero)
- {
- unsigned testNz = (unsigned)(((int)condition | -(int)condition) >> 31);
- unsigned testEqz = ~testNz;
- return static_cast<int>((valueIfConditionNonZero & testNz) | (valueIfConditionZero & testEqz));
- }
- SIMD_FORCE_INLINE float btSelect(unsigned condition, float valueIfConditionNonZero, float valueIfConditionZero)
- {
- #ifdef BT_HAVE_NATIVE_FSEL
- return (float)btFsel((btScalar)condition - btScalar(1.0f), valueIfConditionNonZero, valueIfConditionZero);
- #else
- return (condition != 0) ? valueIfConditionNonZero : valueIfConditionZero;
- #endif
- }
- template <typename T>
- SIMD_FORCE_INLINE void btSwap(T &a, T &b)
- {
- T tmp = a;
- a = b;
- b = tmp;
- }
- //PCK: endian swapping functions
- SIMD_FORCE_INLINE unsigned btSwapEndian(unsigned val)
- {
- return (((val & 0xff000000) >> 24) | ((val & 0x00ff0000) >> 8) | ((val & 0x0000ff00) << 8) | ((val & 0x000000ff) << 24));
- }
- SIMD_FORCE_INLINE unsigned short btSwapEndian(unsigned short val)
- {
- return static_cast<unsigned short>(((val & 0xff00) >> 8) | ((val & 0x00ff) << 8));
- }
- SIMD_FORCE_INLINE unsigned btSwapEndian(int val)
- {
- return btSwapEndian((unsigned)val);
- }
- SIMD_FORCE_INLINE unsigned short btSwapEndian(short val)
- {
- return btSwapEndian((unsigned short)val);
- }
- ///btSwapFloat uses using char pointers to swap the endianness
- ////btSwapFloat/btSwapDouble will NOT return a float, because the machine might 'correct' invalid floating point values
- ///Not all values of sign/exponent/mantissa are valid floating point numbers according to IEEE 754.
- ///When a floating point unit is faced with an invalid value, it may actually change the value, or worse, throw an exception.
- ///In most systems, running user mode code, you wouldn't get an exception, but instead the hardware/os/runtime will 'fix' the number for you.
- ///so instead of returning a float/double, we return integer/long long integer
- SIMD_FORCE_INLINE unsigned int btSwapEndianFloat(float d)
- {
- unsigned int a = 0;
- unsigned char *dst = (unsigned char *)&a;
- unsigned char *src = (unsigned char *)&d;
- dst[0] = src[3];
- dst[1] = src[2];
- dst[2] = src[1];
- dst[3] = src[0];
- return a;
- }
- // unswap using char pointers
- SIMD_FORCE_INLINE float btUnswapEndianFloat(unsigned int a)
- {
- float d = 0.0f;
- unsigned char *src = (unsigned char *)&a;
- unsigned char *dst = (unsigned char *)&d;
- dst[0] = src[3];
- dst[1] = src[2];
- dst[2] = src[1];
- dst[3] = src[0];
- return d;
- }
- // swap using char pointers
- SIMD_FORCE_INLINE void btSwapEndianDouble(double d, unsigned char *dst)
- {
- unsigned char *src = (unsigned char *)&d;
- dst[0] = src[7];
- dst[1] = src[6];
- dst[2] = src[5];
- dst[3] = src[4];
- dst[4] = src[3];
- dst[5] = src[2];
- dst[6] = src[1];
- dst[7] = src[0];
- }
- // unswap using char pointers
- SIMD_FORCE_INLINE double btUnswapEndianDouble(const unsigned char *src)
- {
- double d = 0.0;
- unsigned char *dst = (unsigned char *)&d;
- dst[0] = src[7];
- dst[1] = src[6];
- dst[2] = src[5];
- dst[3] = src[4];
- dst[4] = src[3];
- dst[5] = src[2];
- dst[6] = src[1];
- dst[7] = src[0];
- return d;
- }
- template <typename T>
- SIMD_FORCE_INLINE void btSetZero(T *a, int n)
- {
- T *acurr = a;
- size_t ncurr = n;
- while (ncurr > 0)
- {
- *(acurr++) = 0;
- --ncurr;
- }
- }
- SIMD_FORCE_INLINE btScalar btLargeDot(const btScalar *a, const btScalar *b, int n)
- {
- btScalar p0, q0, m0, p1, q1, m1, sum;
- sum = 0;
- n -= 2;
- while (n >= 0)
- {
- p0 = a[0];
- q0 = b[0];
- m0 = p0 * q0;
- p1 = a[1];
- q1 = b[1];
- m1 = p1 * q1;
- sum += m0;
- sum += m1;
- a += 2;
- b += 2;
- n -= 2;
- }
- n += 2;
- while (n > 0)
- {
- sum += (*a) * (*b);
- a++;
- b++;
- n--;
- }
- return sum;
- }
- // returns normalized value in range [-SIMD_PI, SIMD_PI]
- SIMD_FORCE_INLINE btScalar btNormalizeAngle(btScalar angleInRadians)
- {
- angleInRadians = btFmod(angleInRadians, SIMD_2_PI);
- if (angleInRadians < -SIMD_PI)
- {
- return angleInRadians + SIMD_2_PI;
- }
- else if (angleInRadians > SIMD_PI)
- {
- return angleInRadians - SIMD_2_PI;
- }
- else
- {
- return angleInRadians;
- }
- }
- ///rudimentary class to provide type info
- struct btTypedObject
- {
- btTypedObject(int objectType)
- : m_objectType(objectType)
- {
- }
- int m_objectType;
- inline int getObjectType() const
- {
- return m_objectType;
- }
- };
- ///align a pointer to the provided alignment, upwards
- template <typename T>
- T *btAlignPointer(T *unalignedPtr, size_t alignment)
- {
- struct btConvertPointerSizeT
- {
- union {
- T *ptr;
- size_t integer;
- };
- };
- btConvertPointerSizeT converter;
- const size_t bit_mask = ~(alignment - 1);
- converter.ptr = unalignedPtr;
- converter.integer += alignment - 1;
- converter.integer &= bit_mask;
- return converter.ptr;
- }
- #endif //BT_SCALAR_H
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