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- /**************************************************************************/
- /* scene_tree_tween.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "scene_tree_tween.h"
- #include "core/method_bind_ext.gen.inc"
- #include "scene/animation/tween.h"
- #include "scene/main/node.h"
- #include "scene/scene_string_names.h"
- void Tweener::set_tween(Ref<SceneTreeTween> p_tween) {
- tween = p_tween;
- }
- void Tweener::clear_tween() {
- tween.unref();
- }
- void Tweener::_bind_methods() {
- ADD_SIGNAL(MethodInfo("finished"));
- }
- void SceneTreeTween::start_tweeners() {
- if (tweeners.empty()) {
- dead = true;
- ERR_FAIL_MSG("SceneTreeTween without commands, aborting");
- }
- List<Ref<Tweener>> &step = tweeners.write[current_step];
- for (int i = 0; i < step.size(); i++) {
- Ref<Tweener> &tweener = step[i];
- tweener->start();
- }
- }
- Ref<PropertyTweener> SceneTreeTween::tween_property(Object *p_target, NodePath p_property, Variant p_to, float p_duration) {
- ERR_FAIL_NULL_V(p_target, nullptr);
- ERR_FAIL_COND_V_MSG(!valid, nullptr, "SceneTreeTween invalid. Either finished or created outside scene tree.");
- ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a SceneTreeTween that has started. Use stop() first.");
- Variant::Type property_type = p_target->get_indexed(p_property.get_as_property_path().get_subnames()).get_type();
- if (property_type != p_to.get_type()) {
- // Cast p_to between floats and ints to avoid minor annoyances.
- if (property_type == Variant::REAL && p_to.get_type() == Variant::INT) {
- p_to = float(p_to);
- } else if (property_type == Variant::INT && p_to.get_type() == Variant::REAL) {
- p_to = int(p_to);
- } else {
- ERR_FAIL_V_MSG(Ref<PropertyTweener>(), "Type mismatch between property and final value: " + Variant::get_type_name(property_type) + " and " + Variant::get_type_name(p_to.get_type()));
- }
- }
- Ref<PropertyTweener> tweener = memnew(PropertyTweener(p_target, p_property, p_to, p_duration));
- append(tweener);
- return tweener;
- }
- Ref<IntervalTweener> SceneTreeTween::tween_interval(float p_time) {
- ERR_FAIL_COND_V_MSG(!valid, nullptr, "SceneTreeTween invalid. Either finished or created outside scene tree.");
- ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a SceneTreeTween that has started. Use stop() first.");
- Ref<IntervalTweener> tweener = memnew(IntervalTweener(p_time));
- append(tweener);
- return tweener;
- }
- Ref<CallbackTweener> SceneTreeTween::tween_callback(Object *p_target, StringName p_method, const Vector<Variant> &p_binds) {
- ERR_FAIL_NULL_V(p_target, nullptr);
- ERR_FAIL_COND_V_MSG(!valid, nullptr, "SceneTreeTween invalid. Either finished or created outside scene tree.");
- ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a SceneTreeTween that has started. Use stop() first.");
- Ref<CallbackTweener> tweener = memnew(CallbackTweener(p_target, p_method, p_binds));
- append(tweener);
- return tweener;
- }
- Ref<MethodTweener> SceneTreeTween::tween_method(Object *p_target, StringName p_method, Variant p_from, Variant p_to, float p_duration, const Vector<Variant> &p_binds) {
- ERR_FAIL_NULL_V(p_target, nullptr);
- ERR_FAIL_COND_V_MSG(!valid, nullptr, "SceneTreeTween invalid. Either finished or created outside scene tree.");
- ERR_FAIL_COND_V_MSG(started, nullptr, "Can't append to a SceneTreeTween that has started. Use stop() first.");
- Ref<MethodTweener> tweener = memnew(MethodTweener(p_target, p_method, p_from, p_to, p_duration, p_binds));
- append(tweener);
- return tweener;
- }
- void SceneTreeTween::append(Ref<Tweener> p_tweener) {
- p_tweener->set_tween(this);
- if (parallel_enabled) {
- current_step = MAX(current_step, 0);
- } else {
- current_step++;
- }
- parallel_enabled = default_parallel;
- tweeners.resize(current_step + 1);
- tweeners.write[current_step].push_back(p_tweener);
- }
- void SceneTreeTween::stop() {
- started = false;
- running = false;
- dead = false;
- total_time = 0;
- }
- void SceneTreeTween::pause() {
- running = false;
- }
- void SceneTreeTween::play() {
- ERR_FAIL_COND_MSG(!valid, "SceneTreeTween invalid. Either finished or created outside scene tree.");
- ERR_FAIL_COND_MSG(dead, "Can't play finished SceneTreeTween, use stop() first to reset its state.");
- running = true;
- }
- void SceneTreeTween::kill() {
- running = false; // For the sake of is_running().
- dead = true;
- }
- bool SceneTreeTween::is_running() const {
- return running;
- }
- bool SceneTreeTween::is_valid() const {
- return valid;
- }
- void SceneTreeTween::clear() {
- valid = false;
- for (int i = 0; i < tweeners.size(); i++) {
- List<Ref<Tweener>> &step = tweeners.write[i];
- for (int j = 0; j < step.size(); j++) {
- Ref<Tweener> &tweener = step[j];
- tweener->clear_tween();
- }
- }
- tweeners.clear();
- }
- Ref<SceneTreeTween> SceneTreeTween::bind_node(Node *p_node) {
- ERR_FAIL_NULL_V(p_node, this);
- bound_node = p_node->get_instance_id();
- is_bound = true;
- return this;
- }
- Ref<SceneTreeTween> SceneTreeTween::set_process_mode(Tween::TweenProcessMode p_mode) {
- process_mode = p_mode;
- return this;
- }
- Ref<SceneTreeTween> SceneTreeTween::set_pause_mode(TweenPauseMode p_mode) {
- pause_mode = p_mode;
- return this;
- }
- Ref<SceneTreeTween> SceneTreeTween::set_parallel(bool p_parallel) {
- default_parallel = p_parallel;
- parallel_enabled = p_parallel;
- return this;
- }
- Ref<SceneTreeTween> SceneTreeTween::set_loops(int p_loops) {
- loops = p_loops;
- return this;
- }
- Ref<SceneTreeTween> SceneTreeTween::set_speed_scale(float p_speed) {
- speed_scale = p_speed;
- return this;
- }
- Ref<SceneTreeTween> SceneTreeTween::set_trans(Tween::TransitionType p_trans) {
- default_transition = p_trans;
- return this;
- }
- Ref<SceneTreeTween> SceneTreeTween::set_ease(Tween::EaseType p_ease) {
- default_ease = p_ease;
- return this;
- }
- Tween::TweenProcessMode SceneTreeTween::get_process_mode() const {
- return process_mode;
- }
- SceneTreeTween::TweenPauseMode SceneTreeTween::get_pause_mode() const {
- return pause_mode;
- }
- Tween::TransitionType SceneTreeTween::get_trans() const {
- return default_transition;
- }
- Tween::EaseType SceneTreeTween::get_ease() const {
- return default_ease;
- }
- Ref<SceneTreeTween> SceneTreeTween::parallel() {
- parallel_enabled = true;
- return this;
- }
- Ref<SceneTreeTween> SceneTreeTween::chain() {
- parallel_enabled = false;
- return this;
- }
- bool SceneTreeTween::custom_step(float p_delta) {
- bool r = running;
- running = true;
- bool ret = step(p_delta);
- running = running && r; // Running might turn false when SceneTreeTween finished;
- return ret;
- }
- bool SceneTreeTween::step(float p_delta) {
- if (dead) {
- return false;
- }
- if (!running) {
- return true;
- }
- if (is_bound) {
- Node *bound_node = get_bound_node();
- if (bound_node) {
- if (!bound_node->is_inside_tree()) {
- return true;
- }
- } else {
- return false;
- }
- }
- if (!started) {
- ERR_FAIL_COND_V_MSG(tweeners.empty(), false, "SceneTreeTween started, but has no Tweeners.");
- current_step = 0;
- loops_done = 0;
- total_time = 0;
- start_tweeners();
- started = true;
- }
- float rem_delta = p_delta * speed_scale;
- bool step_active = false;
- total_time += rem_delta;
- #ifdef DEBUG_ENABLED
- float initial_delta = rem_delta;
- bool potential_infinite = false;
- #endif
- while (rem_delta > 0 && running) {
- float step_delta = rem_delta;
- step_active = false;
- List<Ref<Tweener>> &step = tweeners.write[current_step];
- for (int i = 0; i < step.size(); i++) {
- Ref<Tweener> &tweener = step[i];
- // Modified inside Tweener.step().
- float temp_delta = rem_delta;
- // Turns to true if any Tweener returns true (i.e. is still not finished).
- step_active = tweener->step(temp_delta) || step_active;
- step_delta = MIN(temp_delta, step_delta);
- }
- rem_delta = step_delta;
- if (!step_active) {
- emit_signal(SceneStringNames::get_singleton()->step_finished, current_step);
- current_step++;
- if (current_step == tweeners.size()) {
- loops_done++;
- if (loops_done == loops) {
- running = false;
- dead = true;
- emit_signal(SceneStringNames::get_singleton()->finished);
- break;
- } else {
- emit_signal(SceneStringNames::get_singleton()->loop_finished, loops_done);
- current_step = 0;
- start_tweeners();
- #ifdef DEBUG_ENABLED
- if (loops <= 0 && Math::is_equal_approx(rem_delta, initial_delta)) {
- if (!potential_infinite) {
- potential_infinite = true;
- } else {
- // Looped twice without using any time, this is 100% certain infinite loop.
- ERR_FAIL_V_MSG(false, "Infinite loop detected. Check set_loops() description for more info.");
- }
- }
- #endif
- }
- } else {
- start_tweeners();
- }
- }
- }
- return true;
- }
- bool SceneTreeTween::can_process(bool p_tree_paused) const {
- if (is_bound && pause_mode == TWEEN_PAUSE_BOUND) {
- Node *bound_node = get_bound_node();
- if (bound_node) {
- return bound_node->is_inside_tree() && bound_node->can_process();
- }
- }
- return !p_tree_paused || pause_mode == TWEEN_PAUSE_PROCESS;
- }
- Node *SceneTreeTween::get_bound_node() const {
- if (is_bound) {
- return Object::cast_to<Node>(ObjectDB::get_instance(bound_node));
- } else {
- return nullptr;
- }
- }
- float SceneTreeTween::get_total_time() const {
- return total_time;
- }
- Variant SceneTreeTween::interpolate_variant(Variant p_initial_val, Variant p_delta_val, float p_time, float p_duration, Tween::TransitionType p_trans, Tween::EaseType p_ease) const {
- ERR_FAIL_INDEX_V(p_trans, Tween::TRANS_COUNT, Variant());
- ERR_FAIL_INDEX_V(p_ease, Tween::EASE_COUNT, Variant());
- // Helper macro to run equation on sub-elements of the value (e.g. x and y of Vector2).
- #define APPLY_EQUATION(element) \
- r.element = Tween::run_equation(p_trans, p_ease, p_time, i.element, d.element, p_duration);
- switch (p_initial_val.get_type()) {
- case Variant::BOOL: {
- return (Tween::run_equation(p_trans, p_ease, p_time, p_initial_val, p_delta_val, p_duration)) >= 0.5;
- }
- case Variant::INT: {
- return (int)Tween::run_equation(p_trans, p_ease, p_time, (int)p_initial_val, (int)p_delta_val, p_duration);
- }
- case Variant::REAL: {
- return Tween::run_equation(p_trans, p_ease, p_time, (real_t)p_initial_val, (real_t)p_delta_val, p_duration);
- }
- case Variant::VECTOR2: {
- Vector2 i = p_initial_val;
- Vector2 d = p_delta_val;
- Vector2 r;
- APPLY_EQUATION(x);
- APPLY_EQUATION(y);
- return r;
- }
- case Variant::RECT2: {
- Rect2 i = p_initial_val;
- Rect2 d = p_delta_val;
- Rect2 r;
- APPLY_EQUATION(position.x);
- APPLY_EQUATION(position.y);
- APPLY_EQUATION(size.x);
- APPLY_EQUATION(size.y);
- return r;
- }
- case Variant::VECTOR3: {
- Vector3 i = p_initial_val;
- Vector3 d = p_delta_val;
- Vector3 r;
- APPLY_EQUATION(x);
- APPLY_EQUATION(y);
- APPLY_EQUATION(z);
- return r;
- }
- case Variant::TRANSFORM2D: {
- Transform2D i = p_initial_val;
- Transform2D d = p_delta_val;
- Transform2D r;
- APPLY_EQUATION(elements[0][0]);
- APPLY_EQUATION(elements[0][1]);
- APPLY_EQUATION(elements[1][0]);
- APPLY_EQUATION(elements[1][1]);
- APPLY_EQUATION(elements[2][0]);
- APPLY_EQUATION(elements[2][1]);
- return r;
- }
- case Variant::QUAT: {
- Quat i = p_initial_val;
- Quat d = p_delta_val;
- Quat r;
- APPLY_EQUATION(x);
- APPLY_EQUATION(y);
- APPLY_EQUATION(z);
- APPLY_EQUATION(w);
- return r;
- }
- case Variant::AABB: {
- AABB i = p_initial_val;
- AABB d = p_delta_val;
- AABB r;
- APPLY_EQUATION(position.x);
- APPLY_EQUATION(position.y);
- APPLY_EQUATION(position.z);
- APPLY_EQUATION(size.x);
- APPLY_EQUATION(size.y);
- APPLY_EQUATION(size.z);
- return r;
- }
- case Variant::BASIS: {
- Basis i = p_initial_val;
- Basis d = p_delta_val;
- Basis r;
- APPLY_EQUATION(elements[0][0]);
- APPLY_EQUATION(elements[0][1]);
- APPLY_EQUATION(elements[0][2]);
- APPLY_EQUATION(elements[1][0]);
- APPLY_EQUATION(elements[1][1]);
- APPLY_EQUATION(elements[1][2]);
- APPLY_EQUATION(elements[2][0]);
- APPLY_EQUATION(elements[2][1]);
- APPLY_EQUATION(elements[2][2]);
- return r;
- }
- case Variant::TRANSFORM: {
- Transform i = p_initial_val;
- Transform d = p_delta_val;
- Transform r;
- APPLY_EQUATION(basis.elements[0][0]);
- APPLY_EQUATION(basis.elements[0][1]);
- APPLY_EQUATION(basis.elements[0][2]);
- APPLY_EQUATION(basis.elements[1][0]);
- APPLY_EQUATION(basis.elements[1][1]);
- APPLY_EQUATION(basis.elements[1][2]);
- APPLY_EQUATION(basis.elements[2][0]);
- APPLY_EQUATION(basis.elements[2][1]);
- APPLY_EQUATION(basis.elements[2][2]);
- APPLY_EQUATION(origin.x);
- APPLY_EQUATION(origin.y);
- APPLY_EQUATION(origin.z);
- return r;
- }
- case Variant::COLOR: {
- Color i = p_initial_val;
- Color d = p_delta_val;
- Color r;
- APPLY_EQUATION(r);
- APPLY_EQUATION(g);
- APPLY_EQUATION(b);
- APPLY_EQUATION(a);
- return r;
- }
- default: {
- return p_initial_val;
- }
- };
- #undef APPLY_EQUATION
- }
- Variant SceneTreeTween::calculate_delta_value(Variant p_intial_val, Variant p_final_val) {
- ERR_FAIL_COND_V_MSG(p_intial_val.get_type() != p_final_val.get_type(), p_intial_val, "Type mismatch between initial and final value: " + Variant::get_type_name(p_intial_val.get_type()) + " and " + Variant::get_type_name(p_final_val.get_type()));
- switch (p_intial_val.get_type()) {
- case Variant::BOOL: {
- return (int)p_final_val - (int)p_intial_val;
- }
- case Variant::RECT2: {
- Rect2 i = p_intial_val;
- Rect2 f = p_final_val;
- return Rect2(f.position - i.position, f.size - i.size);
- }
- case Variant::TRANSFORM2D: {
- Transform2D i = p_intial_val;
- Transform2D f = p_final_val;
- return Transform2D(f.elements[0][0] - i.elements[0][0],
- f.elements[0][1] - i.elements[0][1],
- f.elements[1][0] - i.elements[1][0],
- f.elements[1][1] - i.elements[1][1],
- f.elements[2][0] - i.elements[2][0],
- f.elements[2][1] - i.elements[2][1]);
- }
- case Variant::AABB: {
- AABB i = p_intial_val;
- AABB f = p_final_val;
- return AABB(f.position - i.position, f.size - i.size);
- }
- case Variant::BASIS: {
- Basis i = p_intial_val;
- Basis f = p_final_val;
- return Basis(f.elements[0][0] - i.elements[0][0],
- f.elements[0][1] - i.elements[0][1],
- f.elements[0][2] - i.elements[0][2],
- f.elements[1][0] - i.elements[1][0],
- f.elements[1][1] - i.elements[1][1],
- f.elements[1][2] - i.elements[1][2],
- f.elements[2][0] - i.elements[2][0],
- f.elements[2][1] - i.elements[2][1],
- f.elements[2][2] - i.elements[2][2]);
- }
- case Variant::TRANSFORM: {
- Transform i = p_intial_val;
- Transform f = p_final_val;
- return Transform(f.basis.elements[0][0] - i.basis.elements[0][0],
- f.basis.elements[0][1] - i.basis.elements[0][1],
- f.basis.elements[0][2] - i.basis.elements[0][2],
- f.basis.elements[1][0] - i.basis.elements[1][0],
- f.basis.elements[1][1] - i.basis.elements[1][1],
- f.basis.elements[1][2] - i.basis.elements[1][2],
- f.basis.elements[2][0] - i.basis.elements[2][0],
- f.basis.elements[2][1] - i.basis.elements[2][1],
- f.basis.elements[2][2] - i.basis.elements[2][2],
- f.origin.x - i.origin.x,
- f.origin.y - i.origin.y,
- f.origin.z - i.origin.z);
- }
- default: {
- return Variant::evaluate(Variant::OP_SUBTRACT, p_final_val, p_intial_val);
- }
- };
- }
- void SceneTreeTween::_bind_methods() {
- ClassDB::bind_method(D_METHOD("tween_property", "object", "property", "final_val", "duration"), &SceneTreeTween::tween_property);
- ClassDB::bind_method(D_METHOD("tween_interval", "time"), &SceneTreeTween::tween_interval);
- ClassDB::bind_method(D_METHOD("tween_callback", "object", "method", "binds"), &SceneTreeTween::tween_callback, DEFVAL(Array()));
- ClassDB::bind_method(D_METHOD("tween_method", "object", "method", "from", "to", "duration", "binds"), &SceneTreeTween::tween_method, DEFVAL(Array()));
- ClassDB::bind_method(D_METHOD("custom_step", "delta"), &SceneTreeTween::custom_step);
- ClassDB::bind_method(D_METHOD("stop"), &SceneTreeTween::stop);
- ClassDB::bind_method(D_METHOD("pause"), &SceneTreeTween::pause);
- ClassDB::bind_method(D_METHOD("play"), &SceneTreeTween::play);
- ClassDB::bind_method(D_METHOD("kill"), &SceneTreeTween::kill);
- ClassDB::bind_method(D_METHOD("get_total_elapsed_time"), &SceneTreeTween::get_total_time);
- ClassDB::bind_method(D_METHOD("is_running"), &SceneTreeTween::is_running);
- ClassDB::bind_method(D_METHOD("is_valid"), &SceneTreeTween::is_valid);
- ClassDB::bind_method(D_METHOD("bind_node", "node"), &SceneTreeTween::bind_node);
- ClassDB::bind_method(D_METHOD("set_process_mode", "mode"), &SceneTreeTween::set_process_mode);
- ClassDB::bind_method(D_METHOD("set_pause_mode", "mode"), &SceneTreeTween::set_pause_mode);
- ClassDB::bind_method(D_METHOD("set_parallel", "parallel"), &SceneTreeTween::set_parallel, DEFVAL(true));
- ClassDB::bind_method(D_METHOD("set_loops", "loops"), &SceneTreeTween::set_loops, DEFVAL(0));
- ClassDB::bind_method(D_METHOD("set_speed_scale", "speed"), &SceneTreeTween::set_speed_scale);
- ClassDB::bind_method(D_METHOD("set_trans", "trans"), &SceneTreeTween::set_trans);
- ClassDB::bind_method(D_METHOD("set_ease", "ease"), &SceneTreeTween::set_ease);
- ClassDB::bind_method(D_METHOD("parallel"), &SceneTreeTween::parallel);
- ClassDB::bind_method(D_METHOD("chain"), &SceneTreeTween::chain);
- ClassDB::bind_method(D_METHOD("interpolate_value", "initial_value", "delta_value", "elapsed_time", "duration", "trans_type", "ease_type"), &SceneTreeTween::interpolate_variant);
- ADD_SIGNAL(MethodInfo("step_finished", PropertyInfo(Variant::INT, "idx")));
- ADD_SIGNAL(MethodInfo("loop_finished", PropertyInfo(Variant::INT, "loop_count")));
- ADD_SIGNAL(MethodInfo("finished"));
- BIND_ENUM_CONSTANT(TWEEN_PAUSE_BOUND);
- BIND_ENUM_CONSTANT(TWEEN_PAUSE_STOP);
- BIND_ENUM_CONSTANT(TWEEN_PAUSE_PROCESS);
- }
- SceneTreeTween::SceneTreeTween(bool p_valid) {
- valid = p_valid;
- }
- Ref<PropertyTweener> PropertyTweener::from(Variant p_value) {
- initial_val = p_value;
- do_continue = false;
- return this;
- }
- Ref<PropertyTweener> PropertyTweener::from_current() {
- do_continue = false;
- return this;
- }
- Ref<PropertyTweener> PropertyTweener::as_relative() {
- relative = true;
- return this;
- }
- Ref<PropertyTweener> PropertyTweener::set_trans(Tween::TransitionType p_trans) {
- trans_type = p_trans;
- return this;
- }
- Ref<PropertyTweener> PropertyTweener::set_ease(Tween::EaseType p_ease) {
- ease_type = p_ease;
- return this;
- }
- Ref<PropertyTweener> PropertyTweener::set_delay(float p_delay) {
- delay = p_delay;
- return this;
- }
- void PropertyTweener::start() {
- elapsed_time = 0;
- finished = false;
- Object *target_instance = ObjectDB::get_instance(target);
- if (!target_instance) {
- WARN_PRINT("Target object freed before starting, aborting Tweener.");
- return;
- }
- if (do_continue) {
- initial_val = target_instance->get_indexed(property);
- }
- if (relative) {
- final_val = Variant::evaluate(Variant::Operator::OP_ADD, initial_val, base_final_val);
- }
- delta_val = tween->calculate_delta_value(initial_val, final_val);
- }
- bool PropertyTweener::step(float &r_delta) {
- if (finished) {
- // This is needed in case there's a parallel Tweener with longer duration.
- return false;
- }
- Object *target_instance = ObjectDB::get_instance(target);
- if (!target_instance) {
- return false;
- }
- elapsed_time += r_delta;
- if (elapsed_time < delay) {
- r_delta = 0;
- return true;
- }
- float time = MIN(elapsed_time - delay, duration);
- if (time < duration) {
- target_instance->set_indexed(property, tween->interpolate_variant(initial_val, delta_val, time, duration, trans_type, ease_type));
- r_delta = 0;
- return true;
- } else {
- target_instance->set_indexed(property, final_val);
- finished = true;
- r_delta = elapsed_time - delay - duration;
- emit_signal(SceneStringNames::get_singleton()->finished);
- return false;
- }
- }
- void PropertyTweener::set_tween(Ref<SceneTreeTween> p_tween) {
- tween = p_tween;
- if (trans_type == Tween::TRANS_COUNT) {
- trans_type = tween->get_trans();
- }
- if (ease_type == Tween::EASE_COUNT) {
- ease_type = tween->get_ease();
- }
- }
- void PropertyTweener::_bind_methods() {
- ClassDB::bind_method(D_METHOD("from", "value"), &PropertyTweener::from);
- ClassDB::bind_method(D_METHOD("from_current"), &PropertyTweener::from_current);
- ClassDB::bind_method(D_METHOD("as_relative"), &PropertyTweener::as_relative);
- ClassDB::bind_method(D_METHOD("set_trans", "trans"), &PropertyTweener::set_trans);
- ClassDB::bind_method(D_METHOD("set_ease", "ease"), &PropertyTweener::set_ease);
- ClassDB::bind_method(D_METHOD("set_delay", "delay"), &PropertyTweener::set_delay);
- }
- PropertyTweener::PropertyTweener(Object *p_target, NodePath p_property, Variant p_to, float p_duration) {
- target = p_target->get_instance_id();
- property = p_property.get_as_property_path().get_subnames();
- initial_val = p_target->get_indexed(property);
- base_final_val = p_to;
- final_val = base_final_val;
- duration = p_duration;
- }
- PropertyTweener::PropertyTweener() {
- ERR_FAIL_MSG("Can't create empty PropertyTweener. Use get_tree().tween_property() or tween_property() instead.");
- }
- void IntervalTweener::start() {
- elapsed_time = 0;
- finished = false;
- }
- bool IntervalTweener::step(float &r_delta) {
- if (finished) {
- return false;
- }
- elapsed_time += r_delta;
- if (elapsed_time < duration) {
- r_delta = 0;
- return true;
- } else {
- finished = true;
- r_delta = elapsed_time - duration;
- emit_signal(SceneStringNames::get_singleton()->finished);
- return false;
- }
- }
- IntervalTweener::IntervalTweener(float p_time) {
- duration = p_time;
- }
- IntervalTweener::IntervalTweener() {
- ERR_FAIL_MSG("Can't create empty IntervalTweener. Use get_tree().tween_property() or tween_property() instead.");
- }
- Ref<CallbackTweener> CallbackTweener::set_delay(float p_delay) {
- delay = p_delay;
- return this;
- }
- void CallbackTweener::start() {
- elapsed_time = 0;
- finished = false;
- }
- bool CallbackTweener::step(float &r_delta) {
- if (finished) {
- return false;
- }
- Object *target_instance = ObjectDB::get_instance(target);
- if (!target_instance) {
- return false;
- }
- elapsed_time += r_delta;
- if (elapsed_time >= delay) {
- Vector<const Variant *> bind_mem;
- if (binds.size()) {
- bind_mem.resize(binds.size());
- for (int i = 0; i < binds.size(); i++) {
- bind_mem.write[i] = &binds[i];
- }
- }
- const Variant **args = (const Variant **)bind_mem.ptr();
- int argc = bind_mem.size();
- Variant::CallError ce;
- target_instance->call(method, args, argc, ce);
- if (ce.error != Variant::CallError::CALL_OK) {
- ERR_FAIL_V_MSG(false, "Error calling method from CallbackTweener: " + Variant::get_call_error_text(target_instance, method, args, argc, ce));
- }
- finished = true;
- r_delta = elapsed_time - delay;
- emit_signal(SceneStringNames::get_singleton()->finished);
- return false;
- }
- r_delta = 0;
- return true;
- }
- void CallbackTweener::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_delay", "delay"), &CallbackTweener::set_delay);
- }
- CallbackTweener::CallbackTweener(Object *p_target, StringName p_method, const Vector<Variant> &p_binds) {
- target = p_target->get_instance_id();
- method = p_method;
- binds = p_binds;
- }
- CallbackTweener::CallbackTweener() {
- ERR_FAIL_MSG("Can't create empty CallbackTweener. Use get_tree().tween_callback() instead.");
- }
- Ref<MethodTweener> MethodTweener::set_delay(float p_delay) {
- delay = p_delay;
- return this;
- }
- Ref<MethodTweener> MethodTweener::set_trans(Tween::TransitionType p_trans) {
- trans_type = p_trans;
- return this;
- }
- Ref<MethodTweener> MethodTweener::set_ease(Tween::EaseType p_ease) {
- ease_type = p_ease;
- return this;
- }
- void MethodTweener::start() {
- elapsed_time = 0;
- finished = false;
- }
- bool MethodTweener::step(float &r_delta) {
- if (finished) {
- return false;
- }
- Object *target_instance = ObjectDB::get_instance(target);
- if (!target_instance) {
- return false;
- }
- elapsed_time += r_delta;
- if (elapsed_time < delay) {
- r_delta = 0;
- return true;
- }
- Variant current_val;
- float time = MIN(elapsed_time - delay, duration);
- if (time < duration) {
- current_val = tween->interpolate_variant(initial_val, delta_val, time, duration, trans_type, ease_type);
- } else {
- current_val = final_val;
- }
- Vector<const Variant *> bind_mem;
- if (binds.empty()) {
- bind_mem.push_back(¤t_val);
- } else {
- bind_mem.resize(1 + binds.size());
- bind_mem.write[0] = ¤t_val;
- for (int i = 0; i < binds.size(); i++) {
- bind_mem.write[1 + i] = &binds[i];
- }
- }
- const Variant **args = (const Variant **)bind_mem.ptr();
- int argc = bind_mem.size();
- Variant::CallError ce;
- target_instance->call(method, args, argc, ce);
- if (ce.error != Variant::CallError::CALL_OK) {
- ERR_FAIL_V_MSG(false, "Error calling method from MethodTweener: " + Variant::get_call_error_text(target_instance, method, args, argc, ce));
- }
- if (time < duration) {
- r_delta = 0;
- return true;
- } else {
- finished = true;
- r_delta = elapsed_time - delay - duration;
- emit_signal(SceneStringNames::get_singleton()->finished);
- return false;
- }
- }
- void MethodTweener::set_tween(Ref<SceneTreeTween> p_tween) {
- tween = p_tween;
- if (trans_type == Tween::TRANS_COUNT) {
- trans_type = tween->get_trans();
- }
- if (ease_type == Tween::EASE_COUNT) {
- ease_type = tween->get_ease();
- }
- }
- void MethodTweener::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_delay", "delay"), &MethodTweener::set_delay);
- ClassDB::bind_method(D_METHOD("set_trans", "trans"), &MethodTweener::set_trans);
- ClassDB::bind_method(D_METHOD("set_ease", "ease"), &MethodTweener::set_ease);
- }
- MethodTweener::MethodTweener(Object *p_target, StringName p_method, Variant p_from, Variant p_to, float p_duration, const Vector<Variant> &p_binds) {
- target = p_target->get_instance_id();
- method = p_method;
- binds = p_binds;
- initial_val = p_from;
- delta_val = tween->calculate_delta_value(p_from, p_to);
- final_val = p_to;
- duration = p_duration;
- }
- MethodTweener::MethodTweener() {
- ERR_FAIL_MSG("Can't create empty MethodTweener. Use get_tree().tween_method() instead.");
- }
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