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- /**************************************************************************/
- /* spatial.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "spatial.h"
- #include "core/engine.h"
- #include "core/math/transform_interpolator.h"
- #include "core/message_queue.h"
- #include "scene/main/scene_tree.h"
- #include "scene/main/viewport.h"
- #include "scene/scene_string_names.h"
- #include "servers/visual_server_callbacks.h"
- /*
- possible algorithms:
- Algorithm 1: (current)
- definition of invalidation: global is invalid
- 1) If a node sets a LOCAL, it produces an invalidation of everything above
- . a) If above is invalid, don't keep invalidating upwards
- 2) If a node sets a GLOBAL, it is converted to LOCAL (and forces validation of everything pending below)
- drawback: setting/reading globals is useful and used very very often, and using affine inverses is slow
- ---
- Algorithm 2: (no longer current)
- definition of invalidation: NONE dirty, LOCAL dirty, GLOBAL dirty
- 1) If a node sets a LOCAL, it must climb the tree and set it as GLOBAL dirty
- . a) marking GLOBALs as dirty up all the tree must be done always
- 2) If a node sets a GLOBAL, it marks local as dirty, and that's all?
- //is clearing the dirty state correct in this case?
- drawback: setting a local down the tree forces many tree walks often
- --
- future: no idea
- */
- VARIANT_ENUM_CAST(Spatial::MergingMode);
- SpatialGizmo::SpatialGizmo() {
- }
- void Spatial::_notify_dirty() {
- #ifdef TOOLS_ENABLED
- if ((data.gizmo.is_valid() || data.notify_transform) && !data.ignore_notification && !xform_change.in_list()) {
- #else
- if (data.notify_transform && !data.ignore_notification && !xform_change.in_list()) {
- #endif
- get_tree()->xform_change_list.add(&xform_change);
- }
- }
- void Spatial::_update_local_transform() const {
- data.local_transform.basis.set_euler_scale(data.rotation, data.scale);
- data.dirty &= ~DIRTY_LOCAL;
- }
- void Spatial::_propagate_transform_changed(Spatial *p_origin) {
- if (!is_inside_tree()) {
- return;
- }
- /*
- if (data.dirty&DIRTY_GLOBAL)
- return; //already dirty
- */
- data.children_lock++;
- for (List<Spatial *>::Element *E = data.children.front(); E; E = E->next()) {
- if (E->get()->data.toplevel_active) {
- continue; //don't propagate to a toplevel
- }
- E->get()->_propagate_transform_changed(p_origin);
- }
- #ifdef TOOLS_ENABLED
- if ((data.gizmo.is_valid() || data.notify_transform) && !data.ignore_notification && !xform_change.in_list()) {
- #else
- if (data.notify_transform && !data.ignore_notification && !xform_change.in_list()) {
- #endif
- get_tree()->xform_change_list.add(&xform_change);
- }
- data.dirty |= DIRTY_GLOBAL;
- data.children_lock--;
- }
- void Spatial::notification_callback(int p_message_type) {
- switch (p_message_type) {
- default:
- break;
- case VisualServerCallbacks::CALLBACK_NOTIFICATION_ENTER_GAMEPLAY: {
- notification(NOTIFICATION_ENTER_GAMEPLAY);
- } break;
- case VisualServerCallbacks::CALLBACK_NOTIFICATION_EXIT_GAMEPLAY: {
- notification(NOTIFICATION_EXIT_GAMEPLAY);
- } break;
- case VisualServerCallbacks::CALLBACK_SIGNAL_ENTER_GAMEPLAY: {
- emit_signal("gameplay_entered");
- } break;
- case VisualServerCallbacks::CALLBACK_SIGNAL_EXIT_GAMEPLAY: {
- emit_signal("gameplay_exited");
- } break;
- }
- }
- void Spatial::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE: {
- ERR_FAIL_COND(!get_tree());
- Node *p = get_parent();
- if (p) {
- data.parent = Object::cast_to<Spatial>(p);
- }
- if (data.parent) {
- data.C = data.parent->data.children.push_back(this);
- } else {
- data.C = nullptr;
- }
- if (data.toplevel && !Engine::get_singleton()->is_editor_hint()) {
- if (data.parent) {
- data.local_transform = data.parent->get_global_transform() * get_transform();
- data.dirty = DIRTY_VECTORS; //global is always dirty upon entering a scene
- }
- data.toplevel_active = true;
- }
- if (data.merging_mode == MERGING_MODE_INHERIT) {
- bool merging_allowed = true; // Root node default is for merging to be on
- if (data.parent) {
- merging_allowed = data.parent->is_merging_allowed();
- }
- _propagate_merging_allowed(merging_allowed);
- }
- data.dirty |= DIRTY_GLOBAL; //global is always dirty upon entering a scene
- _notify_dirty();
- notification(NOTIFICATION_ENTER_WORLD);
- } break;
- case NOTIFICATION_EXIT_TREE: {
- notification(NOTIFICATION_EXIT_WORLD, true);
- if (xform_change.in_list()) {
- get_tree()->xform_change_list.remove(&xform_change);
- }
- if (data.C) {
- data.parent->data.children.erase(data.C);
- }
- data.parent = nullptr;
- data.C = nullptr;
- data.toplevel_active = false;
- _disable_client_physics_interpolation();
- } break;
- case NOTIFICATION_ENTER_WORLD: {
- data.inside_world = true;
- data.viewport = nullptr;
- Node *parent = get_parent();
- while (parent && !data.viewport) {
- data.viewport = Object::cast_to<Viewport>(parent);
- parent = parent->get_parent();
- }
- ERR_FAIL_COND(!data.viewport);
- if (get_script_instance()) {
- get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_enter_world, nullptr, 0);
- }
- #ifdef TOOLS_ENABLED
- if (Engine::get_singleton()->is_editor_hint() && get_tree()->is_node_being_edited(this)) {
- //get_scene()->call_group(SceneMainLoop::GROUP_CALL_REALTIME,SceneStringNames::get_singleton()->_spatial_editor_group,SceneStringNames::get_singleton()->_request_gizmo,this);
- get_tree()->call_group_flags(0, SceneStringNames::get_singleton()->_spatial_editor_group, SceneStringNames::get_singleton()->_request_gizmo, this);
- if (!data.gizmo_disabled) {
- if (data.gizmo.is_valid()) {
- data.gizmo->create();
- if (is_visible_in_tree()) {
- data.gizmo->redraw();
- }
- data.gizmo->transform();
- }
- }
- }
- #endif
- } break;
- case NOTIFICATION_EXIT_WORLD: {
- #ifdef TOOLS_ENABLED
- if (data.gizmo.is_valid()) {
- data.gizmo->free();
- data.gizmo.unref();
- }
- #endif
- if (get_script_instance()) {
- get_script_instance()->call_multilevel(SceneStringNames::get_singleton()->_exit_world, nullptr, 0);
- }
- data.viewport = nullptr;
- data.inside_world = false;
- } break;
- case NOTIFICATION_TRANSFORM_CHANGED: {
- #ifdef TOOLS_ENABLED
- if (data.gizmo.is_valid()) {
- data.gizmo->transform();
- }
- #endif
- } break;
- case NOTIFICATION_RESET_PHYSICS_INTERPOLATION: {
- if (data.client_physics_interpolation_data) {
- data.client_physics_interpolation_data->global_xform_prev = data.client_physics_interpolation_data->global_xform_curr;
- }
- } break;
- default: {
- }
- }
- }
- Vector3 Spatial::get_global_translation() const {
- return get_global_transform().get_origin();
- }
- void Spatial::set_global_translation(const Vector3 &p_translation) {
- Transform transform = get_global_transform();
- transform.set_origin(p_translation);
- set_global_transform(transform);
- }
- Vector3 Spatial::get_global_rotation() const {
- return get_global_transform().get_basis().get_euler();
- }
- void Spatial::set_global_rotation(const Vector3 &p_euler_rad) {
- Transform transform = get_global_transform();
- Basis new_basis = transform.get_basis();
- new_basis.set_euler(p_euler_rad);
- transform.set_basis(new_basis);
- set_global_transform(transform);
- }
- void Spatial::set_transform(const Transform &p_transform) {
- data.local_transform = p_transform;
- data.dirty |= DIRTY_VECTORS;
- data.dirty &= ~DIRTY_LOCAL;
- _change_notify("translation");
- _change_notify("rotation");
- _change_notify("rotation_degrees");
- _change_notify("scale");
- _propagate_transform_changed(this);
- if (data.notify_local_transform) {
- notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
- }
- }
- void Spatial::set_global_transform(const Transform &p_transform) {
- Transform xform = (data.parent && !data.toplevel_active) ? data.parent->get_global_transform().affine_inverse() * p_transform : p_transform;
- set_transform(xform);
- }
- Transform Spatial::get_transform() const {
- if (data.dirty & DIRTY_LOCAL) {
- _update_local_transform();
- }
- return data.local_transform;
- }
- // Return false to timeout and remove from the client interpolation list.
- bool Spatial::update_client_physics_interpolation_data() {
- if (!is_inside_tree() || !_is_physics_interpolated_client_side()) {
- return false;
- }
- ERR_FAIL_NULL_V(data.client_physics_interpolation_data, false);
- ClientPhysicsInterpolationData &pid = *data.client_physics_interpolation_data;
- uint64_t tick = Engine::get_singleton()->get_physics_frames();
- // Has this update been done already this tick?
- // (for instance, get_global_transform_interpolated() could be called multiple times)
- if (pid.current_physics_tick != tick) {
- // timeout?
- if (tick >= pid.timeout_physics_tick) {
- return false;
- }
- if (pid.current_physics_tick == (tick - 1)) {
- // normal interpolation situation, there is a continuous flow of data
- // from one tick to the next...
- pid.global_xform_prev = pid.global_xform_curr;
- } else {
- // there has been a gap, we cannot sensibly offer interpolation over
- // a multitick gap, so we will teleport
- pid.global_xform_prev = get_global_transform();
- }
- pid.current_physics_tick = tick;
- }
- pid.global_xform_curr = get_global_transform();
- return true;
- }
- void Spatial::_disable_client_physics_interpolation() {
- // Disable any current client side interpolation
- // (this can always restart as normal if you later re-attach the node to the SceneTree)
- if (data.client_physics_interpolation_data) {
- memdelete(data.client_physics_interpolation_data);
- data.client_physics_interpolation_data = nullptr;
- SceneTree *tree = get_tree();
- if (tree && _client_physics_interpolation_spatials_list.in_list()) {
- tree->client_physics_interpolation_remove_spatial(&_client_physics_interpolation_spatials_list);
- }
- }
- _set_physics_interpolated_client_side(false);
- }
- Transform Spatial::_get_global_transform_interpolated(real_t p_interpolation_fraction) {
- ERR_FAIL_COND_V(!is_inside_tree(), Transform());
- // set in motion the mechanisms for client side interpolation if not already active
- if (!_is_physics_interpolated_client_side()) {
- _set_physics_interpolated_client_side(true);
- ERR_FAIL_COND_V(data.client_physics_interpolation_data, Transform());
- data.client_physics_interpolation_data = memnew(ClientPhysicsInterpolationData);
- data.client_physics_interpolation_data->global_xform_curr = get_global_transform();
- data.client_physics_interpolation_data->global_xform_prev = data.client_physics_interpolation_data->global_xform_curr;
- data.client_physics_interpolation_data->current_physics_tick = Engine::get_singleton()->get_physics_frames();
- }
- // Storing the last tick we requested client interpolation allows us to timeout
- // and remove client interpolated nodes from the list to save processing.
- // We use some arbitrary timeout here, but this could potentially be user defined.
- // Note: This timeout has to be larger than the number of ticks in a frame, otherwise the interpolated
- // data will stop flowing before the next frame is drawn. This should only be relevant at high tick rates.
- // We could alternatively do this by frames rather than ticks and avoid this problem, but then the behaviour
- // would be machine dependent.
- data.client_physics_interpolation_data->timeout_physics_tick = Engine::get_singleton()->get_physics_frames() + 256;
- // make sure data is up to date
- update_client_physics_interpolation_data();
- // interpolate the current data
- const Transform &xform_curr = data.client_physics_interpolation_data->global_xform_curr;
- const Transform &xform_prev = data.client_physics_interpolation_data->global_xform_prev;
- Transform res;
- TransformInterpolator::interpolate_transform(xform_prev, xform_curr, res, p_interpolation_fraction);
- SceneTree *tree = get_tree();
- // This should not happen, as is_inside_tree() is checked earlier
- ERR_FAIL_NULL_V(tree, res);
- if (!_client_physics_interpolation_spatials_list.in_list()) {
- tree->client_physics_interpolation_add_spatial(&_client_physics_interpolation_spatials_list);
- }
- return res;
- }
- Transform Spatial::get_global_transform_interpolated() {
- // Pass through if physics interpolation is switched off.
- // This is a convenience, as it allows you to easy turn off interpolation
- // without changing any code.
- if (!is_physics_interpolated_and_enabled()) {
- return get_global_transform();
- }
- // If we are in the physics frame, the interpolated global transform is meaningless.
- // However, there is an exception, we may want to use this as a means of starting off the client
- // interpolation pump if not already started (when _is_physics_interpolated_client_side() is false).
- if (Engine::get_singleton()->is_in_physics_frame() && _is_physics_interpolated_client_side()) {
- return get_global_transform();
- }
- return _get_global_transform_interpolated(Engine::get_singleton()->get_physics_interpolation_fraction());
- }
- Transform Spatial::get_global_transform() const {
- ERR_FAIL_COND_V(!is_inside_tree(), Transform());
- if (data.dirty & DIRTY_GLOBAL) {
- if (data.dirty & DIRTY_LOCAL) {
- _update_local_transform();
- }
- if (data.parent && !data.toplevel_active) {
- data.global_transform = data.parent->get_global_transform() * data.local_transform;
- } else {
- data.global_transform = data.local_transform;
- }
- if (data.disable_scale) {
- data.global_transform.basis.orthonormalize();
- }
- data.dirty &= ~DIRTY_GLOBAL;
- }
- return data.global_transform;
- }
- #ifdef TOOLS_ENABLED
- Transform Spatial::get_global_gizmo_transform() const {
- return get_global_transform();
- }
- Transform Spatial::get_local_gizmo_transform() const {
- return get_transform();
- }
- // If not a VisualInstance, use this AABB for the orange box in the editor
- AABB Spatial::get_fallback_gizmo_aabb() const {
- return AABB(Vector3(-0.2, -0.2, -0.2), Vector3(0.4, 0.4, 0.4));
- }
- #endif
- Spatial *Spatial::get_parent_spatial() const {
- return data.parent;
- }
- void Spatial::_set_vi_visible(bool p_visible) {
- data.vi_visible = p_visible;
- }
- Transform Spatial::get_relative_transform(const Node *p_parent) const {
- if (p_parent == this) {
- return Transform();
- }
- ERR_FAIL_COND_V(!data.parent, Transform());
- if (p_parent == data.parent) {
- return get_transform();
- } else {
- return data.parent->get_relative_transform(p_parent) * get_transform();
- }
- }
- void Spatial::set_translation(const Vector3 &p_translation) {
- data.local_transform.origin = p_translation;
- _change_notify("transform");
- _propagate_transform_changed(this);
- if (data.notify_local_transform) {
- notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
- }
- }
- void Spatial::set_rotation(const Vector3 &p_euler_rad) {
- if (data.dirty & DIRTY_VECTORS) {
- data.scale = data.local_transform.basis.get_scale();
- data.dirty &= ~DIRTY_VECTORS;
- }
- data.rotation = p_euler_rad;
- data.dirty |= DIRTY_LOCAL;
- _change_notify("transform");
- _propagate_transform_changed(this);
- if (data.notify_local_transform) {
- notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
- }
- }
- void Spatial::set_rotation_degrees(const Vector3 &p_euler_deg) {
- set_rotation(p_euler_deg * Math_PI / 180.0);
- }
- void Spatial::set_scale(const Vector3 &p_scale) {
- if (data.dirty & DIRTY_VECTORS) {
- data.rotation = data.local_transform.basis.get_rotation();
- data.dirty &= ~DIRTY_VECTORS;
- }
- data.scale = p_scale;
- data.dirty |= DIRTY_LOCAL;
- _change_notify("transform");
- _propagate_transform_changed(this);
- if (data.notify_local_transform) {
- notification(NOTIFICATION_LOCAL_TRANSFORM_CHANGED);
- }
- }
- Vector3 Spatial::get_translation() const {
- return data.local_transform.origin;
- }
- Vector3 Spatial::get_rotation() const {
- if (data.dirty & DIRTY_VECTORS) {
- data.scale = data.local_transform.basis.get_scale();
- data.rotation = data.local_transform.basis.get_rotation();
- data.dirty &= ~DIRTY_VECTORS;
- }
- return data.rotation;
- }
- Vector3 Spatial::get_rotation_degrees() const {
- return get_rotation() * 180.0 / Math_PI;
- }
- Vector3 Spatial::get_scale() const {
- if (data.dirty & DIRTY_VECTORS) {
- data.scale = data.local_transform.basis.get_scale();
- data.rotation = data.local_transform.basis.get_rotation();
- data.dirty &= ~DIRTY_VECTORS;
- }
- return data.scale;
- }
- void Spatial::update_gizmo() {
- #ifdef TOOLS_ENABLED
- if (!is_inside_world()) {
- return;
- }
- if (!data.gizmo.is_valid()) {
- get_tree()->call_group_flags(SceneTree::GROUP_CALL_REALTIME, SceneStringNames::get_singleton()->_spatial_editor_group, SceneStringNames::get_singleton()->_request_gizmo, this);
- }
- if (!data.gizmo.is_valid()) {
- return;
- }
- if (data.gizmo_dirty) {
- return;
- }
- data.gizmo_dirty = true;
- MessageQueue::get_singleton()->push_call(this, "_update_gizmo");
- #endif
- }
- void Spatial::set_gizmo(const Ref<SpatialGizmo> &p_gizmo) {
- #ifdef TOOLS_ENABLED
- if (data.gizmo_disabled) {
- return;
- }
- if (data.gizmo.is_valid() && is_inside_world()) {
- data.gizmo->free();
- }
- data.gizmo = p_gizmo;
- if (data.gizmo.is_valid() && is_inside_world()) {
- data.gizmo->create();
- if (is_visible_in_tree()) {
- data.gizmo->redraw();
- }
- data.gizmo->transform();
- }
- #endif
- }
- Ref<SpatialGizmo> Spatial::get_gizmo() const {
- #ifdef TOOLS_ENABLED
- return data.gizmo;
- #else
- return Ref<SpatialGizmo>();
- #endif
- }
- void Spatial::_update_gizmo() {
- #ifdef TOOLS_ENABLED
- if (!is_inside_world()) {
- return;
- }
- data.gizmo_dirty = false;
- if (data.gizmo.is_valid()) {
- if (is_visible_in_tree()) {
- data.gizmo->redraw();
- } else {
- data.gizmo->clear();
- }
- }
- #endif
- }
- void Spatial::set_disable_gizmo(bool p_enabled) {
- #ifdef TOOLS_ENABLED
- data.gizmo_disabled = p_enabled;
- if (!p_enabled && data.gizmo.is_valid()) {
- data.gizmo = Ref<SpatialGizmo>();
- }
- #endif
- }
- void Spatial::set_disable_scale(bool p_enabled) {
- data.disable_scale = p_enabled;
- }
- bool Spatial::is_scale_disabled() const {
- return data.disable_scale;
- }
- void Spatial::set_as_toplevel(bool p_enabled) {
- if (data.toplevel == p_enabled) {
- return;
- }
- if (is_inside_tree() && !Engine::get_singleton()->is_editor_hint()) {
- if (p_enabled) {
- set_transform(get_global_transform());
- } else if (data.parent) {
- set_transform(data.parent->get_global_transform().affine_inverse() * get_global_transform());
- }
- data.toplevel = p_enabled;
- data.toplevel_active = p_enabled;
- } else {
- data.toplevel = p_enabled;
- }
- }
- bool Spatial::is_set_as_toplevel() const {
- return data.toplevel;
- }
- Ref<World> Spatial::get_world() const {
- ERR_FAIL_COND_V(!is_inside_world(), Ref<World>());
- ERR_FAIL_COND_V(!data.viewport, Ref<World>());
- return data.viewport->find_world();
- }
- void Spatial::_propagate_visibility_changed() {
- notification(NOTIFICATION_VISIBILITY_CHANGED);
- emit_signal(SceneStringNames::get_singleton()->visibility_changed);
- _change_notify("visible");
- #ifdef TOOLS_ENABLED
- if (data.gizmo.is_valid()) {
- _update_gizmo();
- }
- #endif
- for (List<Spatial *>::Element *E = data.children.front(); E; E = E->next()) {
- Spatial *c = E->get();
- if (!c || !c->data.visible) {
- continue;
- }
- c->_propagate_visibility_changed();
- }
- }
- void Spatial::_propagate_merging_allowed(bool p_merging_allowed) {
- switch (data.merging_mode) {
- case MERGING_MODE_INHERIT:
- // Keep the parent p_allow_merging.
- break;
- case MERGING_MODE_OFF: {
- p_merging_allowed = false;
- } break;
- case MERGING_MODE_ON: {
- p_merging_allowed = true;
- } break;
- }
- // No change? No need to propagate further.
- if (data.merging_allowed == p_merging_allowed) {
- return;
- }
- data.merging_allowed = p_merging_allowed;
- for (List<Spatial *>::Element *E = data.children.front(); E; E = E->next()) {
- Spatial *c = E->get();
- if (!c) {
- continue;
- }
- c->_propagate_merging_allowed(p_merging_allowed);
- }
- }
- void Spatial::show() {
- if (data.visible) {
- return;
- }
- data.visible = true;
- if (!is_inside_tree()) {
- return;
- }
- _propagate_visibility_changed();
- }
- void Spatial::hide() {
- if (!data.visible) {
- return;
- }
- data.visible = false;
- if (!is_inside_tree()) {
- return;
- }
- _propagate_visibility_changed();
- }
- bool Spatial::is_visible_in_tree() const {
- const Spatial *s = this;
- while (s) {
- if (!s->data.visible) {
- return false;
- }
- s = s->data.parent;
- }
- return true;
- }
- void Spatial::set_visible(bool p_visible) {
- if (p_visible) {
- show();
- } else {
- hide();
- }
- }
- bool Spatial::is_visible() const {
- return data.visible;
- }
- void Spatial::rotate_object_local(const Vector3 &p_axis, float p_angle) {
- Transform t = get_transform();
- t.basis.rotate_local(p_axis, p_angle);
- set_transform(t);
- }
- void Spatial::rotate(const Vector3 &p_axis, float p_angle) {
- Transform t = get_transform();
- t.basis.rotate(p_axis, p_angle);
- set_transform(t);
- }
- void Spatial::rotate_x(float p_angle) {
- Transform t = get_transform();
- t.basis.rotate(Vector3(1, 0, 0), p_angle);
- set_transform(t);
- }
- void Spatial::rotate_y(float p_angle) {
- Transform t = get_transform();
- t.basis.rotate(Vector3(0, 1, 0), p_angle);
- set_transform(t);
- }
- void Spatial::rotate_z(float p_angle) {
- Transform t = get_transform();
- t.basis.rotate(Vector3(0, 0, 1), p_angle);
- set_transform(t);
- }
- void Spatial::translate(const Vector3 &p_offset) {
- Transform t = get_transform();
- t.translate(p_offset);
- set_transform(t);
- }
- void Spatial::translate_object_local(const Vector3 &p_offset) {
- Transform t = get_transform();
- Transform s;
- s.translate(p_offset);
- set_transform(t * s);
- }
- void Spatial::scale(const Vector3 &p_ratio) {
- Transform t = get_transform();
- t.basis.scale(p_ratio);
- set_transform(t);
- }
- void Spatial::scale_object_local(const Vector3 &p_scale) {
- Transform t = get_transform();
- t.basis.scale_local(p_scale);
- set_transform(t);
- }
- void Spatial::global_rotate(const Vector3 &p_axis, float p_angle) {
- Transform t = get_global_transform();
- t.basis.rotate(p_axis, p_angle);
- set_global_transform(t);
- }
- void Spatial::global_scale(const Vector3 &p_scale) {
- Transform t = get_global_transform();
- t.basis.scale(p_scale);
- set_global_transform(t);
- }
- void Spatial::global_translate(const Vector3 &p_offset) {
- Transform t = get_global_transform();
- t.origin += p_offset;
- set_global_transform(t);
- }
- void Spatial::orthonormalize() {
- Transform t = get_transform();
- t.orthonormalize();
- set_transform(t);
- }
- void Spatial::set_identity() {
- set_transform(Transform());
- }
- void Spatial::look_at(const Vector3 &p_target, const Vector3 &p_up) {
- Vector3 origin(get_global_transform().origin);
- look_at_from_position(origin, p_target, p_up);
- }
- void Spatial::look_at_from_position(const Vector3 &p_pos, const Vector3 &p_target, const Vector3 &p_up) {
- ERR_FAIL_COND_MSG(p_pos == p_target, "Node origin and target are in the same position, look_at() failed.");
- ERR_FAIL_COND_MSG(p_up == Vector3(), "The up vector can't be zero, look_at() failed.");
- ERR_FAIL_COND_MSG(p_up.cross(p_target - p_pos) == Vector3(), "Up vector and direction between node origin and target are aligned, look_at() failed.");
- Transform lookat;
- lookat.origin = p_pos;
- Vector3 original_scale(get_scale());
- lookat = lookat.looking_at(p_target, p_up);
- set_global_transform(lookat);
- set_scale(original_scale);
- }
- Vector3 Spatial::to_local(Vector3 p_global) const {
- return get_global_transform().affine_inverse().xform(p_global);
- }
- Vector3 Spatial::to_global(Vector3 p_local) const {
- return get_global_transform().xform(p_local);
- }
- void Spatial::set_notify_transform(bool p_enable) {
- data.notify_transform = p_enable;
- }
- bool Spatial::is_transform_notification_enabled() const {
- return data.notify_transform;
- }
- void Spatial::set_notify_local_transform(bool p_enable) {
- data.notify_local_transform = p_enable;
- }
- bool Spatial::is_local_transform_notification_enabled() const {
- return data.notify_local_transform;
- }
- void Spatial::set_merging_mode(MergingMode p_mode) {
- if (data.merging_mode == p_mode) {
- return;
- }
- data.merging_mode = p_mode;
- bool merging_allowed = true; // Default for root node.
- switch (p_mode) {
- case MERGING_MODE_INHERIT: {
- if (get_parent_spatial()) {
- merging_allowed = get_parent_spatial()->is_merging_allowed();
- }
- } break;
- case MERGING_MODE_OFF: {
- merging_allowed = false;
- } break;
- case MERGING_MODE_ON: {
- merging_allowed = true;
- } break;
- }
- _propagate_merging_allowed(merging_allowed);
- }
- void Spatial::set_lod_range(float p_range) {
- data.lod_range = p_range;
- }
- void Spatial::force_update_transform() {
- ERR_FAIL_COND(!is_inside_tree());
- if (!xform_change.in_list()) {
- return; //nothing to update
- }
- get_tree()->xform_change_list.remove(&xform_change);
- notification(NOTIFICATION_TRANSFORM_CHANGED);
- }
- void Spatial::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_transform", "local"), &Spatial::set_transform);
- ClassDB::bind_method(D_METHOD("get_transform"), &Spatial::get_transform);
- ClassDB::bind_method(D_METHOD("set_translation", "translation"), &Spatial::set_translation);
- ClassDB::bind_method(D_METHOD("get_translation"), &Spatial::get_translation);
- ClassDB::bind_method(D_METHOD("set_rotation", "euler"), &Spatial::set_rotation);
- ClassDB::bind_method(D_METHOD("get_rotation"), &Spatial::get_rotation);
- ClassDB::bind_method(D_METHOD("set_rotation_degrees", "euler_degrees"), &Spatial::set_rotation_degrees);
- ClassDB::bind_method(D_METHOD("get_rotation_degrees"), &Spatial::get_rotation_degrees);
- ClassDB::bind_method(D_METHOD("set_scale", "scale"), &Spatial::set_scale);
- ClassDB::bind_method(D_METHOD("get_scale"), &Spatial::get_scale);
- ClassDB::bind_method(D_METHOD("set_global_transform", "global"), &Spatial::set_global_transform);
- ClassDB::bind_method(D_METHOD("get_global_transform"), &Spatial::get_global_transform);
- ClassDB::bind_method(D_METHOD("set_global_translation", "translation"), &Spatial::set_global_translation);
- ClassDB::bind_method(D_METHOD("get_global_translation"), &Spatial::get_global_translation);
- ClassDB::bind_method(D_METHOD("set_global_rotation", "radians"), &Spatial::set_global_rotation);
- ClassDB::bind_method(D_METHOD("get_global_rotation"), &Spatial::get_global_rotation);
- ClassDB::bind_method(D_METHOD("get_global_transform_interpolated"), &Spatial::get_global_transform_interpolated);
- ClassDB::bind_method(D_METHOD("get_parent_spatial"), &Spatial::get_parent_spatial);
- ClassDB::bind_method(D_METHOD("set_ignore_transform_notification", "enabled"), &Spatial::set_ignore_transform_notification);
- ClassDB::bind_method(D_METHOD("set_as_toplevel", "enable"), &Spatial::set_as_toplevel);
- ClassDB::bind_method(D_METHOD("is_set_as_toplevel"), &Spatial::is_set_as_toplevel);
- ClassDB::bind_method(D_METHOD("set_disable_scale", "disable"), &Spatial::set_disable_scale);
- ClassDB::bind_method(D_METHOD("is_scale_disabled"), &Spatial::is_scale_disabled);
- ClassDB::bind_method(D_METHOD("get_world"), &Spatial::get_world);
- ClassDB::bind_method(D_METHOD("force_update_transform"), &Spatial::force_update_transform);
- ClassDB::bind_method(D_METHOD("_update_gizmo"), &Spatial::_update_gizmo);
- ClassDB::bind_method(D_METHOD("update_gizmo"), &Spatial::update_gizmo);
- ClassDB::bind_method(D_METHOD("set_gizmo", "gizmo"), &Spatial::set_gizmo);
- ClassDB::bind_method(D_METHOD("get_gizmo"), &Spatial::get_gizmo);
- ClassDB::bind_method(D_METHOD("set_visible", "visible"), &Spatial::set_visible);
- ClassDB::bind_method(D_METHOD("is_visible"), &Spatial::is_visible);
- ClassDB::bind_method(D_METHOD("is_visible_in_tree"), &Spatial::is_visible_in_tree);
- ClassDB::bind_method(D_METHOD("show"), &Spatial::show);
- ClassDB::bind_method(D_METHOD("hide"), &Spatial::hide);
- ClassDB::bind_method(D_METHOD("set_notify_local_transform", "enable"), &Spatial::set_notify_local_transform);
- ClassDB::bind_method(D_METHOD("is_local_transform_notification_enabled"), &Spatial::is_local_transform_notification_enabled);
- ClassDB::bind_method(D_METHOD("set_notify_transform", "enable"), &Spatial::set_notify_transform);
- ClassDB::bind_method(D_METHOD("is_transform_notification_enabled"), &Spatial::is_transform_notification_enabled);
- ClassDB::bind_method(D_METHOD("rotate", "axis", "angle"), &Spatial::rotate);
- ClassDB::bind_method(D_METHOD("global_rotate", "axis", "angle"), &Spatial::global_rotate);
- ClassDB::bind_method(D_METHOD("global_scale", "scale"), &Spatial::global_scale);
- ClassDB::bind_method(D_METHOD("global_translate", "offset"), &Spatial::global_translate);
- ClassDB::bind_method(D_METHOD("rotate_object_local", "axis", "angle"), &Spatial::rotate_object_local);
- ClassDB::bind_method(D_METHOD("scale_object_local", "scale"), &Spatial::scale_object_local);
- ClassDB::bind_method(D_METHOD("translate_object_local", "offset"), &Spatial::translate_object_local);
- ClassDB::bind_method(D_METHOD("rotate_x", "angle"), &Spatial::rotate_x);
- ClassDB::bind_method(D_METHOD("rotate_y", "angle"), &Spatial::rotate_y);
- ClassDB::bind_method(D_METHOD("rotate_z", "angle"), &Spatial::rotate_z);
- ClassDB::bind_method(D_METHOD("translate", "offset"), &Spatial::translate);
- ClassDB::bind_method(D_METHOD("orthonormalize"), &Spatial::orthonormalize);
- ClassDB::bind_method(D_METHOD("set_identity"), &Spatial::set_identity);
- ClassDB::bind_method(D_METHOD("look_at", "target", "up"), &Spatial::look_at);
- ClassDB::bind_method(D_METHOD("look_at_from_position", "position", "target", "up"), &Spatial::look_at_from_position);
- ClassDB::bind_method(D_METHOD("set_merging_mode", "mode"), &Spatial::set_merging_mode);
- ClassDB::bind_method(D_METHOD("get_merging_mode"), &Spatial::get_merging_mode);
- ClassDB::bind_method(D_METHOD("set_lod_range", "range"), &Spatial::set_lod_range);
- ClassDB::bind_method(D_METHOD("get_lod_range"), &Spatial::get_lod_range);
- ClassDB::bind_method(D_METHOD("to_local", "global_point"), &Spatial::to_local);
- ClassDB::bind_method(D_METHOD("to_global", "local_point"), &Spatial::to_global);
- BIND_CONSTANT(NOTIFICATION_TRANSFORM_CHANGED);
- BIND_CONSTANT(NOTIFICATION_ENTER_WORLD);
- BIND_CONSTANT(NOTIFICATION_EXIT_WORLD);
- BIND_CONSTANT(NOTIFICATION_VISIBILITY_CHANGED);
- BIND_CONSTANT(NOTIFICATION_ENTER_GAMEPLAY);
- BIND_CONSTANT(NOTIFICATION_EXIT_GAMEPLAY);
- BIND_ENUM_CONSTANT(MERGING_MODE_INHERIT);
- BIND_ENUM_CONSTANT(MERGING_MODE_OFF);
- BIND_ENUM_CONSTANT(MERGING_MODE_ON);
- ADD_GROUP("Transform", "");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "position", PROPERTY_HINT_NONE, "", 0), "set_translation", "get_translation");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "translation", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_translation", "get_translation");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation_degrees", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_EDITOR), "set_rotation_degrees", "get_rotation_degrees");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "rotation", PROPERTY_HINT_NONE, "", 0), "set_rotation", "get_rotation");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "scale", PROPERTY_HINT_LINK, "", PROPERTY_USAGE_EDITOR), "set_scale", "get_scale");
- ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "global_transform", PROPERTY_HINT_NONE, "", 0), "set_global_transform", "get_global_transform");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "global_position", PROPERTY_HINT_NONE, "", 0), "set_global_translation", "get_global_translation");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "global_translation", PROPERTY_HINT_NONE, "", 0), "set_global_translation", "get_global_translation");
- ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "global_rotation", PROPERTY_HINT_NONE, "", 0), "set_global_rotation", "get_global_rotation");
- ADD_GROUP("Matrix", "");
- ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "transform", PROPERTY_HINT_NONE, ""), "set_transform", "get_transform");
- ADD_GROUP("Visibility", "");
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "visible"), "set_visible", "is_visible");
- ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "gizmo", PROPERTY_HINT_RESOURCE_TYPE, "SpatialGizmo", 0), "set_gizmo", "get_gizmo");
- ADD_GROUP("Misc", "");
- ADD_PROPERTY(PropertyInfo(Variant::REAL, "lod_range", PROPERTY_HINT_RANGE, "0,1024,0.01,or_greater"), "set_lod_range", "get_lod_range");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "merging_mode", PROPERTY_HINT_ENUM, "Inherit,Off,On"), "set_merging_mode", "get_merging_mode");
- ADD_SIGNAL(MethodInfo("visibility_changed"));
- ADD_SIGNAL(MethodInfo("gameplay_entered"));
- ADD_SIGNAL(MethodInfo("gameplay_exited"));
- }
- Spatial::Spatial() :
- xform_change(this), _client_physics_interpolation_spatials_list(this) {
- data.dirty = DIRTY_NONE;
- data.children_lock = 0;
- data.ignore_notification = false;
- data.toplevel = false;
- data.toplevel_active = false;
- data.scale = Vector3(1, 1, 1);
- data.viewport = nullptr;
- data.inside_world = false;
- data.visible = true;
- data.disable_scale = false;
- data.vi_visible = true;
- data.merging_allowed = true;
- data.merging_mode = MERGING_MODE_INHERIT;
- data.client_physics_interpolation_data = nullptr;
- #ifdef TOOLS_ENABLED
- data.gizmo_disabled = false;
- data.gizmo_dirty = false;
- #endif
- data.notify_local_transform = false;
- data.notify_transform = false;
- data.parent = nullptr;
- data.C = nullptr;
- }
- Spatial::~Spatial() {
- _disable_client_physics_interpolation();
- }
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