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- import os, json
- from SCons.Util import WhereIs
- def run_closure_compiler(target, source, env, for_signature):
- closure_bin = os.path.join(os.path.dirname(WhereIs("emcc")), "node_modules", ".bin", "google-closure-compiler")
- cmd = [WhereIs("node"), closure_bin]
- cmd.extend(["--compilation_level", "ADVANCED_OPTIMIZATIONS"])
- for f in env["JSEXTERNS"]:
- cmd.extend(["--externs", f.get_abspath()])
- for f in source:
- cmd.extend(["--js", f.get_abspath()])
- cmd.extend(["--js_output_file", target[0].get_abspath()])
- return " ".join(cmd)
- def get_build_version():
- import version
- name = "custom_build"
- if os.getenv("BUILD_NAME") != None:
- name = os.getenv("BUILD_NAME")
- v = "%d.%d" % (version.major, version.minor)
- if version.patch > 0:
- v += ".%d" % version.patch
- status = version.status
- if os.getenv("GODOT_VERSION_STATUS") != None:
- status = str(os.getenv("GODOT_VERSION_STATUS"))
- v += ".%s.%s" % (status, name)
- return v
- def create_engine_file(env, target, source, externs):
- if env["use_closure_compiler"]:
- return env.BuildJS(target, source, JSEXTERNS=externs)
- return env.Textfile(target, [env.File(s) for s in source])
- def create_template_zip(env, js, wasm, extra):
- binary_name = "godot.tools" if env["tools"] else "godot"
- zip_dir = env.Dir("#bin/.javascript_zip")
- in_files = [
- js,
- wasm,
- "#platform/javascript/js/libs/audio.worklet.js",
- ]
- out_files = [
- zip_dir.File(binary_name + ".js"),
- zip_dir.File(binary_name + ".wasm"),
- zip_dir.File(binary_name + ".audio.worklet.js"),
- ]
- # GDNative/Threads specific
- if env["gdnative_enabled"]:
- in_files.append(extra.pop()) # Runtime
- out_files.append(zip_dir.File(binary_name + ".side.wasm"))
- if env["threads_enabled"]:
- in_files.append(extra.pop()) # Worker
- out_files.append(zip_dir.File(binary_name + ".worker.js"))
- service_worker = "#misc/dist/html/service-worker.js"
- if env["tools"]:
- # HTML
- html = "#misc/dist/html/editor.html"
- cache = [
- "godot.tools.html",
- "offline.html",
- "godot.tools.js",
- "godot.tools.worker.js",
- "godot.tools.audio.worklet.js",
- "logo.svg",
- "favicon.png",
- ]
- opt_cache = ["godot.tools.wasm"]
- subst_dict = {
- "@GODOT_VERSION@": get_build_version(),
- "@GODOT_NAME@": "GodotEngine",
- "@GODOT_CACHE@": json.dumps(cache),
- "@GODOT_OPT_CACHE@": json.dumps(opt_cache),
- "@GODOT_OFFLINE_PAGE@": "offline.html",
- }
- html = env.Substfile(target="#bin/godot${PROGSUFFIX}.html", source=html, SUBST_DICT=subst_dict)
- in_files.append(html)
- out_files.append(zip_dir.File(binary_name + ".html"))
- # And logo/favicon
- in_files.append("#misc/dist/html/logo.svg")
- out_files.append(zip_dir.File("logo.svg"))
- in_files.append("#icon.png")
- out_files.append(zip_dir.File("favicon.png"))
- # PWA
- service_worker = env.Substfile(
- target="#bin/godot${PROGSUFFIX}.service.worker.js", source=service_worker, SUBST_DICT=subst_dict
- )
- in_files.append(service_worker)
- out_files.append(zip_dir.File("service.worker.js"))
- in_files.append("#misc/dist/html/manifest.json")
- out_files.append(zip_dir.File("manifest.json"))
- in_files.append("#misc/dist/html/offline.html")
- out_files.append(zip_dir.File("offline.html"))
- else:
- # HTML
- in_files.append("#misc/dist/html/full-size.html")
- out_files.append(zip_dir.File(binary_name + ".html"))
- in_files.append(service_worker)
- out_files.append(zip_dir.File(binary_name + ".service.worker.js"))
- in_files.append("#misc/dist/html/offline-export.html")
- out_files.append(zip_dir.File("godot.offline.html"))
- zip_files = env.InstallAs(out_files, in_files)
- env.Zip(
- "#bin/godot",
- zip_files,
- ZIPROOT=zip_dir,
- ZIPSUFFIX="${PROGSUFFIX}${ZIPSUFFIX}",
- ZIPCOMSTR="Archiving $SOURCES as $TARGET",
- )
- def add_js_libraries(env, libraries):
- env.Append(JS_LIBS=env.File(libraries))
- def add_js_pre(env, js_pre):
- env.Append(JS_PRE=env.File(js_pre))
- def add_js_externs(env, externs):
- env.Append(JS_EXTERNS=env.File(externs))
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