webrtc_peer_connection_gdnative.h 3.6 KB

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  1. /**************************************************************************/
  2. /* webrtc_peer_connection_gdnative.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef WEBRTC_PEER_CONNECTION_GDNATIVE_H
  31. #define WEBRTC_PEER_CONNECTION_GDNATIVE_H
  32. #ifdef WEBRTC_GDNATIVE_ENABLED
  33. #include "modules/gdnative/include/net/godot_net.h"
  34. #include "webrtc_peer_connection.h"
  35. class WebRTCPeerConnectionGDNative : public WebRTCPeerConnection {
  36. GDCLASS(WebRTCPeerConnectionGDNative, WebRTCPeerConnection);
  37. protected:
  38. static void _bind_methods();
  39. static WebRTCPeerConnection *_create();
  40. private:
  41. static const godot_net_webrtc_library *default_library;
  42. const godot_net_webrtc_peer_connection *interface;
  43. public:
  44. static Error set_default_library(const godot_net_webrtc_library *p_library);
  45. static void make_default() { WebRTCPeerConnection::_create = WebRTCPeerConnectionGDNative::_create; }
  46. void set_native_webrtc_peer_connection(const godot_net_webrtc_peer_connection *p_impl);
  47. virtual ConnectionState get_connection_state() const;
  48. virtual Error initialize(Dictionary p_config = Dictionary());
  49. virtual Ref<WebRTCDataChannel> create_data_channel(String p_label, Dictionary p_options = Dictionary());
  50. virtual Error create_offer();
  51. virtual Error set_remote_description(String type, String sdp);
  52. virtual Error set_local_description(String type, String sdp);
  53. virtual Error add_ice_candidate(String sdpMidName, int sdpMlineIndexName, String sdpName);
  54. virtual Error poll();
  55. virtual void close();
  56. WebRTCPeerConnectionGDNative();
  57. ~WebRTCPeerConnectionGDNative();
  58. };
  59. #endif // WEBRTC_GDNATIVE_ENABLED
  60. #endif // WEBRTC_PEER_CONNECTION_GDNATIVE_H