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- /**************************************************************************/
- /* translation.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "translation.h"
- #include "core/io/resource_loader.h"
- #include "core/locales.h"
- #include "core/os/os.h"
- #include "core/project_settings.h"
- PoolVector<String> Translation::_get_messages() const {
- PoolVector<String> msgs;
- msgs.resize(translation_map.size() * 2);
- int idx = 0;
- for (const Map<StringName, StringName>::Element *E = translation_map.front(); E; E = E->next()) {
- msgs.set(idx + 0, E->key());
- msgs.set(idx + 1, E->get());
- idx += 2;
- }
- return msgs;
- }
- PoolVector<String> Translation::_get_message_list() const {
- PoolVector<String> msgs;
- msgs.resize(translation_map.size());
- int idx = 0;
- for (const Map<StringName, StringName>::Element *E = translation_map.front(); E; E = E->next()) {
- msgs.set(idx, E->key());
- idx += 1;
- }
- return msgs;
- }
- void Translation::_set_messages(const PoolVector<String> &p_messages) {
- int msg_count = p_messages.size();
- ERR_FAIL_COND(msg_count % 2);
- PoolVector<String>::Read r = p_messages.read();
- for (int i = 0; i < msg_count; i += 2) {
- add_message(r[i + 0], r[i + 1]);
- }
- }
- void Translation::set_locale(const String &p_locale) {
- locale = TranslationServer::get_singleton()->standardize_locale(p_locale);
- if (OS::get_singleton()->get_main_loop()) {
- OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
- }
- }
- void Translation::add_context_message(const StringName &p_src_text, const StringName &p_xlated_text, const StringName &p_context) {
- if (p_context != StringName()) {
- WARN_PRINT("Translation class doesn't handle context.");
- }
- add_message(p_src_text, p_xlated_text);
- }
- StringName Translation::get_context_message(const StringName &p_src_text, const StringName &p_context) const {
- if (p_context != StringName()) {
- WARN_PRINT("Translation class doesn't handle context.");
- }
- return get_message(p_src_text);
- }
- void Translation::add_message(const StringName &p_src_text, const StringName &p_xlated_text) {
- translation_map[p_src_text] = p_xlated_text;
- }
- StringName Translation::get_message(const StringName &p_src_text) const {
- if (get_script_instance()) {
- return get_script_instance()->call("_get_message", p_src_text);
- }
- const Map<StringName, StringName>::Element *E = translation_map.find(p_src_text);
- if (!E) {
- return StringName();
- }
- return E->get();
- }
- void Translation::erase_message(const StringName &p_src_text) {
- translation_map.erase(p_src_text);
- }
- void Translation::get_message_list(List<StringName> *r_messages) const {
- for (const Map<StringName, StringName>::Element *E = translation_map.front(); E; E = E->next()) {
- r_messages->push_back(E->key());
- }
- }
- int Translation::get_message_count() const {
- return translation_map.size();
- };
- void Translation::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_locale", "locale"), &Translation::set_locale);
- ClassDB::bind_method(D_METHOD("get_locale"), &Translation::get_locale);
- ClassDB::bind_method(D_METHOD("add_message", "src_message", "xlated_message"), &Translation::add_message);
- ClassDB::bind_method(D_METHOD("get_message", "src_message"), &Translation::get_message);
- ClassDB::bind_method(D_METHOD("erase_message", "src_message"), &Translation::erase_message);
- ClassDB::bind_method(D_METHOD("get_message_list"), &Translation::_get_message_list);
- ClassDB::bind_method(D_METHOD("get_message_count"), &Translation::get_message_count);
- ClassDB::bind_method(D_METHOD("_set_messages"), &Translation::_set_messages);
- ClassDB::bind_method(D_METHOD("_get_messages"), &Translation::_get_messages);
- BIND_VMETHOD(MethodInfo(Variant::STRING, "_get_message", PropertyInfo(Variant::STRING, "src_message")));
- ADD_PROPERTY(PropertyInfo(Variant::POOL_STRING_ARRAY, "messages", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL), "_set_messages", "_get_messages");
- ADD_PROPERTY(PropertyInfo(Variant::STRING, "locale"), "set_locale", "get_locale");
- }
- Translation::Translation() :
- locale("en") {
- }
- ///////////////////////////////////////////////
- void ContextTranslation::add_context_message(const StringName &p_src_text, const StringName &p_xlated_text, const StringName &p_context) {
- if (p_context == StringName()) {
- add_message(p_src_text, p_xlated_text);
- } else {
- context_translation_map[p_context][p_src_text] = p_xlated_text;
- }
- }
- StringName ContextTranslation::get_context_message(const StringName &p_src_text, const StringName &p_context) const {
- if (p_context == StringName()) {
- return get_message(p_src_text);
- }
- const Map<StringName, Map<StringName, StringName>>::Element *context = context_translation_map.find(p_context);
- if (!context) {
- return StringName();
- }
- const Map<StringName, StringName>::Element *message = context->get().find(p_src_text);
- if (!message) {
- return StringName();
- }
- return message->get();
- }
- ///////////////////////////////////////////////
- static _FORCE_INLINE_ bool is_ascii_upper_case(char32_t c) {
- return (c >= 'A' && c <= 'Z');
- }
- static _FORCE_INLINE_ bool is_ascii_lower_case(char32_t c) {
- return (c >= 'a' && c <= 'z');
- }
- Vector<TranslationServer::LocaleScriptInfo> TranslationServer::locale_script_info;
- Map<String, String> TranslationServer::language_map;
- Map<String, String> TranslationServer::script_map;
- Map<String, String> TranslationServer::locale_rename_map;
- Map<String, String> TranslationServer::country_name_map;
- Map<String, String> TranslationServer::variant_map;
- Map<String, String> TranslationServer::country_rename_map;
- void TranslationServer::init_locale_info() {
- // Init locale info.
- language_map.clear();
- int idx = 0;
- while (language_list[idx][0] != nullptr) {
- language_map[language_list[idx][0]] = String::utf8(language_list[idx][1]);
- idx++;
- }
- // Init locale-script map.
- locale_script_info.clear();
- idx = 0;
- while (locale_scripts[idx][0] != nullptr) {
- LocaleScriptInfo info;
- info.name = locale_scripts[idx][0];
- info.script = locale_scripts[idx][1];
- info.default_country = locale_scripts[idx][2];
- Vector<String> supported_countries = String(locale_scripts[idx][3]).split(",", false);
- for (int i = 0; i < supported_countries.size(); i++) {
- info.supported_countries.insert(supported_countries[i]);
- }
- locale_script_info.push_back(info);
- idx++;
- }
- // Init supported script list.
- script_map.clear();
- idx = 0;
- while (script_list[idx][0] != nullptr) {
- script_map[script_list[idx][1]] = String::utf8(script_list[idx][0]);
- idx++;
- }
- // Init regional variant map.
- variant_map.clear();
- idx = 0;
- while (locale_variants[idx][0] != nullptr) {
- variant_map[locale_variants[idx][0]] = locale_variants[idx][1];
- idx++;
- }
- // Init locale renames.
- locale_rename_map.clear();
- idx = 0;
- while (locale_renames[idx][0] != nullptr) {
- if (!String(locale_renames[idx][1]).empty()) {
- locale_rename_map[locale_renames[idx][0]] = locale_renames[idx][1];
- }
- idx++;
- }
- // Init country names.
- country_name_map.clear();
- idx = 0;
- while (country_names[idx][0] != nullptr) {
- country_name_map[String(country_names[idx][0])] = String::utf8(country_names[idx][1]);
- idx++;
- }
- // Init country renames.
- country_rename_map.clear();
- idx = 0;
- while (country_renames[idx][0] != nullptr) {
- if (!String(country_renames[idx][1]).empty()) {
- country_rename_map[country_renames[idx][0]] = country_renames[idx][1];
- }
- idx++;
- }
- }
- String TranslationServer::standardize_locale(const String &p_locale) const {
- return _standardize_locale(p_locale, false);
- }
- String TranslationServer::_standardize_locale(const String &p_locale, bool p_add_defaults) const {
- // Replaces '-' with '_' for macOS style locales.
- String univ_locale = p_locale.replace("-", "_");
- // Extract locale elements.
- String lang, script, country, variant;
- Vector<String> locale_elements = univ_locale.get_slice("@", 0).split("_");
- lang = locale_elements[0];
- if (locale_elements.size() >= 2) {
- if (locale_elements[1].length() == 4 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_lower_case(locale_elements[1][1]) && is_ascii_lower_case(locale_elements[1][2]) && is_ascii_lower_case(locale_elements[1][3])) {
- script = locale_elements[1];
- }
- if (locale_elements[1].length() == 2 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_upper_case(locale_elements[1][1])) {
- country = locale_elements[1];
- }
- }
- if (locale_elements.size() >= 3) {
- if (locale_elements[2].length() == 2 && is_ascii_upper_case(locale_elements[2][0]) && is_ascii_upper_case(locale_elements[2][1])) {
- country = locale_elements[2];
- } else if (variant_map.has(locale_elements[2].to_lower()) && variant_map[locale_elements[2].to_lower()] == lang) {
- variant = locale_elements[2].to_lower();
- }
- }
- if (locale_elements.size() >= 4) {
- if (variant_map.has(locale_elements[3].to_lower()) && variant_map[locale_elements[3].to_lower()] == lang) {
- variant = locale_elements[3].to_lower();
- }
- }
- // Try extract script and variant from the extra part.
- Vector<String> script_extra = univ_locale.get_slice("@", 1).split(";");
- for (int i = 0; i < script_extra.size(); i++) {
- if (script_extra[i].to_lower() == "cyrillic") {
- script = "Cyrl";
- break;
- } else if (script_extra[i].to_lower() == "latin") {
- script = "Latn";
- break;
- } else if (script_extra[i].to_lower() == "devanagari") {
- script = "Deva";
- break;
- } else if (variant_map.has(script_extra[i].to_lower()) && variant_map[script_extra[i].to_lower()] == lang) {
- variant = script_extra[i].to_lower();
- }
- }
- // Handles known non-ISO language names used e.g. on Windows.
- if (locale_rename_map.has(lang)) {
- lang = locale_rename_map[lang];
- }
- // Handle country renames.
- if (country_rename_map.has(country)) {
- country = country_rename_map[country];
- }
- // Remove unsupported script codes.
- if (!script_map.has(script)) {
- script = "";
- }
- // Add script code base on language and country codes for some ambiguous cases.
- if (p_add_defaults) {
- if (script.empty()) {
- for (int i = 0; i < locale_script_info.size(); i++) {
- const LocaleScriptInfo &info = locale_script_info[i];
- if (info.name == lang) {
- if (country.empty() || info.supported_countries.has(country)) {
- script = info.script;
- break;
- }
- }
- }
- }
- if (!script.empty() && country.empty()) {
- // Add conntry code based on script for some ambiguous cases.
- for (int i = 0; i < locale_script_info.size(); i++) {
- const LocaleScriptInfo &info = locale_script_info[i];
- if (info.name == lang && info.script == script) {
- country = info.default_country;
- break;
- }
- }
- }
- }
- // Combine results.
- String locale = lang;
- if (!script.empty()) {
- locale = locale + "_" + script;
- }
- if (!country.empty()) {
- locale = locale + "_" + country;
- }
- if (!variant.empty()) {
- locale = locale + "_" + variant;
- }
- return locale;
- }
- int TranslationServer::compare_locales(const String &p_locale_a, const String &p_locale_b) const {
- if (p_locale_a == p_locale_b) {
- // Exact match.
- return 10;
- }
- const String cache_key = p_locale_a + "|" + p_locale_b;
- const int *cached_result = locale_compare_cache.getptr(cache_key);
- if (cached_result) {
- return *cached_result;
- }
- String locale_a = _standardize_locale(p_locale_a, true);
- String locale_b = _standardize_locale(p_locale_b, true);
- if (locale_a == locale_b) {
- // Exact match.
- locale_compare_cache.set(cache_key, 10);
- return 10;
- }
- Vector<String> locale_a_elements = locale_a.split("_");
- Vector<String> locale_b_elements = locale_b.split("_");
- if (locale_a_elements[0] != locale_b_elements[0]) {
- // No match.
- locale_compare_cache.set(cache_key, 0);
- return 0;
- }
- // Matching language, both locales have extra parts.
- // Return number of matching elements.
- int matching_elements = 1;
- for (int i = 1; i < locale_a_elements.size(); i++) {
- for (int j = 1; j < locale_b_elements.size(); j++) {
- if (locale_a_elements[i] == locale_b_elements[j]) {
- matching_elements++;
- }
- }
- }
- locale_compare_cache.set(cache_key, matching_elements);
- return matching_elements;
- }
- String TranslationServer::get_locale_name(const String &p_locale) const {
- String locale = standardize_locale(p_locale);
- String lang, script, country;
- Vector<String> locale_elements = locale.split("_");
- lang = locale_elements[0];
- if (locale_elements.size() >= 2) {
- if (locale_elements[1].length() == 4 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_lower_case(locale_elements[1][1]) && is_ascii_lower_case(locale_elements[1][2]) && is_ascii_lower_case(locale_elements[1][3])) {
- script = locale_elements[1];
- }
- if (locale_elements[1].length() == 2 && is_ascii_upper_case(locale_elements[1][0]) && is_ascii_upper_case(locale_elements[1][1])) {
- country = locale_elements[1];
- }
- }
- if (locale_elements.size() >= 3) {
- if (locale_elements[2].length() == 2 && is_ascii_upper_case(locale_elements[2][0]) && is_ascii_upper_case(locale_elements[2][1])) {
- country = locale_elements[2];
- }
- }
- String name = language_map[lang];
- if (!script.empty()) {
- name = name + " (" + script_map[script] + ")";
- }
- if (!country.empty()) {
- name = name + ", " + country_name_map[country];
- }
- return name;
- }
- Vector<String> TranslationServer::get_all_languages() const {
- Vector<String> languages;
- for (Map<String, String>::Element *E = language_map.front(); E; E = E->next()) {
- languages.push_back(E->key());
- }
- return languages;
- }
- String TranslationServer::get_language_name(const String &p_language) const {
- return language_map[p_language];
- }
- Vector<String> TranslationServer::get_all_scripts() const {
- Vector<String> scripts;
- for (Map<String, String>::Element *E = script_map.front(); E; E = E->next()) {
- scripts.push_back(E->key());
- }
- return scripts;
- }
- String TranslationServer::get_script_name(const String &p_script) const {
- return script_map[p_script];
- }
- Vector<String> TranslationServer::get_all_countries() const {
- Vector<String> countries;
- for (Map<String, String>::Element *E = country_name_map.front(); E; E = E->next()) {
- countries.push_back(E->key());
- }
- return countries;
- }
- String TranslationServer::get_country_name(const String &p_country) const {
- return country_name_map[p_country];
- }
- void TranslationServer::set_locale(const String &p_locale) {
- locale = standardize_locale(p_locale);
- if (OS::get_singleton()->get_main_loop()) {
- OS::get_singleton()->get_main_loop()->notification(MainLoop::NOTIFICATION_TRANSLATION_CHANGED);
- }
- ResourceLoader::reload_translation_remaps();
- }
- String TranslationServer::get_locale() const {
- return locale;
- }
- Array TranslationServer::get_loaded_locales() const {
- Array locales;
- for (Set<Ref<Translation>>::Element *E = translations.front(); E; E = E->next()) {
- const Ref<Translation> &t = E->get();
- ERR_FAIL_COND_V(t.is_null(), Array());
- String l = t->get_locale();
- locales.push_back(l);
- }
- return locales;
- }
- void TranslationServer::add_translation(const Ref<Translation> &p_translation) {
- translations.insert(p_translation);
- }
- void TranslationServer::remove_translation(const Ref<Translation> &p_translation) {
- translations.erase(p_translation);
- }
- void TranslationServer::clear() {
- translations.clear();
- };
- StringName TranslationServer::translate(const StringName &p_message) const {
- // Match given message against the translation catalog for the project locale.
- if (!enabled) {
- return p_message;
- }
- StringName res;
- int best_score = 0;
- for (const Set<Ref<Translation>>::Element *E = translations.front(); E; E = E->next()) {
- const Ref<Translation> &t = E->get();
- ERR_FAIL_COND_V(t.is_null(), p_message);
- String l = t->get_locale();
- int score = compare_locales(locale, l);
- if (score > 0 && score >= best_score) {
- StringName r = t->get_message(p_message);
- if (!r) {
- continue;
- }
- res = r;
- best_score = score;
- if (score == 10) {
- break; // Exact match, skip the rest.
- }
- }
- }
- if (!res && fallback.length() >= 2) {
- best_score = 0;
- for (const Set<Ref<Translation>>::Element *E = translations.front(); E; E = E->next()) {
- const Ref<Translation> &t = E->get();
- ERR_FAIL_COND_V(t.is_null(), p_message);
- String l = t->get_locale();
- int score = compare_locales(fallback, l);
- if (score > 0 && score >= best_score) {
- StringName r = t->get_message(p_message);
- if (!r) {
- continue;
- }
- res = r;
- best_score = score;
- if (score == 10) {
- break; // Exact match, skip the rest.
- }
- }
- }
- }
- if (!res) {
- return p_message;
- }
- return res;
- }
- TranslationServer *TranslationServer::singleton = nullptr;
- bool TranslationServer::_load_translations(const String &p_from) {
- if (ProjectSettings::get_singleton()->has_setting(p_from)) {
- PoolVector<String> translations = ProjectSettings::get_singleton()->get(p_from);
- int tcount = translations.size();
- if (tcount) {
- PoolVector<String>::Read r = translations.read();
- for (int i = 0; i < tcount; i++) {
- Ref<Translation> tr = ResourceLoader::load(r[i]);
- if (tr.is_valid()) {
- add_translation(tr);
- }
- }
- }
- return true;
- }
- return false;
- }
- void TranslationServer::setup() {
- String test = GLOBAL_DEF("locale/test", "");
- test = test.strip_edges();
- if (test != "") {
- set_locale(test);
- } else {
- set_locale(OS::get_singleton()->get_locale());
- }
- fallback = GLOBAL_DEF("locale/fallback", "en");
- #ifdef TOOLS_ENABLED
- ProjectSettings::get_singleton()->set_custom_property_info("locale/fallback", PropertyInfo(Variant::STRING, "locale/fallback", PROPERTY_HINT_LOCALE_ID, ""));
- #endif
- }
- void TranslationServer::set_tool_translation(const Ref<Translation> &p_translation) {
- tool_translation = p_translation;
- }
- StringName TranslationServer::tool_translate(const StringName &p_message, const StringName &p_context) const {
- if (tool_translation.is_valid()) {
- StringName r = tool_translation->get_context_message(p_message, p_context);
- if (r) {
- return r;
- }
- }
- return p_message;
- }
- void TranslationServer::set_doc_translation(const Ref<Translation> &p_translation) {
- doc_translation = p_translation;
- }
- StringName TranslationServer::doc_translate(const StringName &p_message) const {
- if (doc_translation.is_valid()) {
- StringName r = doc_translation->get_message(p_message);
- if (r) {
- return r;
- }
- }
- return p_message;
- }
- void TranslationServer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("set_locale", "locale"), &TranslationServer::set_locale);
- ClassDB::bind_method(D_METHOD("get_locale"), &TranslationServer::get_locale);
- ClassDB::bind_method(D_METHOD("compare_locales", "locale_a", "locale_b"), &TranslationServer::compare_locales);
- ClassDB::bind_method(D_METHOD("standardize_locale", "locale"), &TranslationServer::standardize_locale);
- ClassDB::bind_method(D_METHOD("get_all_languages"), &TranslationServer::get_all_languages);
- ClassDB::bind_method(D_METHOD("get_language_name", "language"), &TranslationServer::get_language_name);
- ClassDB::bind_method(D_METHOD("get_all_scripts"), &TranslationServer::get_all_scripts);
- ClassDB::bind_method(D_METHOD("get_script_name", "script"), &TranslationServer::get_script_name);
- ClassDB::bind_method(D_METHOD("get_all_countries"), &TranslationServer::get_all_countries);
- ClassDB::bind_method(D_METHOD("get_country_name", "country"), &TranslationServer::get_country_name);
- ClassDB::bind_method(D_METHOD("get_locale_name", "locale"), &TranslationServer::get_locale_name);
- ClassDB::bind_method(D_METHOD("translate", "message"), &TranslationServer::translate);
- ClassDB::bind_method(D_METHOD("add_translation", "translation"), &TranslationServer::add_translation);
- ClassDB::bind_method(D_METHOD("remove_translation", "translation"), &TranslationServer::remove_translation);
- ClassDB::bind_method(D_METHOD("clear"), &TranslationServer::clear);
- ClassDB::bind_method(D_METHOD("get_loaded_locales"), &TranslationServer::get_loaded_locales);
- }
- void TranslationServer::load_translations() {
- String locale = get_locale();
- _load_translations("locale/translations"); //all
- _load_translations("locale/translations_" + locale.substr(0, 2));
- if (locale.substr(0, 2) != locale) {
- _load_translations("locale/translations_" + locale);
- }
- }
- TranslationServer::TranslationServer() :
- locale("en"),
- enabled(true) {
- singleton = this;
- init_locale_info();
- }
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