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- /**************************************************************************/
- /* fixed_array.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef FIXED_ARRAY_H
- #define FIXED_ARRAY_H
- #include "core/local_vector.h"
- // High performance fixed size array, single threaded.
- // Especially useful if you need to create an array on the stack, to
- // prevent dynamic allocations (especially in bottleneck code).
- template <class T, uint32_t CAPACITY = 8, bool force_trivial = false, uint32_t ALIGN = 1>
- class FixedArray {
- static_assert(ALIGN > 0, "ALIGN must be at least 1.");
- const static uint32_t UNIT_SIZE = ((sizeof(T) + ALIGN - 1) / ALIGN * ALIGN);
- const static bool CONSTRUCT = !std::is_trivially_constructible<T>::value && !force_trivial;
- const static bool DESTRUCT = !std::is_trivially_destructible<T>::value && !force_trivial;
- uint32_t _size = 0;
- uint8_t _data[CAPACITY * UNIT_SIZE];
- const T &get(uint32_t p_index) const {
- return *(const T *)&_data[p_index * UNIT_SIZE];
- }
- T &get(uint32_t p_index) {
- return *(T *)&_data[p_index * UNIT_SIZE];
- }
- public:
- uint32_t size() const { return _size; }
- bool is_empty() const { return !_size; }
- bool is_full() const { return _size == CAPACITY; }
- uint32_t capacity() const { return CAPACITY; }
- T *request(bool p_construct = true) {
- if (size() < CAPACITY) {
- T *ele = &get(_size++);
- if (CONSTRUCT && p_construct) {
- memnew_placement(ele, T);
- }
- return ele;
- }
- return nullptr;
- }
- void push_back(const T &p_val) {
- T *mem = request(false);
- ERR_FAIL_NULL(mem);
- *mem = p_val;
- }
- void clear() {
- resize(0);
- }
- void remove_unordered(uint32_t p_index) {
- ERR_FAIL_UNSIGNED_INDEX(p_index, _size);
- _size--;
- if (_size > p_index) {
- get(p_index) = get(_size);
- }
- if (DESTRUCT) {
- get(_size).~T();
- }
- }
- void resize(uint32_t p_size) {
- ERR_FAIL_COND(p_size > CAPACITY);
- if (DESTRUCT && (p_size < _size)) {
- for (uint32_t i = p_size; i < _size; i++) {
- get(i).~T();
- }
- }
- if (CONSTRUCT && (p_size > _size)) {
- for (uint32_t i = _size; i < p_size; i++) {
- memnew_placement(&get(i), T);
- }
- }
- _size = p_size;
- }
- const T &operator[](uint32_t p_index) const {
- DEV_ASSERT(p_index < size());
- return get(p_index);
- }
- T &operator[](uint32_t p_index) {
- DEV_ASSERT(p_index < size());
- return get(p_index);
- }
- operator Vector<T>() const {
- Vector<T> ret;
- if (size()) {
- ret.resize(size());
- T *dest = ret.ptrw();
- if (ALIGN <= 1) {
- memcpy(dest, _data, sizeof(T) * _size);
- } else {
- for (uint32_t n = 0; n < _size; n++) {
- dest[n] = get(n);
- }
- }
- }
- return ret;
- }
- };
- #endif // FIXED_ARRAY_H
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