audio_driver_dummy.h 3.4 KB

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  1. /**************************************************************************/
  2. /* audio_driver_dummy.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef AUDIO_DRIVER_DUMMY_H
  31. #define AUDIO_DRIVER_DUMMY_H
  32. #include "servers/audio_server.h"
  33. #include "core/os/mutex.h"
  34. #include "core/os/thread.h"
  35. #include "core/templates/safe_refcount.h"
  36. class AudioDriverDummy : public AudioDriver {
  37. Thread thread;
  38. Mutex mutex;
  39. int32_t *samples_in = nullptr;
  40. static void thread_func(void *p_udata);
  41. uint32_t buffer_frames = 4096;
  42. int32_t mix_rate = -1;
  43. SpeakerMode speaker_mode = SPEAKER_MODE_STEREO;
  44. int channels;
  45. SafeFlag active;
  46. SafeFlag exit_thread;
  47. bool use_threads = true;
  48. static AudioDriverDummy *singleton;
  49. public:
  50. virtual const char *get_name() const override {
  51. return "Dummy";
  52. };
  53. virtual Error init() override;
  54. virtual void start() override;
  55. virtual int get_mix_rate() const override;
  56. virtual SpeakerMode get_speaker_mode() const override;
  57. virtual void lock() override;
  58. virtual void unlock() override;
  59. virtual void finish() override;
  60. void set_use_threads(bool p_use_threads);
  61. void set_speaker_mode(SpeakerMode p_mode);
  62. void set_mix_rate(int p_rate);
  63. uint32_t get_channels() const;
  64. void mix_audio(int p_frames, int32_t *p_buffer);
  65. static AudioDriverDummy *get_dummy_singleton() { return singleton; }
  66. AudioDriverDummy();
  67. ~AudioDriverDummy() {}
  68. };
  69. #endif // AUDIO_DRIVER_DUMMY_H