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- <!DOCTYPE html>
- <html lang="en">
- <head>
- <meta charset="utf-8">
- <meta name="viewport" content="width=device-width, user-scalable=no">
- <title>$GODOT_PROJECT_NAME</title>
- <style>
- body {
- touch-action: none;
- margin: 0;
- border: 0 none;
- padding: 0;
- text-align: center;
- background-color: black;
- }
- #canvas {
- display: block;
- margin: 0;
- color: white;
- }
- #canvas:focus {
- outline: none;
- }
- .godot {
- font-family: 'Noto Sans', 'Droid Sans', Arial, sans-serif;
- color: #e0e0e0;
- background-color: #3b3943;
- background-image: linear-gradient(to bottom, #403e48, #35333c);
- border: 1px solid #45434e;
- box-shadow: 0 0 1px 1px #2f2d35;
- }
- /* Status display */
- #status {
- position: absolute;
- left: 0;
- top: 0;
- right: 0;
- bottom: 0;
- display: flex;
- justify-content: center;
- align-items: center;
- /* don't consume click events - make children visible explicitly */
- visibility: hidden;
- }
- #status-progress {
- width: 366px;
- height: 7px;
- background-color: #38363A;
- border: 1px solid #444246;
- padding: 1px;
- box-shadow: 0 0 2px 1px #1B1C22;
- border-radius: 2px;
- visibility: visible;
- }
- @media only screen and (orientation:portrait) {
- #status-progress {
- width: 61.8%;
- }
- }
- #status-progress-inner {
- height: 100%;
- width: 0;
- box-sizing: border-box;
- transition: width 0.5s linear;
- background-color: #202020;
- border: 1px solid #222223;
- box-shadow: 0 0 1px 1px #27282E;
- border-radius: 3px;
- }
- #status-indeterminate {
- height: 42px;
- visibility: visible;
- position: relative;
- }
- #status-indeterminate > div {
- width: 4.5px;
- height: 0;
- border-style: solid;
- border-width: 9px 3px 0 3px;
- border-color: #2b2b2b transparent transparent transparent;
- transform-origin: center 21px;
- position: absolute;
- }
- #status-indeterminate > div:nth-child(1) { transform: rotate( 22.5deg); }
- #status-indeterminate > div:nth-child(2) { transform: rotate( 67.5deg); }
- #status-indeterminate > div:nth-child(3) { transform: rotate(112.5deg); }
- #status-indeterminate > div:nth-child(4) { transform: rotate(157.5deg); }
- #status-indeterminate > div:nth-child(5) { transform: rotate(202.5deg); }
- #status-indeterminate > div:nth-child(6) { transform: rotate(247.5deg); }
- #status-indeterminate > div:nth-child(7) { transform: rotate(292.5deg); }
- #status-indeterminate > div:nth-child(8) { transform: rotate(337.5deg); }
- #status-notice {
- margin: 0 100px;
- line-height: 1.3;
- visibility: visible;
- padding: 4px 6px;
- visibility: visible;
- }
- </style>
- $GODOT_HEAD_INCLUDE
- </head>
- <body>
- <canvas id="canvas">
- HTML5 canvas appears to be unsupported in the current browser.<br >
- Please try updating or use a different browser.
- </canvas>
- <div id="status">
- <div id="status-progress" style="display: none;" oncontextmenu="event.preventDefault();">
- <div id ="status-progress-inner"></div>
- </div>
- <div id="status-indeterminate" style="display: none;" oncontextmenu="event.preventDefault();">
- <div></div>
- <div></div>
- <div></div>
- <div></div>
- <div></div>
- <div></div>
- <div></div>
- <div></div>
- </div>
- <div id="status-notice" class="godot" style="display: none;"></div>
- </div>
- <script src="$GODOT_URL"></script>
- <script>
- const GODOT_CONFIG = $GODOT_CONFIG;
- const engine = new Engine(GODOT_CONFIG);
- (function () {
- const INDETERMINATE_STATUS_STEP_MS = 100;
- const statusProgress = document.getElementById('status-progress');
- const statusProgressInner = document.getElementById('status-progress-inner');
- const statusIndeterminate = document.getElementById('status-indeterminate');
- const statusNotice = document.getElementById('status-notice');
- let initializing = true;
- let statusMode = 'hidden';
- let animationCallbacks = [];
- function animate(time) {
- animationCallbacks.forEach((callback) => callback(time));
- requestAnimationFrame(animate);
- }
- requestAnimationFrame(animate);
- function animateStatusIndeterminate(ms) {
- const i = Math.floor((ms / INDETERMINATE_STATUS_STEP_MS) % 8);
- if (statusIndeterminate.children[i].style.borderTopColor === '') {
- Array.prototype.slice.call(statusIndeterminate.children).forEach((child) => {
- child.style.borderTopColor = '';
- });
- statusIndeterminate.children[i].style.borderTopColor = '#dfdfdf';
- }
- }
- function setStatusMode(mode) {
- if (statusMode === mode || !initializing) {
- return;
- }
- [statusProgress, statusIndeterminate, statusNotice].forEach((elem) => {
- elem.style.display = 'none';
- });
- animationCallbacks = animationCallbacks.filter(function (value) {
- return (value !== animateStatusIndeterminate);
- });
- switch (mode) {
- case 'progress':
- statusProgress.style.display = 'block';
- break;
- case 'indeterminate':
- statusIndeterminate.style.display = 'block';
- animationCallbacks.push(animateStatusIndeterminate);
- break;
- case 'notice':
- statusNotice.style.display = 'block';
- break;
- case 'hidden':
- break;
- default:
- throw new Error('Invalid status mode');
- }
- statusMode = mode;
- }
- function setStatusNotice(text) {
- while (statusNotice.lastChild) {
- statusNotice.removeChild(statusNotice.lastChild);
- }
- const lines = text.split('\n');
- lines.forEach((line) => {
- statusNotice.appendChild(document.createTextNode(line));
- statusNotice.appendChild(document.createElement('br'));
- });
- }
- function displayFailureNotice(err) {
- const msg = err.message || err;
- console.error(msg);
- setStatusNotice(msg);
- setStatusMode('notice');
- initializing = false;
- }
- const missing = Engine.getMissingFeatures();
- if (missing.length !== 0) {
- const missingMsg = 'Error\nThe following features required to run Godot projects on the Web are missing:\n';
- displayFailureNotice(missingMsg + missing.join('\n'));
- } else {
- setStatusMode('indeterminate');
- engine.startGame({
- 'onProgress': function (current, total) {
- if (total > 0) {
- statusProgressInner.style.width = `${(current / total) * 100}%`;
- setStatusMode('progress');
- if (current === total) {
- // wait for progress bar animation
- setTimeout(() => {
- setStatusMode('indeterminate');
- }, 500);
- }
- } else {
- setStatusMode('indeterminate');
- }
- },
- }).then(() => {
- setStatusMode('hidden');
- initializing = false;
- }, displayFailureNotice);
- }
- }());
- </script>
- </body>
- </html>
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