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- /**************************************************************************/
- /* rendering_device_vulkan.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "rendering_device_vulkan.h"
- #include "core/config/project_settings.h"
- #include "core/io/compression.h"
- #include "core/io/dir_access.h"
- #include "core/io/file_access.h"
- #include "core/io/marshalls.h"
- #include "core/os/os.h"
- #include "core/templates/hashfuncs.h"
- #include "drivers/vulkan/vulkan_context.h"
- #include "thirdparty/misc/smolv.h"
- //#define FORCE_FULL_BARRIER
- static const uint32_t SMALL_ALLOCATION_MAX_SIZE = 4096;
- // Get the Vulkan object information and possible stage access types (bitwise OR'd with incoming values).
- RenderingDeviceVulkan::Buffer *RenderingDeviceVulkan::_get_buffer_from_owner(RID p_buffer, VkPipelineStageFlags &r_stage_mask, VkAccessFlags &r_access_mask, BitField<BarrierMask> p_post_barrier) {
- Buffer *buffer = nullptr;
- if (vertex_buffer_owner.owns(p_buffer)) {
- buffer = vertex_buffer_owner.get_or_null(p_buffer);
- r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
- r_access_mask |= VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT;
- if (buffer->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT) {
- if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) {
- r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) {
- r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- r_stage_mask |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) {
- r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- r_stage_mask |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- }
- }
- } else if (index_buffer_owner.owns(p_buffer)) {
- r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT;
- r_access_mask |= VK_ACCESS_INDEX_READ_BIT;
- buffer = index_buffer_owner.get_or_null(p_buffer);
- } else if (uniform_buffer_owner.owns(p_buffer)) {
- if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) {
- r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) {
- r_stage_mask |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) {
- r_stage_mask |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- }
- r_access_mask |= VK_ACCESS_UNIFORM_READ_BIT;
- buffer = uniform_buffer_owner.get_or_null(p_buffer);
- } else if (texture_buffer_owner.owns(p_buffer)) {
- if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) {
- r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
- r_access_mask |= VK_ACCESS_SHADER_READ_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) {
- r_stage_mask |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
- r_access_mask |= VK_ACCESS_SHADER_READ_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) {
- r_stage_mask |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- r_access_mask |= VK_ACCESS_SHADER_READ_BIT;
- }
- buffer = &texture_buffer_owner.get_or_null(p_buffer)->buffer;
- } else if (storage_buffer_owner.owns(p_buffer)) {
- buffer = storage_buffer_owner.get_or_null(p_buffer);
- if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) {
- r_stage_mask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
- r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) {
- r_stage_mask |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
- r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) {
- r_stage_mask |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- r_access_mask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (buffer->usage & VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT) {
- r_stage_mask |= VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT;
- r_access_mask |= VK_ACCESS_INDIRECT_COMMAND_READ_BIT;
- }
- }
- return buffer;
- }
- static void update_external_dependency_for_store(VkSubpassDependency2KHR &dependency, bool is_sampled, bool is_storage, bool is_depth) {
- // Transitioning from write to read, protect the shaders that may use this next.
- // Allow for copies/image layout transitions.
- dependency.dstStageMask |= VK_PIPELINE_STAGE_TRANSFER_BIT;
- dependency.dstAccessMask |= VK_ACCESS_TRANSFER_READ_BIT;
- if (is_sampled) {
- dependency.dstStageMask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- dependency.dstAccessMask |= VK_ACCESS_SHADER_READ_BIT;
- } else if (is_storage) {
- dependency.dstStageMask |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- dependency.dstAccessMask |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- } else {
- dependency.dstStageMask |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT;
- dependency.dstAccessMask |= VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
- }
- if (is_depth) {
- // Depth resources have additional stages that may be interested in them.
- dependency.dstStageMask |= VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
- dependency.dstAccessMask |= VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
- }
- }
- void RenderingDeviceVulkan::_add_dependency(RID p_id, RID p_depends_on) {
- if (!dependency_map.has(p_depends_on)) {
- dependency_map[p_depends_on] = HashSet<RID>();
- }
- dependency_map[p_depends_on].insert(p_id);
- if (!reverse_dependency_map.has(p_id)) {
- reverse_dependency_map[p_id] = HashSet<RID>();
- }
- reverse_dependency_map[p_id].insert(p_depends_on);
- }
- void RenderingDeviceVulkan::_free_dependencies(RID p_id) {
- // Direct dependencies must be freed.
- HashMap<RID, HashSet<RID>>::Iterator E = dependency_map.find(p_id);
- if (E) {
- while (E->value.size()) {
- free(*E->value.begin());
- }
- dependency_map.remove(E);
- }
- // Reverse dependencies must be unreferenced.
- E = reverse_dependency_map.find(p_id);
- if (E) {
- for (const RID &F : E->value) {
- HashMap<RID, HashSet<RID>>::Iterator G = dependency_map.find(F);
- ERR_CONTINUE(!G);
- ERR_CONTINUE(!G->value.has(p_id));
- G->value.erase(p_id);
- }
- reverse_dependency_map.remove(E);
- }
- }
- const VkFormat RenderingDeviceVulkan::vulkan_formats[RenderingDevice::DATA_FORMAT_MAX] = {
- VK_FORMAT_R4G4_UNORM_PACK8,
- VK_FORMAT_R4G4B4A4_UNORM_PACK16,
- VK_FORMAT_B4G4R4A4_UNORM_PACK16,
- VK_FORMAT_R5G6B5_UNORM_PACK16,
- VK_FORMAT_B5G6R5_UNORM_PACK16,
- VK_FORMAT_R5G5B5A1_UNORM_PACK16,
- VK_FORMAT_B5G5R5A1_UNORM_PACK16,
- VK_FORMAT_A1R5G5B5_UNORM_PACK16,
- VK_FORMAT_R8_UNORM,
- VK_FORMAT_R8_SNORM,
- VK_FORMAT_R8_USCALED,
- VK_FORMAT_R8_SSCALED,
- VK_FORMAT_R8_UINT,
- VK_FORMAT_R8_SINT,
- VK_FORMAT_R8_SRGB,
- VK_FORMAT_R8G8_UNORM,
- VK_FORMAT_R8G8_SNORM,
- VK_FORMAT_R8G8_USCALED,
- VK_FORMAT_R8G8_SSCALED,
- VK_FORMAT_R8G8_UINT,
- VK_FORMAT_R8G8_SINT,
- VK_FORMAT_R8G8_SRGB,
- VK_FORMAT_R8G8B8_UNORM,
- VK_FORMAT_R8G8B8_SNORM,
- VK_FORMAT_R8G8B8_USCALED,
- VK_FORMAT_R8G8B8_SSCALED,
- VK_FORMAT_R8G8B8_UINT,
- VK_FORMAT_R8G8B8_SINT,
- VK_FORMAT_R8G8B8_SRGB,
- VK_FORMAT_B8G8R8_UNORM,
- VK_FORMAT_B8G8R8_SNORM,
- VK_FORMAT_B8G8R8_USCALED,
- VK_FORMAT_B8G8R8_SSCALED,
- VK_FORMAT_B8G8R8_UINT,
- VK_FORMAT_B8G8R8_SINT,
- VK_FORMAT_B8G8R8_SRGB,
- VK_FORMAT_R8G8B8A8_UNORM,
- VK_FORMAT_R8G8B8A8_SNORM,
- VK_FORMAT_R8G8B8A8_USCALED,
- VK_FORMAT_R8G8B8A8_SSCALED,
- VK_FORMAT_R8G8B8A8_UINT,
- VK_FORMAT_R8G8B8A8_SINT,
- VK_FORMAT_R8G8B8A8_SRGB,
- VK_FORMAT_B8G8R8A8_UNORM,
- VK_FORMAT_B8G8R8A8_SNORM,
- VK_FORMAT_B8G8R8A8_USCALED,
- VK_FORMAT_B8G8R8A8_SSCALED,
- VK_FORMAT_B8G8R8A8_UINT,
- VK_FORMAT_B8G8R8A8_SINT,
- VK_FORMAT_B8G8R8A8_SRGB,
- VK_FORMAT_A8B8G8R8_UNORM_PACK32,
- VK_FORMAT_A8B8G8R8_SNORM_PACK32,
- VK_FORMAT_A8B8G8R8_USCALED_PACK32,
- VK_FORMAT_A8B8G8R8_SSCALED_PACK32,
- VK_FORMAT_A8B8G8R8_UINT_PACK32,
- VK_FORMAT_A8B8G8R8_SINT_PACK32,
- VK_FORMAT_A8B8G8R8_SRGB_PACK32,
- VK_FORMAT_A2R10G10B10_UNORM_PACK32,
- VK_FORMAT_A2R10G10B10_SNORM_PACK32,
- VK_FORMAT_A2R10G10B10_USCALED_PACK32,
- VK_FORMAT_A2R10G10B10_SSCALED_PACK32,
- VK_FORMAT_A2R10G10B10_UINT_PACK32,
- VK_FORMAT_A2R10G10B10_SINT_PACK32,
- VK_FORMAT_A2B10G10R10_UNORM_PACK32,
- VK_FORMAT_A2B10G10R10_SNORM_PACK32,
- VK_FORMAT_A2B10G10R10_USCALED_PACK32,
- VK_FORMAT_A2B10G10R10_SSCALED_PACK32,
- VK_FORMAT_A2B10G10R10_UINT_PACK32,
- VK_FORMAT_A2B10G10R10_SINT_PACK32,
- VK_FORMAT_R16_UNORM,
- VK_FORMAT_R16_SNORM,
- VK_FORMAT_R16_USCALED,
- VK_FORMAT_R16_SSCALED,
- VK_FORMAT_R16_UINT,
- VK_FORMAT_R16_SINT,
- VK_FORMAT_R16_SFLOAT,
- VK_FORMAT_R16G16_UNORM,
- VK_FORMAT_R16G16_SNORM,
- VK_FORMAT_R16G16_USCALED,
- VK_FORMAT_R16G16_SSCALED,
- VK_FORMAT_R16G16_UINT,
- VK_FORMAT_R16G16_SINT,
- VK_FORMAT_R16G16_SFLOAT,
- VK_FORMAT_R16G16B16_UNORM,
- VK_FORMAT_R16G16B16_SNORM,
- VK_FORMAT_R16G16B16_USCALED,
- VK_FORMAT_R16G16B16_SSCALED,
- VK_FORMAT_R16G16B16_UINT,
- VK_FORMAT_R16G16B16_SINT,
- VK_FORMAT_R16G16B16_SFLOAT,
- VK_FORMAT_R16G16B16A16_UNORM,
- VK_FORMAT_R16G16B16A16_SNORM,
- VK_FORMAT_R16G16B16A16_USCALED,
- VK_FORMAT_R16G16B16A16_SSCALED,
- VK_FORMAT_R16G16B16A16_UINT,
- VK_FORMAT_R16G16B16A16_SINT,
- VK_FORMAT_R16G16B16A16_SFLOAT,
- VK_FORMAT_R32_UINT,
- VK_FORMAT_R32_SINT,
- VK_FORMAT_R32_SFLOAT,
- VK_FORMAT_R32G32_UINT,
- VK_FORMAT_R32G32_SINT,
- VK_FORMAT_R32G32_SFLOAT,
- VK_FORMAT_R32G32B32_UINT,
- VK_FORMAT_R32G32B32_SINT,
- VK_FORMAT_R32G32B32_SFLOAT,
- VK_FORMAT_R32G32B32A32_UINT,
- VK_FORMAT_R32G32B32A32_SINT,
- VK_FORMAT_R32G32B32A32_SFLOAT,
- VK_FORMAT_R64_UINT,
- VK_FORMAT_R64_SINT,
- VK_FORMAT_R64_SFLOAT,
- VK_FORMAT_R64G64_UINT,
- VK_FORMAT_R64G64_SINT,
- VK_FORMAT_R64G64_SFLOAT,
- VK_FORMAT_R64G64B64_UINT,
- VK_FORMAT_R64G64B64_SINT,
- VK_FORMAT_R64G64B64_SFLOAT,
- VK_FORMAT_R64G64B64A64_UINT,
- VK_FORMAT_R64G64B64A64_SINT,
- VK_FORMAT_R64G64B64A64_SFLOAT,
- VK_FORMAT_B10G11R11_UFLOAT_PACK32,
- VK_FORMAT_E5B9G9R9_UFLOAT_PACK32,
- VK_FORMAT_D16_UNORM,
- VK_FORMAT_X8_D24_UNORM_PACK32,
- VK_FORMAT_D32_SFLOAT,
- VK_FORMAT_S8_UINT,
- VK_FORMAT_D16_UNORM_S8_UINT,
- VK_FORMAT_D24_UNORM_S8_UINT,
- VK_FORMAT_D32_SFLOAT_S8_UINT,
- VK_FORMAT_BC1_RGB_UNORM_BLOCK,
- VK_FORMAT_BC1_RGB_SRGB_BLOCK,
- VK_FORMAT_BC1_RGBA_UNORM_BLOCK,
- VK_FORMAT_BC1_RGBA_SRGB_BLOCK,
- VK_FORMAT_BC2_UNORM_BLOCK,
- VK_FORMAT_BC2_SRGB_BLOCK,
- VK_FORMAT_BC3_UNORM_BLOCK,
- VK_FORMAT_BC3_SRGB_BLOCK,
- VK_FORMAT_BC4_UNORM_BLOCK,
- VK_FORMAT_BC4_SNORM_BLOCK,
- VK_FORMAT_BC5_UNORM_BLOCK,
- VK_FORMAT_BC5_SNORM_BLOCK,
- VK_FORMAT_BC6H_UFLOAT_BLOCK,
- VK_FORMAT_BC6H_SFLOAT_BLOCK,
- VK_FORMAT_BC7_UNORM_BLOCK,
- VK_FORMAT_BC7_SRGB_BLOCK,
- VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK,
- VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK,
- VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK,
- VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK,
- VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK,
- VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK,
- VK_FORMAT_EAC_R11_UNORM_BLOCK,
- VK_FORMAT_EAC_R11_SNORM_BLOCK,
- VK_FORMAT_EAC_R11G11_UNORM_BLOCK,
- VK_FORMAT_EAC_R11G11_SNORM_BLOCK,
- VK_FORMAT_ASTC_4x4_UNORM_BLOCK,
- VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
- VK_FORMAT_ASTC_5x4_UNORM_BLOCK,
- VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
- VK_FORMAT_ASTC_5x5_UNORM_BLOCK,
- VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
- VK_FORMAT_ASTC_6x5_UNORM_BLOCK,
- VK_FORMAT_ASTC_6x5_SRGB_BLOCK,
- VK_FORMAT_ASTC_6x6_UNORM_BLOCK,
- VK_FORMAT_ASTC_6x6_SRGB_BLOCK,
- VK_FORMAT_ASTC_8x5_UNORM_BLOCK,
- VK_FORMAT_ASTC_8x5_SRGB_BLOCK,
- VK_FORMAT_ASTC_8x6_UNORM_BLOCK,
- VK_FORMAT_ASTC_8x6_SRGB_BLOCK,
- VK_FORMAT_ASTC_8x8_UNORM_BLOCK,
- VK_FORMAT_ASTC_8x8_SRGB_BLOCK,
- VK_FORMAT_ASTC_10x5_UNORM_BLOCK,
- VK_FORMAT_ASTC_10x5_SRGB_BLOCK,
- VK_FORMAT_ASTC_10x6_UNORM_BLOCK,
- VK_FORMAT_ASTC_10x6_SRGB_BLOCK,
- VK_FORMAT_ASTC_10x8_UNORM_BLOCK,
- VK_FORMAT_ASTC_10x8_SRGB_BLOCK,
- VK_FORMAT_ASTC_10x10_UNORM_BLOCK,
- VK_FORMAT_ASTC_10x10_SRGB_BLOCK,
- VK_FORMAT_ASTC_12x10_UNORM_BLOCK,
- VK_FORMAT_ASTC_12x10_SRGB_BLOCK,
- VK_FORMAT_ASTC_12x12_UNORM_BLOCK,
- VK_FORMAT_ASTC_12x12_SRGB_BLOCK,
- VK_FORMAT_G8B8G8R8_422_UNORM,
- VK_FORMAT_B8G8R8G8_422_UNORM,
- VK_FORMAT_G8_B8_R8_3PLANE_420_UNORM,
- VK_FORMAT_G8_B8R8_2PLANE_420_UNORM,
- VK_FORMAT_G8_B8_R8_3PLANE_422_UNORM,
- VK_FORMAT_G8_B8R8_2PLANE_422_UNORM,
- VK_FORMAT_G8_B8_R8_3PLANE_444_UNORM,
- VK_FORMAT_R10X6_UNORM_PACK16,
- VK_FORMAT_R10X6G10X6_UNORM_2PACK16,
- VK_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16,
- VK_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16,
- VK_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16,
- VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16,
- VK_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16,
- VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16,
- VK_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16,
- VK_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16,
- VK_FORMAT_R12X4_UNORM_PACK16,
- VK_FORMAT_R12X4G12X4_UNORM_2PACK16,
- VK_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16,
- VK_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16,
- VK_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16,
- VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16,
- VK_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16,
- VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16,
- VK_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16,
- VK_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16,
- VK_FORMAT_G16B16G16R16_422_UNORM,
- VK_FORMAT_B16G16R16G16_422_UNORM,
- VK_FORMAT_G16_B16_R16_3PLANE_420_UNORM,
- VK_FORMAT_G16_B16R16_2PLANE_420_UNORM,
- VK_FORMAT_G16_B16_R16_3PLANE_422_UNORM,
- VK_FORMAT_G16_B16R16_2PLANE_422_UNORM,
- VK_FORMAT_G16_B16_R16_3PLANE_444_UNORM,
- };
- const char *RenderingDeviceVulkan::named_formats[RenderingDevice::DATA_FORMAT_MAX] = {
- "R4G4_Unorm_Pack8",
- "R4G4B4A4_Unorm_Pack16",
- "B4G4R4A4_Unorm_Pack16",
- "R5G6B5_Unorm_Pack16",
- "B5G6R5_Unorm_Pack16",
- "R5G5B5A1_Unorm_Pack16",
- "B5G5R5A1_Unorm_Pack16",
- "A1R5G5B5_Unorm_Pack16",
- "R8_Unorm",
- "R8_Snorm",
- "R8_Uscaled",
- "R8_Sscaled",
- "R8_Uint",
- "R8_Sint",
- "R8_Srgb",
- "R8G8_Unorm",
- "R8G8_Snorm",
- "R8G8_Uscaled",
- "R8G8_Sscaled",
- "R8G8_Uint",
- "R8G8_Sint",
- "R8G8_Srgb",
- "R8G8B8_Unorm",
- "R8G8B8_Snorm",
- "R8G8B8_Uscaled",
- "R8G8B8_Sscaled",
- "R8G8B8_Uint",
- "R8G8B8_Sint",
- "R8G8B8_Srgb",
- "B8G8R8_Unorm",
- "B8G8R8_Snorm",
- "B8G8R8_Uscaled",
- "B8G8R8_Sscaled",
- "B8G8R8_Uint",
- "B8G8R8_Sint",
- "B8G8R8_Srgb",
- "R8G8B8A8_Unorm",
- "R8G8B8A8_Snorm",
- "R8G8B8A8_Uscaled",
- "R8G8B8A8_Sscaled",
- "R8G8B8A8_Uint",
- "R8G8B8A8_Sint",
- "R8G8B8A8_Srgb",
- "B8G8R8A8_Unorm",
- "B8G8R8A8_Snorm",
- "B8G8R8A8_Uscaled",
- "B8G8R8A8_Sscaled",
- "B8G8R8A8_Uint",
- "B8G8R8A8_Sint",
- "B8G8R8A8_Srgb",
- "A8B8G8R8_Unorm_Pack32",
- "A8B8G8R8_Snorm_Pack32",
- "A8B8G8R8_Uscaled_Pack32",
- "A8B8G8R8_Sscaled_Pack32",
- "A8B8G8R8_Uint_Pack32",
- "A8B8G8R8_Sint_Pack32",
- "A8B8G8R8_Srgb_Pack32",
- "A2R10G10B10_Unorm_Pack32",
- "A2R10G10B10_Snorm_Pack32",
- "A2R10G10B10_Uscaled_Pack32",
- "A2R10G10B10_Sscaled_Pack32",
- "A2R10G10B10_Uint_Pack32",
- "A2R10G10B10_Sint_Pack32",
- "A2B10G10R10_Unorm_Pack32",
- "A2B10G10R10_Snorm_Pack32",
- "A2B10G10R10_Uscaled_Pack32",
- "A2B10G10R10_Sscaled_Pack32",
- "A2B10G10R10_Uint_Pack32",
- "A2B10G10R10_Sint_Pack32",
- "R16_Unorm",
- "R16_Snorm",
- "R16_Uscaled",
- "R16_Sscaled",
- "R16_Uint",
- "R16_Sint",
- "R16_Sfloat",
- "R16G16_Unorm",
- "R16G16_Snorm",
- "R16G16_Uscaled",
- "R16G16_Sscaled",
- "R16G16_Uint",
- "R16G16_Sint",
- "R16G16_Sfloat",
- "R16G16B16_Unorm",
- "R16G16B16_Snorm",
- "R16G16B16_Uscaled",
- "R16G16B16_Sscaled",
- "R16G16B16_Uint",
- "R16G16B16_Sint",
- "R16G16B16_Sfloat",
- "R16G16B16A16_Unorm",
- "R16G16B16A16_Snorm",
- "R16G16B16A16_Uscaled",
- "R16G16B16A16_Sscaled",
- "R16G16B16A16_Uint",
- "R16G16B16A16_Sint",
- "R16G16B16A16_Sfloat",
- "R32_Uint",
- "R32_Sint",
- "R32_Sfloat",
- "R32G32_Uint",
- "R32G32_Sint",
- "R32G32_Sfloat",
- "R32G32B32_Uint",
- "R32G32B32_Sint",
- "R32G32B32_Sfloat",
- "R32G32B32A32_Uint",
- "R32G32B32A32_Sint",
- "R32G32B32A32_Sfloat",
- "R64_Uint",
- "R64_Sint",
- "R64_Sfloat",
- "R64G64_Uint",
- "R64G64_Sint",
- "R64G64_Sfloat",
- "R64G64B64_Uint",
- "R64G64B64_Sint",
- "R64G64B64_Sfloat",
- "R64G64B64A64_Uint",
- "R64G64B64A64_Sint",
- "R64G64B64A64_Sfloat",
- "B10G11R11_Ufloat_Pack32",
- "E5B9G9R9_Ufloat_Pack32",
- "D16_Unorm",
- "X8_D24_Unorm_Pack32",
- "D32_Sfloat",
- "S8_Uint",
- "D16_Unorm_S8_Uint",
- "D24_Unorm_S8_Uint",
- "D32_Sfloat_S8_Uint",
- "Bc1_Rgb_Unorm_Block",
- "Bc1_Rgb_Srgb_Block",
- "Bc1_Rgba_Unorm_Block",
- "Bc1_Rgba_Srgb_Block",
- "Bc2_Unorm_Block",
- "Bc2_Srgb_Block",
- "Bc3_Unorm_Block",
- "Bc3_Srgb_Block",
- "Bc4_Unorm_Block",
- "Bc4_Snorm_Block",
- "Bc5_Unorm_Block",
- "Bc5_Snorm_Block",
- "Bc6H_Ufloat_Block",
- "Bc6H_Sfloat_Block",
- "Bc7_Unorm_Block",
- "Bc7_Srgb_Block",
- "Etc2_R8G8B8_Unorm_Block",
- "Etc2_R8G8B8_Srgb_Block",
- "Etc2_R8G8B8A1_Unorm_Block",
- "Etc2_R8G8B8A1_Srgb_Block",
- "Etc2_R8G8B8A8_Unorm_Block",
- "Etc2_R8G8B8A8_Srgb_Block",
- "Eac_R11_Unorm_Block",
- "Eac_R11_Snorm_Block",
- "Eac_R11G11_Unorm_Block",
- "Eac_R11G11_Snorm_Block",
- "Astc_4X4_Unorm_Block",
- "Astc_4X4_Srgb_Block",
- "Astc_5X4_Unorm_Block",
- "Astc_5X4_Srgb_Block",
- "Astc_5X5_Unorm_Block",
- "Astc_5X5_Srgb_Block",
- "Astc_6X5_Unorm_Block",
- "Astc_6X5_Srgb_Block",
- "Astc_6X6_Unorm_Block",
- "Astc_6X6_Srgb_Block",
- "Astc_8X5_Unorm_Block",
- "Astc_8X5_Srgb_Block",
- "Astc_8X6_Unorm_Block",
- "Astc_8X6_Srgb_Block",
- "Astc_8X8_Unorm_Block",
- "Astc_8X8_Srgb_Block",
- "Astc_10X5_Unorm_Block",
- "Astc_10X5_Srgb_Block",
- "Astc_10X6_Unorm_Block",
- "Astc_10X6_Srgb_Block",
- "Astc_10X8_Unorm_Block",
- "Astc_10X8_Srgb_Block",
- "Astc_10X10_Unorm_Block",
- "Astc_10X10_Srgb_Block",
- "Astc_12X10_Unorm_Block",
- "Astc_12X10_Srgb_Block",
- "Astc_12X12_Unorm_Block",
- "Astc_12X12_Srgb_Block",
- "G8B8G8R8_422_Unorm",
- "B8G8R8G8_422_Unorm",
- "G8_B8_R8_3Plane_420_Unorm",
- "G8_B8R8_2Plane_420_Unorm",
- "G8_B8_R8_3Plane_422_Unorm",
- "G8_B8R8_2Plane_422_Unorm",
- "G8_B8_R8_3Plane_444_Unorm",
- "R10X6_Unorm_Pack16",
- "R10X6G10X6_Unorm_2Pack16",
- "R10X6G10X6B10X6A10X6_Unorm_4Pack16",
- "G10X6B10X6G10X6R10X6_422_Unorm_4Pack16",
- "B10X6G10X6R10X6G10X6_422_Unorm_4Pack16",
- "G10X6_B10X6_R10X6_3Plane_420_Unorm_3Pack16",
- "G10X6_B10X6R10X6_2Plane_420_Unorm_3Pack16",
- "G10X6_B10X6_R10X6_3Plane_422_Unorm_3Pack16",
- "G10X6_B10X6R10X6_2Plane_422_Unorm_3Pack16",
- "G10X6_B10X6_R10X6_3Plane_444_Unorm_3Pack16",
- "R12X4_Unorm_Pack16",
- "R12X4G12X4_Unorm_2Pack16",
- "R12X4G12X4B12X4A12X4_Unorm_4Pack16",
- "G12X4B12X4G12X4R12X4_422_Unorm_4Pack16",
- "B12X4G12X4R12X4G12X4_422_Unorm_4Pack16",
- "G12X4_B12X4_R12X4_3Plane_420_Unorm_3Pack16",
- "G12X4_B12X4R12X4_2Plane_420_Unorm_3Pack16",
- "G12X4_B12X4_R12X4_3Plane_422_Unorm_3Pack16",
- "G12X4_B12X4R12X4_2Plane_422_Unorm_3Pack16",
- "G12X4_B12X4_R12X4_3Plane_444_Unorm_3Pack16",
- "G16B16G16R16_422_Unorm",
- "B16G16R16G16_422_Unorm",
- "G16_B16_R16_3Plane_420_Unorm",
- "G16_B16R16_2Plane_420_Unorm",
- "G16_B16_R16_3Plane_422_Unorm",
- "G16_B16R16_2Plane_422_Unorm",
- "G16_B16_R16_3Plane_444_Unorm",
- };
- int RenderingDeviceVulkan::get_format_vertex_size(DataFormat p_format) {
- switch (p_format) {
- case DATA_FORMAT_R8_UNORM:
- case DATA_FORMAT_R8_SNORM:
- case DATA_FORMAT_R8_UINT:
- case DATA_FORMAT_R8_SINT:
- case DATA_FORMAT_R8G8_UNORM:
- case DATA_FORMAT_R8G8_SNORM:
- case DATA_FORMAT_R8G8_UINT:
- case DATA_FORMAT_R8G8_SINT:
- case DATA_FORMAT_R8G8B8_UNORM:
- case DATA_FORMAT_R8G8B8_SNORM:
- case DATA_FORMAT_R8G8B8_UINT:
- case DATA_FORMAT_R8G8B8_SINT:
- case DATA_FORMAT_B8G8R8_UNORM:
- case DATA_FORMAT_B8G8R8_SNORM:
- case DATA_FORMAT_B8G8R8_UINT:
- case DATA_FORMAT_B8G8R8_SINT:
- case DATA_FORMAT_R8G8B8A8_UNORM:
- case DATA_FORMAT_R8G8B8A8_SNORM:
- case DATA_FORMAT_R8G8B8A8_UINT:
- case DATA_FORMAT_R8G8B8A8_SINT:
- case DATA_FORMAT_B8G8R8A8_UNORM:
- case DATA_FORMAT_B8G8R8A8_SNORM:
- case DATA_FORMAT_B8G8R8A8_UINT:
- case DATA_FORMAT_B8G8R8A8_SINT:
- case DATA_FORMAT_A2B10G10R10_UNORM_PACK32:
- return 4;
- case DATA_FORMAT_R16_UNORM:
- case DATA_FORMAT_R16_SNORM:
- case DATA_FORMAT_R16_UINT:
- case DATA_FORMAT_R16_SINT:
- case DATA_FORMAT_R16_SFLOAT:
- return 4;
- case DATA_FORMAT_R16G16_UNORM:
- case DATA_FORMAT_R16G16_SNORM:
- case DATA_FORMAT_R16G16_UINT:
- case DATA_FORMAT_R16G16_SINT:
- case DATA_FORMAT_R16G16_SFLOAT:
- return 4;
- case DATA_FORMAT_R16G16B16_UNORM:
- case DATA_FORMAT_R16G16B16_SNORM:
- case DATA_FORMAT_R16G16B16_UINT:
- case DATA_FORMAT_R16G16B16_SINT:
- case DATA_FORMAT_R16G16B16_SFLOAT:
- return 8;
- case DATA_FORMAT_R16G16B16A16_UNORM:
- case DATA_FORMAT_R16G16B16A16_SNORM:
- case DATA_FORMAT_R16G16B16A16_UINT:
- case DATA_FORMAT_R16G16B16A16_SINT:
- case DATA_FORMAT_R16G16B16A16_SFLOAT:
- return 8;
- case DATA_FORMAT_R32_UINT:
- case DATA_FORMAT_R32_SINT:
- case DATA_FORMAT_R32_SFLOAT:
- return 4;
- case DATA_FORMAT_R32G32_UINT:
- case DATA_FORMAT_R32G32_SINT:
- case DATA_FORMAT_R32G32_SFLOAT:
- return 8;
- case DATA_FORMAT_R32G32B32_UINT:
- case DATA_FORMAT_R32G32B32_SINT:
- case DATA_FORMAT_R32G32B32_SFLOAT:
- return 12;
- case DATA_FORMAT_R32G32B32A32_UINT:
- case DATA_FORMAT_R32G32B32A32_SINT:
- case DATA_FORMAT_R32G32B32A32_SFLOAT:
- return 16;
- case DATA_FORMAT_R64_UINT:
- case DATA_FORMAT_R64_SINT:
- case DATA_FORMAT_R64_SFLOAT:
- return 8;
- case DATA_FORMAT_R64G64_UINT:
- case DATA_FORMAT_R64G64_SINT:
- case DATA_FORMAT_R64G64_SFLOAT:
- return 16;
- case DATA_FORMAT_R64G64B64_UINT:
- case DATA_FORMAT_R64G64B64_SINT:
- case DATA_FORMAT_R64G64B64_SFLOAT:
- return 24;
- case DATA_FORMAT_R64G64B64A64_UINT:
- case DATA_FORMAT_R64G64B64A64_SINT:
- case DATA_FORMAT_R64G64B64A64_SFLOAT:
- return 32;
- default:
- return 0;
- }
- }
- uint32_t RenderingDeviceVulkan::get_image_format_pixel_size(DataFormat p_format) {
- switch (p_format) {
- case DATA_FORMAT_R4G4_UNORM_PACK8:
- return 1;
- case DATA_FORMAT_R4G4B4A4_UNORM_PACK16:
- case DATA_FORMAT_B4G4R4A4_UNORM_PACK16:
- case DATA_FORMAT_R5G6B5_UNORM_PACK16:
- case DATA_FORMAT_B5G6R5_UNORM_PACK16:
- case DATA_FORMAT_R5G5B5A1_UNORM_PACK16:
- case DATA_FORMAT_B5G5R5A1_UNORM_PACK16:
- case DATA_FORMAT_A1R5G5B5_UNORM_PACK16:
- return 2;
- case DATA_FORMAT_R8_UNORM:
- case DATA_FORMAT_R8_SNORM:
- case DATA_FORMAT_R8_USCALED:
- case DATA_FORMAT_R8_SSCALED:
- case DATA_FORMAT_R8_UINT:
- case DATA_FORMAT_R8_SINT:
- case DATA_FORMAT_R8_SRGB:
- return 1;
- case DATA_FORMAT_R8G8_UNORM:
- case DATA_FORMAT_R8G8_SNORM:
- case DATA_FORMAT_R8G8_USCALED:
- case DATA_FORMAT_R8G8_SSCALED:
- case DATA_FORMAT_R8G8_UINT:
- case DATA_FORMAT_R8G8_SINT:
- case DATA_FORMAT_R8G8_SRGB:
- return 2;
- case DATA_FORMAT_R8G8B8_UNORM:
- case DATA_FORMAT_R8G8B8_SNORM:
- case DATA_FORMAT_R8G8B8_USCALED:
- case DATA_FORMAT_R8G8B8_SSCALED:
- case DATA_FORMAT_R8G8B8_UINT:
- case DATA_FORMAT_R8G8B8_SINT:
- case DATA_FORMAT_R8G8B8_SRGB:
- case DATA_FORMAT_B8G8R8_UNORM:
- case DATA_FORMAT_B8G8R8_SNORM:
- case DATA_FORMAT_B8G8R8_USCALED:
- case DATA_FORMAT_B8G8R8_SSCALED:
- case DATA_FORMAT_B8G8R8_UINT:
- case DATA_FORMAT_B8G8R8_SINT:
- case DATA_FORMAT_B8G8R8_SRGB:
- return 3;
- case DATA_FORMAT_R8G8B8A8_UNORM:
- case DATA_FORMAT_R8G8B8A8_SNORM:
- case DATA_FORMAT_R8G8B8A8_USCALED:
- case DATA_FORMAT_R8G8B8A8_SSCALED:
- case DATA_FORMAT_R8G8B8A8_UINT:
- case DATA_FORMAT_R8G8B8A8_SINT:
- case DATA_FORMAT_R8G8B8A8_SRGB:
- case DATA_FORMAT_B8G8R8A8_UNORM:
- case DATA_FORMAT_B8G8R8A8_SNORM:
- case DATA_FORMAT_B8G8R8A8_USCALED:
- case DATA_FORMAT_B8G8R8A8_SSCALED:
- case DATA_FORMAT_B8G8R8A8_UINT:
- case DATA_FORMAT_B8G8R8A8_SINT:
- case DATA_FORMAT_B8G8R8A8_SRGB:
- return 4;
- case DATA_FORMAT_A8B8G8R8_UNORM_PACK32:
- case DATA_FORMAT_A8B8G8R8_SNORM_PACK32:
- case DATA_FORMAT_A8B8G8R8_USCALED_PACK32:
- case DATA_FORMAT_A8B8G8R8_SSCALED_PACK32:
- case DATA_FORMAT_A8B8G8R8_UINT_PACK32:
- case DATA_FORMAT_A8B8G8R8_SINT_PACK32:
- case DATA_FORMAT_A8B8G8R8_SRGB_PACK32:
- case DATA_FORMAT_A2R10G10B10_UNORM_PACK32:
- case DATA_FORMAT_A2R10G10B10_SNORM_PACK32:
- case DATA_FORMAT_A2R10G10B10_USCALED_PACK32:
- case DATA_FORMAT_A2R10G10B10_SSCALED_PACK32:
- case DATA_FORMAT_A2R10G10B10_UINT_PACK32:
- case DATA_FORMAT_A2R10G10B10_SINT_PACK32:
- case DATA_FORMAT_A2B10G10R10_UNORM_PACK32:
- case DATA_FORMAT_A2B10G10R10_SNORM_PACK32:
- case DATA_FORMAT_A2B10G10R10_USCALED_PACK32:
- case DATA_FORMAT_A2B10G10R10_SSCALED_PACK32:
- case DATA_FORMAT_A2B10G10R10_UINT_PACK32:
- case DATA_FORMAT_A2B10G10R10_SINT_PACK32:
- return 4;
- case DATA_FORMAT_R16_UNORM:
- case DATA_FORMAT_R16_SNORM:
- case DATA_FORMAT_R16_USCALED:
- case DATA_FORMAT_R16_SSCALED:
- case DATA_FORMAT_R16_UINT:
- case DATA_FORMAT_R16_SINT:
- case DATA_FORMAT_R16_SFLOAT:
- return 2;
- case DATA_FORMAT_R16G16_UNORM:
- case DATA_FORMAT_R16G16_SNORM:
- case DATA_FORMAT_R16G16_USCALED:
- case DATA_FORMAT_R16G16_SSCALED:
- case DATA_FORMAT_R16G16_UINT:
- case DATA_FORMAT_R16G16_SINT:
- case DATA_FORMAT_R16G16_SFLOAT:
- return 4;
- case DATA_FORMAT_R16G16B16_UNORM:
- case DATA_FORMAT_R16G16B16_SNORM:
- case DATA_FORMAT_R16G16B16_USCALED:
- case DATA_FORMAT_R16G16B16_SSCALED:
- case DATA_FORMAT_R16G16B16_UINT:
- case DATA_FORMAT_R16G16B16_SINT:
- case DATA_FORMAT_R16G16B16_SFLOAT:
- return 6;
- case DATA_FORMAT_R16G16B16A16_UNORM:
- case DATA_FORMAT_R16G16B16A16_SNORM:
- case DATA_FORMAT_R16G16B16A16_USCALED:
- case DATA_FORMAT_R16G16B16A16_SSCALED:
- case DATA_FORMAT_R16G16B16A16_UINT:
- case DATA_FORMAT_R16G16B16A16_SINT:
- case DATA_FORMAT_R16G16B16A16_SFLOAT:
- return 8;
- case DATA_FORMAT_R32_UINT:
- case DATA_FORMAT_R32_SINT:
- case DATA_FORMAT_R32_SFLOAT:
- return 4;
- case DATA_FORMAT_R32G32_UINT:
- case DATA_FORMAT_R32G32_SINT:
- case DATA_FORMAT_R32G32_SFLOAT:
- return 8;
- case DATA_FORMAT_R32G32B32_UINT:
- case DATA_FORMAT_R32G32B32_SINT:
- case DATA_FORMAT_R32G32B32_SFLOAT:
- return 12;
- case DATA_FORMAT_R32G32B32A32_UINT:
- case DATA_FORMAT_R32G32B32A32_SINT:
- case DATA_FORMAT_R32G32B32A32_SFLOAT:
- return 16;
- case DATA_FORMAT_R64_UINT:
- case DATA_FORMAT_R64_SINT:
- case DATA_FORMAT_R64_SFLOAT:
- return 8;
- case DATA_FORMAT_R64G64_UINT:
- case DATA_FORMAT_R64G64_SINT:
- case DATA_FORMAT_R64G64_SFLOAT:
- return 16;
- case DATA_FORMAT_R64G64B64_UINT:
- case DATA_FORMAT_R64G64B64_SINT:
- case DATA_FORMAT_R64G64B64_SFLOAT:
- return 24;
- case DATA_FORMAT_R64G64B64A64_UINT:
- case DATA_FORMAT_R64G64B64A64_SINT:
- case DATA_FORMAT_R64G64B64A64_SFLOAT:
- return 32;
- case DATA_FORMAT_B10G11R11_UFLOAT_PACK32:
- case DATA_FORMAT_E5B9G9R9_UFLOAT_PACK32:
- return 4;
- case DATA_FORMAT_D16_UNORM:
- return 2;
- case DATA_FORMAT_X8_D24_UNORM_PACK32:
- return 4;
- case DATA_FORMAT_D32_SFLOAT:
- return 4;
- case DATA_FORMAT_S8_UINT:
- return 1;
- case DATA_FORMAT_D16_UNORM_S8_UINT:
- return 4;
- case DATA_FORMAT_D24_UNORM_S8_UINT:
- return 4;
- case DATA_FORMAT_D32_SFLOAT_S8_UINT:
- return 5; // ?
- case DATA_FORMAT_BC1_RGB_UNORM_BLOCK:
- case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
- case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK:
- case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK:
- case DATA_FORMAT_BC2_UNORM_BLOCK:
- case DATA_FORMAT_BC2_SRGB_BLOCK:
- case DATA_FORMAT_BC3_UNORM_BLOCK:
- case DATA_FORMAT_BC3_SRGB_BLOCK:
- case DATA_FORMAT_BC4_UNORM_BLOCK:
- case DATA_FORMAT_BC4_SNORM_BLOCK:
- case DATA_FORMAT_BC5_UNORM_BLOCK:
- case DATA_FORMAT_BC5_SNORM_BLOCK:
- case DATA_FORMAT_BC6H_UFLOAT_BLOCK:
- case DATA_FORMAT_BC6H_SFLOAT_BLOCK:
- case DATA_FORMAT_BC7_UNORM_BLOCK:
- case DATA_FORMAT_BC7_SRGB_BLOCK:
- return 1;
- case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:
- return 1;
- case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
- case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
- case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK:
- case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK:
- return 1;
- case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_5x4_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_5x5_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_5x5_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_6x5_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_6x5_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_6x6_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_6x6_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_8x5_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_8x5_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_8x6_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_10x5_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_10x6_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_10x6_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_10x8_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_10x8_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_10x10_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_10x10_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK:
- return 1;
- case DATA_FORMAT_G8B8G8R8_422_UNORM:
- case DATA_FORMAT_B8G8R8G8_422_UNORM:
- return 4;
- case DATA_FORMAT_G8_B8_R8_3PLANE_420_UNORM:
- case DATA_FORMAT_G8_B8R8_2PLANE_420_UNORM:
- case DATA_FORMAT_G8_B8_R8_3PLANE_422_UNORM:
- case DATA_FORMAT_G8_B8R8_2PLANE_422_UNORM:
- case DATA_FORMAT_G8_B8_R8_3PLANE_444_UNORM:
- return 4;
- case DATA_FORMAT_R10X6_UNORM_PACK16:
- case DATA_FORMAT_R10X6G10X6_UNORM_2PACK16:
- case DATA_FORMAT_R10X6G10X6B10X6A10X6_UNORM_4PACK16:
- case DATA_FORMAT_G10X6B10X6G10X6R10X6_422_UNORM_4PACK16:
- case DATA_FORMAT_B10X6G10X6R10X6G10X6_422_UNORM_4PACK16:
- case DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_420_UNORM_3PACK16:
- case DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_420_UNORM_3PACK16:
- case DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_422_UNORM_3PACK16:
- case DATA_FORMAT_G10X6_B10X6R10X6_2PLANE_422_UNORM_3PACK16:
- case DATA_FORMAT_G10X6_B10X6_R10X6_3PLANE_444_UNORM_3PACK16:
- case DATA_FORMAT_R12X4_UNORM_PACK16:
- case DATA_FORMAT_R12X4G12X4_UNORM_2PACK16:
- case DATA_FORMAT_R12X4G12X4B12X4A12X4_UNORM_4PACK16:
- case DATA_FORMAT_G12X4B12X4G12X4R12X4_422_UNORM_4PACK16:
- case DATA_FORMAT_B12X4G12X4R12X4G12X4_422_UNORM_4PACK16:
- case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_420_UNORM_3PACK16:
- case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_420_UNORM_3PACK16:
- case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_422_UNORM_3PACK16:
- case DATA_FORMAT_G12X4_B12X4R12X4_2PLANE_422_UNORM_3PACK16:
- case DATA_FORMAT_G12X4_B12X4_R12X4_3PLANE_444_UNORM_3PACK16:
- return 2;
- case DATA_FORMAT_G16B16G16R16_422_UNORM:
- case DATA_FORMAT_B16G16R16G16_422_UNORM:
- case DATA_FORMAT_G16_B16_R16_3PLANE_420_UNORM:
- case DATA_FORMAT_G16_B16R16_2PLANE_420_UNORM:
- case DATA_FORMAT_G16_B16_R16_3PLANE_422_UNORM:
- case DATA_FORMAT_G16_B16R16_2PLANE_422_UNORM:
- case DATA_FORMAT_G16_B16_R16_3PLANE_444_UNORM:
- return 8;
- default: {
- ERR_PRINT("Format not handled, bug");
- }
- }
- return 1;
- }
- // https://www.khronos.org/registry/DataFormat/specs/1.1/dataformat.1.1.pdf
- void RenderingDeviceVulkan::get_compressed_image_format_block_dimensions(DataFormat p_format, uint32_t &r_w, uint32_t &r_h) {
- switch (p_format) {
- case DATA_FORMAT_BC1_RGB_UNORM_BLOCK:
- case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
- case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK:
- case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK:
- case DATA_FORMAT_BC2_UNORM_BLOCK:
- case DATA_FORMAT_BC2_SRGB_BLOCK:
- case DATA_FORMAT_BC3_UNORM_BLOCK:
- case DATA_FORMAT_BC3_SRGB_BLOCK:
- case DATA_FORMAT_BC4_UNORM_BLOCK:
- case DATA_FORMAT_BC4_SNORM_BLOCK:
- case DATA_FORMAT_BC5_UNORM_BLOCK:
- case DATA_FORMAT_BC5_SNORM_BLOCK:
- case DATA_FORMAT_BC6H_UFLOAT_BLOCK:
- case DATA_FORMAT_BC6H_SFLOAT_BLOCK:
- case DATA_FORMAT_BC7_UNORM_BLOCK:
- case DATA_FORMAT_BC7_SRGB_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:
- case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
- case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
- case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK:
- case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK:
- case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: // Again, not sure about astc.
- case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK: {
- r_w = 4;
- r_h = 4;
- } break;
- case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK: // Unsupported
- case DATA_FORMAT_ASTC_5x4_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_5x5_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_5x5_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_6x5_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_6x5_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_6x6_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_6x6_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_8x5_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_8x5_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_8x6_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK: {
- r_w = 4;
- r_h = 4;
- } break;
- case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK: {
- r_w = 8;
- r_h = 8;
- } break;
- case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK: // Unsupported
- case DATA_FORMAT_ASTC_10x5_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_10x6_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_10x6_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_10x8_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_10x8_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_10x10_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_10x10_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK:
- r_w = 4;
- r_h = 4;
- return;
- default: {
- r_w = 1;
- r_h = 1;
- }
- }
- }
- uint32_t RenderingDeviceVulkan::get_compressed_image_format_block_byte_size(DataFormat p_format) {
- switch (p_format) {
- case DATA_FORMAT_BC1_RGB_UNORM_BLOCK:
- case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
- case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK:
- case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK:
- return 8;
- case DATA_FORMAT_BC2_UNORM_BLOCK:
- case DATA_FORMAT_BC2_SRGB_BLOCK:
- return 16;
- case DATA_FORMAT_BC3_UNORM_BLOCK:
- case DATA_FORMAT_BC3_SRGB_BLOCK:
- return 16;
- case DATA_FORMAT_BC4_UNORM_BLOCK:
- case DATA_FORMAT_BC4_SNORM_BLOCK:
- return 8;
- case DATA_FORMAT_BC5_UNORM_BLOCK:
- case DATA_FORMAT_BC5_SNORM_BLOCK:
- return 16;
- case DATA_FORMAT_BC6H_UFLOAT_BLOCK:
- case DATA_FORMAT_BC6H_SFLOAT_BLOCK:
- return 16;
- case DATA_FORMAT_BC7_UNORM_BLOCK:
- case DATA_FORMAT_BC7_SRGB_BLOCK:
- return 16;
- case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:
- return 8;
- case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
- return 8;
- case DATA_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK:
- return 16;
- case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
- case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
- return 8;
- case DATA_FORMAT_EAC_R11G11_UNORM_BLOCK:
- case DATA_FORMAT_EAC_R11G11_SNORM_BLOCK:
- return 16;
- case DATA_FORMAT_ASTC_4x4_UNORM_BLOCK: // Again, not sure about astc.
- case DATA_FORMAT_ASTC_4x4_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_5x4_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_5x4_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_5x5_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_5x5_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_6x5_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_6x5_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_6x6_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_6x6_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_8x5_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_8x5_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_8x6_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_8x6_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_10x5_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_10x5_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_10x6_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_10x6_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_10x8_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_10x8_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_10x10_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_10x10_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_12x10_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_12x10_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_12x12_UNORM_BLOCK:
- case DATA_FORMAT_ASTC_12x12_SRGB_BLOCK:
- return 16;
- default: {
- }
- }
- return 1;
- }
- uint32_t RenderingDeviceVulkan::get_compressed_image_format_pixel_rshift(DataFormat p_format) {
- switch (p_format) {
- case DATA_FORMAT_BC1_RGB_UNORM_BLOCK: // These formats are half byte size, so rshift is 1.
- case DATA_FORMAT_BC1_RGB_SRGB_BLOCK:
- case DATA_FORMAT_BC1_RGBA_UNORM_BLOCK:
- case DATA_FORMAT_BC1_RGBA_SRGB_BLOCK:
- case DATA_FORMAT_BC4_UNORM_BLOCK:
- case DATA_FORMAT_BC4_SNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8_SRGB_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK:
- case DATA_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK:
- case DATA_FORMAT_EAC_R11_UNORM_BLOCK:
- case DATA_FORMAT_EAC_R11_SNORM_BLOCK:
- return 1;
- case DATA_FORMAT_ASTC_8x8_SRGB_BLOCK:
- case DATA_FORMAT_ASTC_8x8_UNORM_BLOCK: {
- return 2;
- }
- default: {
- }
- }
- return 0;
- }
- bool RenderingDeviceVulkan::format_has_stencil(DataFormat p_format) {
- switch (p_format) {
- case DATA_FORMAT_S8_UINT:
- case DATA_FORMAT_D16_UNORM_S8_UINT:
- case DATA_FORMAT_D24_UNORM_S8_UINT:
- case DATA_FORMAT_D32_SFLOAT_S8_UINT: {
- return true;
- }
- default: {
- }
- }
- return false;
- }
- uint32_t RenderingDeviceVulkan::get_image_format_required_size(DataFormat p_format, uint32_t p_width, uint32_t p_height, uint32_t p_depth, uint32_t p_mipmaps, uint32_t *r_blockw, uint32_t *r_blockh, uint32_t *r_depth) {
- ERR_FAIL_COND_V(p_mipmaps == 0, 0);
- uint32_t w = p_width;
- uint32_t h = p_height;
- uint32_t d = p_depth;
- uint32_t size = 0;
- uint32_t pixel_size = get_image_format_pixel_size(p_format);
- uint32_t pixel_rshift = get_compressed_image_format_pixel_rshift(p_format);
- uint32_t blockw, blockh;
- get_compressed_image_format_block_dimensions(p_format, blockw, blockh);
- for (uint32_t i = 0; i < p_mipmaps; i++) {
- uint32_t bw = w % blockw != 0 ? w + (blockw - w % blockw) : w;
- uint32_t bh = h % blockh != 0 ? h + (blockh - h % blockh) : h;
- uint32_t s = bw * bh;
- s *= pixel_size;
- s >>= pixel_rshift;
- size += s * d;
- if (r_blockw) {
- *r_blockw = bw;
- }
- if (r_blockh) {
- *r_blockh = bh;
- }
- if (r_depth) {
- *r_depth = d;
- }
- w = MAX(blockw, w >> 1);
- h = MAX(blockh, h >> 1);
- d = MAX(1u, d >> 1);
- }
- return size;
- }
- uint32_t RenderingDeviceVulkan::get_image_required_mipmaps(uint32_t p_width, uint32_t p_height, uint32_t p_depth) {
- // Formats and block size don't really matter here since they can all go down to 1px (even if block is larger).
- uint32_t w = p_width;
- uint32_t h = p_height;
- uint32_t d = p_depth;
- uint32_t mipmaps = 1;
- while (true) {
- if (w == 1 && h == 1 && d == 1) {
- break;
- }
- w = MAX(1u, w >> 1);
- h = MAX(1u, h >> 1);
- d = MAX(1u, d >> 1);
- mipmaps++;
- }
- return mipmaps;
- }
- ///////////////////////
- const VkCompareOp RenderingDeviceVulkan::compare_operators[RenderingDevice::COMPARE_OP_MAX] = {
- VK_COMPARE_OP_NEVER,
- VK_COMPARE_OP_LESS,
- VK_COMPARE_OP_EQUAL,
- VK_COMPARE_OP_LESS_OR_EQUAL,
- VK_COMPARE_OP_GREATER,
- VK_COMPARE_OP_NOT_EQUAL,
- VK_COMPARE_OP_GREATER_OR_EQUAL,
- VK_COMPARE_OP_ALWAYS
- };
- const VkStencilOp RenderingDeviceVulkan::stencil_operations[RenderingDevice::STENCIL_OP_MAX] = {
- VK_STENCIL_OP_KEEP,
- VK_STENCIL_OP_ZERO,
- VK_STENCIL_OP_REPLACE,
- VK_STENCIL_OP_INCREMENT_AND_CLAMP,
- VK_STENCIL_OP_DECREMENT_AND_CLAMP,
- VK_STENCIL_OP_INVERT,
- VK_STENCIL_OP_INCREMENT_AND_WRAP,
- VK_STENCIL_OP_DECREMENT_AND_WRAP
- };
- const VkSampleCountFlagBits RenderingDeviceVulkan::rasterization_sample_count[RenderingDevice::TEXTURE_SAMPLES_MAX] = {
- VK_SAMPLE_COUNT_1_BIT,
- VK_SAMPLE_COUNT_2_BIT,
- VK_SAMPLE_COUNT_4_BIT,
- VK_SAMPLE_COUNT_8_BIT,
- VK_SAMPLE_COUNT_16_BIT,
- VK_SAMPLE_COUNT_32_BIT,
- VK_SAMPLE_COUNT_64_BIT,
- };
- const VkLogicOp RenderingDeviceVulkan::logic_operations[RenderingDevice::LOGIC_OP_MAX] = {
- VK_LOGIC_OP_CLEAR,
- VK_LOGIC_OP_AND,
- VK_LOGIC_OP_AND_REVERSE,
- VK_LOGIC_OP_COPY,
- VK_LOGIC_OP_AND_INVERTED,
- VK_LOGIC_OP_NO_OP,
- VK_LOGIC_OP_XOR,
- VK_LOGIC_OP_OR,
- VK_LOGIC_OP_NOR,
- VK_LOGIC_OP_EQUIVALENT,
- VK_LOGIC_OP_INVERT,
- VK_LOGIC_OP_OR_REVERSE,
- VK_LOGIC_OP_COPY_INVERTED,
- VK_LOGIC_OP_OR_INVERTED,
- VK_LOGIC_OP_NAND,
- VK_LOGIC_OP_SET
- };
- const VkBlendFactor RenderingDeviceVulkan::blend_factors[RenderingDevice::BLEND_FACTOR_MAX] = {
- VK_BLEND_FACTOR_ZERO,
- VK_BLEND_FACTOR_ONE,
- VK_BLEND_FACTOR_SRC_COLOR,
- VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR,
- VK_BLEND_FACTOR_DST_COLOR,
- VK_BLEND_FACTOR_ONE_MINUS_DST_COLOR,
- VK_BLEND_FACTOR_SRC_ALPHA,
- VK_BLEND_FACTOR_ONE_MINUS_SRC_ALPHA,
- VK_BLEND_FACTOR_DST_ALPHA,
- VK_BLEND_FACTOR_ONE_MINUS_DST_ALPHA,
- VK_BLEND_FACTOR_CONSTANT_COLOR,
- VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_COLOR,
- VK_BLEND_FACTOR_CONSTANT_ALPHA,
- VK_BLEND_FACTOR_ONE_MINUS_CONSTANT_ALPHA,
- VK_BLEND_FACTOR_SRC_ALPHA_SATURATE,
- VK_BLEND_FACTOR_SRC1_COLOR,
- VK_BLEND_FACTOR_ONE_MINUS_SRC1_COLOR,
- VK_BLEND_FACTOR_SRC1_ALPHA,
- VK_BLEND_FACTOR_ONE_MINUS_SRC1_ALPHA
- };
- const VkBlendOp RenderingDeviceVulkan::blend_operations[RenderingDevice::BLEND_OP_MAX] = {
- VK_BLEND_OP_ADD,
- VK_BLEND_OP_SUBTRACT,
- VK_BLEND_OP_REVERSE_SUBTRACT,
- VK_BLEND_OP_MIN,
- VK_BLEND_OP_MAX
- };
- const VkSamplerAddressMode RenderingDeviceVulkan::address_modes[RenderingDevice::SAMPLER_REPEAT_MODE_MAX] = {
- VK_SAMPLER_ADDRESS_MODE_REPEAT,
- VK_SAMPLER_ADDRESS_MODE_MIRRORED_REPEAT,
- VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_EDGE,
- VK_SAMPLER_ADDRESS_MODE_CLAMP_TO_BORDER,
- VK_SAMPLER_ADDRESS_MODE_MIRROR_CLAMP_TO_EDGE
- };
- const VkBorderColor RenderingDeviceVulkan::sampler_border_colors[RenderingDevice::SAMPLER_BORDER_COLOR_MAX] = {
- VK_BORDER_COLOR_FLOAT_TRANSPARENT_BLACK,
- VK_BORDER_COLOR_INT_TRANSPARENT_BLACK,
- VK_BORDER_COLOR_FLOAT_OPAQUE_BLACK,
- VK_BORDER_COLOR_INT_OPAQUE_BLACK,
- VK_BORDER_COLOR_FLOAT_OPAQUE_WHITE,
- VK_BORDER_COLOR_INT_OPAQUE_WHITE
- };
- const VkImageType RenderingDeviceVulkan::vulkan_image_type[RenderingDevice::TEXTURE_TYPE_MAX] = {
- VK_IMAGE_TYPE_1D,
- VK_IMAGE_TYPE_2D,
- VK_IMAGE_TYPE_3D,
- VK_IMAGE_TYPE_2D,
- VK_IMAGE_TYPE_1D,
- VK_IMAGE_TYPE_2D,
- VK_IMAGE_TYPE_2D
- };
- /***************************/
- /**** BUFFER MANAGEMENT ****/
- /***************************/
- Error RenderingDeviceVulkan::_buffer_allocate(Buffer *p_buffer, uint32_t p_size, uint32_t p_usage, VmaMemoryUsage p_mem_usage, VmaAllocationCreateFlags p_mem_flags) {
- VkBufferCreateInfo bufferInfo;
- bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
- bufferInfo.pNext = nullptr;
- bufferInfo.flags = 0;
- bufferInfo.size = p_size;
- bufferInfo.usage = p_usage;
- bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- bufferInfo.queueFamilyIndexCount = 0;
- bufferInfo.pQueueFamilyIndices = nullptr;
- VmaAllocationCreateInfo allocInfo;
- allocInfo.flags = p_mem_flags;
- allocInfo.usage = p_mem_usage;
- allocInfo.requiredFlags = 0;
- allocInfo.preferredFlags = 0;
- allocInfo.memoryTypeBits = 0;
- allocInfo.pool = nullptr;
- allocInfo.pUserData = nullptr;
- if (p_mem_usage == VMA_MEMORY_USAGE_AUTO_PREFER_HOST) {
- allocInfo.requiredFlags = VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
- }
- if (p_size <= SMALL_ALLOCATION_MAX_SIZE) {
- uint32_t mem_type_index = 0;
- vmaFindMemoryTypeIndexForBufferInfo(allocator, &bufferInfo, &allocInfo, &mem_type_index);
- allocInfo.pool = _find_or_create_small_allocs_pool(mem_type_index);
- }
- VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &p_buffer->buffer, &p_buffer->allocation, nullptr);
- ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "Can't create buffer of size: " + itos(p_size) + ", error " + itos(err) + ".");
- p_buffer->size = p_size;
- p_buffer->buffer_info.buffer = p_buffer->buffer;
- p_buffer->buffer_info.offset = 0;
- p_buffer->buffer_info.range = p_size;
- p_buffer->usage = p_usage;
- buffer_memory += p_size;
- return OK;
- }
- Error RenderingDeviceVulkan::_buffer_free(Buffer *p_buffer) {
- ERR_FAIL_COND_V(p_buffer->size == 0, ERR_INVALID_PARAMETER);
- buffer_memory -= p_buffer->size;
- vmaDestroyBuffer(allocator, p_buffer->buffer, p_buffer->allocation);
- p_buffer->buffer = VK_NULL_HANDLE;
- p_buffer->allocation = nullptr;
- p_buffer->size = 0;
- return OK;
- }
- Error RenderingDeviceVulkan::_insert_staging_block() {
- VkBufferCreateInfo bufferInfo;
- bufferInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
- bufferInfo.pNext = nullptr;
- bufferInfo.flags = 0;
- bufferInfo.size = staging_buffer_block_size;
- bufferInfo.usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT;
- bufferInfo.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- bufferInfo.queueFamilyIndexCount = 0;
- bufferInfo.pQueueFamilyIndices = nullptr;
- VmaAllocationCreateInfo allocInfo;
- allocInfo.flags = VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT;
- allocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_HOST;
- allocInfo.requiredFlags = VK_MEMORY_PROPERTY_HOST_COHERENT_BIT | VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT;
- allocInfo.preferredFlags = 0;
- allocInfo.memoryTypeBits = 0;
- allocInfo.pool = nullptr;
- allocInfo.pUserData = nullptr;
- StagingBufferBlock block;
- VkResult err = vmaCreateBuffer(allocator, &bufferInfo, &allocInfo, &block.buffer, &block.allocation, nullptr);
- ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vmaCreateBuffer failed with error " + itos(err) + ".");
- block.frame_used = 0;
- block.fill_amount = 0;
- staging_buffer_blocks.insert(staging_buffer_current, block);
- return OK;
- }
- Error RenderingDeviceVulkan::_staging_buffer_allocate(uint32_t p_amount, uint32_t p_required_align, uint32_t &r_alloc_offset, uint32_t &r_alloc_size, bool p_can_segment) {
- // Determine a block to use.
- r_alloc_size = p_amount;
- while (true) {
- r_alloc_offset = 0;
- // See if we can use current block.
- if (staging_buffer_blocks[staging_buffer_current].frame_used == frames_drawn) {
- // We used this block this frame, let's see if there is still room.
- uint32_t write_from = staging_buffer_blocks[staging_buffer_current].fill_amount;
- {
- uint32_t align_remainder = write_from % p_required_align;
- if (align_remainder != 0) {
- write_from += p_required_align - align_remainder;
- }
- }
- int32_t available_bytes = int32_t(staging_buffer_block_size) - int32_t(write_from);
- if ((int32_t)p_amount < available_bytes) {
- // All is good, we should be ok, all will fit.
- r_alloc_offset = write_from;
- } else if (p_can_segment && available_bytes >= (int32_t)p_required_align) {
- // Ok all won't fit but at least we can fit a chunkie.
- // All is good, update what needs to be written to.
- r_alloc_offset = write_from;
- r_alloc_size = available_bytes - (available_bytes % p_required_align);
- } else {
- // Can't fit it into this buffer.
- // Will need to try next buffer.
- staging_buffer_current = (staging_buffer_current + 1) % staging_buffer_blocks.size();
- // Before doing anything, though, let's check that we didn't manage to fill all blocks.
- // Possible in a single frame.
- if (staging_buffer_blocks[staging_buffer_current].frame_used == frames_drawn) {
- // Guess we did.. ok, let's see if we can insert a new block.
- if ((uint64_t)staging_buffer_blocks.size() * staging_buffer_block_size < staging_buffer_max_size) {
- // We can, so we are safe.
- Error err = _insert_staging_block();
- if (err) {
- return err;
- }
- // Claim for this frame.
- staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
- } else {
- // Ok, worst case scenario, all the staging buffers belong to this frame
- // and this frame is not even done.
- // If this is the main thread, it means the user is likely loading a lot of resources at once,.
- // Otherwise, the thread should just be blocked until the next frame (currently unimplemented).
- if (false) { // Separate thread from render.
- //block_until_next_frame()
- continue;
- } else {
- // Flush EVERYTHING including setup commands. IF not immediate, also need to flush the draw commands.
- _flush(true);
- // Clear the whole staging buffer.
- for (int i = 0; i < staging_buffer_blocks.size(); i++) {
- staging_buffer_blocks.write[i].frame_used = 0;
- staging_buffer_blocks.write[i].fill_amount = 0;
- }
- // Claim current.
- staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
- }
- }
- } else {
- // Not from current frame, so continue and try again.
- continue;
- }
- }
- } else if (staging_buffer_blocks[staging_buffer_current].frame_used <= frames_drawn - frame_count) {
- // This is an old block, which was already processed, let's reuse.
- staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
- staging_buffer_blocks.write[staging_buffer_current].fill_amount = 0;
- } else {
- // This block may still be in use, let's not touch it unless we have to, so.. can we create a new one?
- if ((uint64_t)staging_buffer_blocks.size() * staging_buffer_block_size < staging_buffer_max_size) {
- // We are still allowed to create a new block, so let's do that and insert it for current pos.
- Error err = _insert_staging_block();
- if (err) {
- return err;
- }
- // Claim for this frame.
- staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
- } else {
- // Oops, we are out of room and we can't create more.
- // Let's flush older frames.
- // The logic here is that if a game is loading a lot of data from the main thread, it will need to be stalled anyway.
- // If loading from a separate thread, we can block that thread until next frame when more room is made (not currently implemented, though).
- if (false) {
- // Separate thread from render.
- //block_until_next_frame()
- continue; // And try again.
- } else {
- _flush(false);
- for (int i = 0; i < staging_buffer_blocks.size(); i++) {
- // Clear all blocks but the ones from this frame.
- int block_idx = (i + staging_buffer_current) % staging_buffer_blocks.size();
- if (staging_buffer_blocks[block_idx].frame_used == frames_drawn) {
- break; // Ok, we reached something from this frame, abort.
- }
- staging_buffer_blocks.write[block_idx].frame_used = 0;
- staging_buffer_blocks.write[block_idx].fill_amount = 0;
- }
- // Claim for current frame.
- staging_buffer_blocks.write[staging_buffer_current].frame_used = frames_drawn;
- }
- }
- }
- // All was good, break.
- break;
- }
- staging_buffer_used = true;
- return OK;
- }
- Error RenderingDeviceVulkan::_buffer_update(Buffer *p_buffer, size_t p_offset, const uint8_t *p_data, size_t p_data_size, bool p_use_draw_command_buffer, uint32_t p_required_align) {
- // Submitting may get chunked for various reasons, so convert this to a task.
- size_t to_submit = p_data_size;
- size_t submit_from = 0;
- while (to_submit > 0) {
- uint32_t block_write_offset;
- uint32_t block_write_amount;
- Error err = _staging_buffer_allocate(MIN(to_submit, staging_buffer_block_size), p_required_align, block_write_offset, block_write_amount);
- if (err) {
- return err;
- }
- // Map staging buffer (It's CPU and coherent).
- void *data_ptr = nullptr;
- {
- VkResult vkerr = vmaMapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation, &data_ptr);
- ERR_FAIL_COND_V_MSG(vkerr, ERR_CANT_CREATE, "vmaMapMemory failed with error " + itos(vkerr) + ".");
- }
- // Copy to staging buffer.
- memcpy(((uint8_t *)data_ptr) + block_write_offset, p_data + submit_from, block_write_amount);
- // Unmap.
- vmaUnmapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation);
- // Insert a command to copy this.
- VkBufferCopy region;
- region.srcOffset = block_write_offset;
- region.dstOffset = submit_from + p_offset;
- region.size = block_write_amount;
- vkCmdCopyBuffer(p_use_draw_command_buffer ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, staging_buffer_blocks[staging_buffer_current].buffer, p_buffer->buffer, 1, ®ion);
- staging_buffer_blocks.write[staging_buffer_current].fill_amount = block_write_offset + block_write_amount;
- to_submit -= block_write_amount;
- submit_from += block_write_amount;
- }
- return OK;
- }
- void RenderingDeviceVulkan::_memory_barrier(VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_access, bool p_sync_with_draw) {
- VkMemoryBarrier mem_barrier;
- mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
- mem_barrier.pNext = nullptr;
- mem_barrier.srcAccessMask = p_src_access;
- mem_barrier.dstAccessMask = p_dst_access;
- if (p_src_stage_mask == 0 || p_dst_stage_mask == 0) {
- return; // No barrier, since this is invalid.
- }
- vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 1, &mem_barrier, 0, nullptr, 0, nullptr);
- }
- void RenderingDeviceVulkan::_full_barrier(bool p_sync_with_draw) {
- // Used for debug.
- _memory_barrier(VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT,
- VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
- VK_ACCESS_INDEX_READ_BIT |
- VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
- VK_ACCESS_UNIFORM_READ_BIT |
- VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
- VK_ACCESS_SHADER_READ_BIT |
- VK_ACCESS_SHADER_WRITE_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_TRANSFER_READ_BIT |
- VK_ACCESS_TRANSFER_WRITE_BIT |
- VK_ACCESS_HOST_READ_BIT |
- VK_ACCESS_HOST_WRITE_BIT,
- VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
- VK_ACCESS_INDEX_READ_BIT |
- VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
- VK_ACCESS_UNIFORM_READ_BIT |
- VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
- VK_ACCESS_SHADER_READ_BIT |
- VK_ACCESS_SHADER_WRITE_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_TRANSFER_READ_BIT |
- VK_ACCESS_TRANSFER_WRITE_BIT |
- VK_ACCESS_HOST_READ_BIT |
- VK_ACCESS_HOST_WRITE_BIT,
- p_sync_with_draw);
- }
- void RenderingDeviceVulkan::_buffer_memory_barrier(VkBuffer buffer, uint64_t p_from, uint64_t p_size, VkPipelineStageFlags p_src_stage_mask, VkPipelineStageFlags p_dst_stage_mask, VkAccessFlags p_src_access, VkAccessFlags p_dst_access, bool p_sync_with_draw) {
- VkBufferMemoryBarrier buffer_mem_barrier;
- buffer_mem_barrier.sType = VK_STRUCTURE_TYPE_BUFFER_MEMORY_BARRIER;
- buffer_mem_barrier.pNext = nullptr;
- buffer_mem_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- buffer_mem_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- buffer_mem_barrier.srcAccessMask = p_src_access;
- buffer_mem_barrier.dstAccessMask = p_dst_access;
- buffer_mem_barrier.buffer = buffer;
- buffer_mem_barrier.offset = p_from;
- buffer_mem_barrier.size = p_size;
- vkCmdPipelineBarrier(p_sync_with_draw ? frames[frame].draw_command_buffer : frames[frame].setup_command_buffer, p_src_stage_mask, p_dst_stage_mask, 0, 0, nullptr, 1, &buffer_mem_barrier, 0, nullptr);
- }
- /*****************/
- /**** TEXTURE ****/
- /*****************/
- RID RenderingDeviceVulkan::texture_create(const TextureFormat &p_format, const TextureView &p_view, const Vector<Vector<uint8_t>> &p_data) {
- _THREAD_SAFE_METHOD_
- VkImageCreateInfo image_create_info;
- image_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_CREATE_INFO;
- image_create_info.pNext = nullptr;
- image_create_info.flags = 0;
- VkImageFormatListCreateInfoKHR format_list_create_info; // Keep out of the if, needed for creation.
- Vector<VkFormat> allowed_formats; // Keep out of the if, needed for creation.
- if (p_format.shareable_formats.size()) {
- image_create_info.flags |= VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
- if (context->is_device_extension_enabled(VK_KHR_IMAGE_FORMAT_LIST_EXTENSION_NAME)) {
- for (int i = 0; i < p_format.shareable_formats.size(); i++) {
- allowed_formats.push_back(vulkan_formats[p_format.shareable_formats[i]]);
- }
- format_list_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR;
- format_list_create_info.pNext = nullptr;
- format_list_create_info.viewFormatCount = allowed_formats.size();
- format_list_create_info.pViewFormats = allowed_formats.ptr();
- image_create_info.pNext = &format_list_create_info;
- ERR_FAIL_COND_V_MSG(p_format.shareable_formats.find(p_format.format) == -1, RID(),
- "If supplied a list of shareable formats, the current format must be present in the list");
- ERR_FAIL_COND_V_MSG(p_view.format_override != DATA_FORMAT_MAX && p_format.shareable_formats.find(p_view.format_override) == -1, RID(),
- "If supplied a list of shareable formats, the current view format override must be present in the list");
- }
- }
- if (p_format.texture_type == TEXTURE_TYPE_CUBE || p_format.texture_type == TEXTURE_TYPE_CUBE_ARRAY) {
- image_create_info.flags |= VK_IMAGE_CREATE_CUBE_COMPATIBLE_BIT;
- }
- /*if (p_format.type == TEXTURE_TYPE_2D || p_format.type == TEXTURE_TYPE_2D_ARRAY) {
- image_create_info.flags |= VK_IMAGE_CREATE_2D_ARRAY_COMPATIBLE_BIT;
- }*/
- ERR_FAIL_INDEX_V(p_format.texture_type, TEXTURE_TYPE_MAX, RID());
- image_create_info.imageType = vulkan_image_type[p_format.texture_type];
- ERR_FAIL_COND_V_MSG(p_format.width < 1, RID(), "Width must be equal or greater than 1 for all textures");
- image_create_info.format = vulkan_formats[p_format.format];
- image_create_info.extent.width = p_format.width;
- if (image_create_info.imageType == VK_IMAGE_TYPE_3D || image_create_info.imageType == VK_IMAGE_TYPE_2D) {
- ERR_FAIL_COND_V_MSG(p_format.height < 1, RID(), "Height must be equal or greater than 1 for 2D and 3D textures");
- image_create_info.extent.height = p_format.height;
- } else {
- image_create_info.extent.height = 1;
- }
- if (image_create_info.imageType == VK_IMAGE_TYPE_3D) {
- ERR_FAIL_COND_V_MSG(p_format.depth < 1, RID(), "Depth must be equal or greater than 1 for 3D textures");
- image_create_info.extent.depth = p_format.depth;
- } else {
- image_create_info.extent.depth = 1;
- }
- ERR_FAIL_COND_V(p_format.mipmaps < 1, RID());
- image_create_info.mipLevels = p_format.mipmaps;
- if (p_format.texture_type == TEXTURE_TYPE_1D_ARRAY || p_format.texture_type == TEXTURE_TYPE_2D_ARRAY || p_format.texture_type == TEXTURE_TYPE_CUBE_ARRAY || p_format.texture_type == TEXTURE_TYPE_CUBE) {
- ERR_FAIL_COND_V_MSG(p_format.array_layers < 1, RID(),
- "Amount of layers must be equal or greater than 1 for arrays and cubemaps.");
- ERR_FAIL_COND_V_MSG((p_format.texture_type == TEXTURE_TYPE_CUBE_ARRAY || p_format.texture_type == TEXTURE_TYPE_CUBE) && (p_format.array_layers % 6) != 0, RID(),
- "Cubemap and cubemap array textures must provide a layer number that is multiple of 6");
- image_create_info.arrayLayers = p_format.array_layers;
- } else {
- image_create_info.arrayLayers = 1;
- }
- ERR_FAIL_INDEX_V(p_format.samples, TEXTURE_SAMPLES_MAX, RID());
- image_create_info.samples = _ensure_supported_sample_count(p_format.samples);
- image_create_info.tiling = (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) ? VK_IMAGE_TILING_LINEAR : VK_IMAGE_TILING_OPTIMAL;
- // Usage.
- image_create_info.usage = 0;
- if (p_format.usage_bits & TEXTURE_USAGE_SAMPLING_BIT) {
- image_create_info.usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
- }
- if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_BIT) {
- image_create_info.usage |= VK_IMAGE_USAGE_STORAGE_BIT;
- }
- if (p_format.usage_bits & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- image_create_info.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
- }
- if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- image_create_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
- }
- if (p_format.usage_bits & TEXTURE_USAGE_INPUT_ATTACHMENT_BIT) {
- image_create_info.usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
- }
- if (p_format.usage_bits & TEXTURE_USAGE_VRS_ATTACHMENT_BIT) {
- image_create_info.usage |= VK_IMAGE_USAGE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR;
- }
- if (p_format.usage_bits & TEXTURE_USAGE_CAN_UPDATE_BIT) {
- image_create_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
- }
- if (p_format.usage_bits & TEXTURE_USAGE_CAN_COPY_FROM_BIT) {
- image_create_info.usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
- }
- if (p_format.usage_bits & TEXTURE_USAGE_CAN_COPY_TO_BIT) {
- image_create_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
- }
- image_create_info.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
- image_create_info.queueFamilyIndexCount = 0;
- image_create_info.pQueueFamilyIndices = nullptr;
- image_create_info.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED;
- uint32_t required_mipmaps = get_image_required_mipmaps(image_create_info.extent.width, image_create_info.extent.height, image_create_info.extent.depth);
- ERR_FAIL_COND_V_MSG(required_mipmaps < image_create_info.mipLevels, RID(),
- "Too many mipmaps requested for texture format and dimensions (" + itos(image_create_info.mipLevels) + "), maximum allowed: (" + itos(required_mipmaps) + ").");
- if (p_data.size()) {
- ERR_FAIL_COND_V_MSG(!(p_format.usage_bits & TEXTURE_USAGE_CAN_UPDATE_BIT), RID(),
- "Texture needs the TEXTURE_USAGE_CAN_UPDATE_BIT usage flag in order to be updated at initialization or later");
- int expected_images = image_create_info.arrayLayers;
- ERR_FAIL_COND_V_MSG(p_data.size() != expected_images, RID(),
- "Default supplied data for image format is of invalid length (" + itos(p_data.size()) + "), should be (" + itos(expected_images) + ").");
- for (uint32_t i = 0; i < image_create_info.arrayLayers; i++) {
- uint32_t required_size = get_image_format_required_size(p_format.format, image_create_info.extent.width, image_create_info.extent.height, image_create_info.extent.depth, image_create_info.mipLevels);
- ERR_FAIL_COND_V_MSG((uint32_t)p_data[i].size() != required_size, RID(),
- "Data for slice index " + itos(i) + " (mapped to layer " + itos(i) + ") differs in size (supplied: " + itos(p_data[i].size()) + ") than what is required by the format (" + itos(required_size) + ").");
- }
- }
- {
- // Validate that this image is supported for the intended use.
- VkFormatProperties properties;
- vkGetPhysicalDeviceFormatProperties(context->get_physical_device(), image_create_info.format, &properties);
- VkFormatFeatureFlags flags;
- String format_text = "'" + String(named_formats[p_format.format]) + "'";
- if (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) {
- flags = properties.linearTilingFeatures;
- format_text += " (with CPU read bit)";
- } else {
- flags = properties.optimalTilingFeatures;
- }
- if (p_format.usage_bits & TEXTURE_USAGE_SAMPLING_BIT && !(flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
- ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as sampling texture.");
- }
- if (p_format.usage_bits & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) {
- ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as color attachment.");
- }
- if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT && !(flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
- ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as depth-stencil attachment.");
- }
- if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) {
- ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as storage image.");
- }
- if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_ATOMIC_BIT && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT)) {
- ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as atomic storage image.");
- }
- // Validation via VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR fails if VRS attachment is not supported.
- if (p_format.usage_bits & TEXTURE_USAGE_VRS_ATTACHMENT_BIT && p_format.format != DATA_FORMAT_R8_UINT) {
- ERR_FAIL_V_MSG(RID(), "Format " + format_text + " does not support usage as VRS attachment.");
- }
- }
- // Some view validation.
- if (p_view.format_override != DATA_FORMAT_MAX) {
- ERR_FAIL_INDEX_V(p_view.format_override, DATA_FORMAT_MAX, RID());
- }
- ERR_FAIL_INDEX_V(p_view.swizzle_r, TEXTURE_SWIZZLE_MAX, RID());
- ERR_FAIL_INDEX_V(p_view.swizzle_g, TEXTURE_SWIZZLE_MAX, RID());
- ERR_FAIL_INDEX_V(p_view.swizzle_b, TEXTURE_SWIZZLE_MAX, RID());
- ERR_FAIL_INDEX_V(p_view.swizzle_a, TEXTURE_SWIZZLE_MAX, RID());
- // Allocate memory.
- uint32_t width, height;
- uint32_t image_size = get_image_format_required_size(p_format.format, p_format.width, p_format.height, p_format.depth, p_format.mipmaps, &width, &height);
- VmaAllocationCreateInfo allocInfo;
- allocInfo.flags = (p_format.usage_bits & TEXTURE_USAGE_CPU_READ_BIT) ? VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT : 0;
- allocInfo.pool = nullptr;
- allocInfo.usage = VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE;
- allocInfo.requiredFlags = 0;
- allocInfo.preferredFlags = 0;
- allocInfo.memoryTypeBits = 0;
- allocInfo.pUserData = nullptr;
- if (image_size <= SMALL_ALLOCATION_MAX_SIZE) {
- uint32_t mem_type_index = 0;
- vmaFindMemoryTypeIndexForImageInfo(allocator, &image_create_info, &allocInfo, &mem_type_index);
- allocInfo.pool = _find_or_create_small_allocs_pool(mem_type_index);
- }
- Texture texture;
- VkResult err = vmaCreateImage(allocator, &image_create_info, &allocInfo, &texture.image, &texture.allocation, &texture.allocation_info);
- ERR_FAIL_COND_V_MSG(err, RID(), "vmaCreateImage failed with error " + itos(err) + ".");
- image_memory += texture.allocation_info.size;
- texture.type = p_format.texture_type;
- texture.format = p_format.format;
- texture.width = image_create_info.extent.width;
- texture.height = image_create_info.extent.height;
- texture.depth = image_create_info.extent.depth;
- texture.layers = image_create_info.arrayLayers;
- texture.mipmaps = image_create_info.mipLevels;
- texture.base_mipmap = 0;
- texture.base_layer = 0;
- texture.is_resolve_buffer = p_format.is_resolve_buffer;
- texture.usage_flags = p_format.usage_bits;
- texture.samples = p_format.samples;
- texture.allowed_shared_formats = p_format.shareable_formats;
- // Set base layout based on usage priority.
- if (p_format.usage_bits & TEXTURE_USAGE_SAMPLING_BIT) {
- // First priority, readable.
- texture.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- } else if (p_format.usage_bits & TEXTURE_USAGE_STORAGE_BIT) {
- // Second priority, storage.
- texture.layout = VK_IMAGE_LAYOUT_GENERAL;
- } else if (p_format.usage_bits & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- // Third priority, color or depth.
- texture.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- } else if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- texture.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
- } else {
- texture.layout = VK_IMAGE_LAYOUT_GENERAL;
- }
- if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- texture.read_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT;
- texture.barrier_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT;
- if (format_has_stencil(p_format.format)) {
- texture.barrier_aspect_mask |= VK_IMAGE_ASPECT_STENCIL_BIT;
- }
- } else {
- texture.read_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT;
- texture.barrier_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT;
- }
- texture.bound = false;
- // Create view.
- VkImageViewCreateInfo image_view_create_info;
- image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
- image_view_create_info.pNext = nullptr;
- image_view_create_info.flags = 0;
- image_view_create_info.image = texture.image;
- static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = {
- VK_IMAGE_VIEW_TYPE_1D,
- VK_IMAGE_VIEW_TYPE_2D,
- VK_IMAGE_VIEW_TYPE_3D,
- VK_IMAGE_VIEW_TYPE_CUBE,
- VK_IMAGE_VIEW_TYPE_1D_ARRAY,
- VK_IMAGE_VIEW_TYPE_2D_ARRAY,
- VK_IMAGE_VIEW_TYPE_CUBE_ARRAY,
- };
- image_view_create_info.viewType = view_types[p_format.texture_type];
- if (p_view.format_override == DATA_FORMAT_MAX) {
- image_view_create_info.format = image_create_info.format;
- } else {
- image_view_create_info.format = vulkan_formats[p_view.format_override];
- }
- static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = {
- VK_COMPONENT_SWIZZLE_IDENTITY,
- VK_COMPONENT_SWIZZLE_ZERO,
- VK_COMPONENT_SWIZZLE_ONE,
- VK_COMPONENT_SWIZZLE_R,
- VK_COMPONENT_SWIZZLE_G,
- VK_COMPONENT_SWIZZLE_B,
- VK_COMPONENT_SWIZZLE_A
- };
- image_view_create_info.components.r = component_swizzles[p_view.swizzle_r];
- image_view_create_info.components.g = component_swizzles[p_view.swizzle_g];
- image_view_create_info.components.b = component_swizzles[p_view.swizzle_b];
- image_view_create_info.components.a = component_swizzles[p_view.swizzle_a];
- image_view_create_info.subresourceRange.baseMipLevel = 0;
- image_view_create_info.subresourceRange.levelCount = image_create_info.mipLevels;
- image_view_create_info.subresourceRange.baseArrayLayer = 0;
- image_view_create_info.subresourceRange.layerCount = image_create_info.arrayLayers;
- if (p_format.usage_bits & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
- } else {
- image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- }
- err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view);
- if (err) {
- vmaDestroyImage(allocator, texture.image, texture.allocation);
- ERR_FAIL_V_MSG(RID(), "vkCreateImageView failed with error " + itos(err) + ".");
- }
- // Barrier to set layout.
- {
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = 0;
- image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
- image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
- image_memory_barrier.newLayout = texture.layout;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = texture.image;
- image_memory_barrier.subresourceRange.aspectMask = texture.barrier_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = 0;
- image_memory_barrier.subresourceRange.levelCount = image_create_info.mipLevels;
- image_memory_barrier.subresourceRange.baseArrayLayer = 0;
- image_memory_barrier.subresourceRange.layerCount = image_create_info.arrayLayers;
- vkCmdPipelineBarrier(frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- RID id = texture_owner.make_rid(texture);
- #ifdef DEV_ENABLED
- set_resource_name(id, "RID:" + itos(id.get_id()));
- #endif
- if (p_data.size()) {
- for (uint32_t i = 0; i < image_create_info.arrayLayers; i++) {
- _texture_update(id, i, p_data[i], RD::BARRIER_MASK_ALL_BARRIERS, true);
- }
- }
- return id;
- }
- RID RenderingDeviceVulkan::texture_create_shared(const TextureView &p_view, RID p_with_texture) {
- _THREAD_SAFE_METHOD_
- Texture *src_texture = texture_owner.get_or_null(p_with_texture);
- ERR_FAIL_NULL_V(src_texture, RID());
- if (src_texture->owner.is_valid()) { // Ahh this is a share.
- p_with_texture = src_texture->owner;
- src_texture = texture_owner.get_or_null(src_texture->owner);
- ERR_FAIL_NULL_V(src_texture, RID()); // This is a bug.
- }
- // Create view.
- Texture texture = *src_texture;
- VkImageViewCreateInfo image_view_create_info;
- image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
- image_view_create_info.pNext = nullptr;
- image_view_create_info.flags = 0;
- image_view_create_info.image = texture.image;
- static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = {
- VK_IMAGE_VIEW_TYPE_1D,
- VK_IMAGE_VIEW_TYPE_2D,
- VK_IMAGE_VIEW_TYPE_3D,
- VK_IMAGE_VIEW_TYPE_CUBE,
- VK_IMAGE_VIEW_TYPE_1D_ARRAY,
- VK_IMAGE_VIEW_TYPE_2D_ARRAY,
- VK_IMAGE_VIEW_TYPE_CUBE_ARRAY,
- };
- image_view_create_info.viewType = view_types[texture.type];
- if (p_view.format_override == DATA_FORMAT_MAX || p_view.format_override == texture.format) {
- image_view_create_info.format = vulkan_formats[texture.format];
- } else {
- ERR_FAIL_INDEX_V(p_view.format_override, DATA_FORMAT_MAX, RID());
- ERR_FAIL_COND_V_MSG(texture.allowed_shared_formats.find(p_view.format_override) == -1, RID(),
- "Format override is not in the list of allowed shareable formats for original texture.");
- image_view_create_info.format = vulkan_formats[p_view.format_override];
- }
- static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = {
- VK_COMPONENT_SWIZZLE_IDENTITY,
- VK_COMPONENT_SWIZZLE_ZERO,
- VK_COMPONENT_SWIZZLE_ONE,
- VK_COMPONENT_SWIZZLE_R,
- VK_COMPONENT_SWIZZLE_G,
- VK_COMPONENT_SWIZZLE_B,
- VK_COMPONENT_SWIZZLE_A
- };
- image_view_create_info.components.r = component_swizzles[p_view.swizzle_r];
- image_view_create_info.components.g = component_swizzles[p_view.swizzle_g];
- image_view_create_info.components.b = component_swizzles[p_view.swizzle_b];
- image_view_create_info.components.a = component_swizzles[p_view.swizzle_a];
- image_view_create_info.subresourceRange.baseMipLevel = 0;
- image_view_create_info.subresourceRange.levelCount = texture.mipmaps;
- image_view_create_info.subresourceRange.layerCount = texture.layers;
- image_view_create_info.subresourceRange.baseArrayLayer = 0;
- if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
- } else {
- image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- }
- VkImageViewUsageCreateInfo usage_info;
- if (context->is_device_extension_enabled(VK_KHR_MAINTENANCE_2_EXTENSION_NAME)) {
- // May need to make VK_KHR_maintenance2 mandatory and thus has Vulkan 1.1 be our minimum supported version
- // if we require setting this information. Vulkan 1.0 may simply not care..
- usage_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_USAGE_CREATE_INFO;
- usage_info.pNext = nullptr;
- if (p_view.format_override != DATA_FORMAT_MAX) {
- // Need to validate usage with vulkan.
- usage_info.usage = 0;
- if (texture.usage_flags & TEXTURE_USAGE_SAMPLING_BIT) {
- usage_info.usage |= VK_IMAGE_USAGE_SAMPLED_BIT;
- }
- if (texture.usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
- if (texture_is_format_supported_for_usage(p_view.format_override, TEXTURE_USAGE_STORAGE_BIT)) {
- usage_info.usage |= VK_IMAGE_USAGE_STORAGE_BIT;
- }
- }
- if (texture.usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- if (texture_is_format_supported_for_usage(p_view.format_override, TEXTURE_USAGE_COLOR_ATTACHMENT_BIT)) {
- usage_info.usage |= VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT;
- }
- }
- if (texture.usage_flags & TEXTURE_USAGE_INPUT_ATTACHMENT_BIT) {
- usage_info.usage |= VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT;
- }
- if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- usage_info.usage |= VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
- }
- if (texture.usage_flags & TEXTURE_USAGE_CAN_UPDATE_BIT) {
- usage_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
- }
- if (texture.usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT) {
- usage_info.usage |= VK_IMAGE_USAGE_TRANSFER_SRC_BIT;
- }
- if (texture.usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT) {
- usage_info.usage |= VK_IMAGE_USAGE_TRANSFER_DST_BIT;
- }
- image_view_create_info.pNext = &usage_info;
- }
- }
- VkResult err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view);
- ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateImageView failed with error " + itos(err) + ".");
- texture.owner = p_with_texture;
- RID id = texture_owner.make_rid(texture);
- #ifdef DEV_ENABLED
- set_resource_name(id, "RID:" + itos(id.get_id()));
- #endif
- _add_dependency(id, p_with_texture);
- return id;
- }
- RID RenderingDeviceVulkan::texture_create_from_extension(TextureType p_type, DataFormat p_format, TextureSamples p_samples, BitField<RenderingDevice::TextureUsageBits> p_flags, uint64_t p_image, uint64_t p_width, uint64_t p_height, uint64_t p_depth, uint64_t p_layers) {
- _THREAD_SAFE_METHOD_
- // This method creates a texture object using a VkImage created by an extension, module or other external source (OpenXR uses this).
- VkImage image = (VkImage)p_image;
- Texture texture;
- texture.image = image;
- // If we leave texture.allocation as a nullptr, would that be enough to detect we don't "own" the image?
- // Also leave texture.allocation_info alone.
- // We'll set texture.view later on.
- texture.type = p_type;
- texture.format = p_format;
- texture.samples = p_samples;
- texture.width = p_width;
- texture.height = p_height;
- texture.depth = p_depth;
- texture.layers = p_layers;
- texture.mipmaps = 1;
- texture.usage_flags = p_flags;
- texture.base_mipmap = 0;
- texture.base_layer = 0;
- texture.allowed_shared_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_UNORM);
- texture.allowed_shared_formats.push_back(RD::DATA_FORMAT_R8G8B8A8_SRGB);
- // Set base layout based on usage priority.
- if (texture.usage_flags & TEXTURE_USAGE_SAMPLING_BIT) {
- // First priority, readable.
- texture.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- } else if (texture.usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
- // Second priority, storage.
- texture.layout = VK_IMAGE_LAYOUT_GENERAL;
- } else if (texture.usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- // Third priority, color or depth.
- texture.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- } else if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- texture.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
- } else {
- texture.layout = VK_IMAGE_LAYOUT_GENERAL;
- }
- if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- texture.read_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT;
- texture.barrier_aspect_mask = VK_IMAGE_ASPECT_DEPTH_BIT;
- // if (format_has_stencil(p_format.format)) {
- // texture.barrier_aspect_mask |= VK_IMAGE_ASPECT_STENCIL_BIT;
- // }
- } else {
- texture.read_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT;
- texture.barrier_aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT;
- }
- // Create a view for us to use.
- VkImageViewCreateInfo image_view_create_info;
- image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
- image_view_create_info.pNext = nullptr;
- image_view_create_info.flags = 0;
- image_view_create_info.image = texture.image;
- static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = {
- VK_IMAGE_VIEW_TYPE_1D,
- VK_IMAGE_VIEW_TYPE_2D,
- VK_IMAGE_VIEW_TYPE_3D,
- VK_IMAGE_VIEW_TYPE_CUBE,
- VK_IMAGE_VIEW_TYPE_1D_ARRAY,
- VK_IMAGE_VIEW_TYPE_2D_ARRAY,
- VK_IMAGE_VIEW_TYPE_CUBE_ARRAY,
- };
- image_view_create_info.viewType = view_types[texture.type];
- image_view_create_info.format = vulkan_formats[texture.format];
- static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = {
- VK_COMPONENT_SWIZZLE_IDENTITY,
- VK_COMPONENT_SWIZZLE_ZERO,
- VK_COMPONENT_SWIZZLE_ONE,
- VK_COMPONENT_SWIZZLE_R,
- VK_COMPONENT_SWIZZLE_G,
- VK_COMPONENT_SWIZZLE_B,
- VK_COMPONENT_SWIZZLE_A
- };
- // Hardcode for now, maybe make this settable from outside.
- image_view_create_info.components.r = component_swizzles[TEXTURE_SWIZZLE_R];
- image_view_create_info.components.g = component_swizzles[TEXTURE_SWIZZLE_G];
- image_view_create_info.components.b = component_swizzles[TEXTURE_SWIZZLE_B];
- image_view_create_info.components.a = component_swizzles[TEXTURE_SWIZZLE_A];
- image_view_create_info.subresourceRange.baseMipLevel = 0;
- image_view_create_info.subresourceRange.levelCount = texture.mipmaps;
- image_view_create_info.subresourceRange.baseArrayLayer = 0;
- image_view_create_info.subresourceRange.layerCount = texture.layers;
- if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
- } else {
- image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- }
- VkResult err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view);
- if (err) {
- // vmaDestroyImage(allocator, texture.image, texture.allocation);
- ERR_FAIL_V_MSG(RID(), "vkCreateImageView failed with error " + itos(err) + ".");
- }
- // Barrier to set layout.
- {
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = 0;
- image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
- image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_UNDEFINED;
- image_memory_barrier.newLayout = texture.layout;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = texture.image;
- image_memory_barrier.subresourceRange.aspectMask = texture.barrier_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = 0;
- image_memory_barrier.subresourceRange.levelCount = texture.mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = 0;
- image_memory_barrier.subresourceRange.layerCount = texture.layers;
- vkCmdPipelineBarrier(frames[frame].setup_command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- RID id = texture_owner.make_rid(texture);
- #ifdef DEV_ENABLED
- set_resource_name(id, "RID:" + itos(id.get_id()));
- #endif
- return id;
- }
- RID RenderingDeviceVulkan::texture_create_shared_from_slice(const TextureView &p_view, RID p_with_texture, uint32_t p_layer, uint32_t p_mipmap, uint32_t p_mipmaps, TextureSliceType p_slice_type, uint32_t p_layers) {
- _THREAD_SAFE_METHOD_
- Texture *src_texture = texture_owner.get_or_null(p_with_texture);
- ERR_FAIL_NULL_V(src_texture, RID());
- if (src_texture->owner.is_valid()) { // Ahh this is a share.
- p_with_texture = src_texture->owner;
- src_texture = texture_owner.get_or_null(src_texture->owner);
- ERR_FAIL_NULL_V(src_texture, RID()); // This is a bug.
- }
- ERR_FAIL_COND_V_MSG(p_slice_type == TEXTURE_SLICE_CUBEMAP && (src_texture->type != TEXTURE_TYPE_CUBE && src_texture->type != TEXTURE_TYPE_CUBE_ARRAY), RID(),
- "Can only create a cubemap slice from a cubemap or cubemap array mipmap");
- ERR_FAIL_COND_V_MSG(p_slice_type == TEXTURE_SLICE_3D && src_texture->type != TEXTURE_TYPE_3D, RID(),
- "Can only create a 3D slice from a 3D texture");
- ERR_FAIL_COND_V_MSG(p_slice_type == TEXTURE_SLICE_2D_ARRAY && (src_texture->type != TEXTURE_TYPE_2D_ARRAY), RID(),
- "Can only create an array slice from a 2D array mipmap");
- // Create view.
- ERR_FAIL_UNSIGNED_INDEX_V(p_mipmap, src_texture->mipmaps, RID());
- ERR_FAIL_COND_V(p_mipmap + p_mipmaps > src_texture->mipmaps, RID());
- ERR_FAIL_UNSIGNED_INDEX_V(p_layer, src_texture->layers, RID());
- int slice_layers = 1;
- if (p_layers != 0) {
- ERR_FAIL_COND_V_MSG(p_layers > 1 && p_slice_type != TEXTURE_SLICE_2D_ARRAY, RID(), "layer slicing only supported for 2D arrays");
- ERR_FAIL_COND_V_MSG(p_layer + p_layers > src_texture->layers, RID(), "layer slice is out of bounds");
- slice_layers = p_layers;
- } else if (p_slice_type == TEXTURE_SLICE_2D_ARRAY) {
- ERR_FAIL_COND_V_MSG(p_layer != 0, RID(), "layer must be 0 when obtaining a 2D array mipmap slice");
- slice_layers = src_texture->layers;
- } else if (p_slice_type == TEXTURE_SLICE_CUBEMAP) {
- slice_layers = 6;
- }
- Texture texture = *src_texture;
- get_image_format_required_size(texture.format, texture.width, texture.height, texture.depth, p_mipmap + 1, &texture.width, &texture.height);
- texture.mipmaps = p_mipmaps;
- texture.layers = slice_layers;
- texture.base_mipmap = p_mipmap;
- texture.base_layer = p_layer;
- VkImageViewCreateInfo image_view_create_info;
- image_view_create_info.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
- image_view_create_info.pNext = nullptr;
- image_view_create_info.flags = 0;
- image_view_create_info.image = texture.image;
- static const VkImageViewType view_types[TEXTURE_TYPE_MAX] = {
- VK_IMAGE_VIEW_TYPE_1D,
- VK_IMAGE_VIEW_TYPE_2D,
- VK_IMAGE_VIEW_TYPE_2D,
- VK_IMAGE_VIEW_TYPE_2D,
- VK_IMAGE_VIEW_TYPE_1D,
- VK_IMAGE_VIEW_TYPE_2D,
- VK_IMAGE_VIEW_TYPE_2D,
- };
- image_view_create_info.viewType = view_types[texture.type];
- if (p_slice_type == TEXTURE_SLICE_CUBEMAP) {
- image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_CUBE;
- } else if (p_slice_type == TEXTURE_SLICE_3D) {
- image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_3D;
- } else if (p_slice_type == TEXTURE_SLICE_2D_ARRAY) {
- image_view_create_info.viewType = VK_IMAGE_VIEW_TYPE_2D_ARRAY;
- }
- if (p_slice_type == TEXTURE_SLICE_2D) {
- texture.type = TEXTURE_TYPE_2D;
- } else if (p_slice_type == TEXTURE_SLICE_3D) {
- texture.type = TEXTURE_TYPE_3D;
- }
- if (p_view.format_override == DATA_FORMAT_MAX || p_view.format_override == texture.format) {
- image_view_create_info.format = vulkan_formats[texture.format];
- } else {
- ERR_FAIL_INDEX_V(p_view.format_override, DATA_FORMAT_MAX, RID());
- ERR_FAIL_COND_V_MSG(texture.allowed_shared_formats.find(p_view.format_override) == -1, RID(),
- "Format override is not in the list of allowed shareable formats for original texture.");
- image_view_create_info.format = vulkan_formats[p_view.format_override];
- }
- static const VkComponentSwizzle component_swizzles[TEXTURE_SWIZZLE_MAX] = {
- VK_COMPONENT_SWIZZLE_IDENTITY,
- VK_COMPONENT_SWIZZLE_ZERO,
- VK_COMPONENT_SWIZZLE_ONE,
- VK_COMPONENT_SWIZZLE_R,
- VK_COMPONENT_SWIZZLE_G,
- VK_COMPONENT_SWIZZLE_B,
- VK_COMPONENT_SWIZZLE_A
- };
- image_view_create_info.components.r = component_swizzles[p_view.swizzle_r];
- image_view_create_info.components.g = component_swizzles[p_view.swizzle_g];
- image_view_create_info.components.b = component_swizzles[p_view.swizzle_b];
- image_view_create_info.components.a = component_swizzles[p_view.swizzle_a];
- if (p_slice_type == TEXTURE_SLICE_CUBEMAP) {
- ERR_FAIL_COND_V_MSG(p_layer >= src_texture->layers, RID(),
- "Specified layer is invalid for cubemap");
- ERR_FAIL_COND_V_MSG((p_layer % 6) != 0, RID(),
- "Specified layer must be a multiple of 6.");
- }
- image_view_create_info.subresourceRange.baseMipLevel = p_mipmap;
- image_view_create_info.subresourceRange.levelCount = p_mipmaps;
- image_view_create_info.subresourceRange.layerCount = slice_layers;
- image_view_create_info.subresourceRange.baseArrayLayer = p_layer;
- if (texture.usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
- } else {
- image_view_create_info.subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- }
- VkResult err = vkCreateImageView(device, &image_view_create_info, nullptr, &texture.view);
- ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateImageView failed with error " + itos(err) + ".");
- texture.owner = p_with_texture;
- RID id = texture_owner.make_rid(texture);
- #ifdef DEV_ENABLED
- set_resource_name(id, "RID:" + itos(id.get_id()));
- #endif
- _add_dependency(id, p_with_texture);
- return id;
- }
- Error RenderingDeviceVulkan::texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, BitField<BarrierMask> p_post_barrier) {
- return _texture_update(p_texture, p_layer, p_data, p_post_barrier, false);
- }
- static _ALWAYS_INLINE_ void _copy_region(uint8_t const *__restrict p_src, uint8_t *__restrict p_dst, uint32_t p_src_x, uint32_t p_src_y, uint32_t p_src_w, uint32_t p_src_h, uint32_t p_src_full_w, uint32_t p_unit_size) {
- uint32_t src_offset = (p_src_y * p_src_full_w + p_src_x) * p_unit_size;
- uint32_t dst_offset = 0;
- for (uint32_t y = p_src_h; y > 0; y--) {
- uint8_t const *__restrict src = p_src + src_offset;
- uint8_t *__restrict dst = p_dst + dst_offset;
- for (uint32_t x = p_src_w * p_unit_size; x > 0; x--) {
- *dst = *src;
- src++;
- dst++;
- }
- src_offset += p_src_full_w * p_unit_size;
- dst_offset += p_src_w * p_unit_size;
- }
- }
- Error RenderingDeviceVulkan::_texture_update(RID p_texture, uint32_t p_layer, const Vector<uint8_t> &p_data, BitField<BarrierMask> p_post_barrier, bool p_use_setup_queue) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V_MSG((draw_list || compute_list) && !p_use_setup_queue, ERR_INVALID_PARAMETER,
- "Updating textures is forbidden during creation of a draw or compute list");
- Texture *texture = texture_owner.get_or_null(p_texture);
- ERR_FAIL_NULL_V(texture, ERR_INVALID_PARAMETER);
- if (texture->owner != RID()) {
- p_texture = texture->owner;
- texture = texture_owner.get_or_null(texture->owner);
- ERR_FAIL_NULL_V(texture, ERR_BUG); // This is a bug.
- }
- ERR_FAIL_COND_V_MSG(texture->bound, ERR_CANT_ACQUIRE_RESOURCE,
- "Texture can't be updated while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to update this texture.");
- ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_CAN_UPDATE_BIT), ERR_INVALID_PARAMETER,
- "Texture requires the `RenderingDevice.TEXTURE_USAGE_CAN_UPDATE_BIT` to be set to be updatable.");
- uint32_t layer_count = texture->layers;
- if (texture->type == TEXTURE_TYPE_CUBE || texture->type == TEXTURE_TYPE_CUBE_ARRAY) {
- layer_count *= 6;
- }
- ERR_FAIL_COND_V(p_layer >= layer_count, ERR_INVALID_PARAMETER);
- uint32_t width, height;
- uint32_t image_size = get_image_format_required_size(texture->format, texture->width, texture->height, texture->depth, texture->mipmaps, &width, &height);
- uint32_t required_size = image_size;
- uint32_t required_align = get_compressed_image_format_block_byte_size(texture->format);
- if (required_align == 1) {
- required_align = get_image_format_pixel_size(texture->format);
- }
- if ((required_align % 4) != 0) { // Alignment rules are really strange.
- required_align *= 4;
- }
- ERR_FAIL_COND_V_MSG(required_size != (uint32_t)p_data.size(), ERR_INVALID_PARAMETER,
- "Required size for texture update (" + itos(required_size) + ") does not match data supplied size (" + itos(p_data.size()) + ").");
- uint32_t region_size = texture_upload_region_size_px;
- const uint8_t *r = p_data.ptr();
- VkCommandBuffer command_buffer = p_use_setup_queue ? frames[frame].setup_command_buffer : frames[frame].draw_command_buffer;
- // Barrier to transfer.
- {
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = 0;
- image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
- image_memory_barrier.oldLayout = texture->layout;
- image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = texture->image;
- image_memory_barrier.subresourceRange.aspectMask = texture->barrier_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = 0;
- image_memory_barrier.subresourceRange.levelCount = texture->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
- image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- uint32_t mipmap_offset = 0;
- uint32_t logic_width = texture->width;
- uint32_t logic_height = texture->height;
- for (uint32_t mm_i = 0; mm_i < texture->mipmaps; mm_i++) {
- uint32_t depth;
- uint32_t image_total = get_image_format_required_size(texture->format, texture->width, texture->height, texture->depth, mm_i + 1, &width, &height, &depth);
- const uint8_t *read_ptr_mipmap = r + mipmap_offset;
- image_size = image_total - mipmap_offset;
- for (uint32_t z = 0; z < depth; z++) { // For 3D textures, depth may be > 0.
- const uint8_t *read_ptr = read_ptr_mipmap + (image_size / depth) * z;
- for (uint32_t y = 0; y < height; y += region_size) {
- for (uint32_t x = 0; x < width; x += region_size) {
- uint32_t region_w = MIN(region_size, width - x);
- uint32_t region_h = MIN(region_size, height - y);
- uint32_t region_logic_w = MIN(region_size, logic_width - x);
- uint32_t region_logic_h = MIN(region_size, logic_height - y);
- uint32_t pixel_size = get_image_format_pixel_size(texture->format);
- uint32_t to_allocate = region_w * region_h * pixel_size;
- to_allocate >>= get_compressed_image_format_pixel_rshift(texture->format);
- uint32_t alloc_offset, alloc_size;
- Error err = _staging_buffer_allocate(to_allocate, required_align, alloc_offset, alloc_size, false);
- ERR_FAIL_COND_V(err, ERR_CANT_CREATE);
- uint8_t *write_ptr;
- { // Map.
- void *data_ptr = nullptr;
- VkResult vkerr = vmaMapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation, &data_ptr);
- ERR_FAIL_COND_V_MSG(vkerr, ERR_CANT_CREATE, "vmaMapMemory failed with error " + itos(vkerr) + ".");
- write_ptr = (uint8_t *)data_ptr;
- write_ptr += alloc_offset;
- }
- uint32_t block_w, block_h;
- get_compressed_image_format_block_dimensions(texture->format, block_w, block_h);
- ERR_FAIL_COND_V(region_w % block_w, ERR_BUG);
- ERR_FAIL_COND_V(region_h % block_h, ERR_BUG);
- if (block_w != 1 || block_h != 1) {
- // Compressed image (blocks).
- // Must copy a block region.
- uint32_t block_size = get_compressed_image_format_block_byte_size(texture->format);
- // Re-create current variables in blocky format.
- uint32_t xb = x / block_w;
- uint32_t yb = y / block_h;
- uint32_t wb = width / block_w;
- //uint32_t hb = height / block_h;
- uint32_t region_wb = region_w / block_w;
- uint32_t region_hb = region_h / block_h;
- _copy_region(read_ptr, write_ptr, xb, yb, region_wb, region_hb, wb, block_size);
- } else {
- // Regular image (pixels).
- // Must copy a pixel region.
- _copy_region(read_ptr, write_ptr, x, y, region_w, region_h, width, pixel_size);
- }
- { // Unmap.
- vmaUnmapMemory(allocator, staging_buffer_blocks[staging_buffer_current].allocation);
- }
- VkBufferImageCopy buffer_image_copy;
- buffer_image_copy.bufferOffset = alloc_offset;
- buffer_image_copy.bufferRowLength = 0; // Tightly packed.
- buffer_image_copy.bufferImageHeight = 0; // Tightly packed.
- buffer_image_copy.imageSubresource.aspectMask = texture->read_aspect_mask;
- buffer_image_copy.imageSubresource.mipLevel = mm_i;
- buffer_image_copy.imageSubresource.baseArrayLayer = p_layer;
- buffer_image_copy.imageSubresource.layerCount = 1;
- buffer_image_copy.imageOffset.x = x;
- buffer_image_copy.imageOffset.y = y;
- buffer_image_copy.imageOffset.z = z;
- buffer_image_copy.imageExtent.width = region_logic_w;
- buffer_image_copy.imageExtent.height = region_logic_h;
- buffer_image_copy.imageExtent.depth = 1;
- vkCmdCopyBufferToImage(command_buffer, staging_buffer_blocks[staging_buffer_current].buffer, texture->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &buffer_image_copy);
- staging_buffer_blocks.write[staging_buffer_current].fill_amount = alloc_offset + alloc_size;
- }
- }
- }
- mipmap_offset = image_total;
- logic_width = MAX(1u, logic_width >> 1);
- logic_height = MAX(1u, logic_height >> 1);
- }
- // Barrier to restore layout.
- {
- uint32_t barrier_flags = 0;
- uint32_t access_flags = 0;
- if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) {
- barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) {
- barrier_flags |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) {
- barrier_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) {
- barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT;
- access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT;
- }
- if (barrier_flags == 0) {
- barrier_flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
- }
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
- image_memory_barrier.dstAccessMask = access_flags;
- image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
- image_memory_barrier.newLayout = texture->layout;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = texture->image;
- image_memory_barrier.subresourceRange.aspectMask = texture->barrier_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = 0;
- image_memory_barrier.subresourceRange.levelCount = texture->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
- image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- if (texture->used_in_frame != frames_drawn) {
- texture->used_in_raster = false;
- texture->used_in_compute = false;
- texture->used_in_frame = frames_drawn;
- }
- texture->used_in_transfer = true;
- return OK;
- }
- Vector<uint8_t> RenderingDeviceVulkan::_texture_get_data_from_image(Texture *tex, VkImage p_image, VmaAllocation p_allocation, uint32_t p_layer, bool p_2d) {
- uint32_t width, height, depth;
- uint32_t image_size = get_image_format_required_size(tex->format, tex->width, tex->height, p_2d ? 1 : tex->depth, tex->mipmaps, &width, &height, &depth);
- Vector<uint8_t> image_data;
- image_data.resize(image_size);
- void *img_mem;
- vmaMapMemory(allocator, p_allocation, &img_mem);
- uint32_t blockw, blockh;
- get_compressed_image_format_block_dimensions(tex->format, blockw, blockh);
- uint32_t block_size = get_compressed_image_format_block_byte_size(tex->format);
- uint32_t pixel_size = get_image_format_pixel_size(tex->format);
- {
- uint8_t *w = image_data.ptrw();
- uint32_t mipmap_offset = 0;
- for (uint32_t mm_i = 0; mm_i < tex->mipmaps; mm_i++) {
- uint32_t image_total = get_image_format_required_size(tex->format, tex->width, tex->height, p_2d ? 1 : tex->depth, mm_i + 1, &width, &height, &depth);
- uint8_t *write_ptr_mipmap = w + mipmap_offset;
- image_size = image_total - mipmap_offset;
- VkImageSubresource image_sub_resorce;
- image_sub_resorce.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- image_sub_resorce.arrayLayer = p_layer;
- image_sub_resorce.mipLevel = mm_i;
- VkSubresourceLayout layout;
- vkGetImageSubresourceLayout(device, p_image, &image_sub_resorce, &layout);
- for (uint32_t z = 0; z < depth; z++) {
- uint8_t *write_ptr = write_ptr_mipmap + z * image_size / depth;
- const uint8_t *slice_read_ptr = ((uint8_t *)img_mem) + layout.offset + z * layout.depthPitch;
- if (block_size > 1) {
- // Compressed.
- uint32_t line_width = (block_size * (width / blockw));
- for (uint32_t y = 0; y < height / blockh; y++) {
- const uint8_t *rptr = slice_read_ptr + y * layout.rowPitch;
- uint8_t *wptr = write_ptr + y * line_width;
- memcpy(wptr, rptr, line_width);
- }
- } else {
- // Uncompressed.
- for (uint32_t y = 0; y < height; y++) {
- const uint8_t *rptr = slice_read_ptr + y * layout.rowPitch;
- uint8_t *wptr = write_ptr + y * pixel_size * width;
- memcpy(wptr, rptr, (uint64_t)pixel_size * width);
- }
- }
- }
- mipmap_offset = image_total;
- }
- }
- vmaUnmapMemory(allocator, p_allocation);
- return image_data;
- }
- Vector<uint8_t> RenderingDeviceVulkan::texture_get_data(RID p_texture, uint32_t p_layer) {
- _THREAD_SAFE_METHOD_
- Texture *tex = texture_owner.get_or_null(p_texture);
- ERR_FAIL_NULL_V(tex, Vector<uint8_t>());
- ERR_FAIL_COND_V_MSG(tex->bound, Vector<uint8_t>(),
- "Texture can't be retrieved while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to retrieve this texture.");
- ERR_FAIL_COND_V_MSG(!(tex->usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT), Vector<uint8_t>(),
- "Texture requires the `RenderingDevice.TEXTURE_USAGE_CAN_COPY_FROM_BIT` to be set to be retrieved.");
- uint32_t layer_count = tex->layers;
- if (tex->type == TEXTURE_TYPE_CUBE || tex->type == TEXTURE_TYPE_CUBE_ARRAY) {
- layer_count *= 6;
- }
- ERR_FAIL_COND_V(p_layer >= layer_count, Vector<uint8_t>());
- if (tex->usage_flags & TEXTURE_USAGE_CPU_READ_BIT) {
- // Does not need anything fancy, map and read.
- return _texture_get_data_from_image(tex, tex->image, tex->allocation, p_layer);
- } else {
- // Compute total image size.
- uint32_t width, height, depth;
- uint32_t buffer_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, tex->mipmaps, &width, &height, &depth);
- // Allocate buffer.
- VkCommandBuffer command_buffer = frames[frame].draw_command_buffer; // Makes more sense to retrieve.
- Buffer tmp_buffer;
- _buffer_allocate(&tmp_buffer, buffer_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_HOST, VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT);
- ERR_FAIL_COND_V_MSG(tmp_buffer.buffer == VK_NULL_HANDLE, Vector<uint8_t>(), "Device was unable to allocate temporal buffer.");
- { // Source image barrier.
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = 0;
- image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
- image_memory_barrier.oldLayout = tex->layout;
- image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = tex->image;
- image_memory_barrier.subresourceRange.aspectMask = tex->barrier_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = 0;
- image_memory_barrier.subresourceRange.levelCount = tex->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
- image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- uint32_t computed_w = tex->width;
- uint32_t computed_h = tex->height;
- uint32_t computed_d = tex->depth;
- uint32_t prev_size = 0;
- uint32_t offset = 0;
- for (uint32_t i = 0; i < tex->mipmaps; i++) {
- VkBufferImageCopy buffer_image_copy;
- uint32_t image_size = get_image_format_required_size(tex->format, tex->width, tex->height, tex->depth, i + 1);
- uint32_t size = image_size - prev_size;
- prev_size = image_size;
- buffer_image_copy.bufferOffset = offset;
- buffer_image_copy.bufferImageHeight = 0;
- buffer_image_copy.bufferRowLength = 0;
- buffer_image_copy.imageSubresource.aspectMask = tex->read_aspect_mask;
- buffer_image_copy.imageSubresource.baseArrayLayer = p_layer;
- buffer_image_copy.imageSubresource.layerCount = 1;
- buffer_image_copy.imageSubresource.mipLevel = i;
- buffer_image_copy.imageOffset.x = 0;
- buffer_image_copy.imageOffset.y = 0;
- buffer_image_copy.imageOffset.z = 0;
- buffer_image_copy.imageExtent.width = computed_w;
- buffer_image_copy.imageExtent.height = computed_h;
- buffer_image_copy.imageExtent.depth = computed_d;
- vkCmdCopyImageToBuffer(command_buffer, tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, tmp_buffer.buffer, 1, &buffer_image_copy);
- computed_w = MAX(1u, computed_w >> 1);
- computed_h = MAX(1u, computed_h >> 1);
- computed_d = MAX(1u, computed_d >> 1);
- offset += size;
- }
- { // Restore src.
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
- image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT;
- if (tex->usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
- image_memory_barrier.dstAccessMask |= VK_ACCESS_SHADER_WRITE_BIT;
- }
- image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
- image_memory_barrier.newLayout = tex->layout;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = tex->image;
- image_memory_barrier.subresourceRange.aspectMask = tex->barrier_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = 0;
- image_memory_barrier.subresourceRange.levelCount = tex->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = p_layer;
- image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- _flush(true);
- void *buffer_mem;
- VkResult vkerr = vmaMapMemory(allocator, tmp_buffer.allocation, &buffer_mem);
- ERR_FAIL_COND_V_MSG(vkerr, Vector<uint8_t>(), "vmaMapMemory failed with error " + itos(vkerr) + ".");
- Vector<uint8_t> buffer_data;
- {
- buffer_data.resize(buffer_size);
- uint8_t *w = buffer_data.ptrw();
- memcpy(w, buffer_mem, buffer_size);
- }
- vmaUnmapMemory(allocator, tmp_buffer.allocation);
- _buffer_free(&tmp_buffer);
- return buffer_data;
- }
- }
- bool RenderingDeviceVulkan::texture_is_shared(RID p_texture) {
- _THREAD_SAFE_METHOD_
- Texture *tex = texture_owner.get_or_null(p_texture);
- ERR_FAIL_NULL_V(tex, false);
- return tex->owner.is_valid();
- }
- bool RenderingDeviceVulkan::texture_is_valid(RID p_texture) {
- return texture_owner.owns(p_texture);
- }
- RD::TextureFormat RenderingDeviceVulkan::texture_get_format(RID p_texture) {
- _THREAD_SAFE_METHOD_
- Texture *tex = texture_owner.get_or_null(p_texture);
- ERR_FAIL_NULL_V(tex, TextureFormat());
- TextureFormat tf;
- tf.format = tex->format;
- tf.width = tex->width;
- tf.height = tex->height;
- tf.depth = tex->depth;
- tf.array_layers = tex->layers;
- tf.mipmaps = tex->mipmaps;
- tf.texture_type = tex->type;
- tf.samples = tex->samples;
- tf.usage_bits = tex->usage_flags;
- tf.shareable_formats = tex->allowed_shared_formats;
- tf.is_resolve_buffer = tex->is_resolve_buffer;
- return tf;
- }
- Size2i RenderingDeviceVulkan::texture_size(RID p_texture) {
- _THREAD_SAFE_METHOD_
- Texture *tex = texture_owner.get_or_null(p_texture);
- ERR_FAIL_NULL_V(tex, Size2i());
- return Size2i(tex->width, tex->height);
- }
- uint64_t RenderingDeviceVulkan::texture_get_native_handle(RID p_texture) {
- _THREAD_SAFE_METHOD_
- Texture *tex = texture_owner.get_or_null(p_texture);
- ERR_FAIL_NULL_V(tex, 0);
- return (uint64_t)tex->image;
- }
- Error RenderingDeviceVulkan::texture_copy(RID p_from_texture, RID p_to_texture, const Vector3 &p_from, const Vector3 &p_to, const Vector3 &p_size, uint32_t p_src_mipmap, uint32_t p_dst_mipmap, uint32_t p_src_layer, uint32_t p_dst_layer, BitField<BarrierMask> p_post_barrier) {
- _THREAD_SAFE_METHOD_
- Texture *src_tex = texture_owner.get_or_null(p_from_texture);
- ERR_FAIL_NULL_V(src_tex, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V_MSG(src_tex->bound, ERR_INVALID_PARAMETER,
- "Source texture can't be copied while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to copy this texture.");
- ERR_FAIL_COND_V_MSG(!(src_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT), ERR_INVALID_PARAMETER,
- "Source texture requires the `RenderingDevice.TEXTURE_USAGE_CAN_COPY_FROM_BIT` to be set to be retrieved.");
- uint32_t src_layer_count = src_tex->layers;
- uint32_t src_width, src_height, src_depth;
- get_image_format_required_size(src_tex->format, src_tex->width, src_tex->height, src_tex->depth, p_src_mipmap + 1, &src_width, &src_height, &src_depth);
- if (src_tex->type == TEXTURE_TYPE_CUBE || src_tex->type == TEXTURE_TYPE_CUBE_ARRAY) {
- src_layer_count *= 6;
- }
- ERR_FAIL_COND_V(p_from.x < 0 || p_from.x + p_size.x > src_width, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(p_from.y < 0 || p_from.y + p_size.y > src_height, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(p_from.z < 0 || p_from.z + p_size.z > src_depth, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(p_src_mipmap >= src_tex->mipmaps, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(p_src_layer >= src_layer_count, ERR_INVALID_PARAMETER);
- Texture *dst_tex = texture_owner.get_or_null(p_to_texture);
- ERR_FAIL_NULL_V(dst_tex, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V_MSG(dst_tex->bound, ERR_INVALID_PARAMETER,
- "Destination texture can't be copied while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to copy this texture.");
- ERR_FAIL_COND_V_MSG(!(dst_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT), ERR_INVALID_PARAMETER,
- "Destination texture requires the `RenderingDevice.TEXTURE_USAGE_CAN_COPY_TO_BIT` to be set to be retrieved.");
- uint32_t dst_layer_count = dst_tex->layers;
- uint32_t dst_width, dst_height, dst_depth;
- get_image_format_required_size(dst_tex->format, dst_tex->width, dst_tex->height, dst_tex->depth, p_dst_mipmap + 1, &dst_width, &dst_height, &dst_depth);
- if (dst_tex->type == TEXTURE_TYPE_CUBE || dst_tex->type == TEXTURE_TYPE_CUBE_ARRAY) {
- dst_layer_count *= 6;
- }
- ERR_FAIL_COND_V(p_to.x < 0 || p_to.x + p_size.x > dst_width, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(p_to.y < 0 || p_to.y + p_size.y > dst_height, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(p_to.z < 0 || p_to.z + p_size.z > dst_depth, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(p_dst_mipmap >= dst_tex->mipmaps, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(p_dst_layer >= dst_layer_count, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V_MSG(src_tex->read_aspect_mask != dst_tex->read_aspect_mask, ERR_INVALID_PARAMETER,
- "Source and destination texture must be of the same type (color or depth).");
- VkCommandBuffer command_buffer = frames[frame].draw_command_buffer;
- {
- // PRE Copy the image.
- { // Source.
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = 0;
- image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
- image_memory_barrier.oldLayout = src_tex->layout;
- image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = src_tex->image;
- image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = p_src_mipmap;
- image_memory_barrier.subresourceRange.levelCount = 1;
- image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer;
- image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- { // Dest.
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = 0;
- image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
- image_memory_barrier.oldLayout = dst_tex->layout;
- image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = dst_tex->image;
- image_memory_barrier.subresourceRange.aspectMask = dst_tex->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = p_dst_mipmap;
- image_memory_barrier.subresourceRange.levelCount = 1;
- image_memory_barrier.subresourceRange.baseArrayLayer = p_dst_layer;
- image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- // COPY.
- {
- VkImageCopy image_copy_region;
- image_copy_region.srcSubresource.aspectMask = src_tex->read_aspect_mask;
- image_copy_region.srcSubresource.baseArrayLayer = p_src_layer;
- image_copy_region.srcSubresource.layerCount = 1;
- image_copy_region.srcSubresource.mipLevel = p_src_mipmap;
- image_copy_region.srcOffset.x = p_from.x;
- image_copy_region.srcOffset.y = p_from.y;
- image_copy_region.srcOffset.z = p_from.z;
- image_copy_region.dstSubresource.aspectMask = dst_tex->read_aspect_mask;
- image_copy_region.dstSubresource.baseArrayLayer = p_dst_layer;
- image_copy_region.dstSubresource.layerCount = 1;
- image_copy_region.dstSubresource.mipLevel = p_dst_mipmap;
- image_copy_region.dstOffset.x = p_to.x;
- image_copy_region.dstOffset.y = p_to.y;
- image_copy_region.dstOffset.z = p_to.z;
- image_copy_region.extent.width = p_size.x;
- image_copy_region.extent.height = p_size.y;
- image_copy_region.extent.depth = p_size.z;
- vkCmdCopyImage(command_buffer, src_tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_tex->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy_region);
- }
- // RESTORE LAYOUT for SRC and DST.
- uint32_t barrier_flags = 0;
- uint32_t access_flags = 0;
- if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) {
- barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) {
- barrier_flags |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) {
- barrier_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) {
- barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT;
- access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT;
- }
- if (barrier_flags == 0) {
- barrier_flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
- }
- { // Restore src.
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
- image_memory_barrier.dstAccessMask = access_flags;
- image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
- image_memory_barrier.newLayout = src_tex->layout;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = src_tex->image;
- image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = p_src_mipmap;
- image_memory_barrier.subresourceRange.levelCount = src_tex->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer;
- image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- { // Make dst readable.
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
- image_memory_barrier.dstAccessMask = access_flags;
- image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
- image_memory_barrier.newLayout = dst_tex->layout;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = dst_tex->image;
- image_memory_barrier.subresourceRange.aspectMask = dst_tex->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = p_src_mipmap;
- image_memory_barrier.subresourceRange.levelCount = 1;
- image_memory_barrier.subresourceRange.baseArrayLayer = p_src_layer;
- image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- }
- if (dst_tex->used_in_frame != frames_drawn) {
- dst_tex->used_in_raster = false;
- dst_tex->used_in_compute = false;
- dst_tex->used_in_frame = frames_drawn;
- }
- dst_tex->used_in_transfer = true;
- return OK;
- }
- Error RenderingDeviceVulkan::texture_resolve_multisample(RID p_from_texture, RID p_to_texture, BitField<BarrierMask> p_post_barrier) {
- _THREAD_SAFE_METHOD_
- Texture *src_tex = texture_owner.get_or_null(p_from_texture);
- ERR_FAIL_NULL_V(src_tex, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V_MSG(src_tex->bound, ERR_INVALID_PARAMETER,
- "Source texture can't be copied while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to copy this texture.");
- ERR_FAIL_COND_V_MSG(!(src_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_FROM_BIT), ERR_INVALID_PARAMETER,
- "Source texture requires the `RenderingDevice.TEXTURE_USAGE_CAN_COPY_FROM_BIT` to be set to be retrieved.");
- ERR_FAIL_COND_V_MSG(src_tex->type != TEXTURE_TYPE_2D, ERR_INVALID_PARAMETER, "Source texture must be 2D (or a slice of a 3D/Cube texture)");
- ERR_FAIL_COND_V_MSG(src_tex->samples == TEXTURE_SAMPLES_1, ERR_INVALID_PARAMETER, "Source texture must be multisampled.");
- Texture *dst_tex = texture_owner.get_or_null(p_to_texture);
- ERR_FAIL_NULL_V(dst_tex, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V_MSG(dst_tex->bound, ERR_INVALID_PARAMETER,
- "Destination texture can't be copied while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to copy this texture.");
- ERR_FAIL_COND_V_MSG(!(dst_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT), ERR_INVALID_PARAMETER,
- "Destination texture requires the `RenderingDevice.TEXTURE_USAGE_CAN_COPY_TO_BIT` to be set to be retrieved.");
- ERR_FAIL_COND_V_MSG(dst_tex->type != TEXTURE_TYPE_2D, ERR_INVALID_PARAMETER, "Destination texture must be 2D (or a slice of a 3D/Cube texture).");
- ERR_FAIL_COND_V_MSG(dst_tex->samples != TEXTURE_SAMPLES_1, ERR_INVALID_PARAMETER, "Destination texture must not be multisampled.");
- ERR_FAIL_COND_V_MSG(src_tex->format != dst_tex->format, ERR_INVALID_PARAMETER, "Source and Destination textures must be the same format.");
- ERR_FAIL_COND_V_MSG(src_tex->width != dst_tex->width && src_tex->height != dst_tex->height && src_tex->depth != dst_tex->depth, ERR_INVALID_PARAMETER, "Source and Destination textures must have the same dimensions.");
- ERR_FAIL_COND_V_MSG(src_tex->read_aspect_mask != dst_tex->read_aspect_mask, ERR_INVALID_PARAMETER,
- "Source and destination texture must be of the same type (color or depth).");
- VkCommandBuffer command_buffer = frames[frame].draw_command_buffer;
- {
- // PRE Copy the image.
- { // Source.
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = 0;
- image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
- image_memory_barrier.oldLayout = src_tex->layout;
- image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = src_tex->image;
- image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap;
- image_memory_barrier.subresourceRange.levelCount = 1;
- image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer;
- image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- { // Dest.
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = 0;
- image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
- image_memory_barrier.oldLayout = dst_tex->layout;
- image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = dst_tex->image;
- image_memory_barrier.subresourceRange.aspectMask = dst_tex->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = dst_tex->base_mipmap;
- image_memory_barrier.subresourceRange.levelCount = 1;
- image_memory_barrier.subresourceRange.baseArrayLayer = dst_tex->base_layer;
- image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- // COPY.
- {
- VkImageResolve image_copy_region;
- image_copy_region.srcSubresource.aspectMask = src_tex->read_aspect_mask;
- image_copy_region.srcSubresource.baseArrayLayer = src_tex->base_layer;
- image_copy_region.srcSubresource.layerCount = 1;
- image_copy_region.srcSubresource.mipLevel = src_tex->base_mipmap;
- image_copy_region.srcOffset.x = 0;
- image_copy_region.srcOffset.y = 0;
- image_copy_region.srcOffset.z = 0;
- image_copy_region.dstSubresource.aspectMask = dst_tex->read_aspect_mask;
- image_copy_region.dstSubresource.baseArrayLayer = dst_tex->base_layer;
- image_copy_region.dstSubresource.layerCount = 1;
- image_copy_region.dstSubresource.mipLevel = dst_tex->base_mipmap;
- image_copy_region.dstOffset.x = 0;
- image_copy_region.dstOffset.y = 0;
- image_copy_region.dstOffset.z = 0;
- image_copy_region.extent.width = src_tex->width;
- image_copy_region.extent.height = src_tex->height;
- image_copy_region.extent.depth = src_tex->depth;
- vkCmdResolveImage(command_buffer, src_tex->image, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, dst_tex->image, VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL, 1, &image_copy_region);
- }
- // RESTORE LAYOUT for SRC and DST.
- uint32_t barrier_flags = 0;
- uint32_t access_flags = 0;
- if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) {
- barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) {
- barrier_flags |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) {
- barrier_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) {
- barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT;
- access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT;
- }
- if (barrier_flags == 0) {
- barrier_flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
- }
- { // Restore src.
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_READ_BIT;
- image_memory_barrier.dstAccessMask = access_flags;
- image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL;
- image_memory_barrier.newLayout = src_tex->layout;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = src_tex->image;
- image_memory_barrier.subresourceRange.aspectMask = src_tex->barrier_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap;
- image_memory_barrier.subresourceRange.levelCount = 1;
- image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer;
- image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_ACCESS_TRANSFER_WRITE_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- { // Make dst readable.
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
- image_memory_barrier.dstAccessMask = access_flags;
- image_memory_barrier.oldLayout = VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
- image_memory_barrier.newLayout = dst_tex->layout;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = dst_tex->image;
- image_memory_barrier.subresourceRange.aspectMask = dst_tex->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = dst_tex->base_mipmap;
- image_memory_barrier.subresourceRange.levelCount = 1;
- image_memory_barrier.subresourceRange.baseArrayLayer = dst_tex->base_layer;
- image_memory_barrier.subresourceRange.layerCount = 1;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- }
- return OK;
- }
- Error RenderingDeviceVulkan::texture_clear(RID p_texture, const Color &p_color, uint32_t p_base_mipmap, uint32_t p_mipmaps, uint32_t p_base_layer, uint32_t p_layers, BitField<BarrierMask> p_post_barrier) {
- _THREAD_SAFE_METHOD_
- Texture *src_tex = texture_owner.get_or_null(p_texture);
- ERR_FAIL_NULL_V(src_tex, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V_MSG(src_tex->bound, ERR_INVALID_PARAMETER,
- "Source texture can't be cleared while a draw list that uses it as part of a framebuffer is being created. Ensure the draw list is finalized (and that the color/depth texture using it is not set to `RenderingDevice.FINAL_ACTION_CONTINUE`) to clear this texture.");
- ERR_FAIL_COND_V(p_layers == 0, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(p_mipmaps == 0, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V_MSG(!(src_tex->usage_flags & TEXTURE_USAGE_CAN_COPY_TO_BIT), ERR_INVALID_PARAMETER,
- "Source texture requires the `RenderingDevice.TEXTURE_USAGE_CAN_COPY_TO_BIT` to be set to be cleared.");
- uint32_t src_layer_count = src_tex->layers;
- if (src_tex->type == TEXTURE_TYPE_CUBE || src_tex->type == TEXTURE_TYPE_CUBE_ARRAY) {
- src_layer_count *= 6;
- }
- ERR_FAIL_COND_V(p_base_mipmap + p_mipmaps > src_tex->mipmaps, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(p_base_layer + p_layers > src_layer_count, ERR_INVALID_PARAMETER);
- VkCommandBuffer command_buffer = frames[frame].draw_command_buffer;
- VkImageLayout clear_layout = (src_tex->layout == VK_IMAGE_LAYOUT_GENERAL) ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_TRANSFER_DST_OPTIMAL;
- // NOTE: Perhaps the valid stages/accesses for a given owner should be a property of the owner. (Here and places like _get_buffer_from_owner.)
- const VkPipelineStageFlags valid_texture_stages = VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- constexpr VkAccessFlags read_access = VK_ACCESS_SHADER_READ_BIT;
- constexpr VkAccessFlags read_write_access = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- const VkAccessFlags valid_texture_access = (src_tex->usage_flags & TEXTURE_USAGE_STORAGE_BIT) ? read_write_access : read_access;
- { // Barrier from previous access with optional layout change (see clear_layout logic above).
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = valid_texture_access;
- image_memory_barrier.dstAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
- image_memory_barrier.oldLayout = src_tex->layout;
- image_memory_barrier.newLayout = clear_layout;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = src_tex->image;
- image_memory_barrier.subresourceRange.aspectMask = src_tex->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap + p_base_mipmap;
- image_memory_barrier.subresourceRange.levelCount = p_mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer + p_base_layer;
- image_memory_barrier.subresourceRange.layerCount = p_layers;
- vkCmdPipelineBarrier(command_buffer, valid_texture_stages, VK_PIPELINE_STAGE_TRANSFER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- VkClearColorValue clear_color;
- clear_color.float32[0] = p_color.r;
- clear_color.float32[1] = p_color.g;
- clear_color.float32[2] = p_color.b;
- clear_color.float32[3] = p_color.a;
- VkImageSubresourceRange range;
- range.aspectMask = src_tex->read_aspect_mask;
- range.baseArrayLayer = src_tex->base_layer + p_base_layer;
- range.layerCount = p_layers;
- range.baseMipLevel = src_tex->base_mipmap + p_base_mipmap;
- range.levelCount = p_mipmaps;
- vkCmdClearColorImage(command_buffer, src_tex->image, clear_layout, &clear_color, 1, &range);
- { // Barrier to post clear accesses (changing back the layout if needed).
- uint32_t barrier_flags = 0;
- uint32_t access_flags = 0;
- if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) {
- barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) {
- barrier_flags |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) {
- barrier_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) {
- barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT;
- access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT;
- }
- if (barrier_flags == 0) {
- barrier_flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
- }
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT;
- image_memory_barrier.dstAccessMask = access_flags;
- image_memory_barrier.oldLayout = clear_layout;
- image_memory_barrier.newLayout = src_tex->layout;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = src_tex->image;
- image_memory_barrier.subresourceRange.aspectMask = src_tex->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = src_tex->base_mipmap + p_base_mipmap;
- image_memory_barrier.subresourceRange.levelCount = p_mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = src_tex->base_layer + p_base_layer;
- image_memory_barrier.subresourceRange.layerCount = p_layers;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_TRANSFER_BIT, barrier_flags, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- }
- if (src_tex->used_in_frame != frames_drawn) {
- src_tex->used_in_raster = false;
- src_tex->used_in_compute = false;
- src_tex->used_in_frame = frames_drawn;
- }
- src_tex->used_in_transfer = true;
- return OK;
- }
- bool RenderingDeviceVulkan::texture_is_format_supported_for_usage(DataFormat p_format, BitField<RenderingDevice::TextureUsageBits> p_usage) const {
- ERR_FAIL_INDEX_V(p_format, DATA_FORMAT_MAX, false);
- _THREAD_SAFE_METHOD_
- // Validate that this image is supported for the intended use.
- VkFormatProperties properties;
- vkGetPhysicalDeviceFormatProperties(context->get_physical_device(), vulkan_formats[p_format], &properties);
- VkFormatFeatureFlags flags;
- if (p_usage.has_flag(TEXTURE_USAGE_CPU_READ_BIT)) {
- flags = properties.linearTilingFeatures;
- } else {
- flags = properties.optimalTilingFeatures;
- }
- if (p_usage.has_flag(TEXTURE_USAGE_SAMPLING_BIT) && !(flags & VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT)) {
- return false;
- }
- if (p_usage.has_flag(TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) && !(flags & VK_FORMAT_FEATURE_COLOR_ATTACHMENT_BIT)) {
- return false;
- }
- if (p_usage.has_flag(TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) && !(flags & VK_FORMAT_FEATURE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
- return false;
- }
- if (p_usage.has_flag(TEXTURE_USAGE_STORAGE_BIT) && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT)) {
- return false;
- }
- if (p_usage.has_flag(TEXTURE_USAGE_STORAGE_ATOMIC_BIT) && !(flags & VK_FORMAT_FEATURE_STORAGE_IMAGE_ATOMIC_BIT)) {
- return false;
- }
- // Validation via VK_FORMAT_FEATURE_FRAGMENT_SHADING_RATE_ATTACHMENT_BIT_KHR fails if VRS attachment is not supported.
- if (p_usage.has_flag(TEXTURE_USAGE_VRS_ATTACHMENT_BIT) && p_format != DATA_FORMAT_R8_UINT) {
- return false;
- }
- return true;
- }
- /********************/
- /**** ATTACHMENT ****/
- /********************/
- VkRenderPass RenderingDeviceVulkan::_render_pass_create(const Vector<AttachmentFormat> &p_attachments, const Vector<FramebufferPass> &p_passes, InitialAction p_initial_action, FinalAction p_final_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, uint32_t p_view_count, Vector<TextureSamples> *r_samples) {
- // Set up dependencies from/to external equivalent to the default (implicit) one, and then amend them.
- const VkPipelineStageFlags default_access_mask = VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | // From Section 7.1 of Vulkan API Spec v1.1.148.
- VK_ACCESS_FRAGMENT_SHADING_RATE_ATTACHMENT_READ_BIT_KHR;
- VkPipelineStageFlags reading_stages = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_TRANSFER_BIT;
- VkSubpassDependency2KHR dependencies[2] = {
- { VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR, nullptr, VK_SUBPASS_EXTERNAL, 0, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, 0, default_access_mask, 0, 0 },
- { VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR, nullptr, 0, VK_SUBPASS_EXTERNAL, VK_PIPELINE_STAGE_ALL_GRAPHICS_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, default_access_mask, 0, 0, 0 }
- };
- VkSubpassDependency2KHR &dependency_from_external = dependencies[0];
- VkSubpassDependency2KHR &dependency_to_external = dependencies[1];
- LocalVector<int32_t> attachment_last_pass;
- attachment_last_pass.resize(p_attachments.size());
- if (p_view_count > 1) {
- const VulkanContext::MultiviewCapabilities capabilities = context->get_multiview_capabilities();
- // This only works with multiview!
- ERR_FAIL_COND_V_MSG(!capabilities.is_supported, VK_NULL_HANDLE, "Multiview not supported");
- // Make sure we limit this to the number of views we support.
- ERR_FAIL_COND_V_MSG(p_view_count > capabilities.max_view_count, VK_NULL_HANDLE, "Hardware does not support requested number of views for Multiview render pass");
- }
- // These are only used if we use multiview but we need to define them in scope.
- const uint32_t view_mask = (1 << p_view_count) - 1;
- const uint32_t correlation_mask = (1 << p_view_count) - 1;
- Vector<VkAttachmentDescription2KHR> attachments;
- Vector<int> attachment_remap;
- for (int i = 0; i < p_attachments.size(); i++) {
- if (p_attachments[i].usage_flags == AttachmentFormat::UNUSED_ATTACHMENT) {
- attachment_remap.push_back(VK_ATTACHMENT_UNUSED);
- continue;
- }
- ERR_FAIL_INDEX_V(p_attachments[i].format, DATA_FORMAT_MAX, VK_NULL_HANDLE);
- ERR_FAIL_INDEX_V(p_attachments[i].samples, TEXTURE_SAMPLES_MAX, VK_NULL_HANDLE);
- ERR_FAIL_COND_V_MSG(!(p_attachments[i].usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT | TEXTURE_USAGE_VRS_ATTACHMENT_BIT)),
- VK_NULL_HANDLE, "Texture format for index (" + itos(i) + ") requires an attachment (color, depth-stencil, input or VRS) bit set.");
- VkAttachmentDescription2KHR description = {};
- description.sType = VK_STRUCTURE_TYPE_ATTACHMENT_DESCRIPTION_2_KHR;
- description.pNext = nullptr;
- description.flags = 0;
- description.format = vulkan_formats[p_attachments[i].format];
- description.samples = _ensure_supported_sample_count(p_attachments[i].samples);
- bool is_sampled = p_attachments[i].usage_flags & TEXTURE_USAGE_SAMPLING_BIT;
- bool is_storage = p_attachments[i].usage_flags & TEXTURE_USAGE_STORAGE_BIT;
- bool is_depth = p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT;
- // We can setup a framebuffer where we write to our VRS texture to set it up.
- // We make the assumption here that if our texture is actually used as our VRS attachment.
- // It is used as such for each subpass. This is fairly certain seeing the restrictions on subpasses.
- bool is_vrs = p_attachments[i].usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT && i == p_passes[0].vrs_attachment;
- if (is_vrs) {
- // For VRS we only read, there is no writing to this texture.
- description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- description.initialLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- } else {
- // For each UNDEFINED, assume the prior use was a *read*, as we'd be discarding the output of a write.
- // Also, each UNDEFINED will do an immediate layout transition (write), s.t. we must ensure execution synchronization vs
- // the read. If this is a performance issue, one could track the actual last accessor of each resource, adding only that
- // stage.
- switch (is_depth ? p_initial_depth_action : p_initial_action) {
- case INITIAL_ACTION_CLEAR_REGION:
- case INITIAL_ACTION_CLEAR: {
- if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
- description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
- description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_CLEAR;
- dependency_from_external.srcStageMask |= reading_stages;
- } else {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there.
- dependency_from_external.srcStageMask |= reading_stages;
- }
- } break;
- case INITIAL_ACTION_KEEP: {
- if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- dependency_from_external.srcStageMask |= reading_stages;
- } else {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there.
- dependency_from_external.srcStageMask |= reading_stages;
- }
- } break;
- case INITIAL_ACTION_DROP: {
- if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.initialLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there.
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- dependency_from_external.srcStageMask |= reading_stages;
- } else {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there.
- dependency_from_external.srcStageMask |= reading_stages;
- }
- } break;
- case INITIAL_ACTION_CLEAR_REGION_CONTINUE:
- case INITIAL_ACTION_CONTINUE: {
- if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- description.initialLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- description.initialLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_LOAD;
- } else {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.initialLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there.
- dependency_from_external.srcStageMask |= reading_stages;
- }
- } break;
- default: {
- ERR_FAIL_V(VK_NULL_HANDLE); // Should never reach here.
- }
- }
- }
- bool used_last = false;
- {
- int last_pass = p_passes.size() - 1;
- if (is_depth) {
- // Likely missing depth resolve?
- if (p_passes[last_pass].depth_attachment == i) {
- used_last = true;
- }
- } else if (is_vrs) {
- if (p_passes[last_pass].vrs_attachment == i) {
- used_last = true;
- }
- } else {
- if (p_passes[last_pass].resolve_attachments.size()) {
- // If using resolve attachments, check resolve attachments.
- for (int j = 0; j < p_passes[last_pass].resolve_attachments.size(); j++) {
- if (p_passes[last_pass].resolve_attachments[j] == i) {
- used_last = true;
- break;
- }
- }
- }
- if (!used_last) {
- for (int j = 0; j < p_passes[last_pass].color_attachments.size(); j++) {
- if (p_passes[last_pass].color_attachments[j] == i) {
- used_last = true;
- break;
- }
- }
- }
- }
- if (!used_last) {
- for (int j = 0; j < p_passes[last_pass].preserve_attachments.size(); j++) {
- if (p_passes[last_pass].preserve_attachments[j] == i) {
- used_last = true;
- break;
- }
- }
- }
- }
- FinalAction final_action = p_final_action;
- FinalAction final_depth_action = p_final_depth_action;
- if (!used_last) {
- if (is_depth) {
- final_depth_action = FINAL_ACTION_DISCARD;
- } else {
- final_action = FINAL_ACTION_DISCARD;
- }
- }
- if (is_vrs) {
- // We don't change our VRS texture during this process.
- description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.finalLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- // TODO: Do we need to update our external dependency?
- // update_external_dependency_for_store(dependency_to_external, is_sampled, is_storage, false);
- } else {
- switch (is_depth ? final_depth_action : final_action) {
- case FINAL_ACTION_READ: {
- if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
- update_external_dependency_for_store(dependency_to_external, is_sampled, is_storage, false);
- } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
- description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
- update_external_dependency_for_store(dependency_to_external, is_sampled, is_storage, true);
- } else {
- description.loadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.stencilLoadOp = VK_ATTACHMENT_LOAD_OP_DONT_CARE;
- description.finalLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there.
- // TODO: What does this mean about the next usage (and thus appropriate dependency masks.
- }
- } break;
- case FINAL_ACTION_DISCARD: {
- if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL);
- } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.finalLayout = is_sampled ? VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL : (is_storage ? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL);
- } else {
- description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.finalLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there.
- }
- } break;
- case FINAL_ACTION_CONTINUE: {
- if (p_attachments[i].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.finalLayout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- } else if (p_attachments[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- description.storeOp = VK_ATTACHMENT_STORE_OP_STORE;
- description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_STORE;
- description.finalLayout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
- } else {
- description.storeOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.stencilStoreOp = VK_ATTACHMENT_STORE_OP_DONT_CARE;
- description.finalLayout = VK_IMAGE_LAYOUT_UNDEFINED; // Don't care what is there.
- }
- } break;
- default: {
- ERR_FAIL_V(VK_NULL_HANDLE); // Should never reach here.
- }
- }
- }
- attachment_last_pass[i] = -1;
- attachment_remap.push_back(attachments.size());
- attachments.push_back(description);
- }
- LocalVector<VkSubpassDescription2KHR> subpasses;
- LocalVector<LocalVector<VkAttachmentReference2KHR>> color_reference_array;
- LocalVector<LocalVector<VkAttachmentReference2KHR>> input_reference_array;
- LocalVector<LocalVector<VkAttachmentReference2KHR>> resolve_reference_array;
- LocalVector<LocalVector<uint32_t>> preserve_reference_array;
- LocalVector<VkAttachmentReference2KHR> depth_reference_array;
- LocalVector<VkAttachmentReference2KHR> vrs_reference_array;
- LocalVector<VkFragmentShadingRateAttachmentInfoKHR> vrs_attachment_info_array;
- subpasses.resize(p_passes.size());
- color_reference_array.resize(p_passes.size());
- input_reference_array.resize(p_passes.size());
- resolve_reference_array.resize(p_passes.size());
- preserve_reference_array.resize(p_passes.size());
- depth_reference_array.resize(p_passes.size());
- vrs_reference_array.resize(p_passes.size());
- vrs_attachment_info_array.resize(p_passes.size());
- LocalVector<VkSubpassDependency2KHR> subpass_dependencies;
- for (int i = 0; i < p_passes.size(); i++) {
- const FramebufferPass *pass = &p_passes[i];
- LocalVector<VkAttachmentReference2KHR> &color_references = color_reference_array[i];
- TextureSamples texture_samples = TEXTURE_SAMPLES_1;
- bool is_multisample_first = true;
- void *subpass_nextptr = nullptr;
- for (int j = 0; j < pass->color_attachments.size(); j++) {
- int32_t attachment = pass->color_attachments[j];
- VkAttachmentReference2KHR reference;
- reference.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
- reference.pNext = nullptr;
- if (attachment == FramebufferPass::ATTACHMENT_UNUSED) {
- reference.attachment = VK_ATTACHMENT_UNUSED;
- reference.layout = VK_IMAGE_LAYOUT_UNDEFINED;
- } else {
- ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), color attachment (" + itos(j) + ").");
- ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it's marked as depth, but it's not usable as color attachment.");
- ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass.");
- if (is_multisample_first) {
- texture_samples = p_attachments[attachment].samples;
- is_multisample_first = false;
- } else {
- ERR_FAIL_COND_V_MSG(texture_samples != p_attachments[attachment].samples, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), if an attachment is marked as multisample, all of them should be multisample and use the same number of samples.");
- }
- reference.attachment = attachment_remap[attachment];
- reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL;
- attachment_last_pass[attachment] = i;
- }
- reference.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- color_references.push_back(reference);
- }
- LocalVector<VkAttachmentReference2KHR> &input_references = input_reference_array[i];
- for (int j = 0; j < pass->input_attachments.size(); j++) {
- int32_t attachment = pass->input_attachments[j];
- VkAttachmentReference2KHR reference;
- reference.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
- reference.pNext = nullptr;
- if (attachment == FramebufferPass::ATTACHMENT_UNUSED) {
- reference.attachment = VK_ATTACHMENT_UNUSED;
- reference.layout = VK_IMAGE_LAYOUT_UNDEFINED;
- } else {
- ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), input attachment (" + itos(j) + ").");
- ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_INPUT_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it isn't marked as an input texture.");
- ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass.");
- reference.attachment = attachment_remap[attachment];
- reference.layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- attachment_last_pass[attachment] = i;
- }
- reference.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- input_references.push_back(reference);
- }
- LocalVector<VkAttachmentReference2KHR> &resolve_references = resolve_reference_array[i];
- if (pass->resolve_attachments.size() > 0) {
- ERR_FAIL_COND_V_MSG(pass->resolve_attachments.size() != pass->color_attachments.size(), VK_NULL_HANDLE, "The amount of resolve attachments (" + itos(pass->resolve_attachments.size()) + ") must match the number of color attachments (" + itos(pass->color_attachments.size()) + ").");
- ERR_FAIL_COND_V_MSG(texture_samples == TEXTURE_SAMPLES_1, VK_NULL_HANDLE, "Resolve attachments specified, but color attachments are not multisample.");
- }
- for (int j = 0; j < pass->resolve_attachments.size(); j++) {
- int32_t attachment = pass->resolve_attachments[j];
- VkAttachmentReference2KHR reference;
- reference.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
- reference.pNext = nullptr;
- if (attachment == FramebufferPass::ATTACHMENT_UNUSED) {
- reference.attachment = VK_ATTACHMENT_UNUSED;
- reference.layout = VK_IMAGE_LAYOUT_UNDEFINED;
- } else {
- ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachment (" + itos(j) + ").");
- ERR_FAIL_COND_V_MSG(pass->color_attachments[j] == FramebufferPass::ATTACHMENT_UNUSED, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachment (" + itos(j) + "), the respective color attachment is marked as unused.");
- ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachment, it isn't marked as a color texture.");
- ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass.");
- bool multisample = p_attachments[attachment].samples > TEXTURE_SAMPLES_1;
- ERR_FAIL_COND_V_MSG(multisample, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), resolve attachments can't be multisample.");
- reference.attachment = attachment_remap[attachment];
- reference.layout = VK_IMAGE_LAYOUT_COLOR_ATTACHMENT_OPTIMAL; // VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL
- attachment_last_pass[attachment] = i;
- }
- reference.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- resolve_references.push_back(reference);
- }
- VkAttachmentReference2KHR &depth_stencil_reference = depth_reference_array[i];
- depth_stencil_reference.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
- depth_stencil_reference.pNext = nullptr;
- if (pass->depth_attachment != FramebufferPass::ATTACHMENT_UNUSED) {
- int32_t attachment = pass->depth_attachment;
- ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), depth attachment.");
- ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it's marked as depth, but it's not a depth attachment.");
- ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass.");
- depth_stencil_reference.attachment = attachment_remap[attachment];
- depth_stencil_reference.layout = VK_IMAGE_LAYOUT_DEPTH_STENCIL_ATTACHMENT_OPTIMAL;
- depth_stencil_reference.aspectMask = VK_IMAGE_ASPECT_NONE;
- attachment_last_pass[attachment] = i;
- if (is_multisample_first) {
- texture_samples = p_attachments[attachment].samples;
- is_multisample_first = false;
- } else {
- ERR_FAIL_COND_V_MSG(texture_samples != p_attachments[attachment].samples, VK_NULL_HANDLE, "Invalid framebuffer depth format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), if an attachment is marked as multisample, all of them should be multisample and use the same number of samples including the depth.");
- }
- } else {
- depth_stencil_reference.attachment = VK_ATTACHMENT_UNUSED;
- depth_stencil_reference.layout = VK_IMAGE_LAYOUT_UNDEFINED;
- }
- if (context->get_vrs_capabilities().attachment_vrs_supported && pass->vrs_attachment != FramebufferPass::ATTACHMENT_UNUSED) {
- int32_t attachment = pass->vrs_attachment;
- ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer VRS format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), VRS attachment.");
- ERR_FAIL_COND_V_MSG(!(p_attachments[attachment].usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT), VK_NULL_HANDLE, "Invalid framebuffer VRS format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it's marked as VRS, but it's not a VRS attachment.");
- ERR_FAIL_COND_V_MSG(attachment_last_pass[attachment] == i, VK_NULL_HANDLE, "Invalid framebuffer VRS attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), it already was used for something else before in this pass.");
- VkAttachmentReference2KHR &vrs_reference = vrs_reference_array[i];
- vrs_reference.sType = VK_STRUCTURE_TYPE_ATTACHMENT_REFERENCE_2_KHR;
- vrs_reference.pNext = nullptr;
- vrs_reference.attachment = attachment_remap[attachment];
- vrs_reference.layout = VK_IMAGE_LAYOUT_FRAGMENT_SHADING_RATE_ATTACHMENT_OPTIMAL_KHR;
- vrs_reference.aspectMask = VK_IMAGE_ASPECT_NONE;
- Size2i texel_size = context->get_vrs_capabilities().texel_size;
- VkFragmentShadingRateAttachmentInfoKHR &vrs_attachment_info = vrs_attachment_info_array[i];
- vrs_attachment_info.sType = VK_STRUCTURE_TYPE_FRAGMENT_SHADING_RATE_ATTACHMENT_INFO_KHR;
- vrs_attachment_info.pNext = nullptr;
- vrs_attachment_info.pFragmentShadingRateAttachment = &vrs_reference;
- vrs_attachment_info.shadingRateAttachmentTexelSize = { uint32_t(texel_size.x), uint32_t(texel_size.y) };
- attachment_last_pass[attachment] = i;
- subpass_nextptr = &vrs_attachment_info;
- }
- LocalVector<uint32_t> &preserve_references = preserve_reference_array[i];
- for (int j = 0; j < pass->preserve_attachments.size(); j++) {
- int32_t attachment = pass->preserve_attachments[j];
- ERR_FAIL_COND_V_MSG(attachment == FramebufferPass::ATTACHMENT_UNUSED, VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), preserve attachment (" + itos(j) + "). Preserve attachments can't be unused.");
- ERR_FAIL_INDEX_V_MSG(attachment, p_attachments.size(), VK_NULL_HANDLE, "Invalid framebuffer format attachment(" + itos(attachment) + "), in pass (" + itos(i) + "), preserve attachment (" + itos(j) + ").");
- if (attachment_last_pass[attachment] != i) {
- // Preserve can still be used to keep depth or color from being discarded after use.
- attachment_last_pass[attachment] = i;
- preserve_references.push_back(attachment);
- }
- }
- VkSubpassDescription2KHR &subpass = subpasses[i];
- subpass.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR;
- subpass.pNext = subpass_nextptr;
- subpass.flags = 0;
- subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
- if (p_view_count == 1) {
- // VUID-VkSubpassDescription2-multiview-06558: If the multiview feature is not enabled, viewMask must be 0.
- subpass.viewMask = 0;
- } else {
- subpass.viewMask = view_mask;
- }
- subpass.inputAttachmentCount = input_references.size();
- if (input_references.size()) {
- subpass.pInputAttachments = input_references.ptr();
- } else {
- subpass.pInputAttachments = nullptr;
- }
- subpass.colorAttachmentCount = color_references.size();
- if (color_references.size()) {
- subpass.pColorAttachments = color_references.ptr();
- } else {
- subpass.pColorAttachments = nullptr;
- }
- if (depth_stencil_reference.attachment != VK_ATTACHMENT_UNUSED) {
- subpass.pDepthStencilAttachment = &depth_stencil_reference;
- } else {
- subpass.pDepthStencilAttachment = nullptr;
- }
- if (resolve_references.size()) {
- subpass.pResolveAttachments = resolve_references.ptr();
- } else {
- subpass.pResolveAttachments = nullptr;
- }
- subpass.preserveAttachmentCount = preserve_references.size();
- if (preserve_references.size()) {
- subpass.pPreserveAttachments = preserve_references.ptr();
- } else {
- subpass.pPreserveAttachments = nullptr;
- }
- if (r_samples) {
- r_samples->push_back(texture_samples);
- }
- if (i > 0) {
- VkSubpassDependency2KHR dependency;
- dependency.sType = VK_STRUCTURE_TYPE_SUBPASS_DEPENDENCY_2_KHR;
- dependency.pNext = nullptr;
- dependency.srcSubpass = i - 1;
- dependency.dstSubpass = i;
- dependency.srcStageMask = 0;
- dependency.srcStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
- dependency.dstStageMask = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT | VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
- dependency.srcAccessMask = VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT;
- dependency.dstAccessMask = VK_ACCESS_COLOR_ATTACHMENT_READ_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT | VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT | VK_ACCESS_INPUT_ATTACHMENT_READ_BIT;
- dependency.dependencyFlags = VK_DEPENDENCY_BY_REGION_BIT;
- dependency.viewOffset = 0;
- subpass_dependencies.push_back(dependency);
- }
- /*
- // NOTE: Big Mallet Approach -- any layout transition causes a full barrier.
- if (reference.layout != description.initialLayout) {
- // NOTE: This should be smarter based on the texture's knowledge of its previous role.
- dependency_from_external.srcStageMask |= VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
- dependency_from_external.srcAccessMask |= VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT;
- }
- if (reference.layout != description.finalLayout) {
- // NOTE: This should be smarter based on the texture's knowledge of its subsequent role.
- dependency_to_external.dstStageMask |= VK_PIPELINE_STAGE_ALL_COMMANDS_BIT;
- dependency_to_external.dstAccessMask |= VK_ACCESS_MEMORY_READ_BIT | VK_ACCESS_MEMORY_WRITE_BIT;
- }
- */
- }
- VkRenderPassCreateInfo2KHR render_pass_create_info;
- render_pass_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR;
- render_pass_create_info.pNext = nullptr;
- render_pass_create_info.flags = 0;
- render_pass_create_info.attachmentCount = attachments.size();
- render_pass_create_info.pAttachments = attachments.ptr();
- render_pass_create_info.subpassCount = subpasses.size();
- render_pass_create_info.pSubpasses = subpasses.ptr();
- // Commenting this because it seems it just avoids raster and compute to work at the same time.
- // Other barriers seem to be protecting the render pass fine.
- // render_pass_create_info.dependencyCount = 2;
- // render_pass_create_info.pDependencies = dependencies;
- render_pass_create_info.dependencyCount = subpass_dependencies.size();
- if (subpass_dependencies.size()) {
- render_pass_create_info.pDependencies = subpass_dependencies.ptr();
- } else {
- render_pass_create_info.pDependencies = nullptr;
- }
- if (p_view_count == 1) {
- // VUID-VkRenderPassCreateInfo2-viewMask-03057: If the VkSubpassDescription2::viewMask member of all elements of pSubpasses is 0, correlatedViewMaskCount must be 0.
- render_pass_create_info.correlatedViewMaskCount = 0;
- render_pass_create_info.pCorrelatedViewMasks = nullptr;
- } else {
- render_pass_create_info.correlatedViewMaskCount = 1;
- render_pass_create_info.pCorrelatedViewMasks = &correlation_mask;
- }
- Vector<uint32_t> view_masks;
- VkRenderPassMultiviewCreateInfo render_pass_multiview_create_info;
- if ((p_view_count > 1) && !context->supports_renderpass2()) {
- // This is only required when using vkCreateRenderPass, we add it if vkCreateRenderPass2KHR is not supported
- // resulting this in being passed to our vkCreateRenderPass fallback.
- // Set view masks for each subpass.
- for (uint32_t i = 0; i < subpasses.size(); i++) {
- view_masks.push_back(view_mask);
- }
- render_pass_multiview_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_MULTIVIEW_CREATE_INFO;
- render_pass_multiview_create_info.pNext = nullptr;
- render_pass_multiview_create_info.subpassCount = subpasses.size();
- render_pass_multiview_create_info.pViewMasks = view_masks.ptr();
- render_pass_multiview_create_info.dependencyCount = 0;
- render_pass_multiview_create_info.pViewOffsets = nullptr;
- render_pass_multiview_create_info.correlationMaskCount = 1;
- render_pass_multiview_create_info.pCorrelationMasks = &correlation_mask;
- render_pass_create_info.pNext = &render_pass_multiview_create_info;
- }
- VkRenderPass render_pass;
- VkResult res = context->vkCreateRenderPass2KHR(device, &render_pass_create_info, nullptr, &render_pass);
- ERR_FAIL_COND_V_MSG(res, VK_NULL_HANDLE, "vkCreateRenderPass2KHR failed with error " + itos(res) + ".");
- return render_pass;
- }
- RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_create(const Vector<AttachmentFormat> &p_format, uint32_t p_view_count) {
- FramebufferPass pass;
- for (int i = 0; i < p_format.size(); i++) {
- if (p_format[i].usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- pass.depth_attachment = i;
- } else {
- pass.color_attachments.push_back(i);
- }
- }
- Vector<FramebufferPass> passes;
- passes.push_back(pass);
- return framebuffer_format_create_multipass(p_format, passes, p_view_count);
- }
- RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_create_multipass(const Vector<AttachmentFormat> &p_attachments, const Vector<FramebufferPass> &p_passes, uint32_t p_view_count) {
- _THREAD_SAFE_METHOD_
- FramebufferFormatKey key;
- key.attachments = p_attachments;
- key.passes = p_passes;
- key.view_count = p_view_count;
- const RBMap<FramebufferFormatKey, FramebufferFormatID>::Element *E = framebuffer_format_cache.find(key);
- if (E) {
- // Exists, return.
- return E->get();
- }
- Vector<TextureSamples> samples;
- VkRenderPass render_pass = _render_pass_create(p_attachments, p_passes, INITIAL_ACTION_CLEAR, FINAL_ACTION_READ, INITIAL_ACTION_CLEAR, FINAL_ACTION_READ, p_view_count, &samples); // Actions don't matter for this use case.
- if (render_pass == VK_NULL_HANDLE) { // Was likely invalid.
- return INVALID_ID;
- }
- FramebufferFormatID id = FramebufferFormatID(framebuffer_format_cache.size()) | (FramebufferFormatID(ID_TYPE_FRAMEBUFFER_FORMAT) << FramebufferFormatID(ID_BASE_SHIFT));
- E = framebuffer_format_cache.insert(key, id);
- FramebufferFormat fb_format;
- fb_format.E = E;
- fb_format.render_pass = render_pass;
- fb_format.pass_samples = samples;
- fb_format.view_count = p_view_count;
- framebuffer_formats[id] = fb_format;
- return id;
- }
- RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_format_create_empty(TextureSamples p_samples) {
- FramebufferFormatKey key;
- key.passes.push_back(FramebufferPass());
- const RBMap<FramebufferFormatKey, FramebufferFormatID>::Element *E = framebuffer_format_cache.find(key);
- if (E) {
- // Exists, return.
- return E->get();
- }
- VkSubpassDescription2KHR subpass;
- subpass.sType = VK_STRUCTURE_TYPE_SUBPASS_DESCRIPTION_2_KHR;
- subpass.pNext = nullptr;
- subpass.flags = 0;
- subpass.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS;
- subpass.viewMask = 0;
- subpass.inputAttachmentCount = 0; // Unsupported for now.
- subpass.pInputAttachments = nullptr;
- subpass.colorAttachmentCount = 0;
- subpass.pColorAttachments = nullptr;
- subpass.pDepthStencilAttachment = nullptr;
- subpass.pResolveAttachments = nullptr;
- subpass.preserveAttachmentCount = 0;
- subpass.pPreserveAttachments = nullptr;
- VkRenderPassCreateInfo2KHR render_pass_create_info;
- render_pass_create_info.sType = VK_STRUCTURE_TYPE_RENDER_PASS_CREATE_INFO_2_KHR;
- render_pass_create_info.pNext = nullptr;
- render_pass_create_info.flags = 0;
- render_pass_create_info.attachmentCount = 0;
- render_pass_create_info.pAttachments = nullptr;
- render_pass_create_info.subpassCount = 1;
- render_pass_create_info.pSubpasses = &subpass;
- render_pass_create_info.dependencyCount = 0;
- render_pass_create_info.pDependencies = nullptr;
- render_pass_create_info.correlatedViewMaskCount = 0;
- render_pass_create_info.pCorrelatedViewMasks = nullptr;
- VkRenderPass render_pass;
- VkResult res = context->vkCreateRenderPass2KHR(device, &render_pass_create_info, nullptr, &render_pass);
- ERR_FAIL_COND_V_MSG(res, 0, "vkCreateRenderPass2KHR for empty fb failed with error " + itos(res) + ".");
- if (render_pass == VK_NULL_HANDLE) { // Was likely invalid.
- return INVALID_ID;
- }
- FramebufferFormatID id = FramebufferFormatID(framebuffer_format_cache.size()) | (FramebufferFormatID(ID_TYPE_FRAMEBUFFER_FORMAT) << FramebufferFormatID(ID_BASE_SHIFT));
- E = framebuffer_format_cache.insert(key, id);
- FramebufferFormat fb_format;
- fb_format.E = E;
- fb_format.render_pass = render_pass;
- fb_format.pass_samples.push_back(p_samples);
- framebuffer_formats[id] = fb_format;
- return id;
- }
- RenderingDevice::TextureSamples RenderingDeviceVulkan::framebuffer_format_get_texture_samples(FramebufferFormatID p_format, uint32_t p_pass) {
- HashMap<FramebufferFormatID, FramebufferFormat>::Iterator E = framebuffer_formats.find(p_format);
- ERR_FAIL_COND_V(!E, TEXTURE_SAMPLES_1);
- ERR_FAIL_COND_V(p_pass >= uint32_t(E->value.pass_samples.size()), TEXTURE_SAMPLES_1);
- return E->value.pass_samples[p_pass];
- }
- /***********************/
- /**** RENDER TARGET ****/
- /***********************/
- RID RenderingDeviceVulkan::framebuffer_create_empty(const Size2i &p_size, TextureSamples p_samples, FramebufferFormatID p_format_check) {
- _THREAD_SAFE_METHOD_
- Framebuffer framebuffer;
- framebuffer.format_id = framebuffer_format_create_empty(p_samples);
- ERR_FAIL_COND_V(p_format_check != INVALID_FORMAT_ID && framebuffer.format_id != p_format_check, RID());
- framebuffer.size = p_size;
- framebuffer.view_count = 1;
- RID id = framebuffer_owner.make_rid(framebuffer);
- #ifdef DEV_ENABLED
- set_resource_name(id, "RID:" + itos(id.get_id()));
- #endif
- return id;
- }
- RID RenderingDeviceVulkan::framebuffer_create(const Vector<RID> &p_texture_attachments, FramebufferFormatID p_format_check, uint32_t p_view_count) {
- _THREAD_SAFE_METHOD_
- FramebufferPass pass;
- for (int i = 0; i < p_texture_attachments.size(); i++) {
- Texture *texture = texture_owner.get_or_null(p_texture_attachments[i]);
- ERR_FAIL_COND_V_MSG(texture && texture->layers != p_view_count, RID(), "Layers of our texture doesn't match view count for this framebuffer");
- if (texture && texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- pass.depth_attachment = i;
- } else if (texture && texture->usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT) {
- pass.vrs_attachment = i;
- } else {
- if (texture && texture->is_resolve_buffer) {
- pass.resolve_attachments.push_back(i);
- } else {
- pass.color_attachments.push_back(texture ? i : FramebufferPass::ATTACHMENT_UNUSED);
- }
- }
- }
- Vector<FramebufferPass> passes;
- passes.push_back(pass);
- return framebuffer_create_multipass(p_texture_attachments, passes, p_format_check, p_view_count);
- }
- RID RenderingDeviceVulkan::framebuffer_create_multipass(const Vector<RID> &p_texture_attachments, const Vector<FramebufferPass> &p_passes, FramebufferFormatID p_format_check, uint32_t p_view_count) {
- _THREAD_SAFE_METHOD_
- Vector<AttachmentFormat> attachments;
- attachments.resize(p_texture_attachments.size());
- Size2i size;
- bool size_set = false;
- for (int i = 0; i < p_texture_attachments.size(); i++) {
- AttachmentFormat af;
- Texture *texture = texture_owner.get_or_null(p_texture_attachments[i]);
- if (!texture) {
- af.usage_flags = AttachmentFormat::UNUSED_ATTACHMENT;
- } else {
- ERR_FAIL_COND_V_MSG(texture->layers != p_view_count, RID(), "Layers of our texture doesn't match view count for this framebuffer");
- if (!size_set) {
- size.width = texture->width;
- size.height = texture->height;
- size_set = true;
- } else if (texture->usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT) {
- // If this is not the first attachment we assume this is used as the VRS attachment.
- // In this case this texture will be 1/16th the size of the color attachment.
- // So we skip the size check.
- } else {
- ERR_FAIL_COND_V_MSG((uint32_t)size.width != texture->width || (uint32_t)size.height != texture->height, RID(),
- "All textures in a framebuffer should be the same size.");
- }
- af.format = texture->format;
- af.samples = texture->samples;
- af.usage_flags = texture->usage_flags;
- }
- attachments.write[i] = af;
- }
- ERR_FAIL_COND_V_MSG(!size_set, RID(), "All attachments unused.");
- FramebufferFormatID format_id = framebuffer_format_create_multipass(attachments, p_passes, p_view_count);
- if (format_id == INVALID_ID) {
- return RID();
- }
- ERR_FAIL_COND_V_MSG(p_format_check != INVALID_ID && format_id != p_format_check, RID(),
- "The format used to check this framebuffer differs from the intended framebuffer format.");
- Framebuffer framebuffer;
- framebuffer.format_id = format_id;
- framebuffer.texture_ids = p_texture_attachments;
- framebuffer.size = size;
- framebuffer.view_count = p_view_count;
- RID id = framebuffer_owner.make_rid(framebuffer);
- #ifdef DEV_ENABLED
- set_resource_name(id, "RID:" + itos(id.get_id()));
- #endif
- for (int i = 0; i < p_texture_attachments.size(); i++) {
- if (p_texture_attachments[i].is_valid()) {
- _add_dependency(id, p_texture_attachments[i]);
- }
- }
- return id;
- }
- RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::framebuffer_get_format(RID p_framebuffer) {
- _THREAD_SAFE_METHOD_
- Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_framebuffer);
- ERR_FAIL_NULL_V(framebuffer, INVALID_ID);
- return framebuffer->format_id;
- }
- bool RenderingDeviceVulkan::framebuffer_is_valid(RID p_framebuffer) const {
- _THREAD_SAFE_METHOD_
- return framebuffer_owner.owns(p_framebuffer);
- }
- void RenderingDeviceVulkan::framebuffer_set_invalidation_callback(RID p_framebuffer, InvalidationCallback p_callback, void *p_userdata) {
- _THREAD_SAFE_METHOD_
- Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_framebuffer);
- ERR_FAIL_NULL(framebuffer);
- framebuffer->invalidated_callback = p_callback;
- framebuffer->invalidated_callback_userdata = p_userdata;
- }
- /*****************/
- /**** SAMPLER ****/
- /*****************/
- RID RenderingDeviceVulkan::sampler_create(const SamplerState &p_state) {
- _THREAD_SAFE_METHOD_
- VkSamplerCreateInfo sampler_create_info;
- sampler_create_info.sType = VK_STRUCTURE_TYPE_SAMPLER_CREATE_INFO;
- sampler_create_info.pNext = nullptr;
- sampler_create_info.flags = 0;
- sampler_create_info.magFilter = p_state.mag_filter == SAMPLER_FILTER_LINEAR ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
- sampler_create_info.minFilter = p_state.min_filter == SAMPLER_FILTER_LINEAR ? VK_FILTER_LINEAR : VK_FILTER_NEAREST;
- sampler_create_info.mipmapMode = p_state.mip_filter == SAMPLER_FILTER_LINEAR ? VK_SAMPLER_MIPMAP_MODE_LINEAR : VK_SAMPLER_MIPMAP_MODE_NEAREST;
- ERR_FAIL_INDEX_V(p_state.repeat_u, SAMPLER_REPEAT_MODE_MAX, RID());
- sampler_create_info.addressModeU = address_modes[p_state.repeat_u];
- ERR_FAIL_INDEX_V(p_state.repeat_v, SAMPLER_REPEAT_MODE_MAX, RID());
- sampler_create_info.addressModeV = address_modes[p_state.repeat_v];
- ERR_FAIL_INDEX_V(p_state.repeat_w, SAMPLER_REPEAT_MODE_MAX, RID());
- sampler_create_info.addressModeW = address_modes[p_state.repeat_w];
- sampler_create_info.mipLodBias = p_state.lod_bias;
- sampler_create_info.anisotropyEnable = p_state.use_anisotropy && context->get_physical_device_features().samplerAnisotropy;
- sampler_create_info.maxAnisotropy = p_state.anisotropy_max;
- sampler_create_info.compareEnable = p_state.enable_compare;
- ERR_FAIL_INDEX_V(p_state.compare_op, COMPARE_OP_MAX, RID());
- sampler_create_info.compareOp = compare_operators[p_state.compare_op];
- sampler_create_info.minLod = p_state.min_lod;
- sampler_create_info.maxLod = p_state.max_lod;
- ERR_FAIL_INDEX_V(p_state.border_color, SAMPLER_BORDER_COLOR_MAX, RID());
- sampler_create_info.borderColor = sampler_border_colors[p_state.border_color];
- sampler_create_info.unnormalizedCoordinates = p_state.unnormalized_uvw;
- VkSampler sampler;
- VkResult res = vkCreateSampler(device, &sampler_create_info, nullptr, &sampler);
- ERR_FAIL_COND_V_MSG(res, RID(), "vkCreateSampler failed with error " + itos(res) + ".");
- RID id = sampler_owner.make_rid(sampler);
- #ifdef DEV_ENABLED
- set_resource_name(id, "RID:" + itos(id.get_id()));
- #endif
- return id;
- }
- bool RenderingDeviceVulkan::sampler_is_format_supported_for_filter(DataFormat p_format, SamplerFilter p_sampler_filter) const {
- ERR_FAIL_INDEX_V(p_format, DATA_FORMAT_MAX, false);
- _THREAD_SAFE_METHOD_
- // Validate that this image is supported for the intended filtering.
- VkFormatProperties properties;
- vkGetPhysicalDeviceFormatProperties(context->get_physical_device(), vulkan_formats[p_format], &properties);
- return p_sampler_filter == RD::SAMPLER_FILTER_NEAREST || (p_sampler_filter == RD::SAMPLER_FILTER_LINEAR && (properties.optimalTilingFeatures & VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT));
- }
- /**********************/
- /**** VERTEX ARRAY ****/
- /**********************/
- RID RenderingDeviceVulkan::vertex_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data, bool p_use_as_storage) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID());
- uint32_t usage = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_VERTEX_BUFFER_BIT;
- if (p_use_as_storage) {
- usage |= VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
- }
- Buffer buffer;
- _buffer_allocate(&buffer, p_size_bytes, usage, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
- ERR_FAIL_COND_V_MSG(buffer.buffer == VK_NULL_HANDLE, RID(), "Device was unable to allocate vertex buffer.");
- if (p_data.size()) {
- uint64_t data_size = p_data.size();
- const uint8_t *r = p_data.ptr();
- _buffer_update(&buffer, 0, r, data_size);
- _buffer_memory_barrier(buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT, false);
- }
- RID id = vertex_buffer_owner.make_rid(buffer);
- #ifdef DEV_ENABLED
- set_resource_name(id, "RID:" + itos(id.get_id()));
- #endif
- return id;
- }
- // Internally reference counted, this ID is warranted to be unique for the same description, but needs to be freed as many times as it was allocated.
- RenderingDevice::VertexFormatID RenderingDeviceVulkan::vertex_format_create(const Vector<VertexAttribute> &p_vertex_formats) {
- _THREAD_SAFE_METHOD_
- VertexDescriptionKey key;
- key.vertex_formats = p_vertex_formats;
- VertexFormatID *idptr = vertex_format_cache.getptr(key);
- if (idptr) {
- return *idptr;
- }
- // Does not exist, create one and cache it.
- VertexDescriptionCache vdcache;
- vdcache.bindings = memnew_arr(VkVertexInputBindingDescription, p_vertex_formats.size());
- vdcache.attributes = memnew_arr(VkVertexInputAttributeDescription, p_vertex_formats.size());
- HashSet<int> used_locations;
- for (int i = 0; i < p_vertex_formats.size(); i++) {
- ERR_CONTINUE(p_vertex_formats[i].format >= DATA_FORMAT_MAX);
- ERR_FAIL_COND_V(used_locations.has(p_vertex_formats[i].location), INVALID_ID);
- ERR_FAIL_COND_V_MSG(get_format_vertex_size(p_vertex_formats[i].format) == 0, INVALID_ID,
- "Data format for attachment (" + itos(i) + "), '" + named_formats[p_vertex_formats[i].format] + "', is not valid for a vertex array.");
- vdcache.bindings[i].binding = i;
- vdcache.bindings[i].stride = p_vertex_formats[i].stride;
- vdcache.bindings[i].inputRate = p_vertex_formats[i].frequency == VERTEX_FREQUENCY_INSTANCE ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
- vdcache.attributes[i].binding = i;
- vdcache.attributes[i].location = p_vertex_formats[i].location;
- vdcache.attributes[i].format = vulkan_formats[p_vertex_formats[i].format];
- vdcache.attributes[i].offset = p_vertex_formats[i].offset;
- used_locations.insert(p_vertex_formats[i].location);
- }
- vdcache.create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
- vdcache.create_info.pNext = nullptr;
- vdcache.create_info.flags = 0;
- vdcache.create_info.vertexAttributeDescriptionCount = p_vertex_formats.size();
- vdcache.create_info.pVertexAttributeDescriptions = vdcache.attributes;
- vdcache.create_info.vertexBindingDescriptionCount = p_vertex_formats.size();
- vdcache.create_info.pVertexBindingDescriptions = vdcache.bindings;
- vdcache.vertex_formats = p_vertex_formats;
- VertexFormatID id = VertexFormatID(vertex_format_cache.size()) | (VertexFormatID(ID_TYPE_VERTEX_FORMAT) << ID_BASE_SHIFT);
- vertex_format_cache[key] = id;
- vertex_formats[id] = vdcache;
- return id;
- }
- RID RenderingDeviceVulkan::vertex_array_create(uint32_t p_vertex_count, VertexFormatID p_vertex_format, const Vector<RID> &p_src_buffers, const Vector<uint64_t> &p_offsets) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V(!vertex_formats.has(p_vertex_format), RID());
- const VertexDescriptionCache &vd = vertex_formats[p_vertex_format];
- ERR_FAIL_COND_V(vd.vertex_formats.size() != p_src_buffers.size(), RID());
- for (int i = 0; i < p_src_buffers.size(); i++) {
- ERR_FAIL_COND_V(!vertex_buffer_owner.owns(p_src_buffers[i]), RID());
- }
- VertexArray vertex_array;
- if (p_offsets.is_empty()) {
- vertex_array.offsets.resize_zeroed(p_src_buffers.size());
- } else {
- ERR_FAIL_COND_V(p_offsets.size() != p_src_buffers.size(), RID());
- vertex_array.offsets = p_offsets;
- }
- vertex_array.vertex_count = p_vertex_count;
- vertex_array.description = p_vertex_format;
- vertex_array.max_instances_allowed = 0xFFFFFFFF; // By default as many as you want.
- for (int i = 0; i < p_src_buffers.size(); i++) {
- Buffer *buffer = vertex_buffer_owner.get_or_null(p_src_buffers[i]);
- // Validate with buffer.
- {
- const VertexAttribute &atf = vd.vertex_formats[i];
- uint32_t element_size = get_format_vertex_size(atf.format);
- ERR_FAIL_COND_V(element_size == 0, RID()); // Should never happens since this was prevalidated.
- if (atf.frequency == VERTEX_FREQUENCY_VERTEX) {
- // Validate size for regular drawing.
- uint64_t total_size = uint64_t(atf.stride) * (p_vertex_count - 1) + atf.offset + element_size;
- ERR_FAIL_COND_V_MSG(total_size > buffer->size, RID(),
- "Attachment (" + itos(i) + ") will read past the end of the buffer.");
- } else {
- // Validate size for instances drawing.
- uint64_t available = buffer->size - atf.offset;
- ERR_FAIL_COND_V_MSG(available < element_size, RID(),
- "Attachment (" + itos(i) + ") uses instancing, but it's just too small.");
- uint32_t instances_allowed = available / atf.stride;
- vertex_array.max_instances_allowed = MIN(instances_allowed, vertex_array.max_instances_allowed);
- }
- }
- vertex_array.buffers.push_back(buffer->buffer);
- }
- RID id = vertex_array_owner.make_rid(vertex_array);
- for (int i = 0; i < p_src_buffers.size(); i++) {
- _add_dependency(id, p_src_buffers[i]);
- }
- return id;
- }
- RID RenderingDeviceVulkan::index_buffer_create(uint32_t p_index_count, IndexBufferFormat p_format, const Vector<uint8_t> &p_data, bool p_use_restart_indices) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V(p_index_count == 0, RID());
- IndexBuffer index_buffer;
- index_buffer.index_type = (p_format == INDEX_BUFFER_FORMAT_UINT16) ? VK_INDEX_TYPE_UINT16 : VK_INDEX_TYPE_UINT32;
- index_buffer.supports_restart_indices = p_use_restart_indices;
- index_buffer.index_count = p_index_count;
- uint32_t size_bytes = p_index_count * ((p_format == INDEX_BUFFER_FORMAT_UINT16) ? 2 : 4);
- #ifdef DEBUG_ENABLED
- if (p_data.size()) {
- index_buffer.max_index = 0;
- ERR_FAIL_COND_V_MSG((uint32_t)p_data.size() != size_bytes, RID(),
- "Default index buffer initializer array size (" + itos(p_data.size()) + ") does not match format required size (" + itos(size_bytes) + ").");
- const uint8_t *r = p_data.ptr();
- if (p_format == INDEX_BUFFER_FORMAT_UINT16) {
- const uint16_t *index16 = (const uint16_t *)r;
- for (uint32_t i = 0; i < p_index_count; i++) {
- if (p_use_restart_indices && index16[i] == 0xFFFF) {
- continue; // Restart index, ignore.
- }
- index_buffer.max_index = MAX(index16[i], index_buffer.max_index);
- }
- } else {
- const uint32_t *index32 = (const uint32_t *)r;
- for (uint32_t i = 0; i < p_index_count; i++) {
- if (p_use_restart_indices && index32[i] == 0xFFFFFFFF) {
- continue; // Restart index, ignore.
- }
- index_buffer.max_index = MAX(index32[i], index_buffer.max_index);
- }
- }
- } else {
- index_buffer.max_index = 0xFFFFFFFF;
- }
- #else
- index_buffer.max_index = 0xFFFFFFFF;
- #endif
- _buffer_allocate(&index_buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_INDEX_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
- ERR_FAIL_COND_V_MSG(index_buffer.buffer == VK_NULL_HANDLE, RID(), "Device was unable to allocate index buffer.");
- if (p_data.size()) {
- uint64_t data_size = p_data.size();
- const uint8_t *r = p_data.ptr();
- _buffer_update(&index_buffer, 0, r, data_size);
- _buffer_memory_barrier(index_buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_INDEX_READ_BIT, false);
- }
- RID id = index_buffer_owner.make_rid(index_buffer);
- #ifdef DEV_ENABLED
- set_resource_name(id, "RID:" + itos(id.get_id()));
- #endif
- return id;
- }
- RID RenderingDeviceVulkan::index_array_create(RID p_index_buffer, uint32_t p_index_offset, uint32_t p_index_count) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V(!index_buffer_owner.owns(p_index_buffer), RID());
- IndexBuffer *index_buffer = index_buffer_owner.get_or_null(p_index_buffer);
- ERR_FAIL_COND_V(p_index_count == 0, RID());
- ERR_FAIL_COND_V(p_index_offset + p_index_count > index_buffer->index_count, RID());
- IndexArray index_array;
- index_array.max_index = index_buffer->max_index;
- index_array.buffer = index_buffer->buffer;
- index_array.offset = p_index_offset;
- index_array.indices = p_index_count;
- index_array.index_type = index_buffer->index_type;
- index_array.supports_restart_indices = index_buffer->supports_restart_indices;
- RID id = index_array_owner.make_rid(index_array);
- _add_dependency(id, p_index_buffer);
- return id;
- }
- /****************/
- /**** SHADER ****/
- /****************/
- static const char *shader_uniform_names[RenderingDevice::UNIFORM_TYPE_MAX] = {
- "Sampler", "CombinedSampler", "Texture", "Image", "TextureBuffer", "SamplerTextureBuffer", "ImageBuffer", "UniformBuffer", "StorageBuffer", "InputAttachment"
- };
- static VkShaderStageFlagBits shader_stage_masks[RenderingDevice::SHADER_STAGE_MAX] = {
- VK_SHADER_STAGE_VERTEX_BIT,
- VK_SHADER_STAGE_FRAGMENT_BIT,
- VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT,
- VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT,
- VK_SHADER_STAGE_COMPUTE_BIT,
- };
- String RenderingDeviceVulkan::_shader_uniform_debug(RID p_shader, int p_set) {
- String ret;
- const Shader *shader = shader_owner.get_or_null(p_shader);
- ERR_FAIL_NULL_V(shader, String());
- for (int i = 0; i < shader->sets.size(); i++) {
- if (p_set >= 0 && i != p_set) {
- continue;
- }
- for (int j = 0; j < shader->sets[i].uniform_info.size(); j++) {
- const UniformInfo &ui = shader->sets[i].uniform_info[j];
- if (!ret.is_empty()) {
- ret += "\n";
- }
- ret += "Set: " + itos(i) + " Binding: " + itos(ui.binding) + " Type: " + shader_uniform_names[ui.type] + " Writable: " + (ui.writable ? "Y" : "N") + " Length: " + itos(ui.length);
- }
- }
- return ret;
- }
- // Version 1: initial.
- // Version 2: Added shader name.
- // Version 3: Added writable.
- // Version 4: 64-bit vertex input mask.
- #define SHADER_BINARY_VERSION 4
- String RenderingDeviceVulkan::shader_get_binary_cache_key() const {
- return "Vulkan-SV" + itos(SHADER_BINARY_VERSION);
- }
- struct RenderingDeviceVulkanShaderBinaryDataBinding {
- uint32_t type;
- uint32_t binding;
- uint32_t stages;
- uint32_t length; // Size of arrays (in total elements), or ubos (in bytes * total elements).
- uint32_t writable;
- };
- struct RenderingDeviceVulkanShaderBinarySpecializationConstant {
- uint32_t type;
- uint32_t constant_id;
- union {
- uint32_t int_value;
- float float_value;
- bool bool_value;
- };
- uint32_t stage_flags;
- };
- struct RenderingDeviceVulkanShaderBinaryData {
- uint64_t vertex_input_mask;
- uint32_t fragment_output_mask;
- uint32_t specialization_constants_count;
- uint32_t is_compute;
- uint32_t compute_local_size[3];
- uint32_t set_count;
- uint32_t push_constant_size;
- uint32_t push_constant_vk_stages_mask;
- uint32_t stage_count;
- uint32_t shader_name_len;
- };
- Vector<uint8_t> RenderingDeviceVulkan::shader_compile_binary_from_spirv(const Vector<ShaderStageSPIRVData> &p_spirv, const String &p_shader_name) {
- SpirvReflectionData spirv_data;
- if (_reflect_spirv(p_spirv, spirv_data) != OK) {
- return Vector<uint8_t>();
- }
- ERR_FAIL_COND_V_MSG((uint32_t)spirv_data.uniforms.size() > limits.maxBoundDescriptorSets, Vector<uint8_t>(),
- "Number of uniform sets is larger than what is supported by the hardware (" + itos(limits.maxBoundDescriptorSets) + ").");
- // Collect reflection data into binary data.
- RenderingDeviceVulkanShaderBinaryData binary_data{};
- Vector<Vector<RenderingDeviceVulkanShaderBinaryDataBinding>> uniform_info; // Set bindings.
- Vector<RenderingDeviceVulkanShaderBinarySpecializationConstant> specialization_constants;
- {
- binary_data.vertex_input_mask = spirv_data.vertex_input_mask;
- binary_data.fragment_output_mask = spirv_data.fragment_output_mask;
- binary_data.specialization_constants_count = spirv_data.specialization_constants.size();
- binary_data.is_compute = spirv_data.is_compute;
- binary_data.compute_local_size[0] = spirv_data.compute_local_size[0];
- binary_data.compute_local_size[1] = spirv_data.compute_local_size[1];
- binary_data.compute_local_size[2] = spirv_data.compute_local_size[2];
- binary_data.set_count = spirv_data.uniforms.size();
- binary_data.push_constant_size = spirv_data.push_constant_size;
- for (uint32_t i = 0; i < SHADER_STAGE_MAX; i++) {
- if (spirv_data.push_constant_stages_mask.has_flag((ShaderStage)(1 << i))) {
- binary_data.push_constant_vk_stages_mask |= shader_stage_masks[i];
- }
- }
- for (const Vector<SpirvReflectionData::Uniform> &spirv_set : spirv_data.uniforms) {
- Vector<RenderingDeviceVulkanShaderBinaryDataBinding> set_bindings;
- for (const SpirvReflectionData::Uniform &spirv_uniform : spirv_set) {
- RenderingDeviceVulkanShaderBinaryDataBinding binding{};
- binding.type = (uint32_t)spirv_uniform.type;
- binding.binding = spirv_uniform.binding;
- binding.stages = (uint32_t)spirv_uniform.stages_mask;
- binding.length = spirv_uniform.length;
- binding.writable = (uint32_t)spirv_uniform.writable;
- set_bindings.push_back(binding);
- }
- uniform_info.push_back(set_bindings);
- }
- for (const SpirvReflectionData::SpecializationConstant &spirv_sc : spirv_data.specialization_constants) {
- RenderingDeviceVulkanShaderBinarySpecializationConstant spec_constant{};
- spec_constant.type = (uint32_t)spirv_sc.type;
- spec_constant.constant_id = spirv_sc.constant_id;
- spec_constant.int_value = spirv_sc.int_value;
- spec_constant.stage_flags = (uint32_t)spirv_sc.stages_mask;
- specialization_constants.push_back(spec_constant);
- }
- }
- Vector<Vector<uint8_t>> compressed_stages;
- Vector<uint32_t> smolv_size;
- Vector<uint32_t> zstd_size; // If 0, zstd not used.
- uint32_t stages_binary_size = 0;
- bool strip_debug = false;
- for (int i = 0; i < p_spirv.size(); i++) {
- smolv::ByteArray smolv;
- if (!smolv::Encode(p_spirv[i].spir_v.ptr(), p_spirv[i].spir_v.size(), smolv, strip_debug ? smolv::kEncodeFlagStripDebugInfo : 0)) {
- ERR_FAIL_V_MSG(Vector<uint8_t>(), "Error compressing shader stage :" + String(shader_stage_names[p_spirv[i].shader_stage]));
- } else {
- smolv_size.push_back(smolv.size());
- { // zstd.
- Vector<uint8_t> zstd;
- zstd.resize(Compression::get_max_compressed_buffer_size(smolv.size(), Compression::MODE_ZSTD));
- int dst_size = Compression::compress(zstd.ptrw(), &smolv[0], smolv.size(), Compression::MODE_ZSTD);
- if (dst_size > 0 && (uint32_t)dst_size < smolv.size()) {
- zstd_size.push_back(dst_size);
- zstd.resize(dst_size);
- compressed_stages.push_back(zstd);
- } else {
- Vector<uint8_t> smv;
- smv.resize(smolv.size());
- memcpy(smv.ptrw(), &smolv[0], smolv.size());
- zstd_size.push_back(0); // Not using zstd.
- compressed_stages.push_back(smv);
- }
- }
- }
- uint32_t s = compressed_stages[i].size();
- if (s % 4 != 0) {
- s += 4 - (s % 4);
- }
- stages_binary_size += s;
- }
- binary_data.specialization_constants_count = specialization_constants.size();
- binary_data.set_count = uniform_info.size();
- binary_data.stage_count = p_spirv.size();
- CharString shader_name_utf = p_shader_name.utf8();
- binary_data.shader_name_len = shader_name_utf.length();
- uint32_t total_size = sizeof(uint32_t) * 3; // Header + version + main datasize;.
- total_size += sizeof(RenderingDeviceVulkanShaderBinaryData);
- total_size += binary_data.shader_name_len;
- if ((binary_data.shader_name_len % 4) != 0) { // Alignment rules are really strange.
- total_size += 4 - (binary_data.shader_name_len % 4);
- }
- for (int i = 0; i < uniform_info.size(); i++) {
- total_size += sizeof(uint32_t);
- total_size += uniform_info[i].size() * sizeof(RenderingDeviceVulkanShaderBinaryDataBinding);
- }
- total_size += sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) * specialization_constants.size();
- total_size += compressed_stages.size() * sizeof(uint32_t) * 3; // Sizes.
- total_size += stages_binary_size;
- Vector<uint8_t> ret;
- ret.resize(total_size);
- {
- uint32_t offset = 0;
- uint8_t *binptr = ret.ptrw();
- binptr[0] = 'G';
- binptr[1] = 'S';
- binptr[2] = 'B';
- binptr[3] = 'D'; // Godot Shader Binary Data.
- offset += 4;
- encode_uint32(SHADER_BINARY_VERSION, binptr + offset);
- offset += sizeof(uint32_t);
- encode_uint32(sizeof(RenderingDeviceVulkanShaderBinaryData), binptr + offset);
- offset += sizeof(uint32_t);
- memcpy(binptr + offset, &binary_data, sizeof(RenderingDeviceVulkanShaderBinaryData));
- offset += sizeof(RenderingDeviceVulkanShaderBinaryData);
- if (binary_data.shader_name_len > 0) {
- memcpy(binptr + offset, shader_name_utf.ptr(), binary_data.shader_name_len);
- offset += binary_data.shader_name_len;
- if ((binary_data.shader_name_len % 4) != 0) { // Alignment rules are really strange.
- offset += 4 - (binary_data.shader_name_len % 4);
- }
- }
- for (int i = 0; i < uniform_info.size(); i++) {
- int count = uniform_info[i].size();
- encode_uint32(count, binptr + offset);
- offset += sizeof(uint32_t);
- if (count > 0) {
- memcpy(binptr + offset, uniform_info[i].ptr(), sizeof(RenderingDeviceVulkanShaderBinaryDataBinding) * count);
- offset += sizeof(RenderingDeviceVulkanShaderBinaryDataBinding) * count;
- }
- }
- if (specialization_constants.size()) {
- memcpy(binptr + offset, specialization_constants.ptr(), sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) * specialization_constants.size());
- offset += sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) * specialization_constants.size();
- }
- for (int i = 0; i < compressed_stages.size(); i++) {
- encode_uint32(p_spirv[i].shader_stage, binptr + offset);
- offset += sizeof(uint32_t);
- encode_uint32(smolv_size[i], binptr + offset);
- offset += sizeof(uint32_t);
- encode_uint32(zstd_size[i], binptr + offset);
- offset += sizeof(uint32_t);
- memcpy(binptr + offset, compressed_stages[i].ptr(), compressed_stages[i].size());
- uint32_t s = compressed_stages[i].size();
- if (s % 4 != 0) {
- s += 4 - (s % 4);
- }
- offset += s;
- }
- ERR_FAIL_COND_V(offset != (uint32_t)ret.size(), Vector<uint8_t>());
- }
- return ret;
- }
- RID RenderingDeviceVulkan::shader_create_from_bytecode(const Vector<uint8_t> &p_shader_binary, RID p_placeholder) {
- const uint8_t *binptr = p_shader_binary.ptr();
- uint32_t binsize = p_shader_binary.size();
- uint32_t read_offset = 0;
- // Consistency check.
- ERR_FAIL_COND_V(binsize < sizeof(uint32_t) * 3 + sizeof(RenderingDeviceVulkanShaderBinaryData), RID());
- ERR_FAIL_COND_V(binptr[0] != 'G' || binptr[1] != 'S' || binptr[2] != 'B' || binptr[3] != 'D', RID());
- uint32_t bin_version = decode_uint32(binptr + 4);
- ERR_FAIL_COND_V(bin_version != SHADER_BINARY_VERSION, RID());
- uint32_t bin_data_size = decode_uint32(binptr + 8);
- const RenderingDeviceVulkanShaderBinaryData &binary_data = *(reinterpret_cast<const RenderingDeviceVulkanShaderBinaryData *>(binptr + 12));
- Shader::PushConstant push_constant;
- push_constant.size = binary_data.push_constant_size;
- push_constant.vk_stages_mask = binary_data.push_constant_vk_stages_mask;
- uint64_t vertex_input_mask = binary_data.vertex_input_mask;
- uint32_t fragment_output_mask = binary_data.fragment_output_mask;
- bool is_compute = binary_data.is_compute;
- const uint32_t compute_local_size[3] = { binary_data.compute_local_size[0], binary_data.compute_local_size[1], binary_data.compute_local_size[2] };
- read_offset += sizeof(uint32_t) * 3 + bin_data_size;
- String name;
- if (binary_data.shader_name_len) {
- name.parse_utf8((const char *)(binptr + read_offset), binary_data.shader_name_len);
- read_offset += binary_data.shader_name_len;
- if ((binary_data.shader_name_len % 4) != 0) { // Alignment rules are really strange.
- read_offset += 4 - (binary_data.shader_name_len % 4);
- }
- }
- Vector<Vector<VkDescriptorSetLayoutBinding>> set_bindings;
- Vector<Vector<UniformInfo>> uniform_info;
- set_bindings.resize(binary_data.set_count);
- uniform_info.resize(binary_data.set_count);
- for (uint32_t i = 0; i < binary_data.set_count; i++) {
- ERR_FAIL_COND_V(read_offset + sizeof(uint32_t) >= binsize, RID());
- uint32_t set_count = decode_uint32(binptr + read_offset);
- read_offset += sizeof(uint32_t);
- const RenderingDeviceVulkanShaderBinaryDataBinding *set_ptr = reinterpret_cast<const RenderingDeviceVulkanShaderBinaryDataBinding *>(binptr + read_offset);
- uint32_t set_size = set_count * sizeof(RenderingDeviceVulkanShaderBinaryDataBinding);
- ERR_FAIL_COND_V(read_offset + set_size >= binsize, RID());
- for (uint32_t j = 0; j < set_count; j++) {
- UniformInfo info;
- info.type = UniformType(set_ptr[j].type);
- info.writable = set_ptr[j].writable;
- info.length = set_ptr[j].length;
- info.binding = set_ptr[j].binding;
- info.stages = set_ptr[j].stages;
- VkDescriptorSetLayoutBinding layout_binding;
- layout_binding.pImmutableSamplers = nullptr;
- layout_binding.binding = set_ptr[j].binding;
- layout_binding.descriptorCount = 1;
- layout_binding.stageFlags = 0;
- for (uint32_t k = 0; k < SHADER_STAGE_MAX; k++) {
- if (set_ptr[j].stages & (1 << k)) {
- layout_binding.stageFlags |= shader_stage_masks[k];
- }
- }
- switch (info.type) {
- case UNIFORM_TYPE_SAMPLER: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
- layout_binding.descriptorCount = set_ptr[j].length;
- } break;
- case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
- layout_binding.descriptorCount = set_ptr[j].length;
- } break;
- case UNIFORM_TYPE_TEXTURE: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
- layout_binding.descriptorCount = set_ptr[j].length;
- } break;
- case UNIFORM_TYPE_IMAGE: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
- layout_binding.descriptorCount = set_ptr[j].length;
- } break;
- case UNIFORM_TYPE_TEXTURE_BUFFER: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
- layout_binding.descriptorCount = set_ptr[j].length;
- } break;
- case UNIFORM_TYPE_IMAGE_BUFFER: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
- } break;
- case UNIFORM_TYPE_UNIFORM_BUFFER: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- } break;
- case UNIFORM_TYPE_STORAGE_BUFFER: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
- } break;
- case UNIFORM_TYPE_INPUT_ATTACHMENT: {
- layout_binding.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
- } break;
- default: {
- ERR_FAIL_V(RID());
- }
- }
- set_bindings.write[i].push_back(layout_binding);
- uniform_info.write[i].push_back(info);
- }
- read_offset += set_size;
- }
- ERR_FAIL_COND_V(read_offset + binary_data.specialization_constants_count * sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant) >= binsize, RID());
- Vector<Shader::SpecializationConstant> specialization_constants;
- for (uint32_t i = 0; i < binary_data.specialization_constants_count; i++) {
- const RenderingDeviceVulkanShaderBinarySpecializationConstant &src_sc = *(reinterpret_cast<const RenderingDeviceVulkanShaderBinarySpecializationConstant *>(binptr + read_offset));
- Shader::SpecializationConstant sc;
- sc.constant.int_value = src_sc.int_value;
- sc.constant.type = PipelineSpecializationConstantType(src_sc.type);
- sc.constant.constant_id = src_sc.constant_id;
- sc.stage_flags = src_sc.stage_flags;
- specialization_constants.push_back(sc);
- read_offset += sizeof(RenderingDeviceVulkanShaderBinarySpecializationConstant);
- }
- Vector<Vector<uint8_t>> stage_spirv_data;
- Vector<ShaderStage> stage_type;
- for (uint32_t i = 0; i < binary_data.stage_count; i++) {
- ERR_FAIL_COND_V(read_offset + sizeof(uint32_t) * 3 >= binsize, RID());
- uint32_t stage = decode_uint32(binptr + read_offset);
- read_offset += sizeof(uint32_t);
- uint32_t smolv_size = decode_uint32(binptr + read_offset);
- read_offset += sizeof(uint32_t);
- uint32_t zstd_size = decode_uint32(binptr + read_offset);
- read_offset += sizeof(uint32_t);
- uint32_t buf_size = (zstd_size > 0) ? zstd_size : smolv_size;
- Vector<uint8_t> smolv;
- const uint8_t *src_smolv = nullptr;
- if (zstd_size > 0) {
- // Decompress to smolv.
- smolv.resize(smolv_size);
- int dec_smolv_size = Compression::decompress(smolv.ptrw(), smolv.size(), binptr + read_offset, zstd_size, Compression::MODE_ZSTD);
- ERR_FAIL_COND_V(dec_smolv_size != (int32_t)smolv_size, RID());
- src_smolv = smolv.ptr();
- } else {
- src_smolv = binptr + read_offset;
- }
- Vector<uint8_t> spirv;
- uint32_t spirv_size = smolv::GetDecodedBufferSize(src_smolv, smolv_size);
- spirv.resize(spirv_size);
- if (!smolv::Decode(src_smolv, smolv_size, spirv.ptrw(), spirv_size)) {
- ERR_FAIL_V_MSG(RID(), "Malformed smolv input uncompressing shader stage:" + String(shader_stage_names[stage]));
- }
- stage_spirv_data.push_back(spirv);
- stage_type.push_back(ShaderStage(stage));
- if (buf_size % 4 != 0) {
- buf_size += 4 - (buf_size % 4);
- }
- ERR_FAIL_COND_V(read_offset + buf_size > binsize, RID());
- read_offset += buf_size;
- }
- ERR_FAIL_COND_V(read_offset != binsize, RID());
- // All good, let's create modules.
- _THREAD_SAFE_METHOD_
- RID id;
- if (p_placeholder.is_null()) {
- id = shader_owner.make_rid();
- } else {
- id = p_placeholder;
- }
- Shader *shader = shader_owner.get_or_null(id);
- ERR_FAIL_NULL_V(shader, RID());
- shader->vertex_input_mask = vertex_input_mask;
- shader->fragment_output_mask = fragment_output_mask;
- shader->push_constant = push_constant;
- shader->is_compute = is_compute;
- shader->compute_local_size[0] = compute_local_size[0];
- shader->compute_local_size[1] = compute_local_size[1];
- shader->compute_local_size[2] = compute_local_size[2];
- shader->specialization_constants = specialization_constants;
- shader->name = name;
- String error_text;
- bool success = true;
- for (int i = 0; i < stage_spirv_data.size(); i++) {
- VkShaderModuleCreateInfo shader_module_create_info;
- shader_module_create_info.sType = VK_STRUCTURE_TYPE_SHADER_MODULE_CREATE_INFO;
- shader_module_create_info.pNext = nullptr;
- shader_module_create_info.flags = 0;
- shader_module_create_info.codeSize = stage_spirv_data[i].size();
- const uint8_t *r = stage_spirv_data[i].ptr();
- shader_module_create_info.pCode = (const uint32_t *)r;
- VkShaderModule module;
- VkResult res = vkCreateShaderModule(device, &shader_module_create_info, nullptr, &module);
- if (res) {
- success = false;
- error_text = "Error (" + itos(res) + ") creating shader module for stage: " + String(shader_stage_names[stage_type[i]]);
- break;
- }
- VkPipelineShaderStageCreateInfo shader_stage;
- shader_stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
- shader_stage.pNext = nullptr;
- shader_stage.flags = 0;
- shader_stage.stage = shader_stage_masks[stage_type[i]];
- shader_stage.module = module;
- shader_stage.pName = "main";
- shader_stage.pSpecializationInfo = nullptr;
- shader->pipeline_stages.push_back(shader_stage);
- }
- // Proceed to create descriptor sets.
- if (success) {
- for (int i = 0; i < set_bindings.size(); i++) {
- // Empty ones are fine if they were not used according to spec (binding count will be 0).
- VkDescriptorSetLayoutCreateInfo layout_create_info;
- layout_create_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
- layout_create_info.pNext = nullptr;
- layout_create_info.flags = 0;
- layout_create_info.bindingCount = set_bindings[i].size();
- layout_create_info.pBindings = set_bindings[i].ptr();
- VkDescriptorSetLayout layout;
- VkResult res = vkCreateDescriptorSetLayout(device, &layout_create_info, nullptr, &layout);
- if (res) {
- error_text = "Error (" + itos(res) + ") creating descriptor set layout for set " + itos(i);
- success = false;
- break;
- }
- Shader::Set set;
- set.descriptor_set_layout = layout;
- set.uniform_info = uniform_info[i];
- // Sort and hash.
- set.uniform_info.sort();
- uint32_t format = 0; // No format, default.
- if (set.uniform_info.size()) {
- // Has data, needs an actual format.
- UniformSetFormat usformat;
- usformat.uniform_info = set.uniform_info;
- RBMap<UniformSetFormat, uint32_t>::Element *E = uniform_set_format_cache.find(usformat);
- if (E) {
- format = E->get();
- } else {
- format = uniform_set_format_cache.size() + 1;
- uniform_set_format_cache.insert(usformat, format);
- }
- }
- shader->sets.push_back(set);
- shader->set_formats.push_back(format);
- }
- }
- if (success) {
- // Create pipeline layout.
- VkPipelineLayoutCreateInfo pipeline_layout_create_info;
- pipeline_layout_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_LAYOUT_CREATE_INFO;
- pipeline_layout_create_info.pNext = nullptr;
- pipeline_layout_create_info.flags = 0;
- pipeline_layout_create_info.setLayoutCount = shader->sets.size();
- Vector<VkDescriptorSetLayout> layouts;
- layouts.resize(shader->sets.size());
- for (int i = 0; i < layouts.size(); i++) {
- layouts.write[i] = shader->sets[i].descriptor_set_layout;
- }
- pipeline_layout_create_info.pSetLayouts = layouts.ptr();
- // Needs to be declared in this outer scope, otherwise it may not outlive its assignment
- // to pipeline_layout_create_info.
- VkPushConstantRange push_constant_range;
- if (push_constant.size) {
- push_constant_range.stageFlags = push_constant.vk_stages_mask;
- push_constant_range.offset = 0;
- push_constant_range.size = push_constant.size;
- pipeline_layout_create_info.pushConstantRangeCount = 1;
- pipeline_layout_create_info.pPushConstantRanges = &push_constant_range;
- } else {
- pipeline_layout_create_info.pushConstantRangeCount = 0;
- pipeline_layout_create_info.pPushConstantRanges = nullptr;
- }
- VkResult err = vkCreatePipelineLayout(device, &pipeline_layout_create_info, nullptr, &shader->pipeline_layout);
- if (err) {
- error_text = "Error (" + itos(err) + ") creating pipeline layout.";
- success = false;
- }
- }
- if (!success) {
- // Clean up if failed.
- for (int i = 0; i < shader->pipeline_stages.size(); i++) {
- vkDestroyShaderModule(device, shader->pipeline_stages[i].module, nullptr);
- }
- for (int i = 0; i < shader->sets.size(); i++) {
- vkDestroyDescriptorSetLayout(device, shader->sets[i].descriptor_set_layout, nullptr);
- }
- shader_owner.free(id);
- ERR_FAIL_V_MSG(RID(), error_text);
- }
- #ifdef DEV_ENABLED
- set_resource_name(id, "RID:" + itos(id.get_id()));
- #endif
- return id;
- }
- RID RenderingDeviceVulkan::shader_create_placeholder() {
- Shader shader;
- return shader_owner.make_rid(shader);
- }
- uint64_t RenderingDeviceVulkan::shader_get_vertex_input_attribute_mask(RID p_shader) {
- _THREAD_SAFE_METHOD_
- const Shader *shader = shader_owner.get_or_null(p_shader);
- ERR_FAIL_NULL_V(shader, 0);
- return shader->vertex_input_mask;
- }
- /******************/
- /**** UNIFORMS ****/
- /******************/
- RID RenderingDeviceVulkan::uniform_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID());
- Buffer buffer;
- Error err = _buffer_allocate(&buffer, p_size_bytes, VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
- ERR_FAIL_COND_V(err != OK, RID());
- if (p_data.size()) {
- uint64_t data_size = p_data.size();
- const uint8_t *r = p_data.ptr();
- _buffer_update(&buffer, 0, r, data_size);
- _buffer_memory_barrier(buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_UNIFORM_READ_BIT, false);
- }
- RID id = uniform_buffer_owner.make_rid(buffer);
- #ifdef DEV_ENABLED
- set_resource_name(id, "RID:" + itos(id.get_id()));
- #endif
- return id;
- }
- RID RenderingDeviceVulkan::storage_buffer_create(uint32_t p_size_bytes, const Vector<uint8_t> &p_data, BitField<StorageBufferUsage> p_usage) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != p_size_bytes, RID());
- Buffer buffer;
- uint32_t flags = VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_STORAGE_BUFFER_BIT;
- if (p_usage.has_flag(STORAGE_BUFFER_USAGE_DISPATCH_INDIRECT)) {
- flags |= VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT;
- }
- Error err = _buffer_allocate(&buffer, p_size_bytes, flags, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
- ERR_FAIL_COND_V(err != OK, RID());
- if (p_data.size()) {
- uint64_t data_size = p_data.size();
- const uint8_t *r = p_data.ptr();
- _buffer_update(&buffer, 0, r, data_size);
- _buffer_memory_barrier(buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT, false);
- }
- return storage_buffer_owner.make_rid(buffer);
- }
- RID RenderingDeviceVulkan::texture_buffer_create(uint32_t p_size_elements, DataFormat p_format, const Vector<uint8_t> &p_data) {
- _THREAD_SAFE_METHOD_
- uint32_t element_size = get_format_vertex_size(p_format);
- ERR_FAIL_COND_V_MSG(element_size == 0, RID(), "Format requested is not supported for texture buffers");
- uint64_t size_bytes = uint64_t(element_size) * p_size_elements;
- ERR_FAIL_COND_V(p_data.size() && (uint32_t)p_data.size() != size_bytes, RID());
- TextureBuffer texture_buffer;
- Error err = _buffer_allocate(&texture_buffer.buffer, size_bytes, VK_BUFFER_USAGE_TRANSFER_SRC_BIT | VK_BUFFER_USAGE_TRANSFER_DST_BIT | VK_BUFFER_USAGE_UNIFORM_TEXEL_BUFFER_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_DEVICE, 0);
- ERR_FAIL_COND_V(err != OK, RID());
- if (p_data.size()) {
- uint64_t data_size = p_data.size();
- const uint8_t *r = p_data.ptr();
- _buffer_update(&texture_buffer.buffer, 0, r, data_size);
- _buffer_memory_barrier(texture_buffer.buffer.buffer, 0, data_size, VK_PIPELINE_STAGE_TRANSFER_BIT, VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_ACCESS_TRANSFER_WRITE_BIT, VK_ACCESS_SHADER_READ_BIT, false);
- }
- VkBufferViewCreateInfo view_create_info;
- view_create_info.sType = VK_STRUCTURE_TYPE_BUFFER_VIEW_CREATE_INFO;
- view_create_info.pNext = nullptr;
- view_create_info.flags = 0;
- view_create_info.buffer = texture_buffer.buffer.buffer;
- view_create_info.format = vulkan_formats[p_format];
- view_create_info.offset = 0;
- view_create_info.range = size_bytes;
- texture_buffer.view = VK_NULL_HANDLE;
- VkResult res = vkCreateBufferView(device, &view_create_info, nullptr, &texture_buffer.view);
- if (res) {
- _buffer_free(&texture_buffer.buffer);
- ERR_FAIL_V_MSG(RID(), "Unable to create buffer view, error " + itos(res) + ".");
- }
- // Allocate the view.
- RID id = texture_buffer_owner.make_rid(texture_buffer);
- #ifdef DEV_ENABLED
- set_resource_name(id, "RID:" + itos(id.get_id()));
- #endif
- return id;
- }
- RenderingDeviceVulkan::DescriptorPool *RenderingDeviceVulkan::_descriptor_pool_allocate(const DescriptorPoolKey &p_key) {
- if (!descriptor_pools.has(p_key)) {
- descriptor_pools[p_key] = HashSet<DescriptorPool *>();
- }
- DescriptorPool *pool = nullptr;
- for (DescriptorPool *E : descriptor_pools[p_key]) {
- if (E->usage < max_descriptors_per_pool) {
- pool = E;
- break;
- }
- }
- if (!pool) {
- // Create a new one.
- pool = memnew(DescriptorPool);
- pool->usage = 0;
- VkDescriptorPoolCreateInfo descriptor_pool_create_info;
- descriptor_pool_create_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_POOL_CREATE_INFO;
- descriptor_pool_create_info.pNext = nullptr;
- descriptor_pool_create_info.flags = VK_DESCRIPTOR_POOL_CREATE_FREE_DESCRIPTOR_SET_BIT; // Can't think how somebody may NOT need this flag.
- descriptor_pool_create_info.maxSets = max_descriptors_per_pool;
- Vector<VkDescriptorPoolSize> sizes;
- // Here comes more vulkan API strangeness.
- if (p_key.uniform_type[UNIFORM_TYPE_SAMPLER]) {
- VkDescriptorPoolSize s;
- s.type = VK_DESCRIPTOR_TYPE_SAMPLER;
- s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_SAMPLER] * max_descriptors_per_pool;
- sizes.push_back(s);
- }
- if (p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE]) {
- VkDescriptorPoolSize s;
- s.type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
- s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE] * max_descriptors_per_pool;
- sizes.push_back(s);
- }
- if (p_key.uniform_type[UNIFORM_TYPE_TEXTURE]) {
- VkDescriptorPoolSize s;
- s.type = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
- s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_TEXTURE] * max_descriptors_per_pool;
- sizes.push_back(s);
- }
- if (p_key.uniform_type[UNIFORM_TYPE_IMAGE]) {
- VkDescriptorPoolSize s;
- s.type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
- s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_IMAGE] * max_descriptors_per_pool;
- sizes.push_back(s);
- }
- if (p_key.uniform_type[UNIFORM_TYPE_TEXTURE_BUFFER] || p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER]) {
- VkDescriptorPoolSize s;
- s.type = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
- s.descriptorCount = (p_key.uniform_type[UNIFORM_TYPE_TEXTURE_BUFFER] + p_key.uniform_type[UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER]) * max_descriptors_per_pool;
- sizes.push_back(s);
- }
- if (p_key.uniform_type[UNIFORM_TYPE_IMAGE_BUFFER]) {
- VkDescriptorPoolSize s;
- s.type = VK_DESCRIPTOR_TYPE_STORAGE_TEXEL_BUFFER;
- s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_IMAGE_BUFFER] * max_descriptors_per_pool;
- sizes.push_back(s);
- }
- if (p_key.uniform_type[UNIFORM_TYPE_UNIFORM_BUFFER]) {
- VkDescriptorPoolSize s;
- s.type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_UNIFORM_BUFFER] * max_descriptors_per_pool;
- sizes.push_back(s);
- }
- if (p_key.uniform_type[UNIFORM_TYPE_STORAGE_BUFFER]) {
- VkDescriptorPoolSize s;
- s.type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
- s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_STORAGE_BUFFER] * max_descriptors_per_pool;
- sizes.push_back(s);
- }
- if (p_key.uniform_type[UNIFORM_TYPE_INPUT_ATTACHMENT]) {
- VkDescriptorPoolSize s;
- s.type = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
- s.descriptorCount = p_key.uniform_type[UNIFORM_TYPE_INPUT_ATTACHMENT] * max_descriptors_per_pool;
- sizes.push_back(s);
- }
- descriptor_pool_create_info.poolSizeCount = sizes.size();
- descriptor_pool_create_info.pPoolSizes = sizes.ptr();
- VkResult res = vkCreateDescriptorPool(device, &descriptor_pool_create_info, nullptr, &pool->pool);
- if (res) {
- memdelete(pool);
- ERR_FAIL_COND_V_MSG(res, nullptr, "vkCreateDescriptorPool failed with error " + itos(res) + ".");
- }
- descriptor_pools[p_key].insert(pool);
- }
- pool->usage++;
- return pool;
- }
- void RenderingDeviceVulkan::_descriptor_pool_free(const DescriptorPoolKey &p_key, DescriptorPool *p_pool) {
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND(!descriptor_pools[p_key].has(p_pool));
- #endif
- ERR_FAIL_COND(p_pool->usage == 0);
- p_pool->usage--;
- if (p_pool->usage == 0) {
- vkDestroyDescriptorPool(device, p_pool->pool, nullptr);
- descriptor_pools[p_key].erase(p_pool);
- memdelete(p_pool);
- if (descriptor_pools[p_key].is_empty()) {
- descriptor_pools.erase(p_key);
- }
- }
- }
- RID RenderingDeviceVulkan::uniform_set_create(const Vector<Uniform> &p_uniforms, RID p_shader, uint32_t p_shader_set) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V(p_uniforms.size() == 0, RID());
- Shader *shader = shader_owner.get_or_null(p_shader);
- ERR_FAIL_NULL_V(shader, RID());
- ERR_FAIL_COND_V_MSG(p_shader_set >= (uint32_t)shader->sets.size() || shader->sets[p_shader_set].uniform_info.size() == 0, RID(),
- "Desired set (" + itos(p_shader_set) + ") not used by shader.");
- // See that all sets in shader are satisfied.
- const Shader::Set &set = shader->sets[p_shader_set];
- uint32_t uniform_count = p_uniforms.size();
- const Uniform *uniforms = p_uniforms.ptr();
- uint32_t set_uniform_count = set.uniform_info.size();
- const UniformInfo *set_uniforms = set.uniform_info.ptr();
- Vector<VkWriteDescriptorSet> writes;
- DescriptorPoolKey pool_key;
- // To keep them alive until update call.
- List<Vector<VkDescriptorBufferInfo>> buffer_infos;
- List<Vector<VkBufferView>> buffer_views;
- List<Vector<VkDescriptorImageInfo>> image_infos;
- // Used for verification to make sure a uniform set does not use a framebuffer bound texture.
- LocalVector<UniformSet::AttachableTexture> attachable_textures;
- Vector<Texture *> mutable_sampled_textures;
- Vector<Texture *> mutable_storage_textures;
- for (uint32_t i = 0; i < set_uniform_count; i++) {
- const UniformInfo &set_uniform = set_uniforms[i];
- int uniform_idx = -1;
- for (int j = 0; j < (int)uniform_count; j++) {
- if (uniforms[j].binding == set_uniform.binding) {
- uniform_idx = j;
- }
- }
- ERR_FAIL_COND_V_MSG(uniform_idx == -1, RID(),
- "All the shader bindings for the given set must be covered by the uniforms provided. Binding (" + itos(set_uniform.binding) + "), set (" + itos(p_shader_set) + ") was not provided.");
- const Uniform &uniform = uniforms[uniform_idx];
- ERR_FAIL_COND_V_MSG(uniform.uniform_type != set_uniform.type, RID(),
- "Mismatch uniform type for binding (" + itos(set_uniform.binding) + "), set (" + itos(p_shader_set) + "). Expected '" + shader_uniform_names[set_uniform.type] + "', supplied: '" + shader_uniform_names[uniform.uniform_type] + "'.");
- VkWriteDescriptorSet write; // Common header.
- write.sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
- write.pNext = nullptr;
- write.dstSet = VK_NULL_HANDLE; // Will assign afterwards when everything is valid.
- write.dstBinding = set_uniform.binding;
- write.dstArrayElement = 0;
- write.descriptorCount = 0;
- write.descriptorType = VK_DESCRIPTOR_TYPE_MAX_ENUM; // Invalid value.
- write.pImageInfo = nullptr;
- write.pBufferInfo = nullptr;
- write.pTexelBufferView = nullptr;
- uint32_t type_size = 1;
- switch (uniform.uniform_type) {
- case UNIFORM_TYPE_SAMPLER: {
- if (uniform.get_id_count() != (uint32_t)set_uniform.length) {
- if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler elements, so it should be provided equal number of sampler IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
- } else {
- ERR_FAIL_V_MSG(RID(), "Sampler (binding: " + itos(uniform.binding) + ") should provide one ID referencing a sampler (IDs provided: " + itos(uniform.get_id_count()) + ").");
- }
- }
- Vector<VkDescriptorImageInfo> image_info;
- for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
- VkSampler *sampler = sampler_owner.get_or_null(uniform.get_id(j));
- ERR_FAIL_NULL_V_MSG(sampler, RID(), "Sampler (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid sampler.");
- VkDescriptorImageInfo img_info;
- img_info.sampler = *sampler;
- img_info.imageView = VK_NULL_HANDLE;
- img_info.imageLayout = VK_IMAGE_LAYOUT_UNDEFINED;
- image_info.push_back(img_info);
- }
- write.dstArrayElement = 0;
- write.descriptorCount = uniform.get_id_count();
- write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
- write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
- write.pBufferInfo = nullptr;
- write.pTexelBufferView = nullptr;
- type_size = uniform.get_id_count();
- } break;
- case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE: {
- if (uniform.get_id_count() != (uint32_t)set_uniform.length * 2) {
- if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler&texture elements, so it should provided twice the amount of IDs (sampler,texture pairs) to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
- } else {
- ERR_FAIL_V_MSG(RID(), "SamplerTexture (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture (IDs provided: " + itos(uniform.get_id_count()) + ").");
- }
- }
- Vector<VkDescriptorImageInfo> image_info;
- for (uint32_t j = 0; j < uniform.get_id_count(); j += 2) {
- VkSampler *sampler = sampler_owner.get_or_null(uniform.get_id(j + 0));
- ERR_FAIL_NULL_V_MSG(sampler, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler.");
- Texture *texture = texture_owner.get_or_null(uniform.get_id(j + 1));
- ERR_FAIL_NULL_V_MSG(texture, RID(), "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
- ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(),
- "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_SAMPLING_BIT usage flag set in order to be used as uniform.");
- VkDescriptorImageInfo img_info;
- img_info.sampler = *sampler;
- img_info.imageView = texture->view;
- if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)) {
- UniformSet::AttachableTexture attachable_texture;
- attachable_texture.bind = set_uniform.binding;
- attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.get_id(j + 1);
- attachable_textures.push_back(attachable_texture);
- }
- if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
- // Can also be used as storage, add to mutable sampled.
- mutable_sampled_textures.push_back(texture);
- }
- DEV_ASSERT(!texture->owner.is_valid() || texture_owner.get_or_null(texture->owner));
- img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- image_info.push_back(img_info);
- }
- write.dstArrayElement = 0;
- write.descriptorCount = uniform.get_id_count() / 2;
- write.descriptorType = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER;
- write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
- write.pBufferInfo = nullptr;
- write.pTexelBufferView = nullptr;
- type_size = uniform.get_id_count() / 2;
- } break;
- case UNIFORM_TYPE_TEXTURE: {
- if (uniform.get_id_count() != (uint32_t)set_uniform.length) {
- if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
- } else {
- ERR_FAIL_V_MSG(RID(), "Texture (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.get_id_count()) + ").");
- }
- }
- Vector<VkDescriptorImageInfo> image_info;
- for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
- Texture *texture = texture_owner.get_or_null(uniform.get_id(j));
- ERR_FAIL_NULL_V_MSG(texture, RID(), "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
- ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(),
- "Texture (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_SAMPLING_BIT usage flag set in order to be used as uniform.");
- VkDescriptorImageInfo img_info;
- img_info.sampler = VK_NULL_HANDLE;
- img_info.imageView = texture->view;
- if (texture->usage_flags & (TEXTURE_USAGE_COLOR_ATTACHMENT_BIT | TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | TEXTURE_USAGE_INPUT_ATTACHMENT_BIT)) {
- UniformSet::AttachableTexture attachable_texture;
- attachable_texture.bind = set_uniform.binding;
- attachable_texture.texture = texture->owner.is_valid() ? texture->owner : uniform.get_id(j);
- attachable_textures.push_back(attachable_texture);
- }
- if (texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT) {
- // Can also be used as storage, add to mutable sampled.
- mutable_sampled_textures.push_back(texture);
- }
- DEV_ASSERT(!texture->owner.is_valid() || texture_owner.get_or_null(texture->owner));
- img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- image_info.push_back(img_info);
- }
- write.dstArrayElement = 0;
- write.descriptorCount = uniform.get_id_count();
- write.descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
- write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
- write.pBufferInfo = nullptr;
- write.pTexelBufferView = nullptr;
- type_size = uniform.get_id_count();
- } break;
- case UNIFORM_TYPE_IMAGE: {
- if (uniform.get_id_count() != (uint32_t)set_uniform.length) {
- if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
- } else {
- ERR_FAIL_V_MSG(RID(), "Image (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.get_id_count()) + ").");
- }
- }
- Vector<VkDescriptorImageInfo> image_info;
- for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
- Texture *texture = texture_owner.get_or_null(uniform.get_id(j));
- ERR_FAIL_NULL_V_MSG(texture, RID(),
- "Image (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
- ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT), RID(),
- "Image (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_STORAGE_BIT usage flag set in order to be used as uniform.");
- VkDescriptorImageInfo img_info;
- img_info.sampler = VK_NULL_HANDLE;
- img_info.imageView = texture->view;
- if (texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT) {
- // Can also be used as storage, add to mutable sampled.
- mutable_storage_textures.push_back(texture);
- }
- DEV_ASSERT(!texture->owner.is_valid() || texture_owner.get_or_null(texture->owner));
- img_info.imageLayout = VK_IMAGE_LAYOUT_GENERAL;
- image_info.push_back(img_info);
- }
- write.dstArrayElement = 0;
- write.descriptorCount = uniform.get_id_count();
- write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE;
- write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
- write.pBufferInfo = nullptr;
- write.pTexelBufferView = nullptr;
- type_size = uniform.get_id_count();
- } break;
- case UNIFORM_TYPE_TEXTURE_BUFFER: {
- if (uniform.get_id_count() != (uint32_t)set_uniform.length) {
- if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") texture buffer elements, so it should be provided equal number of texture buffer IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
- } else {
- ERR_FAIL_V_MSG(RID(), "Buffer (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture buffer (IDs provided: " + itos(uniform.get_id_count()) + ").");
- }
- }
- Vector<VkDescriptorBufferInfo> buffer_info;
- Vector<VkBufferView> buffer_view;
- for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
- TextureBuffer *buffer = texture_buffer_owner.get_or_null(uniform.get_id(j));
- ERR_FAIL_NULL_V_MSG(buffer, RID(), "Texture Buffer (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture buffer.");
- buffer_info.push_back(buffer->buffer.buffer_info);
- buffer_view.push_back(buffer->view);
- }
- write.dstArrayElement = 0;
- write.descriptorCount = uniform.get_id_count();
- write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
- write.pImageInfo = nullptr;
- write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr();
- write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr();
- type_size = uniform.get_id_count();
- } break;
- case UNIFORM_TYPE_SAMPLER_WITH_TEXTURE_BUFFER: {
- if (uniform.get_id_count() != (uint32_t)set_uniform.length * 2) {
- if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") sampler buffer elements, so it should provided twice the amount of IDs (sampler,buffer pairs) to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
- } else {
- ERR_FAIL_V_MSG(RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ") should provide two IDs referencing a sampler and then a texture buffer (IDs provided: " + itos(uniform.get_id_count()) + ").");
- }
- }
- Vector<VkDescriptorImageInfo> image_info;
- Vector<VkDescriptorBufferInfo> buffer_info;
- Vector<VkBufferView> buffer_view;
- for (uint32_t j = 0; j < uniform.get_id_count(); j += 2) {
- VkSampler *sampler = sampler_owner.get_or_null(uniform.get_id(j + 0));
- ERR_FAIL_NULL_V_MSG(sampler, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid sampler.");
- TextureBuffer *buffer = texture_buffer_owner.get_or_null(uniform.get_id(j + 1));
- VkDescriptorImageInfo img_info;
- img_info.sampler = *sampler;
- img_info.imageView = VK_NULL_HANDLE;
- img_info.imageLayout = VK_IMAGE_LAYOUT_UNDEFINED;
- image_info.push_back(img_info);
- ERR_FAIL_NULL_V_MSG(buffer, RID(), "SamplerBuffer (binding: " + itos(uniform.binding) + ", index " + itos(j + 1) + ") is not a valid texture buffer.");
- buffer_info.push_back(buffer->buffer.buffer_info);
- buffer_view.push_back(buffer->view);
- }
- write.dstArrayElement = 0;
- write.descriptorCount = uniform.get_id_count() / 2;
- write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_TEXEL_BUFFER;
- write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
- write.pBufferInfo = buffer_infos.push_back(buffer_info)->get().ptr();
- write.pTexelBufferView = buffer_views.push_back(buffer_view)->get().ptr();
- type_size = uniform.get_id_count() / 2;
- } break;
- case UNIFORM_TYPE_IMAGE_BUFFER: {
- // Todo.
- } break;
- case UNIFORM_TYPE_UNIFORM_BUFFER: {
- ERR_FAIL_COND_V_MSG(uniform.get_id_count() != 1, RID(),
- "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.get_id_count()) + " provided).");
- Buffer *buffer = uniform_buffer_owner.get_or_null(uniform.get_id(0));
- ERR_FAIL_NULL_V_MSG(buffer, RID(), "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") is invalid.");
- ERR_FAIL_COND_V_MSG(buffer->size < (uint32_t)set_uniform.length, RID(),
- "Uniform buffer supplied (binding: " + itos(uniform.binding) + ") size (" + itos(buffer->size) + " is smaller than size of shader uniform: (" + itos(set_uniform.length) + ").");
- write.dstArrayElement = 0;
- write.descriptorCount = 1;
- write.descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
- write.pImageInfo = nullptr;
- write.pBufferInfo = &buffer->buffer_info;
- write.pTexelBufferView = nullptr;
- } break;
- case UNIFORM_TYPE_STORAGE_BUFFER: {
- ERR_FAIL_COND_V_MSG(uniform.get_id_count() != 1, RID(),
- "Storage buffer supplied (binding: " + itos(uniform.binding) + ") must provide one ID (" + itos(uniform.get_id_count()) + " provided).");
- Buffer *buffer = nullptr;
- if (storage_buffer_owner.owns(uniform.get_id(0))) {
- buffer = storage_buffer_owner.get_or_null(uniform.get_id(0));
- } else if (vertex_buffer_owner.owns(uniform.get_id(0))) {
- buffer = vertex_buffer_owner.get_or_null(uniform.get_id(0));
- ERR_FAIL_COND_V_MSG(!(buffer->usage & VK_BUFFER_USAGE_STORAGE_BUFFER_BIT), RID(), "Vertex buffer supplied (binding: " + itos(uniform.binding) + ") was not created with storage flag.");
- }
- ERR_FAIL_NULL_V_MSG(buffer, RID(), "Storage buffer supplied (binding: " + itos(uniform.binding) + ") is invalid.");
- // If 0, then it's sized on link time.
- ERR_FAIL_COND_V_MSG(set_uniform.length > 0 && buffer->size != (uint32_t)set_uniform.length, RID(),
- "Storage buffer supplied (binding: " + itos(uniform.binding) + ") size (" + itos(buffer->size) + " does not match size of shader uniform: (" + itos(set_uniform.length) + ").");
- write.dstArrayElement = 0;
- write.descriptorCount = 1;
- write.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
- write.pImageInfo = nullptr;
- write.pBufferInfo = &buffer->buffer_info;
- write.pTexelBufferView = nullptr;
- } break;
- case UNIFORM_TYPE_INPUT_ATTACHMENT: {
- ERR_FAIL_COND_V_MSG(shader->is_compute, RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") supplied for compute shader (this is not allowed).");
- if (uniform.get_id_count() != (uint32_t)set_uniform.length) {
- if (set_uniform.length > 1) {
- ERR_FAIL_V_MSG(RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") is an array of (" + itos(set_uniform.length) + ") textures, so it should be provided equal number of texture IDs to satisfy it (IDs provided: " + itos(uniform.get_id_count()) + ").");
- } else {
- ERR_FAIL_V_MSG(RID(), "InputAttachment (binding: " + itos(uniform.binding) + ") should provide one ID referencing a texture (IDs provided: " + itos(uniform.get_id_count()) + ").");
- }
- }
- Vector<VkDescriptorImageInfo> image_info;
- for (uint32_t j = 0; j < uniform.get_id_count(); j++) {
- Texture *texture = texture_owner.get_or_null(uniform.get_id(j));
- ERR_FAIL_NULL_V_MSG(texture, RID(),
- "InputAttachment (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") is not a valid texture.");
- ERR_FAIL_COND_V_MSG(!(texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT), RID(),
- "InputAttachment (binding: " + itos(uniform.binding) + ", index " + itos(j) + ") needs the TEXTURE_USAGE_SAMPLING_BIT usage flag set in order to be used as uniform.");
- VkDescriptorImageInfo img_info;
- img_info.sampler = VK_NULL_HANDLE;
- img_info.imageView = texture->view;
- DEV_ASSERT(!texture->owner.is_valid() || texture_owner.get_or_null(texture->owner));
- img_info.imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- image_info.push_back(img_info);
- }
- write.dstArrayElement = 0;
- write.descriptorCount = uniform.get_id_count();
- write.descriptorType = VK_DESCRIPTOR_TYPE_INPUT_ATTACHMENT;
- write.pImageInfo = image_infos.push_back(image_info)->get().ptr();
- write.pBufferInfo = nullptr;
- write.pTexelBufferView = nullptr;
- type_size = uniform.get_id_count();
- } break;
- default: {
- }
- }
- writes.push_back(write);
- ERR_FAIL_COND_V_MSG(pool_key.uniform_type[set_uniform.type] == MAX_DESCRIPTOR_POOL_ELEMENT, RID(),
- "Uniform set reached the limit of bindings for the same type (" + itos(MAX_DESCRIPTOR_POOL_ELEMENT) + ").");
- pool_key.uniform_type[set_uniform.type] += type_size;
- }
- // Need a descriptor pool.
- DescriptorPool *pool = _descriptor_pool_allocate(pool_key);
- ERR_FAIL_NULL_V(pool, RID());
- VkDescriptorSetAllocateInfo descriptor_set_allocate_info;
- descriptor_set_allocate_info.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
- descriptor_set_allocate_info.pNext = nullptr;
- descriptor_set_allocate_info.descriptorPool = pool->pool;
- descriptor_set_allocate_info.descriptorSetCount = 1;
- descriptor_set_allocate_info.pSetLayouts = &shader->sets[p_shader_set].descriptor_set_layout;
- VkDescriptorSet descriptor_set;
- VkResult res = vkAllocateDescriptorSets(device, &descriptor_set_allocate_info, &descriptor_set);
- if (res) {
- _descriptor_pool_free(pool_key, pool); // Meh.
- ERR_FAIL_V_MSG(RID(), "Cannot allocate descriptor sets, error " + itos(res) + ".");
- }
- UniformSet uniform_set;
- uniform_set.pool = pool;
- uniform_set.pool_key = pool_key;
- uniform_set.descriptor_set = descriptor_set;
- uniform_set.format = shader->set_formats[p_shader_set];
- uniform_set.attachable_textures = attachable_textures;
- uniform_set.mutable_sampled_textures = mutable_sampled_textures;
- uniform_set.mutable_storage_textures = mutable_storage_textures;
- uniform_set.shader_set = p_shader_set;
- uniform_set.shader_id = p_shader;
- RID id = uniform_set_owner.make_rid(uniform_set);
- #ifdef DEV_ENABLED
- set_resource_name(id, "RID:" + itos(id.get_id()));
- #endif
- // Add dependencies.
- _add_dependency(id, p_shader);
- for (uint32_t i = 0; i < uniform_count; i++) {
- const Uniform &uniform = uniforms[i];
- int id_count = uniform.get_id_count();
- for (int j = 0; j < id_count; j++) {
- _add_dependency(id, uniform.get_id(j));
- }
- }
- // Write the contents.
- if (writes.size()) {
- for (int i = 0; i < writes.size(); i++) {
- writes.write[i].dstSet = descriptor_set;
- }
- vkUpdateDescriptorSets(device, writes.size(), writes.ptr(), 0, nullptr);
- }
- return id;
- }
- bool RenderingDeviceVulkan::uniform_set_is_valid(RID p_uniform_set) {
- return uniform_set_owner.owns(p_uniform_set);
- }
- void RenderingDeviceVulkan::uniform_set_set_invalidation_callback(RID p_uniform_set, InvalidationCallback p_callback, void *p_userdata) {
- UniformSet *us = uniform_set_owner.get_or_null(p_uniform_set);
- ERR_FAIL_NULL(us);
- us->invalidated_callback = p_callback;
- us->invalidated_callback_userdata = p_userdata;
- }
- Error RenderingDeviceVulkan::buffer_copy(RID p_src_buffer, RID p_dst_buffer, uint32_t p_src_offset, uint32_t p_dst_offset, uint32_t p_size, BitField<BarrierMask> p_post_barrier) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V_MSG(draw_list, ERR_INVALID_PARAMETER,
- "Copying buffers is forbidden during creation of a draw list");
- ERR_FAIL_COND_V_MSG(compute_list, ERR_INVALID_PARAMETER,
- "Copying buffers is forbidden during creation of a compute list");
- // This method assumes the barriers have been pushed prior to being called, therefore no barriers are pushed
- // for the source or destination buffers before performing the copy. These masks are effectively ignored.
- VkPipelineStageFlags src_stage_mask = 0;
- VkAccessFlags src_access_mask = 0;
- Buffer *src_buffer = _get_buffer_from_owner(p_src_buffer, src_stage_mask, src_access_mask, BARRIER_MASK_NO_BARRIER);
- if (!src_buffer) {
- ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Source buffer argument is not a valid buffer of any type.");
- }
- VkPipelineStageFlags dst_stage_mask = 0;
- VkAccessFlags dst_access = 0;
- if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) {
- // If the post barrier mask defines it, we indicate the destination buffer will require a barrier with these flags set
- // after the copy command is queued.
- dst_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT;
- dst_access = VK_ACCESS_TRANSFER_WRITE_BIT;
- }
- Buffer *dst_buffer = _get_buffer_from_owner(p_dst_buffer, dst_stage_mask, dst_access, p_post_barrier);
- if (!dst_buffer) {
- ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Destination buffer argument is not a valid buffer of any type.");
- }
- // Validate the copy's dimensions for both buffers.
- ERR_FAIL_COND_V_MSG((p_size + p_src_offset) > src_buffer->size, ERR_INVALID_PARAMETER, "Size is larger than the source buffer.");
- ERR_FAIL_COND_V_MSG((p_size + p_dst_offset) > dst_buffer->size, ERR_INVALID_PARAMETER, "Size is larger than the destination buffer.");
- // Perform the copy.
- VkBufferCopy region;
- region.srcOffset = p_src_offset;
- region.dstOffset = p_dst_offset;
- region.size = p_size;
- vkCmdCopyBuffer(frames[frame].draw_command_buffer, src_buffer->buffer, dst_buffer->buffer, 1, ®ion);
- #ifdef FORCE_FULL_BARRIER
- _full_barrier(true);
- #else
- if (dst_stage_mask == 0) {
- dst_stage_mask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
- }
- // As indicated by the post barrier mask, push a new barrier.
- if (p_post_barrier != RD::BARRIER_MASK_NO_BARRIER) {
- _buffer_memory_barrier(dst_buffer->buffer, p_dst_offset, p_size, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_stage_mask, VK_ACCESS_TRANSFER_WRITE_BIT, dst_access, true);
- }
- #endif
- return OK;
- }
- Error RenderingDeviceVulkan::buffer_update(RID p_buffer, uint32_t p_offset, uint32_t p_size, const void *p_data, BitField<BarrierMask> p_post_barrier) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V_MSG(draw_list, ERR_INVALID_PARAMETER,
- "Updating buffers is forbidden during creation of a draw list");
- ERR_FAIL_COND_V_MSG(compute_list, ERR_INVALID_PARAMETER,
- "Updating buffers is forbidden during creation of a compute list");
- VkPipelineStageFlags dst_stage_mask = 0;
- VkAccessFlags dst_access = 0;
- if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) {
- // Protect subsequent updates.
- dst_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT;
- dst_access = VK_ACCESS_TRANSFER_WRITE_BIT;
- }
- Buffer *buffer = _get_buffer_from_owner(p_buffer, dst_stage_mask, dst_access, p_post_barrier);
- if (!buffer) {
- ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Buffer argument is not a valid buffer of any type.");
- }
- ERR_FAIL_COND_V_MSG(p_offset + p_size > buffer->size, ERR_INVALID_PARAMETER,
- "Attempted to write buffer (" + itos((p_offset + p_size) - buffer->size) + " bytes) past the end.");
- // No barrier should be needed here.
- // _buffer_memory_barrier(buffer->buffer, p_offset, p_size, dst_stage_mask, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_access, VK_ACCESS_TRANSFER_WRITE_BIT, true);
- Error err = _buffer_update(buffer, p_offset, (uint8_t *)p_data, p_size, true);
- if (err) {
- return err;
- }
- #ifdef FORCE_FULL_BARRIER
- _full_barrier(true);
- #else
- if (dst_stage_mask == 0) {
- dst_stage_mask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
- }
- if (p_post_barrier != RD::BARRIER_MASK_NO_BARRIER) {
- _buffer_memory_barrier(buffer->buffer, p_offset, p_size, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_stage_mask, VK_ACCESS_TRANSFER_WRITE_BIT, dst_access, true);
- }
- #endif
- return err;
- }
- Error RenderingDeviceVulkan::buffer_clear(RID p_buffer, uint32_t p_offset, uint32_t p_size, BitField<BarrierMask> p_post_barrier) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V_MSG((p_size % 4) != 0, ERR_INVALID_PARAMETER,
- "Size must be a multiple of four");
- ERR_FAIL_COND_V_MSG(draw_list, ERR_INVALID_PARAMETER,
- "Updating buffers in is forbidden during creation of a draw list");
- ERR_FAIL_COND_V_MSG(compute_list, ERR_INVALID_PARAMETER,
- "Updating buffers is forbidden during creation of a compute list");
- VkPipelineStageFlags dst_stage_mask = 0;
- VkAccessFlags dst_access = 0;
- if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) {
- // Protect subsequent updates.
- dst_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT;
- dst_access = VK_ACCESS_TRANSFER_WRITE_BIT;
- }
- Buffer *buffer = _get_buffer_from_owner(p_buffer, dst_stage_mask, dst_access, p_post_barrier);
- if (!buffer) {
- ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "Buffer argument is not a valid buffer of any type.");
- }
- ERR_FAIL_COND_V_MSG(p_offset + p_size > buffer->size, ERR_INVALID_PARAMETER,
- "Attempted to write buffer (" + itos((p_offset + p_size) - buffer->size) + " bytes) past the end.");
- vkCmdFillBuffer(frames[frame].draw_command_buffer, buffer->buffer, p_offset, p_size, 0);
- #ifdef FORCE_FULL_BARRIER
- _full_barrier(true);
- #else
- if (dst_stage_mask == 0) {
- dst_stage_mask = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
- }
- _buffer_memory_barrier(buffer->buffer, p_offset, p_size, VK_PIPELINE_STAGE_TRANSFER_BIT, dst_stage_mask, VK_ACCESS_TRANSFER_WRITE_BIT, dst_access, true);
- #endif
- return OK;
- }
- Vector<uint8_t> RenderingDeviceVulkan::buffer_get_data(RID p_buffer, uint32_t p_offset, uint32_t p_size) {
- _THREAD_SAFE_METHOD_
- // It could be this buffer was just created.
- VkPipelineShaderStageCreateFlags src_stage_mask = VK_PIPELINE_STAGE_TRANSFER_BIT;
- VkAccessFlags src_access_mask = VK_ACCESS_TRANSFER_WRITE_BIT;
- // Get the vulkan buffer and the potential stage/access possible.
- Buffer *buffer = _get_buffer_from_owner(p_buffer, src_stage_mask, src_access_mask, BARRIER_MASK_ALL_BARRIERS);
- if (!buffer) {
- ERR_FAIL_V_MSG(Vector<uint8_t>(), "Buffer is either invalid or this type of buffer can't be retrieved. Only Index and Vertex buffers allow retrieving.");
- }
- // Make sure no one is using the buffer -- the "true" gets us to the same command buffer as below.
- _buffer_memory_barrier(buffer->buffer, 0, buffer->size, src_stage_mask, VK_PIPELINE_STAGE_TRANSFER_BIT, src_access_mask, VK_ACCESS_TRANSFER_READ_BIT, true);
- VkCommandBuffer command_buffer = frames[frame].draw_command_buffer;
- // Size of buffer to retrieve.
- if (!p_size) {
- p_size = buffer->size;
- } else {
- ERR_FAIL_COND_V_MSG(p_size + p_offset > buffer->size, Vector<uint8_t>(),
- "Size is larger than the buffer.");
- }
- Buffer tmp_buffer;
- _buffer_allocate(&tmp_buffer, p_size, VK_BUFFER_USAGE_TRANSFER_DST_BIT, VMA_MEMORY_USAGE_AUTO_PREFER_HOST, VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT);
- ERR_FAIL_COND_V_MSG(tmp_buffer.buffer == VK_NULL_HANDLE, Vector<uint8_t>(), "Device was unable to allocate temporal buffer.");
- VkBufferCopy region;
- region.srcOffset = p_offset;
- region.dstOffset = 0;
- region.size = p_size;
- vkCmdCopyBuffer(command_buffer, buffer->buffer, tmp_buffer.buffer, 1, ®ion); // Dst buffer is in CPU, but I wonder if src buffer needs a barrier for this.
- // Flush everything so memory can be safely mapped.
- _flush(true);
- void *buffer_mem;
- VkResult vkerr = vmaMapMemory(allocator, tmp_buffer.allocation, &buffer_mem);
- ERR_FAIL_COND_V_MSG(vkerr, Vector<uint8_t>(), "vmaMapMemory failed with error " + itos(vkerr) + ".");
- Vector<uint8_t> buffer_data;
- {
- buffer_data.resize(p_size);
- uint8_t *w = buffer_data.ptrw();
- memcpy(w, buffer_mem, p_size);
- }
- vmaUnmapMemory(allocator, tmp_buffer.allocation);
- _buffer_free(&tmp_buffer);
- return buffer_data;
- }
- /*************************/
- /**** RENDER PIPELINE ****/
- /*************************/
- RID RenderingDeviceVulkan::render_pipeline_create(RID p_shader, FramebufferFormatID p_framebuffer_format, VertexFormatID p_vertex_format, RenderPrimitive p_render_primitive, const PipelineRasterizationState &p_rasterization_state, const PipelineMultisampleState &p_multisample_state, const PipelineDepthStencilState &p_depth_stencil_state, const PipelineColorBlendState &p_blend_state, BitField<PipelineDynamicStateFlags> p_dynamic_state_flags, uint32_t p_for_render_pass, const Vector<PipelineSpecializationConstant> &p_specialization_constants) {
- _THREAD_SAFE_METHOD_
- // Needs a shader.
- Shader *shader = shader_owner.get_or_null(p_shader);
- ERR_FAIL_NULL_V(shader, RID());
- ERR_FAIL_COND_V_MSG(shader->is_compute, RID(),
- "Compute shaders can't be used in render pipelines");
- if (p_framebuffer_format == INVALID_ID) {
- // If nothing provided, use an empty one (no attachments).
- p_framebuffer_format = framebuffer_format_create(Vector<AttachmentFormat>());
- }
- ERR_FAIL_COND_V(!framebuffer_formats.has(p_framebuffer_format), RID());
- const FramebufferFormat &fb_format = framebuffer_formats[p_framebuffer_format];
- { // Validate shader vs framebuffer.
- ERR_FAIL_COND_V_MSG(p_for_render_pass >= uint32_t(fb_format.E->key().passes.size()), RID(), "Render pass requested for pipeline creation (" + itos(p_for_render_pass) + ") is out of bounds");
- const FramebufferPass &pass = fb_format.E->key().passes[p_for_render_pass];
- uint32_t output_mask = 0;
- for (int i = 0; i < pass.color_attachments.size(); i++) {
- if (pass.color_attachments[i] != FramebufferPass::ATTACHMENT_UNUSED) {
- output_mask |= 1 << i;
- }
- }
- ERR_FAIL_COND_V_MSG(shader->fragment_output_mask != output_mask, RID(),
- "Mismatch fragment shader output mask (" + itos(shader->fragment_output_mask) + ") and framebuffer color output mask (" + itos(output_mask) + ") when binding both in render pipeline.");
- }
- // Vertex.
- VkPipelineVertexInputStateCreateInfo pipeline_vertex_input_state_create_info;
- if (p_vertex_format != INVALID_ID) {
- // Uses vertices, else it does not.
- ERR_FAIL_COND_V(!vertex_formats.has(p_vertex_format), RID());
- const VertexDescriptionCache &vd = vertex_formats[p_vertex_format];
- pipeline_vertex_input_state_create_info = vd.create_info;
- // Validate with inputs.
- for (uint64_t i = 0; i < 64; i++) {
- if (!(shader->vertex_input_mask & (1ULL << i))) {
- continue;
- }
- bool found = false;
- for (int j = 0; j < vd.vertex_formats.size(); j++) {
- if (vd.vertex_formats[j].location == i) {
- found = true;
- }
- }
- ERR_FAIL_COND_V_MSG(!found, RID(),
- "Shader vertex input location (" + itos(i) + ") not provided in vertex input description for pipeline creation.");
- }
- } else {
- // Does not use vertices.
- pipeline_vertex_input_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VERTEX_INPUT_STATE_CREATE_INFO;
- pipeline_vertex_input_state_create_info.pNext = nullptr;
- pipeline_vertex_input_state_create_info.flags = 0;
- pipeline_vertex_input_state_create_info.vertexBindingDescriptionCount = 0;
- pipeline_vertex_input_state_create_info.pVertexBindingDescriptions = nullptr;
- pipeline_vertex_input_state_create_info.vertexAttributeDescriptionCount = 0;
- pipeline_vertex_input_state_create_info.pVertexAttributeDescriptions = nullptr;
- ERR_FAIL_COND_V_MSG(shader->vertex_input_mask != 0, RID(),
- "Shader contains vertex inputs, but no vertex input description was provided for pipeline creation.");
- }
- // Input assembly.
- ERR_FAIL_INDEX_V(p_render_primitive, RENDER_PRIMITIVE_MAX, RID());
- VkPipelineInputAssemblyStateCreateInfo input_assembly_create_info;
- input_assembly_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
- input_assembly_create_info.pNext = nullptr;
- input_assembly_create_info.flags = 0;
- static const VkPrimitiveTopology topology_list[RENDER_PRIMITIVE_MAX] = {
- VK_PRIMITIVE_TOPOLOGY_POINT_LIST,
- VK_PRIMITIVE_TOPOLOGY_LINE_LIST,
- VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY,
- VK_PRIMITIVE_TOPOLOGY_LINE_STRIP,
- VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY,
- VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST,
- VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY,
- VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
- VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY,
- VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP,
- VK_PRIMITIVE_TOPOLOGY_PATCH_LIST
- };
- input_assembly_create_info.topology = topology_list[p_render_primitive];
- input_assembly_create_info.primitiveRestartEnable = (p_render_primitive == RENDER_PRIMITIVE_TRIANGLE_STRIPS_WITH_RESTART_INDEX);
- // Tessellation.
- VkPipelineTessellationStateCreateInfo tessellation_create_info;
- tessellation_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
- tessellation_create_info.pNext = nullptr;
- tessellation_create_info.flags = 0;
- ERR_FAIL_COND_V(limits.maxTessellationPatchSize > 0 && (p_rasterization_state.patch_control_points < 1 || p_rasterization_state.patch_control_points > limits.maxTessellationPatchSize), RID());
- tessellation_create_info.patchControlPoints = p_rasterization_state.patch_control_points;
- VkPipelineViewportStateCreateInfo viewport_state_create_info;
- viewport_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
- viewport_state_create_info.pNext = nullptr;
- viewport_state_create_info.flags = 0;
- viewport_state_create_info.viewportCount = 1; // If VR extensions are supported at some point, this will have to be customizable in the framebuffer format.
- viewport_state_create_info.pViewports = nullptr;
- viewport_state_create_info.scissorCount = 1;
- viewport_state_create_info.pScissors = nullptr;
- // Rasterization.
- VkPipelineRasterizationStateCreateInfo rasterization_state_create_info;
- rasterization_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_STATE_CREATE_INFO;
- rasterization_state_create_info.pNext = nullptr;
- rasterization_state_create_info.flags = 0;
- rasterization_state_create_info.depthClampEnable = p_rasterization_state.enable_depth_clamp;
- rasterization_state_create_info.rasterizerDiscardEnable = p_rasterization_state.discard_primitives;
- rasterization_state_create_info.polygonMode = (p_rasterization_state.wireframe ? VK_POLYGON_MODE_LINE : VK_POLYGON_MODE_FILL);
- static const VkCullModeFlags cull_mode[3] = {
- VK_CULL_MODE_NONE,
- VK_CULL_MODE_FRONT_BIT,
- VK_CULL_MODE_BACK_BIT
- };
- ERR_FAIL_INDEX_V(p_rasterization_state.cull_mode, 3, RID());
- rasterization_state_create_info.cullMode = cull_mode[p_rasterization_state.cull_mode];
- rasterization_state_create_info.frontFace = (p_rasterization_state.front_face == POLYGON_FRONT_FACE_CLOCKWISE ? VK_FRONT_FACE_CLOCKWISE : VK_FRONT_FACE_COUNTER_CLOCKWISE);
- rasterization_state_create_info.depthBiasEnable = p_rasterization_state.depth_bias_enabled;
- rasterization_state_create_info.depthBiasConstantFactor = p_rasterization_state.depth_bias_constant_factor;
- rasterization_state_create_info.depthBiasClamp = p_rasterization_state.depth_bias_clamp;
- rasterization_state_create_info.depthBiasSlopeFactor = p_rasterization_state.depth_bias_slope_factor;
- rasterization_state_create_info.lineWidth = p_rasterization_state.line_width;
- // Multisample.
- VkPipelineMultisampleStateCreateInfo multisample_state_create_info;
- multisample_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO;
- multisample_state_create_info.pNext = nullptr;
- multisample_state_create_info.flags = 0;
- multisample_state_create_info.rasterizationSamples = _ensure_supported_sample_count(p_multisample_state.sample_count);
- multisample_state_create_info.sampleShadingEnable = p_multisample_state.enable_sample_shading;
- multisample_state_create_info.minSampleShading = p_multisample_state.min_sample_shading;
- Vector<VkSampleMask> sample_mask;
- if (p_multisample_state.sample_mask.size()) {
- // Use sample mask.
- const int rasterization_sample_mask_expected_size[TEXTURE_SAMPLES_MAX] = {
- 1, 2, 4, 8, 16, 32, 64
- };
- ERR_FAIL_COND_V(rasterization_sample_mask_expected_size[p_multisample_state.sample_count] != p_multisample_state.sample_mask.size(), RID());
- sample_mask.resize(p_multisample_state.sample_mask.size());
- for (int i = 0; i < p_multisample_state.sample_mask.size(); i++) {
- VkSampleMask mask = p_multisample_state.sample_mask[i];
- sample_mask.push_back(mask);
- }
- multisample_state_create_info.pSampleMask = sample_mask.ptr();
- } else {
- multisample_state_create_info.pSampleMask = nullptr;
- }
- multisample_state_create_info.alphaToCoverageEnable = p_multisample_state.enable_alpha_to_coverage;
- multisample_state_create_info.alphaToOneEnable = p_multisample_state.enable_alpha_to_one;
- // Depth stencil.
- VkPipelineDepthStencilStateCreateInfo depth_stencil_state_create_info;
- depth_stencil_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO;
- depth_stencil_state_create_info.pNext = nullptr;
- depth_stencil_state_create_info.flags = 0;
- depth_stencil_state_create_info.depthTestEnable = p_depth_stencil_state.enable_depth_test;
- depth_stencil_state_create_info.depthWriteEnable = p_depth_stencil_state.enable_depth_write;
- ERR_FAIL_INDEX_V(p_depth_stencil_state.depth_compare_operator, COMPARE_OP_MAX, RID());
- depth_stencil_state_create_info.depthCompareOp = compare_operators[p_depth_stencil_state.depth_compare_operator];
- depth_stencil_state_create_info.depthBoundsTestEnable = p_depth_stencil_state.enable_depth_range;
- depth_stencil_state_create_info.stencilTestEnable = p_depth_stencil_state.enable_stencil;
- ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.fail, STENCIL_OP_MAX, RID());
- depth_stencil_state_create_info.front.failOp = stencil_operations[p_depth_stencil_state.front_op.fail];
- ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.pass, STENCIL_OP_MAX, RID());
- depth_stencil_state_create_info.front.passOp = stencil_operations[p_depth_stencil_state.front_op.pass];
- ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.depth_fail, STENCIL_OP_MAX, RID());
- depth_stencil_state_create_info.front.depthFailOp = stencil_operations[p_depth_stencil_state.front_op.depth_fail];
- ERR_FAIL_INDEX_V(p_depth_stencil_state.front_op.compare, COMPARE_OP_MAX, RID());
- depth_stencil_state_create_info.front.compareOp = compare_operators[p_depth_stencil_state.front_op.compare];
- depth_stencil_state_create_info.front.compareMask = p_depth_stencil_state.front_op.compare_mask;
- depth_stencil_state_create_info.front.writeMask = p_depth_stencil_state.front_op.write_mask;
- depth_stencil_state_create_info.front.reference = p_depth_stencil_state.front_op.reference;
- ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.fail, STENCIL_OP_MAX, RID());
- depth_stencil_state_create_info.back.failOp = stencil_operations[p_depth_stencil_state.back_op.fail];
- ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.pass, STENCIL_OP_MAX, RID());
- depth_stencil_state_create_info.back.passOp = stencil_operations[p_depth_stencil_state.back_op.pass];
- ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.depth_fail, STENCIL_OP_MAX, RID());
- depth_stencil_state_create_info.back.depthFailOp = stencil_operations[p_depth_stencil_state.back_op.depth_fail];
- ERR_FAIL_INDEX_V(p_depth_stencil_state.back_op.compare, COMPARE_OP_MAX, RID());
- depth_stencil_state_create_info.back.compareOp = compare_operators[p_depth_stencil_state.back_op.compare];
- depth_stencil_state_create_info.back.compareMask = p_depth_stencil_state.back_op.compare_mask;
- depth_stencil_state_create_info.back.writeMask = p_depth_stencil_state.back_op.write_mask;
- depth_stencil_state_create_info.back.reference = p_depth_stencil_state.back_op.reference;
- depth_stencil_state_create_info.minDepthBounds = p_depth_stencil_state.depth_range_min;
- depth_stencil_state_create_info.maxDepthBounds = p_depth_stencil_state.depth_range_max;
- // Blend state.
- VkPipelineColorBlendStateCreateInfo color_blend_state_create_info;
- color_blend_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_COLOR_BLEND_STATE_CREATE_INFO;
- color_blend_state_create_info.pNext = nullptr;
- color_blend_state_create_info.flags = 0;
- color_blend_state_create_info.logicOpEnable = p_blend_state.enable_logic_op;
- ERR_FAIL_INDEX_V(p_blend_state.logic_op, LOGIC_OP_MAX, RID());
- color_blend_state_create_info.logicOp = logic_operations[p_blend_state.logic_op];
- Vector<VkPipelineColorBlendAttachmentState> attachment_states;
- {
- const FramebufferPass &pass = fb_format.E->key().passes[p_for_render_pass];
- attachment_states.resize(pass.color_attachments.size());
- ERR_FAIL_COND_V(p_blend_state.attachments.size() < pass.color_attachments.size(), RID());
- for (int i = 0; i < pass.color_attachments.size(); i++) {
- VkPipelineColorBlendAttachmentState state;
- if (pass.color_attachments[i] == FramebufferPass::ATTACHMENT_UNUSED) {
- state.blendEnable = false;
- state.srcColorBlendFactor = VK_BLEND_FACTOR_ZERO;
- state.dstColorBlendFactor = VK_BLEND_FACTOR_ZERO;
- state.colorBlendOp = VK_BLEND_OP_ADD;
- state.srcAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
- state.dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
- state.alphaBlendOp = VK_BLEND_OP_ADD;
- state.colorWriteMask = 0;
- } else {
- state.blendEnable = p_blend_state.attachments[i].enable_blend;
- ERR_FAIL_INDEX_V(p_blend_state.attachments[i].src_color_blend_factor, BLEND_FACTOR_MAX, RID());
- state.srcColorBlendFactor = blend_factors[p_blend_state.attachments[i].src_color_blend_factor];
- ERR_FAIL_INDEX_V(p_blend_state.attachments[i].dst_color_blend_factor, BLEND_FACTOR_MAX, RID());
- state.dstColorBlendFactor = blend_factors[p_blend_state.attachments[i].dst_color_blend_factor];
- ERR_FAIL_INDEX_V(p_blend_state.attachments[i].color_blend_op, BLEND_OP_MAX, RID());
- state.colorBlendOp = blend_operations[p_blend_state.attachments[i].color_blend_op];
- ERR_FAIL_INDEX_V(p_blend_state.attachments[i].src_alpha_blend_factor, BLEND_FACTOR_MAX, RID());
- state.srcAlphaBlendFactor = blend_factors[p_blend_state.attachments[i].src_alpha_blend_factor];
- ERR_FAIL_INDEX_V(p_blend_state.attachments[i].dst_alpha_blend_factor, BLEND_FACTOR_MAX, RID());
- state.dstAlphaBlendFactor = blend_factors[p_blend_state.attachments[i].dst_alpha_blend_factor];
- ERR_FAIL_INDEX_V(p_blend_state.attachments[i].alpha_blend_op, BLEND_OP_MAX, RID());
- state.alphaBlendOp = blend_operations[p_blend_state.attachments[i].alpha_blend_op];
- state.colorWriteMask = 0;
- if (p_blend_state.attachments[i].write_r) {
- state.colorWriteMask |= VK_COLOR_COMPONENT_R_BIT;
- }
- if (p_blend_state.attachments[i].write_g) {
- state.colorWriteMask |= VK_COLOR_COMPONENT_G_BIT;
- }
- if (p_blend_state.attachments[i].write_b) {
- state.colorWriteMask |= VK_COLOR_COMPONENT_B_BIT;
- }
- if (p_blend_state.attachments[i].write_a) {
- state.colorWriteMask |= VK_COLOR_COMPONENT_A_BIT;
- }
- }
- attachment_states.write[i] = state;
- }
- }
- color_blend_state_create_info.attachmentCount = attachment_states.size();
- color_blend_state_create_info.pAttachments = attachment_states.ptr();
- color_blend_state_create_info.blendConstants[0] = p_blend_state.blend_constant.r;
- color_blend_state_create_info.blendConstants[1] = p_blend_state.blend_constant.g;
- color_blend_state_create_info.blendConstants[2] = p_blend_state.blend_constant.b;
- color_blend_state_create_info.blendConstants[3] = p_blend_state.blend_constant.a;
- // Dynamic state.
- VkPipelineDynamicStateCreateInfo dynamic_state_create_info;
- dynamic_state_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_DYNAMIC_STATE_CREATE_INFO;
- dynamic_state_create_info.pNext = nullptr;
- dynamic_state_create_info.flags = 0;
- Vector<VkDynamicState> dynamic_states; // Vulkan is weird.
- dynamic_states.push_back(VK_DYNAMIC_STATE_VIEWPORT); // Viewport and scissor are always dynamic.
- dynamic_states.push_back(VK_DYNAMIC_STATE_SCISSOR);
- if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_LINE_WIDTH)) {
- dynamic_states.push_back(VK_DYNAMIC_STATE_LINE_WIDTH);
- }
- if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_DEPTH_BIAS)) {
- dynamic_states.push_back(VK_DYNAMIC_STATE_DEPTH_BIAS);
- }
- if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_BLEND_CONSTANTS)) {
- dynamic_states.push_back(VK_DYNAMIC_STATE_BLEND_CONSTANTS);
- }
- if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_DEPTH_BOUNDS)) {
- dynamic_states.push_back(VK_DYNAMIC_STATE_DEPTH_BOUNDS);
- }
- if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_STENCIL_COMPARE_MASK)) {
- dynamic_states.push_back(VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK);
- }
- if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_STENCIL_WRITE_MASK)) {
- dynamic_states.push_back(VK_DYNAMIC_STATE_STENCIL_WRITE_MASK);
- }
- if (p_dynamic_state_flags.has_flag(DYNAMIC_STATE_STENCIL_REFERENCE)) {
- dynamic_states.push_back(VK_DYNAMIC_STATE_STENCIL_REFERENCE);
- }
- dynamic_state_create_info.dynamicStateCount = dynamic_states.size();
- dynamic_state_create_info.pDynamicStates = dynamic_states.ptr();
- void *graphics_pipeline_nextptr = nullptr;
- VkPipelineFragmentShadingRateStateCreateInfoKHR vrs_create_info;
- if (context->get_vrs_capabilities().attachment_vrs_supported) {
- // If VRS is used, this defines how the different VRS types are combined.
- // combinerOps[0] decides how we use the output of pipeline and primitive (drawcall) VRS.
- // combinerOps[1] decides how we use the output of combinerOps[0] and our attachment VRS.
- vrs_create_info.sType = VK_STRUCTURE_TYPE_PIPELINE_FRAGMENT_SHADING_RATE_STATE_CREATE_INFO_KHR;
- vrs_create_info.pNext = nullptr;
- vrs_create_info.fragmentSize = { 4, 4 };
- vrs_create_info.combinerOps[0] = VK_FRAGMENT_SHADING_RATE_COMBINER_OP_KEEP_KHR; // We don't use pipeline/primitive VRS so this really doesn't matter.
- vrs_create_info.combinerOps[1] = VK_FRAGMENT_SHADING_RATE_COMBINER_OP_REPLACE_KHR; // Always use the outcome of attachment VRS if enabled.
- graphics_pipeline_nextptr = &vrs_create_info;
- }
- // Finally, pipeline create info.
- VkGraphicsPipelineCreateInfo graphics_pipeline_create_info;
- graphics_pipeline_create_info.sType = VK_STRUCTURE_TYPE_GRAPHICS_PIPELINE_CREATE_INFO;
- graphics_pipeline_create_info.pNext = graphics_pipeline_nextptr;
- graphics_pipeline_create_info.flags = 0;
- Vector<VkPipelineShaderStageCreateInfo> pipeline_stages = shader->pipeline_stages;
- Vector<VkSpecializationInfo> specialization_info;
- Vector<Vector<VkSpecializationMapEntry>> specialization_map_entries;
- Vector<uint32_t> specialization_constant_data;
- if (shader->specialization_constants.size()) {
- specialization_constant_data.resize(shader->specialization_constants.size());
- uint32_t *data_ptr = specialization_constant_data.ptrw();
- specialization_info.resize(pipeline_stages.size());
- specialization_map_entries.resize(pipeline_stages.size());
- for (int i = 0; i < shader->specialization_constants.size(); i++) {
- // See if overridden.
- const Shader::SpecializationConstant &sc = shader->specialization_constants[i];
- data_ptr[i] = sc.constant.int_value; // Just copy the 32 bits.
- for (int j = 0; j < p_specialization_constants.size(); j++) {
- const PipelineSpecializationConstant &psc = p_specialization_constants[j];
- if (psc.constant_id == sc.constant.constant_id) {
- ERR_FAIL_COND_V_MSG(psc.type != sc.constant.type, RID(), "Specialization constant provided for id (" + itos(sc.constant.constant_id) + ") is of the wrong type.");
- data_ptr[i] = psc.int_value;
- break;
- }
- }
- VkSpecializationMapEntry entry;
- entry.constantID = sc.constant.constant_id;
- entry.offset = i * sizeof(uint32_t);
- entry.size = sizeof(uint32_t);
- for (int j = 0; j < SHADER_STAGE_MAX; j++) {
- if (sc.stage_flags & (1 << j)) {
- VkShaderStageFlagBits stage = shader_stage_masks[j];
- for (int k = 0; k < pipeline_stages.size(); k++) {
- if (pipeline_stages[k].stage == stage) {
- specialization_map_entries.write[k].push_back(entry);
- }
- }
- }
- }
- }
- for (int i = 0; i < pipeline_stages.size(); i++) {
- if (specialization_map_entries[i].size()) {
- specialization_info.write[i].dataSize = specialization_constant_data.size() * sizeof(uint32_t);
- specialization_info.write[i].pData = data_ptr;
- specialization_info.write[i].mapEntryCount = specialization_map_entries[i].size();
- specialization_info.write[i].pMapEntries = specialization_map_entries[i].ptr();
- pipeline_stages.write[i].pSpecializationInfo = specialization_info.ptr() + i;
- }
- }
- }
- graphics_pipeline_create_info.stageCount = pipeline_stages.size();
- graphics_pipeline_create_info.pStages = pipeline_stages.ptr();
- graphics_pipeline_create_info.pVertexInputState = &pipeline_vertex_input_state_create_info;
- graphics_pipeline_create_info.pInputAssemblyState = &input_assembly_create_info;
- graphics_pipeline_create_info.pTessellationState = &tessellation_create_info;
- graphics_pipeline_create_info.pViewportState = &viewport_state_create_info;
- graphics_pipeline_create_info.pRasterizationState = &rasterization_state_create_info;
- graphics_pipeline_create_info.pMultisampleState = &multisample_state_create_info;
- graphics_pipeline_create_info.pDepthStencilState = &depth_stencil_state_create_info;
- graphics_pipeline_create_info.pColorBlendState = &color_blend_state_create_info;
- graphics_pipeline_create_info.pDynamicState = &dynamic_state_create_info;
- graphics_pipeline_create_info.layout = shader->pipeline_layout;
- graphics_pipeline_create_info.renderPass = fb_format.render_pass;
- graphics_pipeline_create_info.subpass = p_for_render_pass;
- graphics_pipeline_create_info.basePipelineHandle = VK_NULL_HANDLE;
- graphics_pipeline_create_info.basePipelineIndex = 0;
- RenderPipeline pipeline;
- VkResult err = vkCreateGraphicsPipelines(device, pipelines_cache.cache_object, 1, &graphics_pipeline_create_info, nullptr, &pipeline.pipeline);
- ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateGraphicsPipelines failed with error " + itos(err) + " for shader '" + shader->name + "'.");
- if (pipelines_cache.cache_object != VK_NULL_HANDLE) {
- _update_pipeline_cache();
- }
- pipeline.set_formats = shader->set_formats;
- pipeline.push_constant_stages_mask = shader->push_constant.vk_stages_mask;
- pipeline.pipeline_layout = shader->pipeline_layout;
- pipeline.shader = p_shader;
- pipeline.push_constant_size = shader->push_constant.size;
- #ifdef DEBUG_ENABLED
- pipeline.validation.dynamic_state = p_dynamic_state_flags;
- pipeline.validation.framebuffer_format = p_framebuffer_format;
- pipeline.validation.render_pass = p_for_render_pass;
- pipeline.validation.vertex_format = p_vertex_format;
- pipeline.validation.uses_restart_indices = input_assembly_create_info.primitiveRestartEnable;
- static const uint32_t primitive_divisor[RENDER_PRIMITIVE_MAX] = {
- 1, 2, 1, 1, 1, 3, 1, 1, 1, 1, 1
- };
- pipeline.validation.primitive_divisor = primitive_divisor[p_render_primitive];
- static const uint32_t primitive_minimum[RENDER_PRIMITIVE_MAX] = {
- 1,
- 2,
- 2,
- 2,
- 2,
- 3,
- 3,
- 3,
- 3,
- 3,
- 1,
- };
- pipeline.validation.primitive_minimum = primitive_minimum[p_render_primitive];
- #endif
- // Create ID to associate with this pipeline.
- RID id = render_pipeline_owner.make_rid(pipeline);
- #ifdef DEV_ENABLED
- set_resource_name(id, "RID:" + itos(id.get_id()));
- #endif
- // Now add all the dependencies.
- _add_dependency(id, p_shader);
- return id;
- }
- bool RenderingDeviceVulkan::render_pipeline_is_valid(RID p_pipeline) {
- _THREAD_SAFE_METHOD_
- return render_pipeline_owner.owns(p_pipeline);
- }
- /**************************/
- /**** COMPUTE PIPELINE ****/
- /**************************/
- RID RenderingDeviceVulkan::compute_pipeline_create(RID p_shader, const Vector<PipelineSpecializationConstant> &p_specialization_constants) {
- _THREAD_SAFE_METHOD_
- // Needs a shader.
- Shader *shader = shader_owner.get_or_null(p_shader);
- ERR_FAIL_NULL_V(shader, RID());
- ERR_FAIL_COND_V_MSG(!shader->is_compute, RID(),
- "Non-compute shaders can't be used in compute pipelines");
- // Finally, pipeline create info.
- VkComputePipelineCreateInfo compute_pipeline_create_info;
- compute_pipeline_create_info.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
- compute_pipeline_create_info.pNext = nullptr;
- compute_pipeline_create_info.flags = 0;
- compute_pipeline_create_info.stage = shader->pipeline_stages[0];
- compute_pipeline_create_info.layout = shader->pipeline_layout;
- compute_pipeline_create_info.basePipelineHandle = VK_NULL_HANDLE;
- compute_pipeline_create_info.basePipelineIndex = 0;
- VkSpecializationInfo specialization_info;
- Vector<VkSpecializationMapEntry> specialization_map_entries;
- Vector<uint32_t> specialization_constant_data;
- if (shader->specialization_constants.size()) {
- specialization_constant_data.resize(shader->specialization_constants.size());
- uint32_t *data_ptr = specialization_constant_data.ptrw();
- for (int i = 0; i < shader->specialization_constants.size(); i++) {
- // See if overridden.
- const Shader::SpecializationConstant &sc = shader->specialization_constants[i];
- data_ptr[i] = sc.constant.int_value; // Just copy the 32 bits.
- for (int j = 0; j < p_specialization_constants.size(); j++) {
- const PipelineSpecializationConstant &psc = p_specialization_constants[j];
- if (psc.constant_id == sc.constant.constant_id) {
- ERR_FAIL_COND_V_MSG(psc.type != sc.constant.type, RID(), "Specialization constant provided for id (" + itos(sc.constant.constant_id) + ") is of the wrong type.");
- data_ptr[i] = psc.int_value;
- break;
- }
- }
- VkSpecializationMapEntry entry;
- entry.constantID = sc.constant.constant_id;
- entry.offset = i * sizeof(uint32_t);
- entry.size = sizeof(uint32_t);
- specialization_map_entries.push_back(entry);
- }
- specialization_info.dataSize = specialization_constant_data.size() * sizeof(uint32_t);
- specialization_info.pData = data_ptr;
- specialization_info.mapEntryCount = specialization_map_entries.size();
- specialization_info.pMapEntries = specialization_map_entries.ptr();
- compute_pipeline_create_info.stage.pSpecializationInfo = &specialization_info;
- }
- ComputePipeline pipeline;
- VkResult err = vkCreateComputePipelines(device, pipelines_cache.cache_object, 1, &compute_pipeline_create_info, nullptr, &pipeline.pipeline);
- ERR_FAIL_COND_V_MSG(err, RID(), "vkCreateComputePipelines failed with error " + itos(err) + ".");
- if (pipelines_cache.cache_object != VK_NULL_HANDLE) {
- _update_pipeline_cache();
- }
- pipeline.set_formats = shader->set_formats;
- pipeline.push_constant_stages_mask = shader->push_constant.vk_stages_mask;
- pipeline.pipeline_layout = shader->pipeline_layout;
- pipeline.shader = p_shader;
- pipeline.push_constant_size = shader->push_constant.size;
- pipeline.local_group_size[0] = shader->compute_local_size[0];
- pipeline.local_group_size[1] = shader->compute_local_size[1];
- pipeline.local_group_size[2] = shader->compute_local_size[2];
- // Create ID to associate with this pipeline.
- RID id = compute_pipeline_owner.make_rid(pipeline);
- #ifdef DEV_ENABLED
- set_resource_name(id, "RID:" + itos(id.get_id()));
- #endif
- // Now add all the dependencies.
- _add_dependency(id, p_shader);
- return id;
- }
- bool RenderingDeviceVulkan::compute_pipeline_is_valid(RID p_pipeline) {
- return compute_pipeline_owner.owns(p_pipeline);
- }
- /****************/
- /**** SCREEN ****/
- /****************/
- int RenderingDeviceVulkan::screen_get_width(DisplayServer::WindowID p_screen) const {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V_MSG(local_device.is_valid(), -1, "Local devices have no screen");
- return context->window_get_width(p_screen);
- }
- int RenderingDeviceVulkan::screen_get_height(DisplayServer::WindowID p_screen) const {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V_MSG(local_device.is_valid(), -1, "Local devices have no screen");
- return context->window_get_height(p_screen);
- }
- RenderingDevice::FramebufferFormatID RenderingDeviceVulkan::screen_get_framebuffer_format() const {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V_MSG(local_device.is_valid(), INVALID_ID, "Local devices have no screen");
- // Very hacky, but not used often per frame so I guess ok.
- VkFormat vkformat = context->get_screen_format();
- DataFormat format = DATA_FORMAT_MAX;
- for (int i = 0; i < DATA_FORMAT_MAX; i++) {
- if (vkformat == vulkan_formats[i]) {
- format = DataFormat(i);
- break;
- }
- }
- ERR_FAIL_COND_V(format == DATA_FORMAT_MAX, INVALID_ID);
- AttachmentFormat attachment;
- attachment.format = format;
- attachment.samples = TEXTURE_SAMPLES_1;
- attachment.usage_flags = TEXTURE_USAGE_COLOR_ATTACHMENT_BIT;
- Vector<AttachmentFormat> screen_attachment;
- screen_attachment.push_back(attachment);
- return const_cast<RenderingDeviceVulkan *>(this)->framebuffer_format_create(screen_attachment);
- }
- /*******************/
- /**** DRAW LIST ****/
- /*******************/
- RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin_for_screen(DisplayServer::WindowID p_screen, const Color &p_clear_color) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V_MSG(local_device.is_valid(), INVALID_ID, "Local devices have no screen");
- ERR_FAIL_COND_V_MSG(draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time.");
- ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time.");
- VkCommandBuffer command_buffer = frames[frame].draw_command_buffer;
- if (!context->window_is_valid_swapchain(p_screen)) {
- return INVALID_ID;
- }
- Size2i size = Size2i(context->window_get_width(p_screen), context->window_get_height(p_screen));
- _draw_list_allocate(Rect2i(Vector2i(), size), 0, 0);
- #ifdef DEBUG_ENABLED
- draw_list_framebuffer_format = screen_get_framebuffer_format();
- #endif
- draw_list_subpass_count = 1;
- VkRenderPassBeginInfo render_pass_begin;
- render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
- render_pass_begin.pNext = nullptr;
- render_pass_begin.renderPass = context->window_get_render_pass(p_screen);
- render_pass_begin.framebuffer = context->window_get_framebuffer(p_screen);
- render_pass_begin.renderArea.extent.width = size.width;
- render_pass_begin.renderArea.extent.height = size.height;
- render_pass_begin.renderArea.offset.x = 0;
- render_pass_begin.renderArea.offset.y = 0;
- render_pass_begin.clearValueCount = 1;
- VkClearValue clear_value;
- clear_value.color.float32[0] = p_clear_color.r;
- clear_value.color.float32[1] = p_clear_color.g;
- clear_value.color.float32[2] = p_clear_color.b;
- clear_value.color.float32[3] = p_clear_color.a;
- render_pass_begin.pClearValues = &clear_value;
- vkCmdBeginRenderPass(command_buffer, &render_pass_begin, VK_SUBPASS_CONTENTS_INLINE);
- uint32_t size_x = screen_get_width(p_screen);
- uint32_t size_y = screen_get_height(p_screen);
- VkViewport viewport;
- viewport.x = 0;
- viewport.y = 0;
- viewport.width = size_x;
- viewport.height = size_y;
- viewport.minDepth = 0;
- viewport.maxDepth = 1.0;
- vkCmdSetViewport(command_buffer, 0, 1, &viewport);
- VkRect2D scissor;
- scissor.offset.x = 0;
- scissor.offset.y = 0;
- scissor.extent.width = size_x;
- scissor.extent.height = size_y;
- vkCmdSetScissor(command_buffer, 0, 1, &scissor);
- return int64_t(ID_TYPE_DRAW_LIST) << ID_BASE_SHIFT;
- }
- Error RenderingDeviceVulkan::_draw_list_setup_framebuffer(Framebuffer *p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, VkFramebuffer *r_framebuffer, VkRenderPass *r_render_pass, uint32_t *r_subpass_count) {
- Framebuffer::VersionKey vk;
- vk.initial_color_action = p_initial_color_action;
- vk.final_color_action = p_final_color_action;
- vk.initial_depth_action = p_initial_depth_action;
- vk.final_depth_action = p_final_depth_action;
- vk.view_count = p_framebuffer->view_count;
- if (!p_framebuffer->framebuffers.has(vk)) {
- // Need to create this version.
- Framebuffer::Version version;
- version.render_pass = _render_pass_create(framebuffer_formats[p_framebuffer->format_id].E->key().attachments, framebuffer_formats[p_framebuffer->format_id].E->key().passes, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_framebuffer->view_count);
- VkFramebufferCreateInfo framebuffer_create_info;
- framebuffer_create_info.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO;
- framebuffer_create_info.pNext = nullptr;
- framebuffer_create_info.flags = 0;
- framebuffer_create_info.renderPass = version.render_pass;
- Vector<VkImageView> attachments;
- for (int i = 0; i < p_framebuffer->texture_ids.size(); i++) {
- Texture *texture = texture_owner.get_or_null(p_framebuffer->texture_ids[i]);
- if (texture) {
- attachments.push_back(texture->view);
- if (!(texture->usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT)) { // VRS attachment will be a different size.
- ERR_FAIL_COND_V(texture->width != p_framebuffer->size.width, ERR_BUG);
- ERR_FAIL_COND_V(texture->height != p_framebuffer->size.height, ERR_BUG);
- }
- }
- }
- framebuffer_create_info.attachmentCount = attachments.size();
- framebuffer_create_info.pAttachments = attachments.ptr();
- framebuffer_create_info.width = p_framebuffer->size.width;
- framebuffer_create_info.height = p_framebuffer->size.height;
- framebuffer_create_info.layers = 1;
- VkResult err = vkCreateFramebuffer(device, &framebuffer_create_info, nullptr, &version.framebuffer);
- ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vkCreateFramebuffer failed with error " + itos(err) + ".");
- version.subpass_count = framebuffer_formats[p_framebuffer->format_id].E->key().passes.size();
- p_framebuffer->framebuffers.insert(vk, version);
- }
- const Framebuffer::Version &version = p_framebuffer->framebuffers[vk];
- *r_framebuffer = version.framebuffer;
- *r_render_pass = version.render_pass;
- *r_subpass_count = version.subpass_count;
- return OK;
- }
- Error RenderingDeviceVulkan::_draw_list_render_pass_begin(Framebuffer *framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_colors, float p_clear_depth, uint32_t p_clear_stencil, Point2i viewport_offset, Point2i viewport_size, VkFramebuffer vkframebuffer, VkRenderPass render_pass, VkCommandBuffer command_buffer, VkSubpassContents subpass_contents, const Vector<RID> &p_storage_textures, bool p_constrained_to_region) {
- VkRenderPassBeginInfo render_pass_begin;
- render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
- render_pass_begin.pNext = nullptr;
- render_pass_begin.renderPass = render_pass;
- render_pass_begin.framebuffer = vkframebuffer;
- if (p_constrained_to_region) {
- render_pass_begin.renderArea.extent.width = viewport_size.width;
- render_pass_begin.renderArea.extent.height = viewport_size.height;
- render_pass_begin.renderArea.offset.x = viewport_offset.x;
- render_pass_begin.renderArea.offset.y = viewport_offset.y;
- } else {
- render_pass_begin.renderArea.extent.width = framebuffer->size.width;
- render_pass_begin.renderArea.extent.height = framebuffer->size.height;
- render_pass_begin.renderArea.offset.x = 0;
- render_pass_begin.renderArea.offset.y = 0;
- }
- Vector<VkClearValue> clear_values;
- clear_values.resize(framebuffer->texture_ids.size());
- int clear_values_count = 0;
- {
- int color_index = 0;
- for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
- VkClearValue clear_value;
- Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]);
- if (!texture) {
- color_index++;
- continue;
- }
- if (color_index < p_clear_colors.size() && texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- ERR_FAIL_INDEX_V(color_index, p_clear_colors.size(), ERR_BUG); // A bug.
- Color clear_color = p_clear_colors[color_index];
- clear_value.color.float32[0] = clear_color.r;
- clear_value.color.float32[1] = clear_color.g;
- clear_value.color.float32[2] = clear_color.b;
- clear_value.color.float32[3] = clear_color.a;
- color_index++;
- } else if (texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- clear_value.depthStencil.depth = p_clear_depth;
- clear_value.depthStencil.stencil = p_clear_stencil;
- } else {
- clear_value.color.float32[0] = 0;
- clear_value.color.float32[1] = 0;
- clear_value.color.float32[2] = 0;
- clear_value.color.float32[3] = 0;
- }
- clear_values.write[clear_values_count++] = clear_value;
- }
- }
- render_pass_begin.clearValueCount = clear_values_count;
- render_pass_begin.pClearValues = clear_values.ptr();
- for (int i = 0; i < p_storage_textures.size(); i++) {
- Texture *texture = texture_owner.get_or_null(p_storage_textures[i]);
- if (!texture) {
- continue;
- }
- ERR_CONTINUE_MSG(!(texture->usage_flags & TEXTURE_USAGE_STORAGE_BIT), "Supplied storage texture " + itos(i) + " for draw list is not set to be used for storage.");
- if (texture->usage_flags & TEXTURE_USAGE_SAMPLING_BIT) {
- // Must change layout to general.
- VkImageMemoryBarrier image_memory_barrier;
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- image_memory_barrier.oldLayout = texture->layout;
- image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = texture->image;
- image_memory_barrier.subresourceRange.aspectMask = texture->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = texture->base_mipmap;
- image_memory_barrier.subresourceRange.levelCount = texture->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = texture->base_layer;
- image_memory_barrier.subresourceRange.layerCount = texture->layers;
- vkCmdPipelineBarrier(command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT, 0, 0, nullptr, 0, nullptr, 1, &image_memory_barrier);
- texture->layout = VK_IMAGE_LAYOUT_GENERAL;
- draw_list_storage_textures.push_back(p_storage_textures[i]);
- }
- }
- vkCmdBeginRenderPass(command_buffer, &render_pass_begin, subpass_contents);
- // Mark textures as bound.
- draw_list_bound_textures.clear();
- draw_list_unbind_color_textures = p_final_color_action != FINAL_ACTION_CONTINUE;
- draw_list_unbind_depth_textures = p_final_depth_action != FINAL_ACTION_CONTINUE;
- for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
- Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]);
- if (!texture) {
- continue;
- }
- texture->bound = true;
- draw_list_bound_textures.push_back(framebuffer->texture_ids[i]);
- }
- return OK;
- }
- void RenderingDeviceVulkan::_draw_list_insert_clear_region(DrawList *p_draw_list, Framebuffer *p_framebuffer, Point2i p_viewport_offset, Point2i p_viewport_size, bool p_clear_color, const Vector<Color> &p_clear_colors, bool p_clear_depth, float p_depth, uint32_t p_stencil) {
- Vector<VkClearAttachment> clear_attachments;
- int color_index = 0;
- int texture_index = 0;
- for (int i = 0; i < p_framebuffer->texture_ids.size(); i++) {
- Texture *texture = texture_owner.get_or_null(p_framebuffer->texture_ids[i]);
- if (!texture) {
- texture_index++;
- continue;
- }
- VkClearAttachment clear_at = {};
- if (p_clear_color && texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT) {
- Color clear_color = p_clear_colors[texture_index++];
- clear_at.clearValue.color.float32[0] = clear_color.r;
- clear_at.clearValue.color.float32[1] = clear_color.g;
- clear_at.clearValue.color.float32[2] = clear_color.b;
- clear_at.clearValue.color.float32[3] = clear_color.a;
- clear_at.colorAttachment = color_index++;
- clear_at.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT;
- } else if (p_clear_depth && texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) {
- clear_at.clearValue.depthStencil.depth = p_depth;
- clear_at.clearValue.depthStencil.stencil = p_stencil;
- clear_at.colorAttachment = 0;
- clear_at.aspectMask = VK_IMAGE_ASPECT_DEPTH_BIT;
- if (format_has_stencil(texture->format)) {
- clear_at.aspectMask |= VK_IMAGE_ASPECT_STENCIL_BIT;
- }
- } else {
- ERR_CONTINUE(true);
- }
- clear_attachments.push_back(clear_at);
- }
- VkClearRect cr;
- cr.baseArrayLayer = 0;
- cr.layerCount = 1;
- cr.rect.offset.x = p_viewport_offset.x;
- cr.rect.offset.y = p_viewport_offset.y;
- cr.rect.extent.width = p_viewport_size.width;
- cr.rect.extent.height = p_viewport_size.height;
- vkCmdClearAttachments(p_draw_list->command_buffer, clear_attachments.size(), clear_attachments.ptr(), 1, &cr);
- }
- RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_begin(RID p_framebuffer, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region, const Vector<RID> &p_storage_textures) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V_MSG(draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time.");
- ERR_FAIL_COND_V_MSG(compute_list != nullptr && !compute_list->state.allow_draw_overlap, INVALID_ID, "Only one draw/compute list can be active at the same time.");
- Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_framebuffer);
- ERR_FAIL_NULL_V(framebuffer, INVALID_ID);
- Point2i viewport_offset;
- Point2i viewport_size = framebuffer->size;
- bool constrained_to_region = false;
- bool needs_clear_color = false;
- bool needs_clear_depth = false;
- if (p_region != Rect2() && p_region != Rect2(Vector2(), viewport_size)) { // Check custom region.
- Rect2i viewport(viewport_offset, viewport_size);
- Rect2i regioni = p_region;
- if (!(regioni.position.x >= viewport.position.x) && (regioni.position.y >= viewport.position.y) &&
- ((regioni.position.x + regioni.size.x) <= (viewport.position.x + viewport.size.x)) &&
- ((regioni.position.y + regioni.size.y) <= (viewport.position.y + viewport.size.y))) {
- ERR_FAIL_V_MSG(INVALID_ID, "When supplying a custom region, it must be contained within the framebuffer rectangle");
- }
- viewport_offset = regioni.position;
- viewport_size = regioni.size;
- // If clearing regions both in color and depth, we can switch to a fast path where we let Vulkan to the clears
- // and we constrain the render area to the region.
- if (p_initial_color_action == INITIAL_ACTION_CLEAR_REGION && p_initial_depth_action == INITIAL_ACTION_CLEAR_REGION) {
- constrained_to_region = true;
- p_initial_color_action = INITIAL_ACTION_CLEAR;
- p_initial_depth_action = INITIAL_ACTION_CLEAR;
- } else {
- if (p_initial_color_action == INITIAL_ACTION_CLEAR_REGION_CONTINUE) {
- needs_clear_color = true;
- p_initial_color_action = INITIAL_ACTION_CONTINUE;
- }
- if (p_initial_depth_action == INITIAL_ACTION_CLEAR_REGION_CONTINUE) {
- needs_clear_depth = true;
- p_initial_depth_action = INITIAL_ACTION_CONTINUE;
- }
- if (p_initial_color_action == INITIAL_ACTION_CLEAR_REGION) {
- needs_clear_color = true;
- p_initial_color_action = INITIAL_ACTION_KEEP;
- }
- if (p_initial_depth_action == INITIAL_ACTION_CLEAR_REGION) {
- needs_clear_depth = true;
- p_initial_depth_action = INITIAL_ACTION_KEEP;
- }
- }
- }
- if (p_initial_color_action == INITIAL_ACTION_CLEAR || needs_clear_color) { // Check clear values.
- int color_count = 0;
- for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
- Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]);
- // We only check for our VRS usage bit if this is not the first texture id.
- // If it is the first we're likely populating our VRS texture.
- // Bit dirty but...
- if (!texture || (!(texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) && !(i != 0 && texture->usage_flags & TEXTURE_USAGE_VRS_ATTACHMENT_BIT))) {
- if (!texture || !texture->is_resolve_buffer) {
- color_count++;
- }
- }
- }
- ERR_FAIL_COND_V_MSG(p_clear_color_values.size() != color_count, INVALID_ID, "Clear color values supplied (" + itos(p_clear_color_values.size()) + ") differ from the amount required for framebuffer color attachments (" + itos(color_count) + ").");
- }
- VkFramebuffer vkframebuffer;
- VkRenderPass render_pass;
- Error err = _draw_list_setup_framebuffer(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, &vkframebuffer, &render_pass, &draw_list_subpass_count);
- ERR_FAIL_COND_V(err != OK, INVALID_ID);
- VkCommandBuffer command_buffer = frames[frame].draw_command_buffer;
- err = _draw_list_render_pass_begin(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_clear_color_values, p_clear_depth, p_clear_stencil, viewport_offset, viewport_size, vkframebuffer, render_pass, command_buffer, VK_SUBPASS_CONTENTS_INLINE, p_storage_textures, constrained_to_region);
- if (err != OK) {
- return INVALID_ID;
- }
- draw_list_render_pass = render_pass;
- draw_list_vkframebuffer = vkframebuffer;
- _draw_list_allocate(Rect2i(viewport_offset, viewport_size), 0, 0);
- #ifdef DEBUG_ENABLED
- draw_list_framebuffer_format = framebuffer->format_id;
- #endif
- draw_list_current_subpass = 0;
- if (needs_clear_color || needs_clear_depth) {
- DEV_ASSERT(!constrained_to_region);
- _draw_list_insert_clear_region(draw_list, framebuffer, viewport_offset, viewport_size, needs_clear_color, p_clear_color_values, needs_clear_depth, p_clear_depth, p_clear_stencil);
- }
- VkViewport viewport;
- viewport.x = viewport_offset.x;
- viewport.y = viewport_offset.y;
- viewport.width = viewport_size.width;
- viewport.height = viewport_size.height;
- viewport.minDepth = 0;
- viewport.maxDepth = 1.0;
- vkCmdSetViewport(command_buffer, 0, 1, &viewport);
- VkRect2D scissor;
- scissor.offset.x = viewport_offset.x;
- scissor.offset.y = viewport_offset.y;
- scissor.extent.width = viewport_size.width;
- scissor.extent.height = viewport_size.height;
- vkCmdSetScissor(command_buffer, 0, 1, &scissor);
- return int64_t(ID_TYPE_DRAW_LIST) << ID_BASE_SHIFT;
- }
- Error RenderingDeviceVulkan::draw_list_begin_split(RID p_framebuffer, uint32_t p_splits, DrawListID *r_split_ids, InitialAction p_initial_color_action, FinalAction p_final_color_action, InitialAction p_initial_depth_action, FinalAction p_final_depth_action, const Vector<Color> &p_clear_color_values, float p_clear_depth, uint32_t p_clear_stencil, const Rect2 &p_region, const Vector<RID> &p_storage_textures) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V_MSG(draw_list != nullptr, ERR_BUSY, "Only one draw list can be active at the same time.");
- ERR_FAIL_COND_V_MSG(compute_list != nullptr && !compute_list->state.allow_draw_overlap, ERR_BUSY, "Only one draw/compute list can be active at the same time.");
- ERR_FAIL_COND_V(p_splits < 1, ERR_INVALID_DECLARATION);
- Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_framebuffer);
- ERR_FAIL_NULL_V(framebuffer, ERR_INVALID_DECLARATION);
- Point2i viewport_offset;
- Point2i viewport_size = framebuffer->size;
- bool constrained_to_region = false;
- bool needs_clear_color = false;
- bool needs_clear_depth = false;
- if (p_region != Rect2() && p_region != Rect2(Vector2(), viewport_size)) { // Check custom region.
- Rect2i viewport(viewport_offset, viewport_size);
- Rect2i regioni = p_region;
- if (!(regioni.position.x >= viewport.position.x) && (regioni.position.y >= viewport.position.y) &&
- ((regioni.position.x + regioni.size.x) <= (viewport.position.x + viewport.size.x)) &&
- ((regioni.position.y + regioni.size.y) <= (viewport.position.y + viewport.size.y))) {
- ERR_FAIL_V_MSG(ERR_INVALID_PARAMETER, "When supplying a custom region, it must be contained within the framebuffer rectangle");
- }
- viewport_offset = regioni.position;
- viewport_size = regioni.size;
- // If clearing regions both in color and depth, we can switch to a fast path where we let Vulkan to the clears
- // and we constrain the render area to the region.
- if (p_initial_color_action == INITIAL_ACTION_CLEAR_REGION && p_initial_depth_action == INITIAL_ACTION_CLEAR_REGION) {
- constrained_to_region = true;
- p_initial_color_action = INITIAL_ACTION_CLEAR;
- p_initial_depth_action = INITIAL_ACTION_CLEAR;
- } else {
- if (p_initial_color_action == INITIAL_ACTION_CLEAR_REGION_CONTINUE) {
- needs_clear_color = true;
- p_initial_color_action = INITIAL_ACTION_CONTINUE;
- }
- if (p_initial_depth_action == INITIAL_ACTION_CLEAR_REGION_CONTINUE) {
- needs_clear_depth = true;
- p_initial_depth_action = INITIAL_ACTION_CONTINUE;
- }
- if (p_initial_color_action == INITIAL_ACTION_CLEAR_REGION) {
- needs_clear_color = true;
- p_initial_color_action = INITIAL_ACTION_KEEP;
- }
- if (p_initial_depth_action == INITIAL_ACTION_CLEAR_REGION) {
- needs_clear_depth = true;
- p_initial_depth_action = INITIAL_ACTION_KEEP;
- }
- }
- }
- if (p_initial_color_action == INITIAL_ACTION_CLEAR || needs_clear_color) { // Check clear values.
- int color_count = 0;
- for (int i = 0; i < framebuffer->texture_ids.size(); i++) {
- Texture *texture = texture_owner.get_or_null(framebuffer->texture_ids[i]);
- if (!texture || !(texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
- color_count++;
- }
- }
- ERR_FAIL_COND_V_MSG(p_clear_color_values.size() != color_count, ERR_INVALID_PARAMETER,
- "Clear color values supplied (" + itos(p_clear_color_values.size()) + ") differ from the amount required for framebuffer (" + itos(color_count) + ").");
- }
- VkFramebuffer vkframebuffer;
- VkRenderPass render_pass;
- Error err = _draw_list_setup_framebuffer(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, &vkframebuffer, &render_pass, &draw_list_subpass_count);
- ERR_FAIL_COND_V(err != OK, ERR_CANT_CREATE);
- VkCommandBuffer frame_command_buffer = frames[frame].draw_command_buffer;
- err = _draw_list_render_pass_begin(framebuffer, p_initial_color_action, p_final_color_action, p_initial_depth_action, p_final_depth_action, p_clear_color_values, p_clear_depth, p_clear_stencil, viewport_offset, viewport_size, vkframebuffer, render_pass, frame_command_buffer, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS, p_storage_textures, constrained_to_region);
- if (err != OK) {
- return ERR_CANT_CREATE;
- }
- draw_list_current_subpass = 0;
- #ifdef DEBUG_ENABLED
- draw_list_framebuffer_format = framebuffer->format_id;
- #endif
- draw_list_render_pass = render_pass;
- draw_list_vkframebuffer = vkframebuffer;
- err = _draw_list_allocate(Rect2i(viewport_offset, viewport_size), p_splits, 0);
- if (err != OK) {
- return err;
- }
- if (needs_clear_color || needs_clear_depth) {
- DEV_ASSERT(!constrained_to_region);
- _draw_list_insert_clear_region(&draw_list[0], framebuffer, viewport_offset, viewport_size, needs_clear_color, p_clear_color_values, needs_clear_depth, p_clear_depth, p_clear_stencil);
- }
- for (uint32_t i = 0; i < p_splits; i++) {
- VkViewport viewport;
- viewport.x = viewport_offset.x;
- viewport.y = viewport_offset.y;
- viewport.width = viewport_size.width;
- viewport.height = viewport_size.height;
- viewport.minDepth = 0;
- viewport.maxDepth = 1.0;
- vkCmdSetViewport(draw_list[i].command_buffer, 0, 1, &viewport);
- VkRect2D scissor;
- scissor.offset.x = viewport_offset.x;
- scissor.offset.y = viewport_offset.y;
- scissor.extent.width = viewport_size.width;
- scissor.extent.height = viewport_size.height;
- vkCmdSetScissor(draw_list[i].command_buffer, 0, 1, &scissor);
- r_split_ids[i] = (int64_t(ID_TYPE_SPLIT_DRAW_LIST) << ID_BASE_SHIFT) + i;
- }
- return OK;
- }
- RenderingDeviceVulkan::DrawList *RenderingDeviceVulkan::_get_draw_list_ptr(DrawListID p_id) {
- if (p_id < 0) {
- return nullptr;
- }
- if (!draw_list) {
- return nullptr;
- } else if (p_id == (int64_t(ID_TYPE_DRAW_LIST) << ID_BASE_SHIFT)) {
- if (draw_list_split) {
- return nullptr;
- }
- return draw_list;
- } else if (p_id >> DrawListID(ID_BASE_SHIFT) == ID_TYPE_SPLIT_DRAW_LIST) {
- if (!draw_list_split) {
- return nullptr;
- }
- uint64_t index = p_id & ((DrawListID(1) << DrawListID(ID_BASE_SHIFT)) - 1); // Mask.
- if (index >= draw_list_count) {
- return nullptr;
- }
- return &draw_list[index];
- } else {
- return nullptr;
- }
- }
- void RenderingDeviceVulkan::draw_list_set_blend_constants(DrawListID p_list, const Color &p_color) {
- DrawList *dl = _get_draw_list_ptr(p_list);
- ERR_FAIL_NULL(dl);
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
- #endif
- vkCmdSetBlendConstants(dl->command_buffer, p_color.components);
- }
- void RenderingDeviceVulkan::draw_list_bind_render_pipeline(DrawListID p_list, RID p_render_pipeline) {
- DrawList *dl = _get_draw_list_ptr(p_list);
- ERR_FAIL_NULL(dl);
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
- #endif
- const RenderPipeline *pipeline = render_pipeline_owner.get_or_null(p_render_pipeline);
- ERR_FAIL_NULL(pipeline);
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND(pipeline->validation.framebuffer_format != draw_list_framebuffer_format && pipeline->validation.render_pass != draw_list_current_subpass);
- #endif
- if (p_render_pipeline == dl->state.pipeline) {
- return; // Redundant state, return.
- }
- dl->state.pipeline = p_render_pipeline;
- dl->state.pipeline_layout = pipeline->pipeline_layout;
- vkCmdBindPipeline(dl->command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline->pipeline);
- if (dl->state.pipeline_shader != pipeline->shader) {
- // Shader changed, so descriptor sets may become incompatible.
- // Go through ALL sets, and unbind them (and all those above) if the format is different.
- uint32_t pcount = pipeline->set_formats.size(); // Formats count in this pipeline.
- dl->state.set_count = MAX(dl->state.set_count, pcount);
- const uint32_t *pformats = pipeline->set_formats.ptr(); // Pipeline set formats.
- bool sets_valid = true; // Once invalid, all above become invalid.
- for (uint32_t i = 0; i < pcount; i++) {
- // If a part of the format is different, invalidate it (and the rest).
- if (!sets_valid || dl->state.sets[i].pipeline_expected_format != pformats[i]) {
- dl->state.sets[i].bound = false;
- dl->state.sets[i].pipeline_expected_format = pformats[i];
- sets_valid = false;
- }
- }
- for (uint32_t i = pcount; i < dl->state.set_count; i++) {
- // Unbind the ones above (not used) if exist.
- dl->state.sets[i].bound = false;
- }
- dl->state.set_count = pcount; // Update set count.
- if (pipeline->push_constant_size) {
- dl->state.pipeline_push_constant_stages = pipeline->push_constant_stages_mask;
- #ifdef DEBUG_ENABLED
- dl->validation.pipeline_push_constant_supplied = false;
- #endif
- }
- dl->state.pipeline_shader = pipeline->shader;
- }
- #ifdef DEBUG_ENABLED
- // Update render pass pipeline info.
- dl->validation.pipeline_active = true;
- dl->validation.pipeline_dynamic_state = pipeline->validation.dynamic_state;
- dl->validation.pipeline_vertex_format = pipeline->validation.vertex_format;
- dl->validation.pipeline_uses_restart_indices = pipeline->validation.uses_restart_indices;
- dl->validation.pipeline_primitive_divisor = pipeline->validation.primitive_divisor;
- dl->validation.pipeline_primitive_minimum = pipeline->validation.primitive_minimum;
- dl->validation.pipeline_push_constant_size = pipeline->push_constant_size;
- #endif
- }
- void RenderingDeviceVulkan::draw_list_bind_uniform_set(DrawListID p_list, RID p_uniform_set, uint32_t p_index) {
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index >= MAX_UNIFORM_SETS,
- "Attempting to bind a descriptor set (" + itos(p_index) + ") greater than what the hardware supports (" + itos(limits.maxBoundDescriptorSets) + ").");
- #endif
- DrawList *dl = _get_draw_list_ptr(p_list);
- ERR_FAIL_NULL(dl);
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
- #endif
- const UniformSet *uniform_set = uniform_set_owner.get_or_null(p_uniform_set);
- ERR_FAIL_NULL(uniform_set);
- if (p_index > dl->state.set_count) {
- dl->state.set_count = p_index;
- }
- dl->state.sets[p_index].descriptor_set = uniform_set->descriptor_set; // Update set pointer.
- dl->state.sets[p_index].bound = false; // Needs rebind.
- dl->state.sets[p_index].uniform_set_format = uniform_set->format;
- dl->state.sets[p_index].uniform_set = p_uniform_set;
- uint32_t mst_count = uniform_set->mutable_storage_textures.size();
- if (mst_count) {
- Texture **mst_textures = const_cast<UniformSet *>(uniform_set)->mutable_storage_textures.ptrw();
- for (uint32_t i = 0; i < mst_count; i++) {
- if (mst_textures[i]->used_in_frame != frames_drawn) {
- mst_textures[i]->used_in_frame = frames_drawn;
- mst_textures[i]->used_in_transfer = false;
- mst_textures[i]->used_in_compute = false;
- }
- mst_textures[i]->used_in_raster = true;
- }
- }
- #ifdef DEBUG_ENABLED
- { // Validate that textures bound are not attached as framebuffer bindings.
- uint32_t attachable_count = uniform_set->attachable_textures.size();
- const UniformSet::AttachableTexture *attachable_ptr = uniform_set->attachable_textures.ptr();
- uint32_t bound_count = draw_list_bound_textures.size();
- const RID *bound_ptr = draw_list_bound_textures.ptr();
- for (uint32_t i = 0; i < attachable_count; i++) {
- for (uint32_t j = 0; j < bound_count; j++) {
- ERR_FAIL_COND_MSG(attachable_ptr[i].texture == bound_ptr[j],
- "Attempted to use the same texture in framebuffer attachment and a uniform (set: " + itos(p_index) + ", binding: " + itos(attachable_ptr[i].bind) + "), this is not allowed.");
- }
- }
- }
- #endif
- }
- void RenderingDeviceVulkan::draw_list_bind_vertex_array(DrawListID p_list, RID p_vertex_array) {
- DrawList *dl = _get_draw_list_ptr(p_list);
- ERR_FAIL_NULL(dl);
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
- #endif
- const VertexArray *vertex_array = vertex_array_owner.get_or_null(p_vertex_array);
- ERR_FAIL_NULL(vertex_array);
- if (dl->state.vertex_array == p_vertex_array) {
- return; // Already set.
- }
- dl->state.vertex_array = p_vertex_array;
- #ifdef DEBUG_ENABLED
- dl->validation.vertex_format = vertex_array->description;
- dl->validation.vertex_max_instances_allowed = vertex_array->max_instances_allowed;
- #endif
- dl->validation.vertex_array_size = vertex_array->vertex_count;
- vkCmdBindVertexBuffers(dl->command_buffer, 0, vertex_array->buffers.size(), vertex_array->buffers.ptr(), vertex_array->offsets.ptr());
- }
- void RenderingDeviceVulkan::draw_list_bind_index_array(DrawListID p_list, RID p_index_array) {
- DrawList *dl = _get_draw_list_ptr(p_list);
- ERR_FAIL_NULL(dl);
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
- #endif
- const IndexArray *index_array = index_array_owner.get_or_null(p_index_array);
- ERR_FAIL_NULL(index_array);
- if (dl->state.index_array == p_index_array) {
- return; // Already set.
- }
- dl->state.index_array = p_index_array;
- #ifdef DEBUG_ENABLED
- dl->validation.index_array_max_index = index_array->max_index;
- #endif
- dl->validation.index_array_size = index_array->indices;
- dl->validation.index_array_offset = index_array->offset;
- vkCmdBindIndexBuffer(dl->command_buffer, index_array->buffer, 0, index_array->index_type);
- }
- void RenderingDeviceVulkan::draw_list_set_line_width(DrawListID p_list, float p_width) {
- DrawList *dl = _get_draw_list_ptr(p_list);
- ERR_FAIL_NULL(dl);
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
- #endif
- vkCmdSetLineWidth(dl->command_buffer, p_width);
- }
- void RenderingDeviceVulkan::draw_list_set_push_constant(DrawListID p_list, const void *p_data, uint32_t p_data_size) {
- DrawList *dl = _get_draw_list_ptr(p_list);
- ERR_FAIL_NULL(dl);
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
- #endif
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(p_data_size != dl->validation.pipeline_push_constant_size,
- "This render pipeline requires (" + itos(dl->validation.pipeline_push_constant_size) + ") bytes of push constant data, supplied: (" + itos(p_data_size) + ")");
- #endif
- vkCmdPushConstants(dl->command_buffer, dl->state.pipeline_layout, dl->state.pipeline_push_constant_stages, 0, p_data_size, p_data);
- #ifdef DEBUG_ENABLED
- dl->validation.pipeline_push_constant_supplied = true;
- #endif
- }
- void RenderingDeviceVulkan::draw_list_draw(DrawListID p_list, bool p_use_indices, uint32_t p_instances, uint32_t p_procedural_vertices) {
- DrawList *dl = _get_draw_list_ptr(p_list);
- ERR_FAIL_NULL(dl);
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
- #endif
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!dl->validation.pipeline_active,
- "No render pipeline was set before attempting to draw.");
- if (dl->validation.pipeline_vertex_format != INVALID_ID) {
- // Pipeline uses vertices, validate format.
- ERR_FAIL_COND_MSG(dl->validation.vertex_format == INVALID_ID,
- "No vertex array was bound, and render pipeline expects vertices.");
- // Make sure format is right.
- ERR_FAIL_COND_MSG(dl->validation.pipeline_vertex_format != dl->validation.vertex_format,
- "The vertex format used to create the pipeline does not match the vertex format bound.");
- // Make sure number of instances is valid.
- ERR_FAIL_COND_MSG(p_instances > dl->validation.vertex_max_instances_allowed,
- "Number of instances requested (" + itos(p_instances) + " is larger than the maximum number supported by the bound vertex array (" + itos(dl->validation.vertex_max_instances_allowed) + ").");
- }
- if (dl->validation.pipeline_push_constant_size > 0) {
- // Using push constants, check that they were supplied.
- ERR_FAIL_COND_MSG(!dl->validation.pipeline_push_constant_supplied,
- "The shader in this pipeline requires a push constant to be set before drawing, but it's not present.");
- }
- #endif
- // Bind descriptor sets.
- for (uint32_t i = 0; i < dl->state.set_count; i++) {
- if (dl->state.sets[i].pipeline_expected_format == 0) {
- continue; // Nothing expected by this pipeline.
- }
- #ifdef DEBUG_ENABLED
- if (dl->state.sets[i].pipeline_expected_format != dl->state.sets[i].uniform_set_format) {
- if (dl->state.sets[i].uniform_set_format == 0) {
- ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline");
- } else if (uniform_set_owner.owns(dl->state.sets[i].uniform_set)) {
- UniformSet *us = uniform_set_owner.get_or_null(dl->state.sets[i].uniform_set);
- ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + "):\n" + _shader_uniform_debug(us->shader_id, us->shader_set) + "\nare not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(dl->state.pipeline_shader));
- } else {
- ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + ", which was was just freed) are not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(dl->state.pipeline_shader));
- }
- }
- #endif
- if (!dl->state.sets[i].bound) {
- // All good, see if this requires re-binding.
- vkCmdBindDescriptorSets(dl->command_buffer, VK_PIPELINE_BIND_POINT_GRAPHICS, dl->state.pipeline_layout, i, 1, &dl->state.sets[i].descriptor_set, 0, nullptr);
- dl->state.sets[i].bound = true;
- }
- }
- if (p_use_indices) {
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(p_procedural_vertices > 0,
- "Procedural vertices can't be used together with indices.");
- ERR_FAIL_COND_MSG(!dl->validation.index_array_size,
- "Draw command requested indices, but no index buffer was set.");
- ERR_FAIL_COND_MSG(dl->validation.pipeline_uses_restart_indices != dl->validation.index_buffer_uses_restart_indices,
- "The usage of restart indices in index buffer does not match the render primitive in the pipeline.");
- #endif
- uint32_t to_draw = dl->validation.index_array_size;
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(to_draw < dl->validation.pipeline_primitive_minimum,
- "Too few indices (" + itos(to_draw) + ") for the render primitive set in the render pipeline (" + itos(dl->validation.pipeline_primitive_minimum) + ").");
- ERR_FAIL_COND_MSG((to_draw % dl->validation.pipeline_primitive_divisor) != 0,
- "Index amount (" + itos(to_draw) + ") must be a multiple of the amount of indices required by the render primitive (" + itos(dl->validation.pipeline_primitive_divisor) + ").");
- #endif
- vkCmdDrawIndexed(dl->command_buffer, to_draw, p_instances, dl->validation.index_array_offset, 0, 0);
- } else {
- uint32_t to_draw;
- if (p_procedural_vertices > 0) {
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(dl->validation.pipeline_vertex_format != INVALID_ID,
- "Procedural vertices requested, but pipeline expects a vertex array.");
- #endif
- to_draw = p_procedural_vertices;
- } else {
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(dl->validation.pipeline_vertex_format == INVALID_ID,
- "Draw command lacks indices, but pipeline format does not use vertices.");
- #endif
- to_draw = dl->validation.vertex_array_size;
- }
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(to_draw < dl->validation.pipeline_primitive_minimum,
- "Too few vertices (" + itos(to_draw) + ") for the render primitive set in the render pipeline (" + itos(dl->validation.pipeline_primitive_minimum) + ").");
- ERR_FAIL_COND_MSG((to_draw % dl->validation.pipeline_primitive_divisor) != 0,
- "Vertex amount (" + itos(to_draw) + ") must be a multiple of the amount of vertices required by the render primitive (" + itos(dl->validation.pipeline_primitive_divisor) + ").");
- #endif
- vkCmdDraw(dl->command_buffer, to_draw, p_instances, 0, 0);
- }
- }
- void RenderingDeviceVulkan::draw_list_enable_scissor(DrawListID p_list, const Rect2 &p_rect) {
- DrawList *dl = _get_draw_list_ptr(p_list);
- ERR_FAIL_NULL(dl);
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
- #endif
- Rect2i rect = p_rect;
- rect.position += dl->viewport.position;
- rect = dl->viewport.intersection(rect);
- if (rect.get_area() == 0) {
- return;
- }
- VkRect2D scissor;
- scissor.offset.x = rect.position.x;
- scissor.offset.y = rect.position.y;
- scissor.extent.width = rect.size.width;
- scissor.extent.height = rect.size.height;
- vkCmdSetScissor(dl->command_buffer, 0, 1, &scissor);
- }
- void RenderingDeviceVulkan::draw_list_disable_scissor(DrawListID p_list) {
- DrawList *dl = _get_draw_list_ptr(p_list);
- ERR_FAIL_NULL(dl);
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!dl->validation.active, "Submitted Draw Lists can no longer be modified.");
- #endif
- VkRect2D scissor;
- scissor.offset.x = dl->viewport.position.x;
- scissor.offset.y = dl->viewport.position.y;
- scissor.extent.width = dl->viewport.size.width;
- scissor.extent.height = dl->viewport.size.height;
- vkCmdSetScissor(dl->command_buffer, 0, 1, &scissor);
- }
- uint32_t RenderingDeviceVulkan::draw_list_get_current_pass() {
- return draw_list_current_subpass;
- }
- RenderingDevice::DrawListID RenderingDeviceVulkan::draw_list_switch_to_next_pass() {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_NULL_V(draw_list, INVALID_ID);
- ERR_FAIL_COND_V(draw_list_current_subpass >= draw_list_subpass_count - 1, INVALID_FORMAT_ID);
- draw_list_current_subpass++;
- Rect2i viewport;
- _draw_list_free(&viewport);
- vkCmdNextSubpass(frames[frame].draw_command_buffer, VK_SUBPASS_CONTENTS_INLINE);
- _draw_list_allocate(viewport, 0, draw_list_current_subpass);
- return int64_t(ID_TYPE_DRAW_LIST) << ID_BASE_SHIFT;
- }
- Error RenderingDeviceVulkan::draw_list_switch_to_next_pass_split(uint32_t p_splits, DrawListID *r_split_ids) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_NULL_V(draw_list, ERR_INVALID_PARAMETER);
- ERR_FAIL_COND_V(draw_list_current_subpass >= draw_list_subpass_count - 1, ERR_INVALID_PARAMETER);
- draw_list_current_subpass++;
- Rect2i viewport;
- _draw_list_free(&viewport);
- vkCmdNextSubpass(frames[frame].draw_command_buffer, VK_SUBPASS_CONTENTS_INLINE);
- _draw_list_allocate(viewport, p_splits, draw_list_current_subpass);
- for (uint32_t i = 0; i < p_splits; i++) {
- r_split_ids[i] = (int64_t(ID_TYPE_SPLIT_DRAW_LIST) << ID_BASE_SHIFT) + i;
- }
- return OK;
- }
- Error RenderingDeviceVulkan::_draw_list_allocate(const Rect2i &p_viewport, uint32_t p_splits, uint32_t p_subpass) {
- // Lock while draw_list is active.
- _THREAD_SAFE_LOCK_
- if (p_splits == 0) {
- draw_list = memnew(DrawList);
- draw_list->command_buffer = frames[frame].draw_command_buffer;
- draw_list->viewport = p_viewport;
- draw_list_count = 0;
- draw_list_split = false;
- } else {
- if (p_splits > (uint32_t)split_draw_list_allocators.size()) {
- uint32_t from = split_draw_list_allocators.size();
- split_draw_list_allocators.resize(p_splits);
- for (uint32_t i = from; i < p_splits; i++) {
- VkCommandPoolCreateInfo cmd_pool_info;
- cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
- cmd_pool_info.pNext = nullptr;
- cmd_pool_info.queueFamilyIndex = context->get_graphics_queue_family_index();
- cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
- VkResult res = vkCreateCommandPool(device, &cmd_pool_info, nullptr, &split_draw_list_allocators.write[i].command_pool);
- ERR_FAIL_COND_V_MSG(res, ERR_CANT_CREATE, "vkCreateCommandPool failed with error " + itos(res) + ".");
- for (int j = 0; j < frame_count; j++) {
- VkCommandBuffer command_buffer;
- VkCommandBufferAllocateInfo cmdbuf;
- // No command buffer exists, create it.
- cmdbuf.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
- cmdbuf.pNext = nullptr;
- cmdbuf.commandPool = split_draw_list_allocators[i].command_pool;
- cmdbuf.level = VK_COMMAND_BUFFER_LEVEL_SECONDARY;
- cmdbuf.commandBufferCount = 1;
- VkResult err = vkAllocateCommandBuffers(device, &cmdbuf, &command_buffer);
- ERR_FAIL_COND_V_MSG(err, ERR_CANT_CREATE, "vkAllocateCommandBuffers failed with error " + itos(err) + ".");
- split_draw_list_allocators.write[i].command_buffers.push_back(command_buffer);
- }
- }
- }
- draw_list = memnew_arr(DrawList, p_splits);
- draw_list_count = p_splits;
- draw_list_split = true;
- for (uint32_t i = 0; i < p_splits; i++) {
- // Take a command buffer and initialize it.
- VkCommandBuffer command_buffer = split_draw_list_allocators[i].command_buffers[frame];
- VkCommandBufferInheritanceInfo inheritance_info;
- inheritance_info.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_INHERITANCE_INFO;
- inheritance_info.pNext = nullptr;
- inheritance_info.renderPass = draw_list_render_pass;
- inheritance_info.subpass = p_subpass;
- inheritance_info.framebuffer = draw_list_vkframebuffer;
- inheritance_info.occlusionQueryEnable = false;
- inheritance_info.queryFlags = 0; // ?
- inheritance_info.pipelineStatistics = 0;
- VkCommandBufferBeginInfo cmdbuf_begin;
- cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- cmdbuf_begin.pNext = nullptr;
- cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_SIMULTANEOUS_USE_BIT | VK_COMMAND_BUFFER_USAGE_RENDER_PASS_CONTINUE_BIT;
- cmdbuf_begin.pInheritanceInfo = &inheritance_info;
- VkResult res = vkResetCommandBuffer(command_buffer, 0);
- if (res) {
- memdelete_arr(draw_list);
- draw_list = nullptr;
- ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkResetCommandBuffer failed with error " + itos(res) + ".");
- }
- res = vkBeginCommandBuffer(command_buffer, &cmdbuf_begin);
- if (res) {
- memdelete_arr(draw_list);
- draw_list = nullptr;
- ERR_FAIL_V_MSG(ERR_CANT_CREATE, "vkBeginCommandBuffer failed with error " + itos(res) + ".");
- }
- draw_list[i].command_buffer = command_buffer;
- draw_list[i].viewport = p_viewport;
- }
- }
- return OK;
- }
- void RenderingDeviceVulkan::_draw_list_free(Rect2i *r_last_viewport) {
- if (draw_list_split) {
- // Send all command buffers.
- VkCommandBuffer *command_buffers = (VkCommandBuffer *)alloca(sizeof(VkCommandBuffer) * draw_list_count);
- for (uint32_t i = 0; i < draw_list_count; i++) {
- vkEndCommandBuffer(draw_list[i].command_buffer);
- command_buffers[i] = draw_list[i].command_buffer;
- if (r_last_viewport) {
- if (i == 0 || draw_list[i].viewport_set) {
- *r_last_viewport = draw_list[i].viewport;
- }
- }
- }
- vkCmdExecuteCommands(frames[frame].draw_command_buffer, draw_list_count, command_buffers);
- memdelete_arr(draw_list);
- draw_list = nullptr;
- } else {
- if (r_last_viewport) {
- *r_last_viewport = draw_list->viewport;
- }
- // Just end the list.
- memdelete(draw_list);
- draw_list = nullptr;
- }
- // Draw_list is no longer active.
- _THREAD_SAFE_UNLOCK_
- }
- void RenderingDeviceVulkan::draw_list_end(BitField<BarrierMask> p_post_barrier) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_NULL_MSG(draw_list, "Immediate draw list is already inactive.");
- _draw_list_free();
- vkCmdEndRenderPass(frames[frame].draw_command_buffer);
- for (int i = 0; i < draw_list_bound_textures.size(); i++) {
- Texture *texture = texture_owner.get_or_null(draw_list_bound_textures[i]);
- ERR_CONTINUE(!texture); // Wtf.
- if (draw_list_unbind_color_textures && (texture->usage_flags & TEXTURE_USAGE_COLOR_ATTACHMENT_BIT)) {
- texture->bound = false;
- }
- if (draw_list_unbind_depth_textures && (texture->usage_flags & TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT)) {
- texture->bound = false;
- }
- }
- uint32_t barrier_flags = 0;
- uint32_t access_flags = 0;
- if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) {
- barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) {
- barrier_flags |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT /*| VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT*/;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT /*| VK_ACCESS_INDIRECT_COMMAND_READ_BIT*/;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) {
- barrier_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT /*| VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT*/;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT /*| VK_ACCESS_INDIRECT_COMMAND_READ_BIT*/;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) {
- barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT;
- access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_TRANSFER_READ_BIT;
- }
- if (barrier_flags == 0) {
- barrier_flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
- }
- draw_list_bound_textures.clear();
- VkImageMemoryBarrier *image_barriers = nullptr;
- uint32_t image_barrier_count = draw_list_storage_textures.size();
- if (image_barrier_count) {
- image_barriers = (VkImageMemoryBarrier *)alloca(sizeof(VkImageMemoryBarrier) * draw_list_storage_textures.size());
- }
- uint32_t src_stage = VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
- VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT | VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
- uint32_t src_access =
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
- if (image_barrier_count) {
- src_stage |= VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT;
- src_access |= VK_ACCESS_SHADER_WRITE_BIT;
- }
- for (uint32_t i = 0; i < image_barrier_count; i++) {
- Texture *texture = texture_owner.get_or_null(draw_list_storage_textures[i]);
- VkImageMemoryBarrier &image_memory_barrier = image_barriers[i];
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = src_access;
- image_memory_barrier.dstAccessMask = access_flags;
- image_memory_barrier.oldLayout = texture->layout;
- image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = texture->image;
- image_memory_barrier.subresourceRange.aspectMask = texture->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = texture->base_mipmap;
- image_memory_barrier.subresourceRange.levelCount = texture->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = texture->base_layer;
- image_memory_barrier.subresourceRange.layerCount = texture->layers;
- texture->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- }
- draw_list_storage_textures.clear();
- // To ensure proper synchronization, we must make sure rendering is done before:
- // * Some buffer is copied.
- // * Another render pass happens (since we may be done).
- VkMemoryBarrier mem_barrier;
- mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
- mem_barrier.pNext = nullptr;
- mem_barrier.srcAccessMask = src_access;
- mem_barrier.dstAccessMask = access_flags;
- if (image_barrier_count > 0 || p_post_barrier != BARRIER_MASK_NO_BARRIER) {
- vkCmdPipelineBarrier(frames[frame].draw_command_buffer, src_stage, barrier_flags, 0, 1, &mem_barrier, 0, nullptr, image_barrier_count, image_barriers);
- }
- #ifdef FORCE_FULL_BARRIER
- _full_barrier(true);
- #endif
- }
- /***********************/
- /**** COMPUTE LISTS ****/
- /***********************/
- RenderingDevice::ComputeListID RenderingDeviceVulkan::compute_list_begin(bool p_allow_draw_overlap) {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_V_MSG(!p_allow_draw_overlap && draw_list != nullptr, INVALID_ID, "Only one draw list can be active at the same time.");
- ERR_FAIL_COND_V_MSG(compute_list != nullptr, INVALID_ID, "Only one draw/compute list can be active at the same time.");
- // Lock while compute_list is active.
- _THREAD_SAFE_LOCK_
- compute_list = memnew(ComputeList);
- compute_list->command_buffer = frames[frame].draw_command_buffer;
- compute_list->state.allow_draw_overlap = p_allow_draw_overlap;
- return ID_TYPE_COMPUTE_LIST;
- }
- void RenderingDeviceVulkan::compute_list_bind_compute_pipeline(ComputeListID p_list, RID p_compute_pipeline) {
- // Must be called within a compute list, the class mutex is locked during that time
- ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
- ERR_FAIL_NULL(compute_list);
- ComputeList *cl = compute_list;
- const ComputePipeline *pipeline = compute_pipeline_owner.get_or_null(p_compute_pipeline);
- ERR_FAIL_NULL(pipeline);
- if (p_compute_pipeline == cl->state.pipeline) {
- return; // Redundant state, return.
- }
- cl->state.pipeline = p_compute_pipeline;
- cl->state.pipeline_layout = pipeline->pipeline_layout;
- vkCmdBindPipeline(cl->command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, pipeline->pipeline);
- if (cl->state.pipeline_shader != pipeline->shader) {
- // Shader changed, so descriptor sets may become incompatible.
- // Go through ALL sets, and unbind them (and all those above) if the format is different.
- uint32_t pcount = pipeline->set_formats.size(); // Formats count in this pipeline.
- cl->state.set_count = MAX(cl->state.set_count, pcount);
- const uint32_t *pformats = pipeline->set_formats.ptr(); // Pipeline set formats.
- bool sets_valid = true; // Once invalid, all above become invalid.
- for (uint32_t i = 0; i < pcount; i++) {
- // If a part of the format is different, invalidate it (and the rest).
- if (!sets_valid || cl->state.sets[i].pipeline_expected_format != pformats[i]) {
- cl->state.sets[i].bound = false;
- cl->state.sets[i].pipeline_expected_format = pformats[i];
- sets_valid = false;
- }
- }
- for (uint32_t i = pcount; i < cl->state.set_count; i++) {
- // Unbind the ones above (not used) if exist.
- cl->state.sets[i].bound = false;
- }
- cl->state.set_count = pcount; // Update set count.
- if (pipeline->push_constant_size) {
- cl->state.pipeline_push_constant_stages = pipeline->push_constant_stages_mask;
- #ifdef DEBUG_ENABLED
- cl->validation.pipeline_push_constant_supplied = false;
- #endif
- }
- cl->state.pipeline_shader = pipeline->shader;
- cl->state.local_group_size[0] = pipeline->local_group_size[0];
- cl->state.local_group_size[1] = pipeline->local_group_size[1];
- cl->state.local_group_size[2] = pipeline->local_group_size[2];
- }
- #ifdef DEBUG_ENABLED
- // Update compute pass pipeline info.
- cl->validation.pipeline_active = true;
- cl->validation.pipeline_push_constant_size = pipeline->push_constant_size;
- #endif
- }
- void RenderingDeviceVulkan::compute_list_bind_uniform_set(ComputeListID p_list, RID p_uniform_set, uint32_t p_index) {
- // Must be called within a compute list, the class mutex is locked during that time
- ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
- ERR_FAIL_NULL(compute_list);
- ComputeList *cl = compute_list;
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(p_index >= limits.maxBoundDescriptorSets || p_index >= MAX_UNIFORM_SETS,
- "Attempting to bind a descriptor set (" + itos(p_index) + ") greater than what the hardware supports (" + itos(limits.maxBoundDescriptorSets) + ").");
- #endif
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified.");
- #endif
- UniformSet *uniform_set = uniform_set_owner.get_or_null(p_uniform_set);
- ERR_FAIL_NULL(uniform_set);
- if (p_index > cl->state.set_count) {
- cl->state.set_count = p_index;
- }
- cl->state.sets[p_index].descriptor_set = uniform_set->descriptor_set; // Update set pointer.
- cl->state.sets[p_index].bound = false; // Needs rebind.
- cl->state.sets[p_index].uniform_set_format = uniform_set->format;
- cl->state.sets[p_index].uniform_set = p_uniform_set;
- uint32_t textures_to_sampled_count = uniform_set->mutable_sampled_textures.size();
- uint32_t textures_to_storage_count = uniform_set->mutable_storage_textures.size();
- Texture **textures_to_sampled = uniform_set->mutable_sampled_textures.ptrw();
- VkImageMemoryBarrier *texture_barriers = nullptr;
- if (textures_to_sampled_count + textures_to_storage_count) {
- texture_barriers = (VkImageMemoryBarrier *)alloca(sizeof(VkImageMemoryBarrier) * (textures_to_sampled_count + textures_to_storage_count));
- }
- uint32_t texture_barrier_count = 0;
- uint32_t src_stage_flags = 0;
- for (uint32_t i = 0; i < textures_to_sampled_count; i++) {
- if (textures_to_sampled[i]->layout != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
- src_stage_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- VkImageMemoryBarrier &image_memory_barrier = texture_barriers[texture_barrier_count++];
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- image_memory_barrier.oldLayout = textures_to_sampled[i]->layout;
- image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = textures_to_sampled[i]->image;
- image_memory_barrier.subresourceRange.aspectMask = textures_to_sampled[i]->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = textures_to_sampled[i]->base_mipmap;
- image_memory_barrier.subresourceRange.levelCount = textures_to_sampled[i]->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = textures_to_sampled[i]->base_layer;
- image_memory_barrier.subresourceRange.layerCount = textures_to_sampled[i]->layers;
- textures_to_sampled[i]->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- cl->state.textures_to_sampled_layout.erase(textures_to_sampled[i]);
- }
- if (textures_to_sampled[i]->used_in_frame != frames_drawn) {
- textures_to_sampled[i]->used_in_frame = frames_drawn;
- textures_to_sampled[i]->used_in_transfer = false;
- textures_to_sampled[i]->used_in_raster = false;
- }
- textures_to_sampled[i]->used_in_compute = true;
- }
- Texture **textures_to_storage = uniform_set->mutable_storage_textures.ptrw();
- for (uint32_t i = 0; i < textures_to_storage_count; i++) {
- if (textures_to_storage[i]->layout != VK_IMAGE_LAYOUT_GENERAL) {
- uint32_t src_access_flags = 0;
- if (textures_to_storage[i]->used_in_frame == frames_drawn) {
- if (textures_to_storage[i]->used_in_compute) {
- src_stage_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- src_access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (textures_to_storage[i]->used_in_raster) {
- src_stage_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT;
- src_access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (textures_to_storage[i]->used_in_transfer) {
- src_stage_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT;
- src_access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_TRANSFER_READ_BIT;
- }
- textures_to_storage[i]->used_in_compute = false;
- textures_to_storage[i]->used_in_raster = false;
- textures_to_storage[i]->used_in_transfer = false;
- } else {
- src_access_flags = 0;
- textures_to_storage[i]->used_in_compute = false;
- textures_to_storage[i]->used_in_raster = false;
- textures_to_storage[i]->used_in_transfer = false;
- textures_to_storage[i]->used_in_frame = frames_drawn;
- }
- VkImageMemoryBarrier &image_memory_barrier = texture_barriers[texture_barrier_count++];
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = src_access_flags;
- image_memory_barrier.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- image_memory_barrier.oldLayout = textures_to_storage[i]->layout;
- image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_GENERAL;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = textures_to_storage[i]->image;
- image_memory_barrier.subresourceRange.aspectMask = textures_to_storage[i]->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = textures_to_storage[i]->base_mipmap;
- image_memory_barrier.subresourceRange.levelCount = textures_to_storage[i]->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = textures_to_storage[i]->base_layer;
- image_memory_barrier.subresourceRange.layerCount = textures_to_storage[i]->layers;
- textures_to_storage[i]->layout = VK_IMAGE_LAYOUT_GENERAL;
- cl->state.textures_to_sampled_layout.insert(textures_to_storage[i]); // Needs to go back to sampled layout afterwards.
- }
- }
- if (texture_barrier_count) {
- if (src_stage_flags == 0) {
- src_stage_flags = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
- }
- vkCmdPipelineBarrier(cl->command_buffer, src_stage_flags, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0, 0, nullptr, 0, nullptr, texture_barrier_count, texture_barriers);
- }
- #if 0
- { // Validate that textures bound are not attached as framebuffer bindings.
- uint32_t attachable_count = uniform_set->attachable_textures.size();
- const RID *attachable_ptr = uniform_set->attachable_textures.ptr();
- uint32_t bound_count = draw_list_bound_textures.size();
- const RID *bound_ptr = draw_list_bound_textures.ptr();
- for (uint32_t i = 0; i < attachable_count; i++) {
- for (uint32_t j = 0; j < bound_count; j++) {
- ERR_FAIL_COND_MSG(attachable_ptr[i] == bound_ptr[j],
- "Attempted to use the same texture in framebuffer attachment and a uniform set, this is not allowed.");
- }
- }
- }
- #endif
- }
- void RenderingDeviceVulkan::compute_list_set_push_constant(ComputeListID p_list, const void *p_data, uint32_t p_data_size) {
- ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
- ERR_FAIL_NULL(compute_list);
- ComputeList *cl = compute_list;
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified.");
- #endif
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(p_data_size != cl->validation.pipeline_push_constant_size,
- "This compute pipeline requires (" + itos(cl->validation.pipeline_push_constant_size) + ") bytes of push constant data, supplied: (" + itos(p_data_size) + ")");
- #endif
- vkCmdPushConstants(cl->command_buffer, cl->state.pipeline_layout, cl->state.pipeline_push_constant_stages, 0, p_data_size, p_data);
- #ifdef DEBUG_ENABLED
- cl->validation.pipeline_push_constant_supplied = true;
- #endif
- }
- void RenderingDeviceVulkan::compute_list_dispatch(ComputeListID p_list, uint32_t p_x_groups, uint32_t p_y_groups, uint32_t p_z_groups) {
- // Must be called within a compute list, the class mutex is locked during that time
- ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
- ERR_FAIL_NULL(compute_list);
- ComputeList *cl = compute_list;
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(p_x_groups == 0, "Dispatch amount of X compute groups (" + itos(p_x_groups) + ") is zero.");
- ERR_FAIL_COND_MSG(p_z_groups == 0, "Dispatch amount of Z compute groups (" + itos(p_z_groups) + ") is zero.");
- ERR_FAIL_COND_MSG(p_y_groups == 0, "Dispatch amount of Y compute groups (" + itos(p_y_groups) + ") is zero.");
- ERR_FAIL_COND_MSG(p_x_groups > limits.maxComputeWorkGroupCount[0],
- "Dispatch amount of X compute groups (" + itos(p_x_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[0]) + ")");
- ERR_FAIL_COND_MSG(p_y_groups > limits.maxComputeWorkGroupCount[1],
- "Dispatch amount of Y compute groups (" + itos(p_y_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[1]) + ")");
- ERR_FAIL_COND_MSG(p_z_groups > limits.maxComputeWorkGroupCount[2],
- "Dispatch amount of Z compute groups (" + itos(p_z_groups) + ") is larger than device limit (" + itos(limits.maxComputeWorkGroupCount[2]) + ")");
- ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified.");
- #endif
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!cl->validation.pipeline_active, "No compute pipeline was set before attempting to draw.");
- if (cl->validation.pipeline_push_constant_size > 0) {
- // Using push constants, check that they were supplied.
- ERR_FAIL_COND_MSG(!cl->validation.pipeline_push_constant_supplied,
- "The shader in this pipeline requires a push constant to be set before drawing, but it's not present.");
- }
- #endif
- // Bind descriptor sets.
- for (uint32_t i = 0; i < cl->state.set_count; i++) {
- if (cl->state.sets[i].pipeline_expected_format == 0) {
- continue; // Nothing expected by this pipeline.
- }
- #ifdef DEBUG_ENABLED
- if (cl->state.sets[i].pipeline_expected_format != cl->state.sets[i].uniform_set_format) {
- if (cl->state.sets[i].uniform_set_format == 0) {
- ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline");
- } else if (uniform_set_owner.owns(cl->state.sets[i].uniform_set)) {
- UniformSet *us = uniform_set_owner.get_or_null(cl->state.sets[i].uniform_set);
- ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + "):\n" + _shader_uniform_debug(us->shader_id, us->shader_set) + "\nare not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader));
- } else {
- ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + ", which was was just freed) are not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader));
- }
- }
- #endif
- if (!cl->state.sets[i].bound) {
- // All good, see if this requires re-binding.
- vkCmdBindDescriptorSets(cl->command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, cl->state.pipeline_layout, i, 1, &cl->state.sets[i].descriptor_set, 0, nullptr);
- cl->state.sets[i].bound = true;
- }
- }
- vkCmdDispatch(cl->command_buffer, p_x_groups, p_y_groups, p_z_groups);
- }
- void RenderingDeviceVulkan::compute_list_dispatch_threads(ComputeListID p_list, uint32_t p_x_threads, uint32_t p_y_threads, uint32_t p_z_threads) {
- ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
- ERR_FAIL_NULL(compute_list);
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(p_x_threads == 0, "Dispatch amount of X compute threads (" + itos(p_x_threads) + ") is zero.");
- ERR_FAIL_COND_MSG(p_y_threads == 0, "Dispatch amount of Y compute threads (" + itos(p_y_threads) + ") is zero.");
- ERR_FAIL_COND_MSG(p_z_threads == 0, "Dispatch amount of Z compute threads (" + itos(p_z_threads) + ") is zero.");
- #endif
- ComputeList *cl = compute_list;
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!cl->validation.pipeline_active, "No compute pipeline was set before attempting to draw.");
- if (cl->validation.pipeline_push_constant_size > 0) {
- // Using push constants, check that they were supplied.
- ERR_FAIL_COND_MSG(!cl->validation.pipeline_push_constant_supplied,
- "The shader in this pipeline requires a push constant to be set before drawing, but it's not present.");
- }
- #endif
- compute_list_dispatch(p_list, (p_x_threads - 1) / cl->state.local_group_size[0] + 1, (p_y_threads - 1) / cl->state.local_group_size[1] + 1, (p_z_threads - 1) / cl->state.local_group_size[2] + 1);
- }
- void RenderingDeviceVulkan::compute_list_dispatch_indirect(ComputeListID p_list, RID p_buffer, uint32_t p_offset) {
- ERR_FAIL_COND(p_list != ID_TYPE_COMPUTE_LIST);
- ERR_FAIL_NULL(compute_list);
- ComputeList *cl = compute_list;
- Buffer *buffer = storage_buffer_owner.get_or_null(p_buffer);
- ERR_FAIL_NULL(buffer);
- ERR_FAIL_COND_MSG(!(buffer->usage & VK_BUFFER_USAGE_INDIRECT_BUFFER_BIT), "Buffer provided was not created to do indirect dispatch.");
- ERR_FAIL_COND_MSG(p_offset + 12 > buffer->size, "Offset provided (+12) is past the end of buffer.");
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!cl->validation.active, "Submitted Compute Lists can no longer be modified.");
- #endif
- #ifdef DEBUG_ENABLED
- ERR_FAIL_COND_MSG(!cl->validation.pipeline_active, "No compute pipeline was set before attempting to draw.");
- if (cl->validation.pipeline_push_constant_size > 0) {
- // Using push constants, check that they were supplied.
- ERR_FAIL_COND_MSG(!cl->validation.pipeline_push_constant_supplied,
- "The shader in this pipeline requires a push constant to be set before drawing, but it's not present.");
- }
- #endif
- // Bind descriptor sets.
- for (uint32_t i = 0; i < cl->state.set_count; i++) {
- if (cl->state.sets[i].pipeline_expected_format == 0) {
- continue; // Nothing expected by this pipeline.
- }
- #ifdef DEBUG_ENABLED
- if (cl->state.sets[i].pipeline_expected_format != cl->state.sets[i].uniform_set_format) {
- if (cl->state.sets[i].uniform_set_format == 0) {
- ERR_FAIL_MSG("Uniforms were never supplied for set (" + itos(i) + ") at the time of drawing, which are required by the pipeline");
- } else if (uniform_set_owner.owns(cl->state.sets[i].uniform_set)) {
- UniformSet *us = uniform_set_owner.get_or_null(cl->state.sets[i].uniform_set);
- ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + "):\n" + _shader_uniform_debug(us->shader_id, us->shader_set) + "\nare not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader));
- } else {
- ERR_FAIL_MSG("Uniforms supplied for set (" + itos(i) + ", which was was just freed) are not the same format as required by the pipeline shader. Pipeline shader requires the following bindings:\n" + _shader_uniform_debug(cl->state.pipeline_shader));
- }
- }
- #endif
- if (!cl->state.sets[i].bound) {
- // All good, see if this requires re-binding.
- vkCmdBindDescriptorSets(cl->command_buffer, VK_PIPELINE_BIND_POINT_COMPUTE, cl->state.pipeline_layout, i, 1, &cl->state.sets[i].descriptor_set, 0, nullptr);
- cl->state.sets[i].bound = true;
- }
- }
- vkCmdDispatchIndirect(cl->command_buffer, buffer->buffer, p_offset);
- }
- void RenderingDeviceVulkan::compute_list_add_barrier(ComputeListID p_list) {
- // Must be called within a compute list, the class mutex is locked during that time
- uint32_t barrier_flags = VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- uint32_t access_flags = VK_ACCESS_SHADER_READ_BIT;
- _compute_list_add_barrier(BARRIER_MASK_COMPUTE, barrier_flags, access_flags);
- }
- void RenderingDeviceVulkan::_compute_list_add_barrier(BitField<BarrierMask> p_post_barrier, uint32_t p_barrier_flags, uint32_t p_access_flags) {
- ERR_FAIL_NULL(compute_list);
- VkImageMemoryBarrier *image_barriers = nullptr;
- uint32_t image_barrier_count = compute_list->state.textures_to_sampled_layout.size();
- if (image_barrier_count) {
- image_barriers = (VkImageMemoryBarrier *)alloca(sizeof(VkImageMemoryBarrier) * image_barrier_count);
- }
- image_barrier_count = 0; // We'll count how many we end up issuing.
- for (Texture *E : compute_list->state.textures_to_sampled_layout) {
- if (E->layout != VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL) {
- VkImageMemoryBarrier &image_memory_barrier = image_barriers[image_barrier_count++];
- image_memory_barrier.sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER;
- image_memory_barrier.pNext = nullptr;
- image_memory_barrier.srcAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- image_memory_barrier.dstAccessMask = p_access_flags;
- image_memory_barrier.oldLayout = E->layout;
- image_memory_barrier.newLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- image_memory_barrier.srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED;
- image_memory_barrier.image = E->image;
- image_memory_barrier.subresourceRange.aspectMask = E->read_aspect_mask;
- image_memory_barrier.subresourceRange.baseMipLevel = E->base_mipmap;
- image_memory_barrier.subresourceRange.levelCount = E->mipmaps;
- image_memory_barrier.subresourceRange.baseArrayLayer = E->base_layer;
- image_memory_barrier.subresourceRange.layerCount = E->layers;
- E->layout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
- }
- if (E->used_in_frame != frames_drawn) {
- E->used_in_transfer = false;
- E->used_in_raster = false;
- E->used_in_compute = false;
- E->used_in_frame = frames_drawn;
- }
- }
- if (p_barrier_flags) {
- VkMemoryBarrier mem_barrier;
- mem_barrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
- mem_barrier.pNext = nullptr;
- mem_barrier.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT;
- mem_barrier.dstAccessMask = p_access_flags;
- vkCmdPipelineBarrier(compute_list->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, p_barrier_flags, 0, 1, &mem_barrier, 0, nullptr, image_barrier_count, image_barriers);
- } else if (image_barrier_count) {
- vkCmdPipelineBarrier(compute_list->command_buffer, VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, 0, 0, nullptr, 0, nullptr, image_barrier_count, image_barriers);
- }
- #ifdef FORCE_FULL_BARRIER
- _full_barrier(true);
- #endif
- }
- void RenderingDeviceVulkan::compute_list_end(BitField<BarrierMask> p_post_barrier) {
- ERR_FAIL_NULL(compute_list);
- uint32_t barrier_flags = 0;
- uint32_t access_flags = 0;
- if (p_post_barrier.has_flag(BARRIER_MASK_COMPUTE)) {
- barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_VERTEX)) {
- barrier_flags |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_FRAGMENT)) {
- barrier_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT;
- access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT;
- }
- if (p_post_barrier.has_flag(BARRIER_MASK_TRANSFER)) {
- barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT;
- access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_TRANSFER_READ_BIT;
- }
- _compute_list_add_barrier(p_post_barrier, barrier_flags, access_flags);
- memdelete(compute_list);
- compute_list = nullptr;
- // Compute_list is no longer active.
- _THREAD_SAFE_UNLOCK_
- }
- void RenderingDeviceVulkan::barrier(BitField<BarrierMask> p_from, BitField<BarrierMask> p_to) {
- uint32_t src_barrier_flags = 0;
- uint32_t src_access_flags = 0;
- if (p_from == 0) {
- src_barrier_flags = VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT;
- } else {
- if (p_from.has_flag(BARRIER_MASK_COMPUTE)) {
- src_barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- src_access_flags |= VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_from.has_flag(BARRIER_MASK_FRAGMENT)) {
- src_barrier_flags |= VK_PIPELINE_STAGE_COLOR_ATTACHMENT_OUTPUT_BIT |
- VK_PIPELINE_STAGE_EARLY_FRAGMENT_TESTS_BIT |
- VK_PIPELINE_STAGE_LATE_FRAGMENT_TESTS_BIT;
- src_access_flags |=
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT | VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT;
- }
- if (p_from.has_flag(BARRIER_MASK_TRANSFER)) {
- src_barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT;
- src_access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT;
- }
- }
- uint32_t dst_barrier_flags = 0;
- uint32_t dst_access_flags = 0;
- if (p_to == 0) {
- dst_barrier_flags = VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT;
- } else {
- if (p_to.has_flag(BARRIER_MASK_COMPUTE)) {
- dst_barrier_flags |= VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT;
- dst_access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT;
- }
- if (p_to.has_flag(BARRIER_MASK_VERTEX)) {
- dst_barrier_flags |= VK_PIPELINE_STAGE_VERTEX_INPUT_BIT | VK_PIPELINE_STAGE_VERTEX_SHADER_BIT | VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT;
- dst_access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_INDEX_READ_BIT | VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT;
- }
- if (p_to.has_flag(BARRIER_MASK_FRAGMENT)) {
- dst_barrier_flags |= VK_PIPELINE_STAGE_FRAGMENT_SHADER_BIT | VK_PIPELINE_STAGE_DRAW_INDIRECT_BIT;
- dst_access_flags |= VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_INDIRECT_COMMAND_READ_BIT;
- }
- if (p_to.has_flag(BARRIER_MASK_TRANSFER)) {
- dst_barrier_flags |= VK_PIPELINE_STAGE_TRANSFER_BIT;
- dst_access_flags |= VK_ACCESS_TRANSFER_WRITE_BIT | VK_ACCESS_TRANSFER_READ_BIT;
- }
- }
- _memory_barrier(src_barrier_flags, dst_barrier_flags, src_access_flags, dst_access_flags, true);
- }
- void RenderingDeviceVulkan::full_barrier() {
- #ifndef DEBUG_ENABLED
- ERR_PRINT("Full barrier is debug-only, should not be used in production");
- #endif
- _full_barrier(true);
- }
- #if 0
- void RenderingDeviceVulkan::draw_list_render_secondary_to_framebuffer(ID p_framebuffer, ID *p_draw_lists, uint32_t p_draw_list_count, InitialAction p_initial_action, FinalAction p_final_action, const Vector<Variant> &p_clear_colors) {
- VkCommandBuffer frame_cmdbuf = frames[frame].frame_buffer;
- ERR_FAIL_NULL(frame_cmdbuf);
- VkRenderPassBeginInfo render_pass_begin;
- render_pass_begin.sType = VK_STRUCTURE_TYPE_RENDER_PASS_BEGIN_INFO;
- render_pass_begin.pNext = nullptr;
- render_pass_begin.renderPass = context->get_render_pass();
- render_pass_begin.framebuffer = context->get_frame_framebuffer(frame);
- render_pass_begin.renderArea.extent.width = context->get_screen_width(p_screen);
- render_pass_begin.renderArea.extent.height = context->get_screen_height(p_screen);
- render_pass_begin.renderArea.offset.x = 0;
- render_pass_begin.renderArea.offset.y = 0;
- render_pass_begin.clearValueCount = 1;
- VkClearValue clear_value;
- clear_value.color.float32[0] = p_clear_color.r;
- clear_value.color.float32[1] = p_clear_color.g;
- clear_value.color.float32[2] = p_clear_color.b;
- clear_value.color.float32[3] = p_clear_color.a;
- render_pass_begin.pClearValues = &clear_value;
- vkCmdBeginRenderPass(frame_cmdbuf, &render_pass_begin, VK_SUBPASS_CONTENTS_SECONDARY_COMMAND_BUFFERS);
- ID screen_format = screen_get_framebuffer_format();
- {
- VkCommandBuffer *command_buffers = (VkCommandBuffer *)alloca(sizeof(VkCommandBuffer) * p_draw_list_count);
- uint32_t command_buffer_count = 0;
- for (uint32_t i = 0; i < p_draw_list_count; i++) {
- DrawList *dl = _get_draw_list_ptr(p_draw_lists[i]);
- ERR_CONTINUE_MSG(!dl, "Draw list index (" + itos(i) + ") is not a valid draw list ID.");
- ERR_CONTINUE_MSG(dl->validation.framebuffer_format != p_format_check,
- "Draw list index (" + itos(i) + ") is created with a framebuffer format incompatible with this render pass.");
- if (dl->validation.active) {
- // Needs to be closed, so close it.
- vkEndCommandBuffer(dl->command_buffer);
- dl->validation.active = false;
- }
- command_buffers[command_buffer_count++] = dl->command_buffer;
- }
- print_line("to draw: " + itos(command_buffer_count));
- vkCmdExecuteCommands(p_primary, command_buffer_count, command_buffers);
- }
- vkCmdEndRenderPass(frame_cmdbuf);
- }
- #endif
- void RenderingDeviceVulkan::_free_internal(RID p_id) {
- #ifdef DEV_ENABLED
- String resource_name;
- if (resource_names.has(p_id)) {
- resource_name = resource_names[p_id];
- resource_names.erase(p_id);
- }
- #endif
- // Push everything so it's disposed of next time this frame index is processed (means, it's safe to do it).
- if (texture_owner.owns(p_id)) {
- Texture *texture = texture_owner.get_or_null(p_id);
- frames[frame].textures_to_dispose_of.push_back(*texture);
- texture_owner.free(p_id);
- } else if (framebuffer_owner.owns(p_id)) {
- Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_id);
- frames[frame].framebuffers_to_dispose_of.push_back(*framebuffer);
- if (framebuffer->invalidated_callback != nullptr) {
- framebuffer->invalidated_callback(framebuffer->invalidated_callback_userdata);
- }
- framebuffer_owner.free(p_id);
- } else if (sampler_owner.owns(p_id)) {
- VkSampler *sampler = sampler_owner.get_or_null(p_id);
- frames[frame].samplers_to_dispose_of.push_back(*sampler);
- sampler_owner.free(p_id);
- } else if (vertex_buffer_owner.owns(p_id)) {
- Buffer *vertex_buffer = vertex_buffer_owner.get_or_null(p_id);
- frames[frame].buffers_to_dispose_of.push_back(*vertex_buffer);
- vertex_buffer_owner.free(p_id);
- } else if (vertex_array_owner.owns(p_id)) {
- vertex_array_owner.free(p_id);
- } else if (index_buffer_owner.owns(p_id)) {
- IndexBuffer *index_buffer = index_buffer_owner.get_or_null(p_id);
- Buffer b;
- b.allocation = index_buffer->allocation;
- b.buffer = index_buffer->buffer;
- b.size = index_buffer->size;
- b.buffer_info = {};
- frames[frame].buffers_to_dispose_of.push_back(b);
- index_buffer_owner.free(p_id);
- } else if (index_array_owner.owns(p_id)) {
- index_array_owner.free(p_id);
- } else if (shader_owner.owns(p_id)) {
- Shader *shader = shader_owner.get_or_null(p_id);
- frames[frame].shaders_to_dispose_of.push_back(*shader);
- shader_owner.free(p_id);
- } else if (uniform_buffer_owner.owns(p_id)) {
- Buffer *uniform_buffer = uniform_buffer_owner.get_or_null(p_id);
- frames[frame].buffers_to_dispose_of.push_back(*uniform_buffer);
- uniform_buffer_owner.free(p_id);
- } else if (texture_buffer_owner.owns(p_id)) {
- TextureBuffer *texture_buffer = texture_buffer_owner.get_or_null(p_id);
- frames[frame].buffers_to_dispose_of.push_back(texture_buffer->buffer);
- frames[frame].buffer_views_to_dispose_of.push_back(texture_buffer->view);
- texture_buffer_owner.free(p_id);
- } else if (storage_buffer_owner.owns(p_id)) {
- Buffer *storage_buffer = storage_buffer_owner.get_or_null(p_id);
- frames[frame].buffers_to_dispose_of.push_back(*storage_buffer);
- storage_buffer_owner.free(p_id);
- } else if (uniform_set_owner.owns(p_id)) {
- UniformSet *uniform_set = uniform_set_owner.get_or_null(p_id);
- frames[frame].uniform_sets_to_dispose_of.push_back(*uniform_set);
- uniform_set_owner.free(p_id);
- if (uniform_set->invalidated_callback != nullptr) {
- uniform_set->invalidated_callback(uniform_set->invalidated_callback_userdata);
- }
- } else if (render_pipeline_owner.owns(p_id)) {
- RenderPipeline *pipeline = render_pipeline_owner.get_or_null(p_id);
- frames[frame].render_pipelines_to_dispose_of.push_back(*pipeline);
- render_pipeline_owner.free(p_id);
- } else if (compute_pipeline_owner.owns(p_id)) {
- ComputePipeline *pipeline = compute_pipeline_owner.get_or_null(p_id);
- frames[frame].compute_pipelines_to_dispose_of.push_back(*pipeline);
- compute_pipeline_owner.free(p_id);
- } else {
- #ifdef DEV_ENABLED
- ERR_PRINT("Attempted to free invalid ID: " + itos(p_id.get_id()) + " " + resource_name);
- #else
- ERR_PRINT("Attempted to free invalid ID: " + itos(p_id.get_id()));
- #endif
- }
- }
- void RenderingDeviceVulkan::free(RID p_id) {
- _THREAD_SAFE_METHOD_
- _free_dependencies(p_id); // Recursively erase dependencies first, to avoid potential API problems.
- _free_internal(p_id);
- }
- // The full list of resources that can be named is in the VkObjectType enum.
- // We just expose the resources that are owned and can be accessed easily.
- void RenderingDeviceVulkan::set_resource_name(RID p_id, const String p_name) {
- if (texture_owner.owns(p_id)) {
- Texture *texture = texture_owner.get_or_null(p_id);
- if (texture->owner.is_null()) {
- // Don't set the source texture's name when calling on a texture view.
- context->set_object_name(VK_OBJECT_TYPE_IMAGE, uint64_t(texture->image), p_name);
- }
- context->set_object_name(VK_OBJECT_TYPE_IMAGE_VIEW, uint64_t(texture->view), p_name + " View");
- } else if (framebuffer_owner.owns(p_id)) {
- //Framebuffer *framebuffer = framebuffer_owner.get_or_null(p_id);
- // Not implemented for now as the relationship between Framebuffer and RenderPass is very complex.
- } else if (sampler_owner.owns(p_id)) {
- VkSampler *sampler = sampler_owner.get_or_null(p_id);
- context->set_object_name(VK_OBJECT_TYPE_SAMPLER, uint64_t(*sampler), p_name);
- } else if (vertex_buffer_owner.owns(p_id)) {
- Buffer *vertex_buffer = vertex_buffer_owner.get_or_null(p_id);
- context->set_object_name(VK_OBJECT_TYPE_BUFFER, uint64_t(vertex_buffer->buffer), p_name);
- } else if (index_buffer_owner.owns(p_id)) {
- IndexBuffer *index_buffer = index_buffer_owner.get_or_null(p_id);
- context->set_object_name(VK_OBJECT_TYPE_BUFFER, uint64_t(index_buffer->buffer), p_name);
- } else if (shader_owner.owns(p_id)) {
- Shader *shader = shader_owner.get_or_null(p_id);
- context->set_object_name(VK_OBJECT_TYPE_PIPELINE_LAYOUT, uint64_t(shader->pipeline_layout), p_name + " Pipeline Layout");
- for (int i = 0; i < shader->sets.size(); i++) {
- context->set_object_name(VK_OBJECT_TYPE_DESCRIPTOR_SET_LAYOUT, uint64_t(shader->sets[i].descriptor_set_layout), p_name);
- }
- } else if (uniform_buffer_owner.owns(p_id)) {
- Buffer *uniform_buffer = uniform_buffer_owner.get_or_null(p_id);
- context->set_object_name(VK_OBJECT_TYPE_BUFFER, uint64_t(uniform_buffer->buffer), p_name);
- } else if (texture_buffer_owner.owns(p_id)) {
- TextureBuffer *texture_buffer = texture_buffer_owner.get_or_null(p_id);
- context->set_object_name(VK_OBJECT_TYPE_BUFFER, uint64_t(texture_buffer->buffer.buffer), p_name);
- context->set_object_name(VK_OBJECT_TYPE_BUFFER_VIEW, uint64_t(texture_buffer->view), p_name + " View");
- } else if (storage_buffer_owner.owns(p_id)) {
- Buffer *storage_buffer = storage_buffer_owner.get_or_null(p_id);
- context->set_object_name(VK_OBJECT_TYPE_BUFFER, uint64_t(storage_buffer->buffer), p_name);
- } else if (uniform_set_owner.owns(p_id)) {
- UniformSet *uniform_set = uniform_set_owner.get_or_null(p_id);
- context->set_object_name(VK_OBJECT_TYPE_DESCRIPTOR_SET, uint64_t(uniform_set->descriptor_set), p_name);
- } else if (render_pipeline_owner.owns(p_id)) {
- RenderPipeline *pipeline = render_pipeline_owner.get_or_null(p_id);
- context->set_object_name(VK_OBJECT_TYPE_PIPELINE, uint64_t(pipeline->pipeline), p_name);
- context->set_object_name(VK_OBJECT_TYPE_PIPELINE_LAYOUT, uint64_t(pipeline->pipeline_layout), p_name + " Layout");
- } else if (compute_pipeline_owner.owns(p_id)) {
- ComputePipeline *pipeline = compute_pipeline_owner.get_or_null(p_id);
- context->set_object_name(VK_OBJECT_TYPE_PIPELINE, uint64_t(pipeline->pipeline), p_name);
- context->set_object_name(VK_OBJECT_TYPE_PIPELINE_LAYOUT, uint64_t(pipeline->pipeline_layout), p_name + " Layout");
- } else {
- ERR_PRINT("Attempted to name invalid ID: " + itos(p_id.get_id()));
- return;
- }
- #ifdef DEV_ENABLED
- resource_names[p_id] = p_name;
- #endif
- }
- void RenderingDeviceVulkan::draw_command_begin_label(String p_label_name, const Color p_color) {
- _THREAD_SAFE_METHOD_
- context->command_begin_label(frames[frame].draw_command_buffer, p_label_name, p_color);
- }
- void RenderingDeviceVulkan::draw_command_insert_label(String p_label_name, const Color p_color) {
- _THREAD_SAFE_METHOD_
- context->command_insert_label(frames[frame].draw_command_buffer, p_label_name, p_color);
- }
- void RenderingDeviceVulkan::draw_command_end_label() {
- _THREAD_SAFE_METHOD_
- context->command_end_label(frames[frame].draw_command_buffer);
- }
- String RenderingDeviceVulkan::get_device_vendor_name() const {
- return context->get_device_vendor_name();
- }
- String RenderingDeviceVulkan::get_device_name() const {
- return context->get_device_name();
- }
- RenderingDevice::DeviceType RenderingDeviceVulkan::get_device_type() const {
- return context->get_device_type();
- }
- String RenderingDeviceVulkan::get_device_api_version() const {
- return context->get_device_api_version();
- }
- String RenderingDeviceVulkan::get_device_pipeline_cache_uuid() const {
- return context->get_device_pipeline_cache_uuid();
- }
- void RenderingDeviceVulkan::_finalize_command_bufers() {
- if (draw_list) {
- ERR_PRINT("Found open draw list at the end of the frame, this should never happen (further drawing will likely not work).");
- }
- if (compute_list) {
- ERR_PRINT("Found open compute list at the end of the frame, this should never happen (further compute will likely not work).");
- }
- { // Complete the setup buffer (that needs to be processed before anything else).
- vkEndCommandBuffer(frames[frame].setup_command_buffer);
- vkEndCommandBuffer(frames[frame].draw_command_buffer);
- }
- }
- void RenderingDeviceVulkan::_begin_frame() {
- // Erase pending resources.
- _free_pending_resources(frame);
- // Create setup command buffer and set as the setup buffer.
- {
- VkCommandBufferBeginInfo cmdbuf_begin;
- cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- cmdbuf_begin.pNext = nullptr;
- cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- cmdbuf_begin.pInheritanceInfo = nullptr;
- VkResult err = vkResetCommandBuffer(frames[frame].setup_command_buffer, 0);
- ERR_FAIL_COND_MSG(err, "vkResetCommandBuffer failed with error " + itos(err) + ".");
- err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
- ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
- err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
- ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
- if (local_device.is_null()) {
- context->append_command_buffer(frames[frame].draw_command_buffer);
- context->set_setup_buffer(frames[frame].setup_command_buffer); // Append now so it's added before everything else.
- }
- }
- // Advance current frame.
- frames_drawn++;
- // Advance staging buffer if used.
- if (staging_buffer_used) {
- staging_buffer_current = (staging_buffer_current + 1) % staging_buffer_blocks.size();
- staging_buffer_used = false;
- }
- if (frames[frame].timestamp_count) {
- vkGetQueryPoolResults(device, frames[frame].timestamp_pool, 0, frames[frame].timestamp_count, sizeof(uint64_t) * max_timestamp_query_elements, frames[frame].timestamp_result_values.ptr(), sizeof(uint64_t), VK_QUERY_RESULT_64_BIT);
- vkCmdResetQueryPool(frames[frame].setup_command_buffer, frames[frame].timestamp_pool, 0, frames[frame].timestamp_count);
- SWAP(frames[frame].timestamp_names, frames[frame].timestamp_result_names);
- SWAP(frames[frame].timestamp_cpu_values, frames[frame].timestamp_cpu_result_values);
- }
- frames[frame].timestamp_result_count = frames[frame].timestamp_count;
- frames[frame].timestamp_count = 0;
- frames[frame].index = Engine::get_singleton()->get_frames_drawn();
- }
- VkSampleCountFlagBits RenderingDeviceVulkan::_ensure_supported_sample_count(TextureSamples p_requested_sample_count) const {
- VkSampleCountFlags sample_count_flags = limits.framebufferColorSampleCounts & limits.framebufferDepthSampleCounts;
- if (sample_count_flags & rasterization_sample_count[p_requested_sample_count]) {
- // The requested sample count is supported.
- return rasterization_sample_count[p_requested_sample_count];
- } else {
- // Find the closest lower supported sample count.
- VkSampleCountFlagBits sample_count = rasterization_sample_count[p_requested_sample_count];
- while (sample_count > VK_SAMPLE_COUNT_1_BIT) {
- if (sample_count_flags & sample_count) {
- return sample_count;
- }
- sample_count = (VkSampleCountFlagBits)(sample_count >> 1);
- }
- }
- return VK_SAMPLE_COUNT_1_BIT;
- }
- void RenderingDeviceVulkan::swap_buffers() {
- ERR_FAIL_COND_MSG(local_device.is_valid(), "Local devices can't swap buffers.");
- _THREAD_SAFE_METHOD_
- _finalize_command_bufers();
- screen_prepared = false;
- // Swap buffers.
- context->swap_buffers();
- frame = (frame + 1) % frame_count;
- _begin_frame();
- }
- void RenderingDeviceVulkan::submit() {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync.");
- ERR_FAIL_COND_MSG(local_device_processing, "device already submitted, call sync to wait until done.");
- _finalize_command_bufers();
- VkCommandBuffer command_buffers[2] = { frames[frame].setup_command_buffer, frames[frame].draw_command_buffer };
- context->local_device_push_command_buffers(local_device, command_buffers, 2);
- local_device_processing = true;
- }
- void RenderingDeviceVulkan::sync() {
- _THREAD_SAFE_METHOD_
- ERR_FAIL_COND_MSG(local_device.is_null(), "Only local devices can submit and sync.");
- ERR_FAIL_COND_MSG(!local_device_processing, "sync can only be called after a submit");
- context->local_device_sync(local_device);
- _begin_frame();
- local_device_processing = false;
- }
- VmaPool RenderingDeviceVulkan::_find_or_create_small_allocs_pool(uint32_t p_mem_type_index) {
- if (small_allocs_pools.has(p_mem_type_index)) {
- return small_allocs_pools[p_mem_type_index];
- }
- print_verbose("Creating VMA small objects pool for memory type index " + itos(p_mem_type_index));
- VmaPoolCreateInfo pci;
- pci.memoryTypeIndex = p_mem_type_index;
- pci.flags = 0;
- pci.blockSize = 0;
- pci.minBlockCount = 0;
- pci.maxBlockCount = SIZE_MAX;
- pci.priority = 0.5f;
- pci.minAllocationAlignment = 0;
- pci.pMemoryAllocateNext = nullptr;
- VmaPool pool = VK_NULL_HANDLE;
- VkResult res = vmaCreatePool(allocator, &pci, &pool);
- small_allocs_pools[p_mem_type_index] = pool; // Don't try to create it again if failed the first time.
- ERR_FAIL_COND_V_MSG(res, pool, "vmaCreatePool failed with error " + itos(res) + ".");
- return pool;
- }
- void RenderingDeviceVulkan::_free_pending_resources(int p_frame) {
- // Free in dependency usage order, so nothing weird happens.
- // Pipelines.
- while (frames[p_frame].render_pipelines_to_dispose_of.front()) {
- RenderPipeline *pipeline = &frames[p_frame].render_pipelines_to_dispose_of.front()->get();
- vkDestroyPipeline(device, pipeline->pipeline, nullptr);
- frames[p_frame].render_pipelines_to_dispose_of.pop_front();
- }
- while (frames[p_frame].compute_pipelines_to_dispose_of.front()) {
- ComputePipeline *pipeline = &frames[p_frame].compute_pipelines_to_dispose_of.front()->get();
- vkDestroyPipeline(device, pipeline->pipeline, nullptr);
- frames[p_frame].compute_pipelines_to_dispose_of.pop_front();
- }
- // Uniform sets.
- while (frames[p_frame].uniform_sets_to_dispose_of.front()) {
- UniformSet *uniform_set = &frames[p_frame].uniform_sets_to_dispose_of.front()->get();
- vkFreeDescriptorSets(device, uniform_set->pool->pool, 1, &uniform_set->descriptor_set);
- _descriptor_pool_free(uniform_set->pool_key, uniform_set->pool);
- frames[p_frame].uniform_sets_to_dispose_of.pop_front();
- }
- // Buffer views.
- while (frames[p_frame].buffer_views_to_dispose_of.front()) {
- VkBufferView buffer_view = frames[p_frame].buffer_views_to_dispose_of.front()->get();
- vkDestroyBufferView(device, buffer_view, nullptr);
- frames[p_frame].buffer_views_to_dispose_of.pop_front();
- }
- // Shaders.
- while (frames[p_frame].shaders_to_dispose_of.front()) {
- Shader *shader = &frames[p_frame].shaders_to_dispose_of.front()->get();
- // Descriptor set layout for each set.
- for (int i = 0; i < shader->sets.size(); i++) {
- vkDestroyDescriptorSetLayout(device, shader->sets[i].descriptor_set_layout, nullptr);
- }
- // Pipeline layout.
- vkDestroyPipelineLayout(device, shader->pipeline_layout, nullptr);
- // Shaders themselves.
- for (int i = 0; i < shader->pipeline_stages.size(); i++) {
- vkDestroyShaderModule(device, shader->pipeline_stages[i].module, nullptr);
- }
- frames[p_frame].shaders_to_dispose_of.pop_front();
- }
- // Samplers.
- while (frames[p_frame].samplers_to_dispose_of.front()) {
- VkSampler sampler = frames[p_frame].samplers_to_dispose_of.front()->get();
- vkDestroySampler(device, sampler, nullptr);
- frames[p_frame].samplers_to_dispose_of.pop_front();
- }
- // Framebuffers.
- while (frames[p_frame].framebuffers_to_dispose_of.front()) {
- Framebuffer *framebuffer = &frames[p_frame].framebuffers_to_dispose_of.front()->get();
- for (const KeyValue<Framebuffer::VersionKey, Framebuffer::Version> &E : framebuffer->framebuffers) {
- // First framebuffer, then render pass because it depends on it.
- vkDestroyFramebuffer(device, E.value.framebuffer, nullptr);
- vkDestroyRenderPass(device, E.value.render_pass, nullptr);
- }
- frames[p_frame].framebuffers_to_dispose_of.pop_front();
- }
- // Textures.
- while (frames[p_frame].textures_to_dispose_of.front()) {
- Texture *texture = &frames[p_frame].textures_to_dispose_of.front()->get();
- if (texture->bound) {
- WARN_PRINT("Deleted a texture while it was bound.");
- }
- vkDestroyImageView(device, texture->view, nullptr);
- if (texture->owner.is_null()) {
- // Actually owns the image and the allocation too.
- image_memory -= texture->allocation_info.size;
- vmaDestroyImage(allocator, texture->image, texture->allocation);
- }
- frames[p_frame].textures_to_dispose_of.pop_front();
- }
- // Buffers.
- while (frames[p_frame].buffers_to_dispose_of.front()) {
- _buffer_free(&frames[p_frame].buffers_to_dispose_of.front()->get());
- frames[p_frame].buffers_to_dispose_of.pop_front();
- }
- }
- void RenderingDeviceVulkan::prepare_screen_for_drawing() {
- _THREAD_SAFE_METHOD_
- context->prepare_buffers();
- screen_prepared = true;
- }
- uint32_t RenderingDeviceVulkan::get_frame_delay() const {
- return frame_count;
- }
- uint64_t RenderingDeviceVulkan::get_memory_usage(MemoryType p_type) const {
- if (p_type == MEMORY_BUFFERS) {
- return buffer_memory;
- } else if (p_type == MEMORY_TEXTURES) {
- return image_memory;
- } else {
- VmaTotalStatistics stats;
- vmaCalculateStatistics(allocator, &stats);
- return stats.total.statistics.allocationBytes;
- }
- }
- void RenderingDeviceVulkan::_flush(bool p_current_frame) {
- if (local_device.is_valid() && !p_current_frame) {
- return; // Flushing previous frames has no effect with local device.
- }
- // Not doing this crashes RADV (undefined behavior).
- if (p_current_frame) {
- vkEndCommandBuffer(frames[frame].setup_command_buffer);
- vkEndCommandBuffer(frames[frame].draw_command_buffer);
- }
- if (local_device.is_valid()) {
- VkCommandBuffer command_buffers[2] = { frames[frame].setup_command_buffer, frames[frame].draw_command_buffer };
- context->local_device_push_command_buffers(local_device, command_buffers, 2);
- context->local_device_sync(local_device);
- VkCommandBufferBeginInfo cmdbuf_begin;
- cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- cmdbuf_begin.pNext = nullptr;
- cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- cmdbuf_begin.pInheritanceInfo = nullptr;
- VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
- ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
- err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
- ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
- } else {
- context->flush(p_current_frame, p_current_frame);
- // Re-create the setup command.
- if (p_current_frame) {
- VkCommandBufferBeginInfo cmdbuf_begin;
- cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- cmdbuf_begin.pNext = nullptr;
- cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- cmdbuf_begin.pInheritanceInfo = nullptr;
- VkResult err = vkBeginCommandBuffer(frames[frame].setup_command_buffer, &cmdbuf_begin);
- ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
- context->set_setup_buffer(frames[frame].setup_command_buffer); // Append now so it's added before everything else.
- }
- if (p_current_frame) {
- VkCommandBufferBeginInfo cmdbuf_begin;
- cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- cmdbuf_begin.pNext = nullptr;
- cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- cmdbuf_begin.pInheritanceInfo = nullptr;
- VkResult err = vkBeginCommandBuffer(frames[frame].draw_command_buffer, &cmdbuf_begin);
- ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
- context->append_command_buffer(frames[frame].draw_command_buffer);
- }
- }
- }
- void RenderingDeviceVulkan::initialize(VulkanContext *p_context, bool p_local_device) {
- // Get our device capabilities.
- {
- device_capabilities.version_major = p_context->get_vulkan_major();
- device_capabilities.version_minor = p_context->get_vulkan_minor();
- }
- context = p_context;
- device = p_context->get_device();
- if (p_local_device) {
- frame_count = 1;
- local_device = p_context->local_device_create();
- device = p_context->local_device_get_vk_device(local_device);
- } else {
- frame_count = p_context->get_swapchain_image_count() + 1; // Always need one extra to ensure it's unused at any time, without having to use a fence for this.
- }
- limits = p_context->get_device_limits();
- max_timestamp_query_elements = 256;
- { // Initialize allocator.
- VmaAllocatorCreateInfo allocatorInfo;
- memset(&allocatorInfo, 0, sizeof(VmaAllocatorCreateInfo));
- allocatorInfo.physicalDevice = p_context->get_physical_device();
- allocatorInfo.device = device;
- allocatorInfo.instance = p_context->get_instance();
- vmaCreateAllocator(&allocatorInfo, &allocator);
- }
- frames.resize(frame_count);
- frame = 0;
- // Create setup and frame buffers.
- for (int i = 0; i < frame_count; i++) {
- frames[i].index = 0;
- { // Create command pool, one per frame is recommended.
- VkCommandPoolCreateInfo cmd_pool_info;
- cmd_pool_info.sType = VK_STRUCTURE_TYPE_COMMAND_POOL_CREATE_INFO;
- cmd_pool_info.pNext = nullptr;
- cmd_pool_info.queueFamilyIndex = p_context->get_graphics_queue_family_index();
- cmd_pool_info.flags = VK_COMMAND_POOL_CREATE_RESET_COMMAND_BUFFER_BIT;
- VkResult res = vkCreateCommandPool(device, &cmd_pool_info, nullptr, &frames[i].command_pool);
- ERR_FAIL_COND_MSG(res, "vkCreateCommandPool failed with error " + itos(res) + ".");
- }
- { // Create command buffers.
- VkCommandBufferAllocateInfo cmdbuf;
- // No command buffer exists, create it.
- cmdbuf.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO;
- cmdbuf.pNext = nullptr;
- cmdbuf.commandPool = frames[i].command_pool;
- cmdbuf.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY;
- cmdbuf.commandBufferCount = 1;
- VkResult err = vkAllocateCommandBuffers(device, &cmdbuf, &frames[i].setup_command_buffer);
- ERR_CONTINUE_MSG(err, "vkAllocateCommandBuffers failed with error " + itos(err) + ".");
- err = vkAllocateCommandBuffers(device, &cmdbuf, &frames[i].draw_command_buffer);
- ERR_CONTINUE_MSG(err, "vkAllocateCommandBuffers failed with error " + itos(err) + ".");
- }
- {
- // Create query pool.
- VkQueryPoolCreateInfo query_pool_create_info;
- query_pool_create_info.sType = VK_STRUCTURE_TYPE_QUERY_POOL_CREATE_INFO;
- query_pool_create_info.flags = 0;
- query_pool_create_info.pNext = nullptr;
- query_pool_create_info.queryType = VK_QUERY_TYPE_TIMESTAMP;
- query_pool_create_info.queryCount = max_timestamp_query_elements;
- query_pool_create_info.pipelineStatistics = 0;
- vkCreateQueryPool(device, &query_pool_create_info, nullptr, &frames[i].timestamp_pool);
- frames[i].timestamp_names.resize(max_timestamp_query_elements);
- frames[i].timestamp_cpu_values.resize(max_timestamp_query_elements);
- frames[i].timestamp_count = 0;
- frames[i].timestamp_result_names.resize(max_timestamp_query_elements);
- frames[i].timestamp_cpu_result_values.resize(max_timestamp_query_elements);
- frames[i].timestamp_result_values.resize(max_timestamp_query_elements);
- frames[i].timestamp_result_count = 0;
- }
- }
- {
- // Begin the first command buffer for the first frame, so
- // setting up things can be done in the meantime until swap_buffers(), which is called before advance.
- VkCommandBufferBeginInfo cmdbuf_begin;
- cmdbuf_begin.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_BEGIN_INFO;
- cmdbuf_begin.pNext = nullptr;
- cmdbuf_begin.flags = VK_COMMAND_BUFFER_USAGE_ONE_TIME_SUBMIT_BIT;
- cmdbuf_begin.pInheritanceInfo = nullptr;
- VkResult err = vkBeginCommandBuffer(frames[0].setup_command_buffer, &cmdbuf_begin);
- ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
- err = vkBeginCommandBuffer(frames[0].draw_command_buffer, &cmdbuf_begin);
- ERR_FAIL_COND_MSG(err, "vkBeginCommandBuffer failed with error " + itos(err) + ".");
- if (local_device.is_null()) {
- context->set_setup_buffer(frames[0].setup_command_buffer); // Append now so it's added before everything else.
- context->append_command_buffer(frames[0].draw_command_buffer);
- }
- }
- for (int i = 0; i < frame_count; i++) {
- //Reset all queries in a query pool before doing any operations with them.
- vkCmdResetQueryPool(frames[0].setup_command_buffer, frames[i].timestamp_pool, 0, max_timestamp_query_elements);
- }
- staging_buffer_block_size = GLOBAL_GET("rendering/rendering_device/staging_buffer/block_size_kb");
- staging_buffer_block_size = MAX(4u, staging_buffer_block_size);
- staging_buffer_block_size *= 1024; // Kb -> bytes.
- staging_buffer_max_size = GLOBAL_GET("rendering/rendering_device/staging_buffer/max_size_mb");
- staging_buffer_max_size = MAX(1u, staging_buffer_max_size);
- staging_buffer_max_size *= 1024 * 1024;
- if (staging_buffer_max_size < staging_buffer_block_size * 4) {
- // Validate enough blocks.
- staging_buffer_max_size = staging_buffer_block_size * 4;
- }
- texture_upload_region_size_px = GLOBAL_GET("rendering/rendering_device/staging_buffer/texture_upload_region_size_px");
- texture_upload_region_size_px = nearest_power_of_2_templated(texture_upload_region_size_px);
- frames_drawn = frame_count; // Start from frame count, so everything else is immediately old.
- // Ensure current staging block is valid and at least one per frame exists.
- staging_buffer_current = 0;
- staging_buffer_used = false;
- for (int i = 0; i < frame_count; i++) {
- // Staging was never used, create a block.
- Error err = _insert_staging_block();
- ERR_CONTINUE(err != OK);
- }
- max_descriptors_per_pool = GLOBAL_GET("rendering/rendering_device/vulkan/max_descriptors_per_pool");
- // Check to make sure DescriptorPoolKey is good.
- static_assert(sizeof(uint64_t) * 3 >= UNIFORM_TYPE_MAX * sizeof(uint16_t));
- draw_list = nullptr;
- draw_list_count = 0;
- draw_list_split = false;
- compute_list = nullptr;
- pipelines_cache.file_path = "user://vulkan/pipelines";
- pipelines_cache.file_path += "." + context->get_device_name().validate_filename().replace(" ", "_").to_lower();
- if (Engine::get_singleton()->is_editor_hint()) {
- pipelines_cache.file_path += ".editor";
- }
- pipelines_cache.file_path += ".cache";
- // Prepare most fields now.
- VkPhysicalDeviceProperties props;
- vkGetPhysicalDeviceProperties(context->get_physical_device(), &props);
- pipelines_cache.header.magic = 868 + VK_PIPELINE_CACHE_HEADER_VERSION_ONE;
- pipelines_cache.header.device_id = props.deviceID;
- pipelines_cache.header.vendor_id = props.vendorID;
- pipelines_cache.header.driver_version = props.driverVersion;
- memcpy(pipelines_cache.header.uuid, props.pipelineCacheUUID, VK_UUID_SIZE);
- pipelines_cache.header.driver_abi = sizeof(void *);
- _load_pipeline_cache();
- print_verbose(vformat("Startup PSO cache (%.1f MiB)", pipelines_cache.buffer.size() / (1024.0f * 1024.0f)));
- VkPipelineCacheCreateInfo cache_info = {};
- cache_info.sType = VK_STRUCTURE_TYPE_PIPELINE_CACHE_CREATE_INFO;
- cache_info.pNext = nullptr;
- if (context->get_pipeline_cache_control_support()) {
- cache_info.flags = VK_PIPELINE_CACHE_CREATE_EXTERNALLY_SYNCHRONIZED_BIT;
- }
- cache_info.initialDataSize = pipelines_cache.buffer.size();
- cache_info.pInitialData = pipelines_cache.buffer.ptr();
- VkResult err = vkCreatePipelineCache(device, &cache_info, nullptr, &pipelines_cache.cache_object);
- if (err != VK_SUCCESS) {
- WARN_PRINT("vkCreatePipelinecache failed with error " + itos(err) + ".");
- }
- }
- void RenderingDeviceVulkan::_load_pipeline_cache() {
- DirAccess::make_dir_recursive_absolute(pipelines_cache.file_path.get_base_dir());
- if (FileAccess::exists(pipelines_cache.file_path)) {
- Error file_error;
- Vector<uint8_t> file_data = FileAccess::get_file_as_bytes(pipelines_cache.file_path, &file_error);
- if (file_error != OK || file_data.size() <= (int)sizeof(PipelineCacheHeader)) {
- WARN_PRINT("Invalid/corrupt pipelines cache.");
- return;
- }
- const PipelineCacheHeader *header = reinterpret_cast<const PipelineCacheHeader *>(file_data.ptr());
- if (header->magic != 868 + VK_PIPELINE_CACHE_HEADER_VERSION_ONE) {
- WARN_PRINT("Invalid pipelines cache magic number.");
- return;
- }
- const uint8_t *loaded_buffer_start = file_data.ptr() + sizeof(PipelineCacheHeader);
- uint32_t loaded_buffer_size = file_data.size() - sizeof(PipelineCacheHeader);
- if (header->data_hash != hash_murmur3_buffer(loaded_buffer_start, loaded_buffer_size) ||
- header->data_size != loaded_buffer_size ||
- header->vendor_id != pipelines_cache.header.vendor_id ||
- header->device_id != pipelines_cache.header.device_id ||
- header->driver_version != pipelines_cache.header.driver_version ||
- memcmp(header->uuid, pipelines_cache.header.uuid, VK_UUID_SIZE) != 0 ||
- header->driver_abi != pipelines_cache.header.driver_abi) {
- WARN_PRINT("Invalid pipelines cache header.");
- pipelines_cache.current_size = 0;
- pipelines_cache.buffer.clear();
- } else {
- pipelines_cache.current_size = loaded_buffer_size;
- pipelines_cache.buffer.resize(loaded_buffer_size);
- memcpy(pipelines_cache.buffer.ptr(), loaded_buffer_start, pipelines_cache.buffer.size());
- }
- }
- }
- void RenderingDeviceVulkan::_update_pipeline_cache(bool p_closing) {
- {
- bool still_saving = pipelines_cache_save_task != WorkerThreadPool::INVALID_TASK_ID && !WorkerThreadPool::get_singleton()->is_task_completed(pipelines_cache_save_task);
- if (still_saving) {
- if (p_closing) {
- WorkerThreadPool::get_singleton()->wait_for_task_completion(pipelines_cache_save_task);
- pipelines_cache_save_task = WorkerThreadPool::INVALID_TASK_ID;
- } else {
- // We can't save until the currently running save is done. We'll retry next time; worst case, we'll save when exiting.
- return;
- }
- }
- }
- {
- // FIXME:
- // We're letting the cache grow unboundedly. We may want to set at limit and see if implementations use LRU or the like.
- // If we do, we won't be able to assume any longer that the cache is dirty if, and only if, it has grown.
- size_t pso_blob_size = 0;
- VkResult vr = vkGetPipelineCacheData(device, pipelines_cache.cache_object, &pso_blob_size, nullptr);
- ERR_FAIL_COND(vr);
- size_t difference = pso_blob_size - pipelines_cache.current_size;
- bool must_save = false;
- if (p_closing) {
- must_save = difference > 0;
- } else {
- float save_interval = GLOBAL_GET("rendering/rendering_device/pipeline_cache/save_chunk_size_mb");
- must_save = difference > 0 && difference / (1024.0f * 1024.0f) >= save_interval;
- }
- if (must_save) {
- pipelines_cache.current_size = pso_blob_size;
- } else {
- return;
- }
- }
- if (p_closing) {
- _save_pipeline_cache(this);
- } else {
- pipelines_cache_save_task = WorkerThreadPool::get_singleton()->add_native_task(&_save_pipeline_cache, this, false, "PipelineCacheSave");
- }
- }
- void RenderingDeviceVulkan::_save_pipeline_cache(void *p_data) {
- RenderingDeviceVulkan *self = static_cast<RenderingDeviceVulkan *>(p_data);
- self->pipelines_cache.buffer.resize(self->pipelines_cache.current_size);
- self->_thread_safe_.lock();
- VkResult vr = vkGetPipelineCacheData(self->device, self->pipelines_cache.cache_object, &self->pipelines_cache.current_size, self->pipelines_cache.buffer.ptr());
- self->_thread_safe_.unlock();
- ERR_FAIL_COND(vr != VK_SUCCESS && vr != VK_INCOMPLETE); // Incomplete is OK because the cache may have grown since the size was queried (unless when exiting).
- print_verbose(vformat("Updated PSO cache (%.1f MiB)", self->pipelines_cache.current_size / (1024.0f * 1024.0f)));
- // The real buffer size may now be bigger than the updated current_size.
- // We take into account the new size but keep the buffer resized in a worst-case fashion.
- self->pipelines_cache.header.data_size = self->pipelines_cache.current_size;
- self->pipelines_cache.header.data_hash = hash_murmur3_buffer(self->pipelines_cache.buffer.ptr(), self->pipelines_cache.current_size);
- Ref<FileAccess> f = FileAccess::open(self->pipelines_cache.file_path, FileAccess::WRITE, nullptr);
- if (f.is_valid()) {
- f->store_buffer((const uint8_t *)&self->pipelines_cache.header, sizeof(PipelineCacheHeader));
- f->store_buffer(self->pipelines_cache.buffer.ptr(), self->pipelines_cache.current_size);
- }
- }
- template <class T>
- void RenderingDeviceVulkan::_free_rids(T &p_owner, const char *p_type) {
- List<RID> owned;
- p_owner.get_owned_list(&owned);
- if (owned.size()) {
- if (owned.size() == 1) {
- WARN_PRINT(vformat("1 RID of type \"%s\" was leaked.", p_type));
- } else {
- WARN_PRINT(vformat("%d RIDs of type \"%s\" were leaked.", owned.size(), p_type));
- }
- for (const RID &E : owned) {
- #ifdef DEV_ENABLED
- if (resource_names.has(E)) {
- print_line(String(" - ") + resource_names[E]);
- }
- #endif
- free(E);
- }
- }
- }
- void RenderingDeviceVulkan::capture_timestamp(const String &p_name) {
- ERR_FAIL_COND_MSG(draw_list != nullptr, "Capturing timestamps during draw list creation is not allowed. Offending timestamp was: " + p_name);
- ERR_FAIL_COND(frames[frame].timestamp_count >= max_timestamp_query_elements);
- // This should be optional for profiling, else it will slow things down.
- {
- VkMemoryBarrier memoryBarrier;
- memoryBarrier.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER;
- memoryBarrier.pNext = nullptr;
- memoryBarrier.srcAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
- VK_ACCESS_INDEX_READ_BIT |
- VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
- VK_ACCESS_UNIFORM_READ_BIT |
- VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
- VK_ACCESS_SHADER_READ_BIT |
- VK_ACCESS_SHADER_WRITE_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_TRANSFER_READ_BIT |
- VK_ACCESS_TRANSFER_WRITE_BIT |
- VK_ACCESS_HOST_READ_BIT |
- VK_ACCESS_HOST_WRITE_BIT;
- memoryBarrier.dstAccessMask = VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
- VK_ACCESS_INDEX_READ_BIT |
- VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
- VK_ACCESS_UNIFORM_READ_BIT |
- VK_ACCESS_INPUT_ATTACHMENT_READ_BIT |
- VK_ACCESS_SHADER_READ_BIT |
- VK_ACCESS_SHADER_WRITE_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_READ_BIT |
- VK_ACCESS_COLOR_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_READ_BIT |
- VK_ACCESS_DEPTH_STENCIL_ATTACHMENT_WRITE_BIT |
- VK_ACCESS_TRANSFER_READ_BIT |
- VK_ACCESS_TRANSFER_WRITE_BIT |
- VK_ACCESS_HOST_READ_BIT |
- VK_ACCESS_HOST_WRITE_BIT;
- vkCmdPipelineBarrier(frames[frame].draw_command_buffer, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, 1, &memoryBarrier, 0, nullptr, 0, nullptr);
- }
- vkCmdWriteTimestamp(frames[frame].draw_command_buffer, VK_PIPELINE_STAGE_BOTTOM_OF_PIPE_BIT, frames[frame].timestamp_pool, frames[frame].timestamp_count);
- frames[frame].timestamp_names[frames[frame].timestamp_count] = p_name;
- frames[frame].timestamp_cpu_values[frames[frame].timestamp_count] = OS::get_singleton()->get_ticks_usec();
- frames[frame].timestamp_count++;
- }
- uint64_t RenderingDeviceVulkan::get_driver_resource(DriverResource p_resource, RID p_rid, uint64_t p_index) {
- _THREAD_SAFE_METHOD_
- switch (p_resource) {
- case DRIVER_RESOURCE_VULKAN_DEVICE: {
- return (uint64_t)context->get_device();
- } break;
- case DRIVER_RESOURCE_VULKAN_PHYSICAL_DEVICE: {
- return (uint64_t)context->get_physical_device();
- } break;
- case DRIVER_RESOURCE_VULKAN_INSTANCE: {
- return (uint64_t)context->get_instance();
- } break;
- case DRIVER_RESOURCE_VULKAN_QUEUE: {
- return (uint64_t)context->get_graphics_queue();
- } break;
- case DRIVER_RESOURCE_VULKAN_QUEUE_FAMILY_INDEX: {
- return context->get_graphics_queue_family_index();
- } break;
- case DRIVER_RESOURCE_VULKAN_IMAGE: {
- Texture *tex = texture_owner.get_or_null(p_rid);
- ERR_FAIL_NULL_V(tex, 0);
- return (uint64_t)tex->image;
- } break;
- case DRIVER_RESOURCE_VULKAN_IMAGE_VIEW: {
- Texture *tex = texture_owner.get_or_null(p_rid);
- ERR_FAIL_NULL_V(tex, 0);
- return (uint64_t)tex->view;
- } break;
- case DRIVER_RESOURCE_VULKAN_IMAGE_NATIVE_TEXTURE_FORMAT: {
- Texture *tex = texture_owner.get_or_null(p_rid);
- ERR_FAIL_NULL_V(tex, 0);
- return vulkan_formats[tex->format];
- } break;
- case DRIVER_RESOURCE_VULKAN_SAMPLER: {
- VkSampler *sampler = sampler_owner.get_or_null(p_rid);
- ERR_FAIL_NULL_V(sampler, 0);
- return uint64_t(*sampler);
- } break;
- case DRIVER_RESOURCE_VULKAN_DESCRIPTOR_SET: {
- UniformSet *uniform_set = uniform_set_owner.get_or_null(p_rid);
- ERR_FAIL_NULL_V(uniform_set, 0);
- return uint64_t(uniform_set->descriptor_set);
- } break;
- case DRIVER_RESOURCE_VULKAN_BUFFER: {
- Buffer *buffer = nullptr;
- if (vertex_buffer_owner.owns(p_rid)) {
- buffer = vertex_buffer_owner.get_or_null(p_rid);
- } else if (index_buffer_owner.owns(p_rid)) {
- buffer = index_buffer_owner.get_or_null(p_rid);
- } else if (uniform_buffer_owner.owns(p_rid)) {
- buffer = uniform_buffer_owner.get_or_null(p_rid);
- } else if (texture_buffer_owner.owns(p_rid)) {
- buffer = &texture_buffer_owner.get_or_null(p_rid)->buffer;
- } else if (storage_buffer_owner.owns(p_rid)) {
- buffer = storage_buffer_owner.get_or_null(p_rid);
- }
- ERR_FAIL_NULL_V(buffer, 0);
- return uint64_t(buffer->buffer);
- } break;
- case DRIVER_RESOURCE_VULKAN_COMPUTE_PIPELINE: {
- ComputePipeline *compute_pipeline = compute_pipeline_owner.get_or_null(p_rid);
- ERR_FAIL_NULL_V(compute_pipeline, 0);
- return uint64_t(compute_pipeline->pipeline);
- } break;
- case DRIVER_RESOURCE_VULKAN_RENDER_PIPELINE: {
- RenderPipeline *render_pipeline = render_pipeline_owner.get_or_null(p_rid);
- ERR_FAIL_NULL_V(render_pipeline, 0);
- return uint64_t(render_pipeline->pipeline);
- } break;
- default: {
- // Not supported for this driver.
- return 0;
- } break;
- }
- }
- uint32_t RenderingDeviceVulkan::get_captured_timestamps_count() const {
- return frames[frame].timestamp_result_count;
- }
- uint64_t RenderingDeviceVulkan::get_captured_timestamps_frame() const {
- return frames[frame].index;
- }
- static void mult64to128(uint64_t u, uint64_t v, uint64_t &h, uint64_t &l) {
- uint64_t u1 = (u & 0xffffffff);
- uint64_t v1 = (v & 0xffffffff);
- uint64_t t = (u1 * v1);
- uint64_t w3 = (t & 0xffffffff);
- uint64_t k = (t >> 32);
- u >>= 32;
- t = (u * v1) + k;
- k = (t & 0xffffffff);
- uint64_t w1 = (t >> 32);
- v >>= 32;
- t = (u1 * v) + k;
- k = (t >> 32);
- h = (u * v) + w1 + k;
- l = (t << 32) + w3;
- }
- uint64_t RenderingDeviceVulkan::get_captured_timestamp_gpu_time(uint32_t p_index) const {
- ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, 0);
- // This sucks because timestampPeriod multiplier is a float, while the timestamp is 64 bits nanosecs.
- // So, in cases like nvidia which give you enormous numbers and 1 as multiplier, multiplying is next to impossible.
- // Need to do 128 bits fixed point multiplication to get the right value.
- uint64_t shift_bits = 16;
- uint64_t h, l;
- mult64to128(frames[frame].timestamp_result_values[p_index], uint64_t(double(limits.timestampPeriod) * double(1 << shift_bits)), h, l);
- l >>= shift_bits;
- l |= h << (64 - shift_bits);
- return l;
- }
- uint64_t RenderingDeviceVulkan::get_captured_timestamp_cpu_time(uint32_t p_index) const {
- ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, 0);
- return frames[frame].timestamp_cpu_result_values[p_index];
- }
- String RenderingDeviceVulkan::get_captured_timestamp_name(uint32_t p_index) const {
- ERR_FAIL_UNSIGNED_INDEX_V(p_index, frames[frame].timestamp_result_count, String());
- return frames[frame].timestamp_result_names[p_index];
- }
- uint64_t RenderingDeviceVulkan::limit_get(Limit p_limit) const {
- switch (p_limit) {
- case LIMIT_MAX_BOUND_UNIFORM_SETS:
- return limits.maxBoundDescriptorSets;
- case LIMIT_MAX_FRAMEBUFFER_COLOR_ATTACHMENTS:
- return limits.maxColorAttachments;
- case LIMIT_MAX_TEXTURES_PER_UNIFORM_SET:
- return limits.maxDescriptorSetSampledImages;
- case LIMIT_MAX_SAMPLERS_PER_UNIFORM_SET:
- return limits.maxDescriptorSetSamplers;
- case LIMIT_MAX_STORAGE_BUFFERS_PER_UNIFORM_SET:
- return limits.maxDescriptorSetStorageBuffers;
- case LIMIT_MAX_STORAGE_IMAGES_PER_UNIFORM_SET:
- return limits.maxDescriptorSetStorageImages;
- case LIMIT_MAX_UNIFORM_BUFFERS_PER_UNIFORM_SET:
- return limits.maxDescriptorSetUniformBuffers;
- case LIMIT_MAX_DRAW_INDEXED_INDEX:
- return limits.maxDrawIndexedIndexValue;
- case LIMIT_MAX_FRAMEBUFFER_HEIGHT:
- return limits.maxFramebufferHeight;
- case LIMIT_MAX_FRAMEBUFFER_WIDTH:
- return limits.maxFramebufferWidth;
- case LIMIT_MAX_TEXTURE_ARRAY_LAYERS:
- return limits.maxImageArrayLayers;
- case LIMIT_MAX_TEXTURE_SIZE_1D:
- return limits.maxImageDimension1D;
- case LIMIT_MAX_TEXTURE_SIZE_2D:
- return limits.maxImageDimension2D;
- case LIMIT_MAX_TEXTURE_SIZE_3D:
- return limits.maxImageDimension3D;
- case LIMIT_MAX_TEXTURE_SIZE_CUBE:
- return limits.maxImageDimensionCube;
- case LIMIT_MAX_TEXTURES_PER_SHADER_STAGE:
- return limits.maxPerStageDescriptorSampledImages;
- case LIMIT_MAX_SAMPLERS_PER_SHADER_STAGE:
- return limits.maxPerStageDescriptorSamplers;
- case LIMIT_MAX_STORAGE_BUFFERS_PER_SHADER_STAGE:
- return limits.maxPerStageDescriptorStorageBuffers;
- case LIMIT_MAX_STORAGE_IMAGES_PER_SHADER_STAGE:
- return limits.maxPerStageDescriptorStorageImages;
- case LIMIT_MAX_UNIFORM_BUFFERS_PER_SHADER_STAGE:
- return limits.maxPerStageDescriptorUniformBuffers;
- case LIMIT_MAX_PUSH_CONSTANT_SIZE:
- return limits.maxPushConstantsSize;
- case LIMIT_MAX_UNIFORM_BUFFER_SIZE:
- return limits.maxUniformBufferRange;
- case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTE_OFFSET:
- return limits.maxVertexInputAttributeOffset;
- case LIMIT_MAX_VERTEX_INPUT_ATTRIBUTES:
- return limits.maxVertexInputAttributes;
- case LIMIT_MAX_VERTEX_INPUT_BINDINGS:
- return limits.maxVertexInputBindings;
- case LIMIT_MAX_VERTEX_INPUT_BINDING_STRIDE:
- return limits.maxVertexInputBindingStride;
- case LIMIT_MIN_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
- return limits.minUniformBufferOffsetAlignment;
- case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_X:
- return limits.maxComputeWorkGroupCount[0];
- case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Y:
- return limits.maxComputeWorkGroupCount[1];
- case LIMIT_MAX_COMPUTE_WORKGROUP_COUNT_Z:
- return limits.maxComputeWorkGroupCount[2];
- case LIMIT_MAX_COMPUTE_WORKGROUP_INVOCATIONS:
- return limits.maxComputeWorkGroupInvocations;
- case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_X:
- return limits.maxComputeWorkGroupSize[0];
- case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Y:
- return limits.maxComputeWorkGroupSize[1];
- case LIMIT_MAX_COMPUTE_WORKGROUP_SIZE_Z:
- return limits.maxComputeWorkGroupSize[2];
- case LIMIT_MAX_VIEWPORT_DIMENSIONS_X:
- return limits.maxViewportDimensions[0];
- case LIMIT_MAX_VIEWPORT_DIMENSIONS_Y:
- return limits.maxViewportDimensions[1];
- case LIMIT_SUBGROUP_SIZE: {
- VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities();
- return subgroup_capabilities.size;
- }
- case LIMIT_SUBGROUP_MIN_SIZE: {
- VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities();
- return subgroup_capabilities.min_size;
- }
- case LIMIT_SUBGROUP_MAX_SIZE: {
- VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities();
- return subgroup_capabilities.max_size;
- }
- case LIMIT_SUBGROUP_IN_SHADERS: {
- VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities();
- return subgroup_capabilities.supported_stages_flags_rd();
- }
- case LIMIT_SUBGROUP_OPERATIONS: {
- VulkanContext::SubgroupCapabilities subgroup_capabilities = context->get_subgroup_capabilities();
- return subgroup_capabilities.supported_operations_flags_rd();
- }
- case LIMIT_VRS_TEXEL_WIDTH: {
- return context->get_vrs_capabilities().texel_size.x;
- }
- case LIMIT_VRS_TEXEL_HEIGHT: {
- return context->get_vrs_capabilities().texel_size.y;
- }
- default:
- ERR_FAIL_V(0);
- }
- return 0;
- }
- void RenderingDeviceVulkan::finalize() {
- // Free all resources.
- _flush(false);
- _free_rids(render_pipeline_owner, "Pipeline");
- _free_rids(compute_pipeline_owner, "Compute");
- _free_rids(uniform_set_owner, "UniformSet");
- _free_rids(texture_buffer_owner, "TextureBuffer");
- _free_rids(storage_buffer_owner, "StorageBuffer");
- _free_rids(uniform_buffer_owner, "UniformBuffer");
- _free_rids(shader_owner, "Shader");
- _free_rids(index_array_owner, "IndexArray");
- _free_rids(index_buffer_owner, "IndexBuffer");
- _free_rids(vertex_array_owner, "VertexArray");
- _free_rids(vertex_buffer_owner, "VertexBuffer");
- _free_rids(framebuffer_owner, "Framebuffer");
- _free_rids(sampler_owner, "Sampler");
- {
- // For textures it's a bit more difficult because they may be shared.
- List<RID> owned;
- texture_owner.get_owned_list(&owned);
- if (owned.size()) {
- if (owned.size() == 1) {
- WARN_PRINT("1 RID of type \"Texture\" was leaked.");
- } else {
- WARN_PRINT(vformat("%d RIDs of type \"Texture\" were leaked.", owned.size()));
- }
- // Free shared first.
- for (List<RID>::Element *E = owned.front(); E;) {
- List<RID>::Element *N = E->next();
- if (texture_is_shared(E->get())) {
- #ifdef DEV_ENABLED
- if (resource_names.has(E->get())) {
- print_line(String(" - ") + resource_names[E->get()]);
- }
- #endif
- free(E->get());
- owned.erase(E);
- }
- E = N;
- }
- // Free non shared second, this will avoid an error trying to free unexisting textures due to dependencies.
- for (const RID &E : owned) {
- #ifdef DEV_ENABLED
- if (resource_names.has(E)) {
- print_line(String(" - ") + resource_names[E]);
- }
- #endif
- free(E);
- }
- }
- }
- // Free everything pending.
- for (int i = 0; i < frame_count; i++) {
- int f = (frame + i) % frame_count;
- _free_pending_resources(f);
- vkDestroyCommandPool(device, frames[i].command_pool, nullptr);
- vkDestroyQueryPool(device, frames[i].timestamp_pool, nullptr);
- }
- _update_pipeline_cache(true);
- vkDestroyPipelineCache(device, pipelines_cache.cache_object, nullptr);
- for (int i = 0; i < split_draw_list_allocators.size(); i++) {
- vkDestroyCommandPool(device, split_draw_list_allocators[i].command_pool, nullptr);
- }
- frames.clear();
- for (int i = 0; i < staging_buffer_blocks.size(); i++) {
- vmaDestroyBuffer(allocator, staging_buffer_blocks[i].buffer, staging_buffer_blocks[i].allocation);
- }
- while (small_allocs_pools.size()) {
- HashMap<uint32_t, VmaPool>::Iterator E = small_allocs_pools.begin();
- vmaDestroyPool(allocator, E->value);
- small_allocs_pools.remove(E);
- }
- vmaDestroyAllocator(allocator);
- while (vertex_formats.size()) {
- HashMap<VertexFormatID, VertexDescriptionCache>::Iterator temp = vertex_formats.begin();
- memdelete_arr(temp->value.bindings);
- memdelete_arr(temp->value.attributes);
- vertex_formats.remove(temp);
- }
- for (KeyValue<FramebufferFormatID, FramebufferFormat> &E : framebuffer_formats) {
- vkDestroyRenderPass(device, E.value.render_pass, nullptr);
- }
- framebuffer_formats.clear();
- // All these should be clear at this point.
- ERR_FAIL_COND(descriptor_pools.size());
- ERR_FAIL_COND(dependency_map.size());
- ERR_FAIL_COND(reverse_dependency_map.size());
- }
- RenderingDevice *RenderingDeviceVulkan::create_local_device() {
- RenderingDeviceVulkan *rd = memnew(RenderingDeviceVulkan);
- rd->initialize(context, true);
- return rd;
- }
- bool RenderingDeviceVulkan::has_feature(const Features p_feature) const {
- switch (p_feature) {
- case SUPPORTS_MULTIVIEW: {
- VulkanContext::MultiviewCapabilities multiview_capabilies = context->get_multiview_capabilities();
- return multiview_capabilies.is_supported && multiview_capabilies.max_view_count > 1;
- } break;
- case SUPPORTS_FSR_HALF_FLOAT: {
- return context->get_shader_capabilities().shader_float16_is_supported && context->get_physical_device_features().shaderInt16 && context->get_storage_buffer_capabilities().storage_buffer_16_bit_access_is_supported;
- } break;
- case SUPPORTS_ATTACHMENT_VRS: {
- VulkanContext::VRSCapabilities vrs_capabilities = context->get_vrs_capabilities();
- return vrs_capabilities.attachment_vrs_supported && context->get_physical_device_features().shaderStorageImageExtendedFormats;
- } break;
- case SUPPORTS_FRAGMENT_SHADER_WITH_ONLY_SIDE_EFFECTS: {
- return true;
- } break;
- default: {
- return false;
- }
- }
- }
- RenderingDeviceVulkan::RenderingDeviceVulkan() {
- device_capabilities.device_family = DEVICE_VULKAN;
- }
- RenderingDeviceVulkan::~RenderingDeviceVulkan() {
- if (local_device.is_valid()) {
- finalize();
- context->local_device_free(local_device);
- }
- }
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