ArthasMenethil 28abd259f7 Fix OpenGL: _shadow_atlas_find_shadow: Condition "!sli" is true. vor 11 Monaten
..
SCsub 57e5a33623 Split dummy renderer classes into separate files vor 3 Jahren
config.cpp 25dc729dd4 Parse OpenGL and Vulkan strings as UTF-8. vor 1 Jahr
config.h 93fd5da49c Add wireframe for compatibility mode vor 1 Jahr
light_storage.cpp 28abd259f7 Fix OpenGL: _shadow_atlas_find_shadow: Condition "!sli" is true. vor 11 Monaten
light_storage.h cb7200b028 Implement 3D shadows in the GL Compatibility renderer vor 1 Jahr
material_storage.cpp bca878ffd9 Use vertex input mask for creating vertex arrays vor 1 Jahr
material_storage.h 0e04203293 GLES3: Ensure all ShaderData is properly initialized in set_code vor 1 Jahr
mesh_storage.cpp 2ec1d8043c Store ArrayMesh path in RenderingServer for use in error messages vor 11 Monaten
mesh_storage.h 2ec1d8043c Store ArrayMesh path in RenderingServer for use in error messages vor 11 Monaten
particles_storage.cpp 58775a6c67 Fix `GPUParticles3D` on the Meta Quest 2 with OpenGL renderer vor 1 Jahr
particles_storage.h acbc341a58 OpenGL: Fix uninitialized memory usage for GPUPartciles `interp_to_end` vor 1 Jahr
render_scene_buffers_gles3.cpp 6effd3cde7 Fix transparent viewport backgrounds with custom clear color vor 1 Jahr
render_scene_buffers_gles3.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. vor 1 Jahr
texture_storage.cpp 52b3d2915a Only copy the relevant portion of the screen when copying to backbuffer in Compatibility backend vor 1 Jahr
texture_storage.h f4ac543b99 Make `RID_Owner<Texture>` threadsafe in `TextureStorage` for gles3 vor 11 Monaten
utilities.cpp 93fd5da49c Add wireframe for compatibility mode vor 1 Jahr
utilities.h 1887a9df19 [macOS/Windows] Add optional ANGLE backed OpenGL renderer support. Add EGL_ANDROID_blob_cache caching. vor 1 Jahr