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- /**************************************************************************/
- /* hinge_joint_sw.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- /*
- Adapted to Godot from the Bullet library.
- */
- #ifndef HINGE_JOINT_SW_H
- #define HINGE_JOINT_SW_H
- #include "servers/physics/joints/jacobian_entry_sw.h"
- #include "servers/physics/joints_sw.h"
- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- class HingeJointSW : public JointSW {
- union {
- struct {
- BodySW *A;
- BodySW *B;
- };
- BodySW *_arr[2];
- };
- JacobianEntrySW m_jac[3]; //3 orthogonal linear constraints
- JacobianEntrySW m_jacAng[3]; //2 orthogonal angular constraints+ 1 for limit/motor
- Transform m_rbAFrame; // constraint axii. Assumes z is hinge axis.
- Transform m_rbBFrame;
- real_t m_motorTargetVelocity;
- real_t m_maxMotorImpulse;
- real_t m_limitSoftness;
- real_t m_biasFactor;
- real_t m_relaxationFactor;
- real_t m_lowerLimit;
- real_t m_upperLimit;
- real_t m_kHinge;
- real_t m_limitSign;
- real_t m_correction;
- real_t m_accLimitImpulse;
- real_t tau;
- bool m_useLimit;
- bool m_angularOnly;
- bool m_enableAngularMotor;
- bool m_solveLimit;
- real_t m_appliedImpulse;
- void plane_space(const Vector3 &n, Vector3 &p, Vector3 &q);
- _FORCE_INLINE_ real_t atan2fast(real_t y, real_t x);
- public:
- virtual PhysicsServer::JointType get_type() const { return PhysicsServer::JOINT_HINGE; }
- virtual bool setup(real_t p_step);
- virtual void solve(real_t p_step);
- real_t get_hinge_angle();
- void set_param(PhysicsServer::HingeJointParam p_param, real_t p_value);
- real_t get_param(PhysicsServer::HingeJointParam p_param) const;
- void set_flag(PhysicsServer::HingeJointFlag p_flag, bool p_value);
- bool get_flag(PhysicsServer::HingeJointFlag p_flag) const;
- HingeJointSW(BodySW *rbA, BodySW *rbB, const Transform &frameA, const Transform &frameB);
- HingeJointSW(BodySW *rbA, BodySW *rbB, const Vector3 &pivotInA, const Vector3 &pivotInB, const Vector3 &axisInA, const Vector3 &axisInB);
- };
- #endif // HINGE_JOINT_SW_H
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