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- /**************************************************************************/
- /* library_godot_javascript_singleton.js */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- const GodotJSWrapper = {
- $GodotJSWrapper__deps: ['$GodotRuntime', '$IDHandler'],
- $GodotJSWrapper__postset: 'GodotJSWrapper.proxies = new Map();',
- $GodotJSWrapper: {
- proxies: null,
- MyProxy: function (val) {
- const id = IDHandler.add(this);
- GodotJSWrapper.proxies.set(val, id);
- let refs = 1;
- this.ref = function () {
- refs++;
- };
- this.unref = function () {
- refs--;
- if (refs === 0) {
- IDHandler.remove(id);
- GodotJSWrapper.proxies.delete(val);
- }
- };
- this.get_val = function () {
- return val;
- };
- this.get_id = function () {
- return id;
- };
- },
- get_proxied: function (val) {
- const id = GodotJSWrapper.proxies.get(val);
- if (id === undefined) {
- const proxy = new GodotJSWrapper.MyProxy(val);
- return proxy.get_id();
- }
- IDHandler.get(id).ref();
- return id;
- },
- get_proxied_value: function (id) {
- const proxy = IDHandler.get(id);
- if (proxy === undefined) {
- return undefined;
- }
- return proxy.get_val();
- },
- variant2js: function (type, val) {
- switch (type) {
- case 0:
- return null;
- case 1:
- return !!GodotRuntime.getHeapValue(val, 'i64');
- case 2:
- return GodotRuntime.getHeapValue(val, 'i64');
- case 3:
- return GodotRuntime.getHeapValue(val, 'double');
- case 4:
- return GodotRuntime.parseString(GodotRuntime.getHeapValue(val, '*'));
- case 17: // OBJECT
- return GodotJSWrapper.get_proxied_value(GodotRuntime.getHeapValue(val, 'i64'));
- default:
- return undefined;
- }
- },
- js2variant: function (p_val, p_exchange) {
- if (p_val === undefined || p_val === null) {
- return 0; // NIL
- }
- const type = typeof (p_val);
- if (type === 'boolean') {
- GodotRuntime.setHeapValue(p_exchange, p_val, 'i64');
- return 1; // BOOL
- } else if (type === 'number') {
- if (Number.isInteger(p_val)) {
- GodotRuntime.setHeapValue(p_exchange, p_val, 'i64');
- return 2; // INT
- }
- GodotRuntime.setHeapValue(p_exchange, p_val, 'double');
- return 3; // REAL
- } else if (type === 'string') {
- const c_str = GodotRuntime.allocString(p_val);
- GodotRuntime.setHeapValue(p_exchange, c_str, '*');
- return 4; // STRING
- }
- const id = GodotJSWrapper.get_proxied(p_val);
- GodotRuntime.setHeapValue(p_exchange, id, 'i64');
- return 17;
- },
- },
- godot_js_wrapper_interface_get__sig: 'ii',
- godot_js_wrapper_interface_get: function (p_name) {
- const name = GodotRuntime.parseString(p_name);
- if (typeof (window[name]) !== 'undefined') {
- return GodotJSWrapper.get_proxied(window[name]);
- }
- return 0;
- },
- godot_js_wrapper_object_get__sig: 'iiii',
- godot_js_wrapper_object_get: function (p_id, p_exchange, p_prop) {
- const obj = GodotJSWrapper.get_proxied_value(p_id);
- if (obj === undefined) {
- return 0;
- }
- if (p_prop) {
- const prop = GodotRuntime.parseString(p_prop);
- try {
- return GodotJSWrapper.js2variant(obj[prop], p_exchange);
- } catch (e) {
- GodotRuntime.error(`Error getting variable ${prop} on object`, obj);
- return 0; // NIL
- }
- }
- return GodotJSWrapper.js2variant(obj, p_exchange);
- },
- godot_js_wrapper_object_set__sig: 'viiii',
- godot_js_wrapper_object_set: function (p_id, p_name, p_type, p_exchange) {
- const obj = GodotJSWrapper.get_proxied_value(p_id);
- if (obj === undefined) {
- return;
- }
- const name = GodotRuntime.parseString(p_name);
- try {
- obj[name] = GodotJSWrapper.variant2js(p_type, p_exchange);
- } catch (e) {
- GodotRuntime.error(`Error setting variable ${name} on object`, obj);
- }
- },
- godot_js_wrapper_object_call__sig: 'iiiiiiiii',
- godot_js_wrapper_object_call: function (p_id, p_method, p_args, p_argc, p_convert_callback, p_exchange, p_lock, p_free_lock_callback) {
- const obj = GodotJSWrapper.get_proxied_value(p_id);
- if (obj === undefined) {
- return -1;
- }
- const method = GodotRuntime.parseString(p_method);
- const convert = GodotRuntime.get_func(p_convert_callback);
- const freeLock = GodotRuntime.get_func(p_free_lock_callback);
- const args = new Array(p_argc);
- for (let i = 0; i < p_argc; i++) {
- const type = convert(p_args, i, p_exchange, p_lock);
- const lock = GodotRuntime.getHeapValue(p_lock, '*');
- args[i] = GodotJSWrapper.variant2js(type, p_exchange);
- if (lock) {
- freeLock(p_lock, type);
- }
- }
- try {
- const res = obj[method](...args);
- return GodotJSWrapper.js2variant(res, p_exchange);
- } catch (e) {
- GodotRuntime.error(`Error calling method ${method} on:`, obj, 'error:', e);
- return -1;
- }
- },
- godot_js_wrapper_object_unref__sig: 'vi',
- godot_js_wrapper_object_unref: function (p_id) {
- const proxy = IDHandler.get(p_id);
- if (proxy !== undefined) {
- proxy.unref();
- }
- },
- godot_js_wrapper_create_cb__sig: 'iii',
- godot_js_wrapper_create_cb: function (p_ref, p_func) {
- const func = GodotRuntime.get_func(p_func);
- let id = 0;
- const cb = function () {
- if (!GodotJSWrapper.get_proxied_value(id)) {
- return;
- }
- const args = Array.from(arguments);
- const argsProxy = new GodotJSWrapper.MyProxy(args);
- func(p_ref, argsProxy.get_id(), args.length);
- argsProxy.unref();
- };
- id = GodotJSWrapper.get_proxied(cb);
- return id;
- },
- godot_js_wrapper_object_getvar__sig: 'iiii',
- godot_js_wrapper_object_getvar: function (p_id, p_type, p_exchange) {
- const obj = GodotJSWrapper.get_proxied_value(p_id);
- if (obj === undefined) {
- return -1;
- }
- const prop = GodotJSWrapper.variant2js(p_type, p_exchange);
- if (prop === undefined || prop === null) {
- return -1;
- }
- try {
- return GodotJSWrapper.js2variant(obj[prop], p_exchange);
- } catch (e) {
- GodotRuntime.error(`Error getting variable ${prop} on object`, obj, e);
- return -1;
- }
- },
- godot_js_wrapper_object_setvar__sig: 'iiiiii',
- godot_js_wrapper_object_setvar: function (p_id, p_key_type, p_key_ex, p_val_type, p_val_ex) {
- const obj = GodotJSWrapper.get_proxied_value(p_id);
- if (obj === undefined) {
- return -1;
- }
- const key = GodotJSWrapper.variant2js(p_key_type, p_key_ex);
- try {
- obj[key] = GodotJSWrapper.variant2js(p_val_type, p_val_ex);
- return 0;
- } catch (e) {
- GodotRuntime.error(`Error setting variable ${key} on object`, obj);
- return -1;
- }
- },
- godot_js_wrapper_create_object__sig: 'iiiiiiii',
- godot_js_wrapper_create_object: function (p_object, p_args, p_argc, p_convert_callback, p_exchange, p_lock, p_free_lock_callback) {
- const name = GodotRuntime.parseString(p_object);
- if (typeof (window[name]) === 'undefined') {
- return -1;
- }
- const convert = GodotRuntime.get_func(p_convert_callback);
- const freeLock = GodotRuntime.get_func(p_free_lock_callback);
- const args = new Array(p_argc);
- for (let i = 0; i < p_argc; i++) {
- const type = convert(p_args, i, p_exchange, p_lock);
- const lock = GodotRuntime.getHeapValue(p_lock, '*');
- args[i] = GodotJSWrapper.variant2js(type, p_exchange);
- if (lock) {
- freeLock(p_lock, type);
- }
- }
- try {
- const res = new window[name](...args);
- return GodotJSWrapper.js2variant(res, p_exchange);
- } catch (e) {
- GodotRuntime.error(`Error calling constructor ${name} with args:`, args, 'error:', e);
- return -1;
- }
- },
- };
- autoAddDeps(GodotJSWrapper, '$GodotJSWrapper');
- mergeInto(LibraryManager.library, GodotJSWrapper);
- const GodotEval = {
- godot_js_eval__deps: ['$GodotRuntime'],
- godot_js_eval__sig: 'iiiiiii',
- godot_js_eval: function (p_js, p_use_global_ctx, p_union_ptr, p_byte_arr, p_byte_arr_write, p_callback) {
- const js_code = GodotRuntime.parseString(p_js);
- let eval_ret = null;
- try {
- if (p_use_global_ctx) {
- // indirect eval call grants global execution context
- const global_eval = eval; // eslint-disable-line no-eval
- eval_ret = global_eval(js_code);
- } else {
- eval_ret = eval(js_code); // eslint-disable-line no-eval
- }
- } catch (e) {
- GodotRuntime.error(e);
- }
- switch (typeof eval_ret) {
- case 'boolean':
- GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'i32');
- return 1; // BOOL
- case 'number':
- GodotRuntime.setHeapValue(p_union_ptr, eval_ret, 'double');
- return 3; // REAL
- case 'string':
- GodotRuntime.setHeapValue(p_union_ptr, GodotRuntime.allocString(eval_ret), '*');
- return 4; // STRING
- case 'object':
- if (eval_ret === null) {
- break;
- }
- if (ArrayBuffer.isView(eval_ret) && !(eval_ret instanceof Uint8Array)) {
- eval_ret = new Uint8Array(eval_ret.buffer);
- } else if (eval_ret instanceof ArrayBuffer) {
- eval_ret = new Uint8Array(eval_ret);
- }
- if (eval_ret instanceof Uint8Array) {
- const func = GodotRuntime.get_func(p_callback);
- const bytes_ptr = func(p_byte_arr, p_byte_arr_write, eval_ret.length);
- HEAPU8.set(eval_ret, bytes_ptr);
- return 20; // POOL_BYTE_ARRAY
- }
- break;
- // no default
- }
- return 0; // NIL
- },
- };
- mergeInto(LibraryManager.library, GodotEval);
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