webxr_interface_js.h 4.9 KB

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  1. /**************************************************************************/
  2. /* webxr_interface_js.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef WEBXR_INTERFACE_JS_H
  31. #define WEBXR_INTERFACE_JS_H
  32. #ifdef JAVASCRIPT_ENABLED
  33. #include "webxr_interface.h"
  34. /**
  35. @author David Snopek <david.snopek@snopekgames.com>
  36. The WebXR interface is a VR/AR interface that can be used on the web.
  37. */
  38. class WebXRInterfaceJS : public WebXRInterface {
  39. GDCLASS(WebXRInterfaceJS, WebXRInterface);
  40. private:
  41. bool initialized;
  42. bool xr_standard_mapping;
  43. String session_mode;
  44. String required_features;
  45. String optional_features;
  46. String requested_reference_space_types;
  47. String reference_space_type;
  48. bool controllers_state[2];
  49. bool touching[5];
  50. Size2 render_targetsize;
  51. Transform _js_matrix_to_transform(float *p_js_matrix);
  52. void _update_tracker(int p_controller_id);
  53. Vector2 _get_joy_vector_from_axes(int *p_axes);
  54. int _get_touch_index(int p_input_source);
  55. Vector2 _get_screen_position_from_joy_vector(const Vector2 &p_joy_vector);
  56. public:
  57. virtual void is_session_supported(const String &p_session_mode);
  58. virtual void set_session_mode(String p_session_mode);
  59. virtual String get_session_mode() const;
  60. virtual void set_required_features(String p_required_features);
  61. virtual String get_required_features() const;
  62. virtual void set_optional_features(String p_optional_features);
  63. virtual String get_optional_features() const;
  64. virtual void set_requested_reference_space_types(String p_requested_reference_space_types);
  65. virtual String get_requested_reference_space_types() const;
  66. void _set_reference_space_type(String p_reference_space_type);
  67. virtual String get_reference_space_type() const;
  68. virtual Ref<ARVRPositionalTracker> get_controller(int p_controller_id) const;
  69. virtual TargetRayMode get_controller_target_ray_mode(int p_controller_id) const;
  70. virtual String get_visibility_state() const;
  71. virtual PoolVector3Array get_bounds_geometry() const;
  72. virtual void set_xr_standard_mapping(bool p_xr_standard_mapping);
  73. virtual bool get_xr_standard_mapping() const;
  74. virtual StringName get_name() const;
  75. virtual int get_capabilities() const;
  76. virtual bool is_initialized() const;
  77. virtual bool initialize();
  78. virtual void uninitialize();
  79. virtual Size2 get_render_targetsize();
  80. virtual bool is_stereo();
  81. virtual Transform get_transform_for_eye(ARVRInterface::Eyes p_eye, const Transform &p_cam_transform);
  82. virtual CameraMatrix get_projection_for_eye(ARVRInterface::Eyes p_eye, real_t p_aspect, real_t p_z_near, real_t p_z_far);
  83. virtual void commit_for_eye(ARVRInterface::Eyes p_eye, RID p_render_target, const Rect2 &p_screen_rect);
  84. virtual void process();
  85. virtual void notification(int p_what);
  86. void _on_controller_changed();
  87. void _on_input_event(int p_event_type, int p_input_source);
  88. WebXRInterfaceJS();
  89. ~WebXRInterfaceJS();
  90. };
  91. #endif // JAVASCRIPT_ENABLED
  92. #endif // WEBXR_INTERFACE_JS_H