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- /**************************************************************************/
- /* audio_stream_ogg_vorbis.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef AUDIO_STREAM_OGG_VORBIS_H
- #define AUDIO_STREAM_OGG_VORBIS_H
- #include "core/io/resource_loader.h"
- #include "servers/audio/audio_stream.h"
- #include "thirdparty/misc/stb_vorbis.h"
- class AudioStreamOGGVorbis;
- class AudioStreamPlaybackOGGVorbis : public AudioStreamPlaybackResampled {
- GDCLASS(AudioStreamPlaybackOGGVorbis, AudioStreamPlaybackResampled);
- stb_vorbis *ogg_stream;
- stb_vorbis_alloc ogg_alloc;
- uint32_t frames_mixed;
- bool active;
- int loops;
- friend class AudioStreamOGGVorbis;
- Ref<AudioStreamOGGVorbis> vorbis_stream;
- protected:
- virtual void _mix_internal(AudioFrame *p_buffer, int p_frames);
- virtual float get_stream_sampling_rate();
- public:
- virtual void start(float p_from_pos = 0.0);
- virtual void stop();
- virtual bool is_playing() const;
- virtual int get_loop_count() const; //times it looped
- virtual float get_playback_position() const;
- virtual void seek(float p_time);
- AudioStreamPlaybackOGGVorbis() {}
- ~AudioStreamPlaybackOGGVorbis();
- };
- class AudioStreamOGGVorbis : public AudioStream {
- GDCLASS(AudioStreamOGGVorbis, AudioStream);
- OBJ_SAVE_TYPE(AudioStream); // Saves derived classes with common type so they can be interchanged.
- RES_BASE_EXTENSION("oggstr");
- friend class AudioStreamPlaybackOGGVorbis;
- void *data;
- uint32_t data_len;
- int decode_mem_size;
- float sample_rate;
- int channels;
- float length;
- bool loop;
- float loop_offset;
- void clear_data();
- protected:
- static void _bind_methods();
- public:
- void set_loop(bool p_enable);
- bool has_loop() const;
- void set_loop_offset(float p_seconds);
- float get_loop_offset() const;
- virtual Ref<AudioStreamPlayback> instance_playback();
- virtual String get_stream_name() const;
- void set_data(const PoolVector<uint8_t> &p_data);
- PoolVector<uint8_t> get_data() const;
- virtual float get_length() const; //if supported, otherwise return 0
- AudioStreamOGGVorbis();
- virtual ~AudioStreamOGGVorbis();
- };
- #endif // AUDIO_STREAM_OGG_VORBIS_H
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