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- /**************************************************************************/
- /* shape_bullet.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef SHAPE_BULLET_H
- #define SHAPE_BULLET_H
- #include "core/math/geometry.h"
- #include "core/variant.h"
- #include "rid_bullet.h"
- #include "servers/physics_server.h"
- #if defined(__clang__) && (__clang_major__ >= 13)
- #pragma clang diagnostic push
- #pragma clang diagnostic ignored "-Wdeprecated-copy-with-user-provided-copy"
- #endif
- #include <LinearMath/btAlignedObjectArray.h>
- #include <LinearMath/btScalar.h>
- #include <LinearMath/btVector3.h>
- #if defined(__clang__) && (__clang_major__ >= 13)
- #pragma clang diagnostic pop
- #endif
- /**
- @author AndreaCatania
- */
- class ShapeBullet;
- class btCollisionShape;
- class ShapeOwnerBullet;
- class btBvhTriangleMeshShape;
- class ShapeBullet : public RIDBullet {
- Map<ShapeOwnerBullet *, int> owners;
- real_t margin;
- protected:
- /// return self
- btCollisionShape *prepare(btCollisionShape *p_btShape) const;
- void notifyShapeChanged();
- public:
- ShapeBullet();
- virtual ~ShapeBullet();
- btCollisionShape *create_bt_shape(const Vector3 &p_implicit_scale, real_t p_extra_edge = 0);
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0) = 0;
- void add_owner(ShapeOwnerBullet *p_owner);
- void remove_owner(ShapeOwnerBullet *p_owner, bool p_permanentlyFromThisBody = false);
- bool is_owner(ShapeOwnerBullet *p_owner) const;
- const Map<ShapeOwnerBullet *, int> &get_owners() const;
- void set_margin(real_t p_margin);
- real_t get_margin() const;
- /// Setup the shape
- virtual void set_data(const Variant &p_data) = 0;
- virtual Variant get_data() const = 0;
- virtual PhysicsServer::ShapeType get_type() const = 0;
- public:
- static class btEmptyShape *create_shape_empty();
- static class btStaticPlaneShape *create_shape_plane(const btVector3 &planeNormal, btScalar planeConstant);
- static class btSphereShape *create_shape_sphere(btScalar radius);
- static class btBoxShape *create_shape_box(const btVector3 &boxHalfExtents);
- static class btCapsuleShapeZ *create_shape_capsule(btScalar radius, btScalar height);
- static class btCylinderShape *create_shape_cylinder(btScalar radius, btScalar height);
- /// IMPORTANT: Remember to delete the shape interface by calling: delete my_shape->getMeshInterface();
- static class btConvexPointCloudShape *create_shape_convex(btAlignedObjectArray<btVector3> &p_vertices, const btVector3 &p_local_scaling = btVector3(1, 1, 1));
- static class btScaledBvhTriangleMeshShape *create_shape_concave(btBvhTriangleMeshShape *p_mesh_shape, const btVector3 &p_local_scaling = btVector3(1, 1, 1));
- static class btHeightfieldTerrainShape *create_shape_height_field(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height);
- static class btRayShape *create_shape_ray(real_t p_length, bool p_slips_on_slope);
- };
- class PlaneShapeBullet : public ShapeBullet {
- Plane plane;
- public:
- PlaneShapeBullet();
- virtual void set_data(const Variant &p_data);
- virtual Variant get_data() const;
- virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
- private:
- void setup(const Plane &p_plane);
- };
- class SphereShapeBullet : public ShapeBullet {
- real_t radius;
- public:
- SphereShapeBullet();
- _FORCE_INLINE_ real_t get_radius() { return radius; }
- virtual void set_data(const Variant &p_data);
- virtual Variant get_data() const;
- virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
- private:
- void setup(real_t p_radius);
- };
- class BoxShapeBullet : public ShapeBullet {
- btVector3 half_extents;
- public:
- BoxShapeBullet();
- _FORCE_INLINE_ const btVector3 &get_half_extents() { return half_extents; }
- virtual void set_data(const Variant &p_data);
- virtual Variant get_data() const;
- virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
- private:
- void setup(const Vector3 &p_half_extents);
- };
- class CapsuleShapeBullet : public ShapeBullet {
- real_t height;
- real_t radius;
- public:
- CapsuleShapeBullet();
- _FORCE_INLINE_ real_t get_height() { return height; }
- _FORCE_INLINE_ real_t get_radius() { return radius; }
- virtual void set_data(const Variant &p_data);
- virtual Variant get_data() const;
- virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
- private:
- void setup(real_t p_height, real_t p_radius);
- };
- class CylinderShapeBullet : public ShapeBullet {
- real_t height;
- real_t radius;
- public:
- CylinderShapeBullet();
- _FORCE_INLINE_ real_t get_height() { return height; }
- _FORCE_INLINE_ real_t get_radius() { return radius; }
- virtual void set_data(const Variant &p_data);
- virtual Variant get_data() const;
- virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_margin = 0);
- private:
- void setup(real_t p_height, real_t p_radius);
- };
- class ConvexPolygonShapeBullet : public ShapeBullet {
- public:
- btAlignedObjectArray<btVector3> vertices;
- ConvexPolygonShapeBullet();
- virtual void set_data(const Variant &p_data);
- void get_vertices(Vector<Vector3> &out_vertices);
- virtual Variant get_data() const;
- virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
- private:
- void setup(const Vector<Vector3> &p_vertices);
- };
- class ConcavePolygonShapeBullet : public ShapeBullet {
- class btBvhTriangleMeshShape *meshShape;
- public:
- PoolVector<Vector3> faces;
- ConcavePolygonShapeBullet();
- virtual ~ConcavePolygonShapeBullet();
- virtual void set_data(const Variant &p_data);
- virtual Variant get_data() const;
- virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
- private:
- void setup(PoolVector<Vector3> p_faces);
- };
- class HeightMapShapeBullet : public ShapeBullet {
- public:
- PoolVector<real_t> heights;
- int width;
- int depth;
- real_t min_height;
- real_t max_height;
- HeightMapShapeBullet();
- virtual void set_data(const Variant &p_data);
- virtual Variant get_data() const;
- virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
- private:
- void setup(PoolVector<real_t> &p_heights, int p_width, int p_depth, real_t p_min_height, real_t p_max_height);
- };
- class RayShapeBullet : public ShapeBullet {
- public:
- real_t length;
- bool slips_on_slope;
- RayShapeBullet();
- virtual void set_data(const Variant &p_data);
- virtual Variant get_data() const;
- virtual PhysicsServer::ShapeType get_type() const;
- virtual btCollisionShape *create_bt_shape(const btVector3 &p_implicit_scale, real_t p_extra_edge = 0);
- private:
- void setup(real_t p_length, bool p_slips_on_slope);
- };
- #endif // SHAPE_BULLET_H
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