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- /**************************************************************************/
- /* editor_translation.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "editor/editor_translation.h"
- #include "core/io/compression.h"
- #include "core/io/file_access_memory.h"
- #include "core/io/translation_loader_po.h"
- #include "editor/doc_translations.gen.h"
- #include "editor/editor_translations.gen.h"
- Vector<String> get_editor_locales() {
- Vector<String> locales;
- EditorTranslationList *etl = _editor_translations;
- while (etl->data) {
- const String &locale = etl->lang;
- locales.push_back(locale);
- etl++;
- }
- return locales;
- }
- void load_editor_translations(const String &p_locale) {
- EditorTranslationList *etl = _editor_translations;
- while (etl->data) {
- if (etl->lang == p_locale) {
- Vector<uint8_t> data;
- data.resize(etl->uncomp_size);
- int ret = Compression::decompress(data.ptrw(), etl->uncomp_size, etl->data, etl->comp_size, Compression::MODE_DEFLATE);
- ERR_FAIL_COND_MSG(ret == -1, "Compressed file is corrupt.");
- FileAccessMemory *fa = memnew(FileAccessMemory);
- fa->open_custom(data.ptr(), data.size());
- Ref<Translation> tr = TranslationLoaderPO::load_translation(fa, true);
- if (tr.is_valid()) {
- tr->set_locale(etl->lang);
- TranslationServer::get_singleton()->set_tool_translation(tr);
- break;
- }
- }
- etl++;
- }
- }
- void load_doc_translations(const String &p_locale) {
- DocTranslationList *dtl = _doc_translations;
- while (dtl->data) {
- if (dtl->lang == p_locale) {
- Vector<uint8_t> data;
- data.resize(dtl->uncomp_size);
- int ret = Compression::decompress(data.ptrw(), dtl->uncomp_size, dtl->data, dtl->comp_size, Compression::MODE_DEFLATE);
- ERR_FAIL_COND_MSG(ret == -1, "Compressed file is corrupt.");
- FileAccessMemory *fa = memnew(FileAccessMemory);
- fa->open_custom(data.ptr(), data.size());
- Ref<Translation> tr = TranslationLoaderPO::load_translation(fa, false);
- if (tr.is_valid()) {
- tr->set_locale(dtl->lang);
- TranslationServer::get_singleton()->set_doc_translation(tr);
- break;
- }
- }
- dtl++;
- }
- }
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