VisualShaderNodeVec3Constant.xml 712 B

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  1. <?xml version="1.0" encoding="UTF-8" ?>
  2. <class name="VisualShaderNodeVec3Constant" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
  3. <brief_description>
  4. A [Vector3] constant to be used within the visual shader graph.
  5. </brief_description>
  6. <description>
  7. A constant [Vector3], which can be used as an input node.
  8. </description>
  9. <tutorials>
  10. </tutorials>
  11. <methods>
  12. </methods>
  13. <members>
  14. <member name="constant" type="Vector3" setter="set_constant" getter="get_constant" default="Vector3( 0, 0, 0 )">
  15. A [Vector3] constant which represents the state of this node.
  16. </member>
  17. </members>
  18. <constants>
  19. </constants>
  20. </class>