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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="VisualShaderNodeTransformFunc" inherits="VisualShaderNode" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- Computes a [Transform] function within the visual shader graph.
- </brief_description>
- <description>
- Computes an inverse or transpose function on the provided [Transform].
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <members>
- <member name="function" type="int" setter="set_function" getter="get_function" enum="VisualShaderNodeTransformFunc.Function" default="0">
- The function to be computed. See [enum Function] for options.
- </member>
- </members>
- <constants>
- <constant name="FUNC_INVERSE" value="0" enum="Function">
- Perform the inverse operation on the [Transform] matrix.
- </constant>
- <constant name="FUNC_TRANSPOSE" value="1" enum="Function">
- Perform the transpose operation on the [Transform] matrix.
- </constant>
- </constants>
- </class>
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