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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="SpriteFrames" inherits="Resource" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- Sprite frame library for AnimatedSprite and AnimatedSprite3D.
- </brief_description>
- <description>
- Sprite frame library for an [AnimatedSprite] or [AnimatedSprite3D] node. Contains frames and animation data for playback.
- [b]Note:[/b] You can associate a set of normal maps by creating additional animations with a [code]_normal[/code] suffix. For example, having 2 animations [code]run[/code] and [code]run_normal[/code] will make it so the [code]run[/code] animation uses the normal map.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="add_animation">
- <return type="void" />
- <argument index="0" name="anim" type="String" />
- <description>
- Adds a new animation to the library.
- </description>
- </method>
- <method name="add_frame">
- <return type="void" />
- <argument index="0" name="anim" type="String" />
- <argument index="1" name="frame" type="Texture" />
- <argument index="2" name="at_position" type="int" default="-1" />
- <description>
- Adds a frame to the given animation.
- </description>
- </method>
- <method name="clear">
- <return type="void" />
- <argument index="0" name="anim" type="String" />
- <description>
- Removes all frames from the given animation.
- </description>
- </method>
- <method name="clear_all">
- <return type="void" />
- <description>
- Removes all animations. A "default" animation will be created.
- </description>
- </method>
- <method name="get_animation_loop" qualifiers="const">
- <return type="bool" />
- <argument index="0" name="anim" type="String" />
- <description>
- Returns [code]true[/code] if the given animation is configured to loop when it finishes playing. Otherwise, returns [code]false[/code].
- </description>
- </method>
- <method name="get_animation_names" qualifiers="const">
- <return type="PoolStringArray" />
- <description>
- Returns an array containing the names associated to each animation. Values are placed in alphabetical order.
- </description>
- </method>
- <method name="get_animation_speed" qualifiers="const">
- <return type="float" />
- <argument index="0" name="anim" type="String" />
- <description>
- The animation's speed in frames per second.
- </description>
- </method>
- <method name="get_frame" qualifiers="const">
- <return type="Texture" />
- <argument index="0" name="anim" type="String" />
- <argument index="1" name="idx" type="int" />
- <description>
- Returns the animation's selected frame.
- </description>
- </method>
- <method name="get_frame_count" qualifiers="const">
- <return type="int" />
- <argument index="0" name="anim" type="String" />
- <description>
- Returns the number of frames in the animation.
- </description>
- </method>
- <method name="has_animation" qualifiers="const">
- <return type="bool" />
- <argument index="0" name="anim" type="String" />
- <description>
- If [code]true[/code], the named animation exists.
- </description>
- </method>
- <method name="remove_animation">
- <return type="void" />
- <argument index="0" name="anim" type="String" />
- <description>
- Removes the given animation.
- </description>
- </method>
- <method name="remove_frame">
- <return type="void" />
- <argument index="0" name="anim" type="String" />
- <argument index="1" name="idx" type="int" />
- <description>
- Removes the animation's selected frame.
- </description>
- </method>
- <method name="rename_animation">
- <return type="void" />
- <argument index="0" name="anim" type="String" />
- <argument index="1" name="newname" type="String" />
- <description>
- Changes the animation's name to [code]newname[/code].
- </description>
- </method>
- <method name="set_animation_loop">
- <return type="void" />
- <argument index="0" name="anim" type="String" />
- <argument index="1" name="loop" type="bool" />
- <description>
- If [code]true[/code], the animation will loop.
- </description>
- </method>
- <method name="set_animation_speed">
- <return type="void" />
- <argument index="0" name="anim" type="String" />
- <argument index="1" name="speed" type="float" />
- <description>
- The animation's speed in frames per second.
- </description>
- </method>
- <method name="set_frame">
- <return type="void" />
- <argument index="0" name="anim" type="String" />
- <argument index="1" name="idx" type="int" />
- <argument index="2" name="txt" type="Texture" />
- <description>
- Sets the texture of the given frame.
- </description>
- </method>
- </methods>
- <members>
- <member name="frames" type="Array" setter="_set_frames" getter="_get_frames">
- Compatibility property, always equals to an empty array.
- </member>
- </members>
- <constants>
- </constants>
- </class>
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