123456789101112131415161718192021222324252627 |
- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="ReferenceRect" inherits="Control" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- Reference frame for GUI.
- </brief_description>
- <description>
- A rectangle box that displays only a [member border_color] border color around its rectangle. [ReferenceRect] has no fill [Color]. If you need to display a rectangle filled with a solid color, consider using [ColorRect] instead.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- </methods>
- <members>
- <member name="border_color" type="Color" setter="set_border_color" getter="get_border_color" default="Color( 1, 0, 0, 1 )">
- Sets the border [Color] of the [ReferenceRect].
- </member>
- <member name="border_width" type="float" setter="set_border_width" getter="get_border_width" default="1.0">
- Sets the border width of the [ReferenceRect]. The border grows both inwards and outwards with respect to the rectangle box.
- </member>
- <member name="editor_only" type="bool" setter="set_editor_only" getter="get_editor_only" default="true">
- If set to [code]true[/code], the [ReferenceRect] will only be visible while in editor. Otherwise, [ReferenceRect] will be visible in game.
- </member>
- </members>
- <constants>
- </constants>
- </class>
|