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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="PropertyTweener" inherits="Tweener" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- Interpolates an [Object]'s property over time.
- </brief_description>
- <description>
- [PropertyTweener] is used to interpolate a property in an object. See [method SceneTreeTween.tween_property] for more usage information.
- [b]Note:[/b] [method SceneTreeTween.tween_property] is the only correct way to create [PropertyTweener]. Any [PropertyTweener] created manually will not function correctly.
- </description>
- <tutorials>
- </tutorials>
- <methods>
- <method name="as_relative">
- <return type="PropertyTweener" />
- <description>
- When called, the final value will be used as a relative value instead. Example:
- [codeblock]
- var tween = get_tree().create_tween()
- tween.tween_property(self, "position", Vector2.RIGHT * 100, 1).as_relative() #the node will move by 100 pixels to the right
- [/codeblock]
- </description>
- </method>
- <method name="from">
- <return type="PropertyTweener" />
- <argument index="0" name="value" type="Variant" />
- <description>
- Sets a custom initial value to the [PropertyTweener]. Example:
- [codeblock]
- var tween = get_tree().create_tween()
- tween.tween_property(self, "position", Vector2(200, 100), 1).from(Vector2(100, 100) #this will move the node from position (100, 100) to (200, 100)
- [/codeblock]
- </description>
- </method>
- <method name="from_current">
- <return type="PropertyTweener" />
- <description>
- Makes the [PropertyTweener] use the current property value (i.e. at the time of creating this [PropertyTweener]) as a starting point. This is equivalent of using [method from] with the current value. These two calls will do the same:
- [codeblock]
- tween.tween_property(self, "position", Vector2(200, 100), 1).from(position)
- tween.tween_property(self, "position", Vector2(200, 100), 1).from_current()
- [/codeblock]
- </description>
- </method>
- <method name="set_delay">
- <return type="PropertyTweener" />
- <argument index="0" name="delay" type="float" />
- <description>
- Sets the time in seconds after which the [PropertyTweener] will start interpolating. By default there's no delay.
- </description>
- </method>
- <method name="set_ease">
- <return type="PropertyTweener" />
- <argument index="0" name="ease" type="int" enum="Tween.EaseType" />
- <description>
- Sets the type of used easing from [enum Tween.EaseType]. If not set, the default easing is used from the [SceneTreeTween] that contains this Tweener.
- </description>
- </method>
- <method name="set_trans">
- <return type="PropertyTweener" />
- <argument index="0" name="trans" type="int" enum="Tween.TransitionType" />
- <description>
- Sets the type of used transition from [enum Tween.TransitionType]. If not set, the default transition is used from the [SceneTreeTween] that contains this Tweener.
- </description>
- </method>
- </methods>
- <constants>
- </constants>
- </class>
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