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- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="GridContainer" inherits="Container" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- Grid container used to arrange Control-derived children in a grid like layout.
- </brief_description>
- <description>
- GridContainer will arrange its Control-derived children in a grid like structure, the grid columns are specified using the [member columns] property and the number of rows will be equal to the number of children in the container divided by the number of columns. For example, if the container has 5 children, and 2 columns, there will be 3 rows in the container.
- Notice that grid layout will preserve the columns and rows for every size of the container, and that empty columns will be expanded automatically.
- [b]Note:[/b] GridContainer only works with child nodes inheriting from Control. It won't rearrange child nodes inheriting from Node2D.
- </description>
- <tutorials>
- <link title="GUI containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
- <link title="OS Test Demo">https://godotengine.org/asset-library/asset/677</link>
- </tutorials>
- <methods>
- </methods>
- <members>
- <member name="columns" type="int" setter="set_columns" getter="get_columns" default="1">
- The number of columns in the [GridContainer]. If modified, [GridContainer] reorders its Control-derived children to accommodate the new layout.
- </member>
- <member name="mouse_filter" type="int" setter="set_mouse_filter" getter="get_mouse_filter" overrides="Control" enum="Control.MouseFilter" default="1" />
- </members>
- <constants>
- </constants>
- <theme_items>
- <theme_item name="hseparation" data_type="constant" type="int" default="4">
- The horizontal separation of children nodes.
- </theme_item>
- <theme_item name="vseparation" data_type="constant" type="int" default="4">
- The vertical separation of children nodes.
- </theme_item>
- </theme_items>
- </class>
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