123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332 |
- <?xml version="1.0" encoding="UTF-8" ?>
- <class name="AudioServer" inherits="Object" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
- <brief_description>
- Server interface for low-level audio access.
- </brief_description>
- <description>
- [AudioServer] is a low-level server interface for audio access. It is in charge of creating sample data (playable audio) as well as its playback via a voice interface.
- </description>
- <tutorials>
- <link title="Audio buses">$DOCS_URL/tutorials/audio/audio_buses.html</link>
- <link title="Audio Device Changer Demo">https://godotengine.org/asset-library/asset/525</link>
- <link title="Audio Mic Record Demo">https://godotengine.org/asset-library/asset/527</link>
- <link title="Audio Spectrum Demo">https://godotengine.org/asset-library/asset/528</link>
- </tutorials>
- <methods>
- <method name="add_bus">
- <return type="void" />
- <argument index="0" name="at_position" type="int" default="-1" />
- <description>
- Adds a bus at [code]at_position[/code].
- </description>
- </method>
- <method name="add_bus_effect">
- <return type="void" />
- <argument index="0" name="bus_idx" type="int" />
- <argument index="1" name="effect" type="AudioEffect" />
- <argument index="2" name="at_position" type="int" default="-1" />
- <description>
- Adds an [AudioEffect] effect to the bus [code]bus_idx[/code] at [code]at_position[/code].
- </description>
- </method>
- <method name="capture_get_device_list">
- <return type="Array" />
- <description>
- Returns the names of all audio input devices detected on the system.
- [b]Note:[/b] [member ProjectSettings.audio/enable_audio_input] must be [code]true[/code] for audio input to work. See also that setting's description for caveats related to permissions and operating system privacy settings.
- </description>
- </method>
- <method name="generate_bus_layout" qualifiers="const">
- <return type="AudioBusLayout" />
- <description>
- Generates an [AudioBusLayout] using the available buses and effects.
- </description>
- </method>
- <method name="get_bus_channels" qualifiers="const">
- <return type="int" />
- <argument index="0" name="bus_idx" type="int" />
- <description>
- Returns the amount of channels of the bus at index [code]bus_idx[/code].
- </description>
- </method>
- <method name="get_bus_effect">
- <return type="AudioEffect" />
- <argument index="0" name="bus_idx" type="int" />
- <argument index="1" name="effect_idx" type="int" />
- <description>
- Returns the [AudioEffect] at position [code]effect_idx[/code] in bus [code]bus_idx[/code].
- </description>
- </method>
- <method name="get_bus_effect_count">
- <return type="int" />
- <argument index="0" name="bus_idx" type="int" />
- <description>
- Returns the number of effects on the bus at [code]bus_idx[/code].
- </description>
- </method>
- <method name="get_bus_effect_instance">
- <return type="AudioEffectInstance" />
- <argument index="0" name="bus_idx" type="int" />
- <argument index="1" name="effect_idx" type="int" />
- <argument index="2" name="channel" type="int" default="0" />
- <description>
- Returns the [AudioEffectInstance] assigned to the given bus and effect indices (and optionally channel).
- </description>
- </method>
- <method name="get_bus_index" qualifiers="const">
- <return type="int" />
- <argument index="0" name="bus_name" type="String" />
- <description>
- Returns the index of the bus with the name [code]bus_name[/code].
- </description>
- </method>
- <method name="get_bus_name" qualifiers="const">
- <return type="String" />
- <argument index="0" name="bus_idx" type="int" />
- <description>
- Returns the name of the bus with the index [code]bus_idx[/code].
- </description>
- </method>
- <method name="get_bus_peak_volume_left_db" qualifiers="const">
- <return type="float" />
- <argument index="0" name="bus_idx" type="int" />
- <argument index="1" name="channel" type="int" />
- <description>
- Returns the peak volume of the left speaker at bus index [code]bus_idx[/code] and channel index [code]channel[/code].
- </description>
- </method>
- <method name="get_bus_peak_volume_right_db" qualifiers="const">
- <return type="float" />
- <argument index="0" name="bus_idx" type="int" />
- <argument index="1" name="channel" type="int" />
- <description>
- Returns the peak volume of the right speaker at bus index [code]bus_idx[/code] and channel index [code]channel[/code].
- </description>
- </method>
- <method name="get_bus_send" qualifiers="const">
- <return type="String" />
- <argument index="0" name="bus_idx" type="int" />
- <description>
- Returns the name of the bus that the bus at index [code]bus_idx[/code] sends to.
- </description>
- </method>
- <method name="get_bus_volume_db" qualifiers="const">
- <return type="float" />
- <argument index="0" name="bus_idx" type="int" />
- <description>
- Returns the volume of the bus at index [code]bus_idx[/code] in dB.
- </description>
- </method>
- <method name="get_device_list">
- <return type="Array" />
- <description>
- Returns the names of all audio devices detected on the system.
- </description>
- </method>
- <method name="get_mix_rate" qualifiers="const">
- <return type="float" />
- <description>
- Returns the sample rate at the output of the [AudioServer].
- </description>
- </method>
- <method name="get_output_latency" qualifiers="const">
- <return type="float" />
- <description>
- Returns the audio driver's output latency. This can be expensive, it is not recommended to call this every frame.
- </description>
- </method>
- <method name="get_speaker_mode" qualifiers="const">
- <return type="int" enum="AudioServer.SpeakerMode" />
- <description>
- Returns the speaker configuration.
- </description>
- </method>
- <method name="get_time_since_last_mix" qualifiers="const">
- <return type="float" />
- <description>
- Returns the relative time since the last mix occurred.
- </description>
- </method>
- <method name="get_time_to_next_mix" qualifiers="const">
- <return type="float" />
- <description>
- Returns the relative time until the next mix occurs.
- </description>
- </method>
- <method name="is_bus_bypassing_effects" qualifiers="const">
- <return type="bool" />
- <argument index="0" name="bus_idx" type="int" />
- <description>
- If [code]true[/code], the bus at index [code]bus_idx[/code] is bypassing effects.
- </description>
- </method>
- <method name="is_bus_effect_enabled" qualifiers="const">
- <return type="bool" />
- <argument index="0" name="bus_idx" type="int" />
- <argument index="1" name="effect_idx" type="int" />
- <description>
- If [code]true[/code], the effect at index [code]effect_idx[/code] on the bus at index [code]bus_idx[/code] is enabled.
- </description>
- </method>
- <method name="is_bus_mute" qualifiers="const">
- <return type="bool" />
- <argument index="0" name="bus_idx" type="int" />
- <description>
- If [code]true[/code], the bus at index [code]bus_idx[/code] is muted.
- </description>
- </method>
- <method name="is_bus_solo" qualifiers="const">
- <return type="bool" />
- <argument index="0" name="bus_idx" type="int" />
- <description>
- If [code]true[/code], the bus at index [code]bus_idx[/code] is in solo mode.
- </description>
- </method>
- <method name="lock">
- <return type="void" />
- <description>
- Locks the audio driver's main loop.
- [b]Note:[/b] Remember to unlock it afterwards.
- </description>
- </method>
- <method name="move_bus">
- <return type="void" />
- <argument index="0" name="index" type="int" />
- <argument index="1" name="to_index" type="int" />
- <description>
- Moves the bus from index [code]index[/code] to index [code]to_index[/code].
- </description>
- </method>
- <method name="remove_bus">
- <return type="void" />
- <argument index="0" name="index" type="int" />
- <description>
- Removes the bus at index [code]index[/code].
- </description>
- </method>
- <method name="remove_bus_effect">
- <return type="void" />
- <argument index="0" name="bus_idx" type="int" />
- <argument index="1" name="effect_idx" type="int" />
- <description>
- Removes the effect at index [code]effect_idx[/code] from the bus at index [code]bus_idx[/code].
- </description>
- </method>
- <method name="set_bus_bypass_effects">
- <return type="void" />
- <argument index="0" name="bus_idx" type="int" />
- <argument index="1" name="enable" type="bool" />
- <description>
- If [code]true[/code], the bus at index [code]bus_idx[/code] is bypassing effects.
- </description>
- </method>
- <method name="set_bus_effect_enabled">
- <return type="void" />
- <argument index="0" name="bus_idx" type="int" />
- <argument index="1" name="effect_idx" type="int" />
- <argument index="2" name="enabled" type="bool" />
- <description>
- If [code]true[/code], the effect at index [code]effect_idx[/code] on the bus at index [code]bus_idx[/code] is enabled.
- </description>
- </method>
- <method name="set_bus_layout">
- <return type="void" />
- <argument index="0" name="bus_layout" type="AudioBusLayout" />
- <description>
- Overwrites the currently used [AudioBusLayout].
- </description>
- </method>
- <method name="set_bus_mute">
- <return type="void" />
- <argument index="0" name="bus_idx" type="int" />
- <argument index="1" name="enable" type="bool" />
- <description>
- If [code]true[/code], the bus at index [code]bus_idx[/code] is muted.
- </description>
- </method>
- <method name="set_bus_name">
- <return type="void" />
- <argument index="0" name="bus_idx" type="int" />
- <argument index="1" name="name" type="String" />
- <description>
- Sets the name of the bus at index [code]bus_idx[/code] to [code]name[/code].
- </description>
- </method>
- <method name="set_bus_send">
- <return type="void" />
- <argument index="0" name="bus_idx" type="int" />
- <argument index="1" name="send" type="String" />
- <description>
- Connects the output of the bus at [code]bus_idx[/code] to the bus named [code]send[/code].
- </description>
- </method>
- <method name="set_bus_solo">
- <return type="void" />
- <argument index="0" name="bus_idx" type="int" />
- <argument index="1" name="enable" type="bool" />
- <description>
- If [code]true[/code], the bus at index [code]bus_idx[/code] is in solo mode.
- </description>
- </method>
- <method name="set_bus_volume_db">
- <return type="void" />
- <argument index="0" name="bus_idx" type="int" />
- <argument index="1" name="volume_db" type="float" />
- <description>
- Sets the volume of the bus at index [code]bus_idx[/code] to [code]volume_db[/code].
- </description>
- </method>
- <method name="swap_bus_effects">
- <return type="void" />
- <argument index="0" name="bus_idx" type="int" />
- <argument index="1" name="effect_idx" type="int" />
- <argument index="2" name="by_effect_idx" type="int" />
- <description>
- Swaps the position of two effects in bus [code]bus_idx[/code].
- </description>
- </method>
- <method name="unlock">
- <return type="void" />
- <description>
- Unlocks the audio driver's main loop. (After locking it, you should always unlock it.)
- </description>
- </method>
- </methods>
- <members>
- <member name="bus_count" type="int" setter="set_bus_count" getter="get_bus_count" default="1">
- Number of available audio buses.
- </member>
- <member name="capture_device" type="String" setter="capture_set_device" getter="capture_get_device" default=""Default"">
- Name of the current device for audio input (see [method capture_get_device_list]). On systems with multiple audio inputs (such as analog, USB and HDMI audio), this can be used to select the audio input device. The value [code]"Default"[/code] will record audio on the system-wide default audio input. If an invalid device name is set, the value will be reverted back to [code]"Default"[/code].
- [b]Note:[/b] [member ProjectSettings.audio/enable_audio_input] must be [code]true[/code] for audio input to work. See also that setting's description for caveats related to permissions and operating system privacy settings.
- </member>
- <member name="device" type="String" setter="set_device" getter="get_device" default=""Default"">
- Name of the current device for audio output (see [method get_device_list]). On systems with multiple audio outputs (such as analog, USB and HDMI audio), this can be used to select the audio output device. The value [code]"Default"[/code] will play audio on the system-wide default audio output. If an invalid device name is set, the value will be reverted back to [code]"Default"[/code].
- </member>
- <member name="global_rate_scale" type="float" setter="set_global_rate_scale" getter="get_global_rate_scale" default="1.0">
- Scales the rate at which audio is played (i.e. setting it to [code]0.5[/code] will make the audio be played twice as fast).
- </member>
- </members>
- <signals>
- <signal name="bus_layout_changed">
- <description>
- Emitted when the [AudioBusLayout] changes.
- </description>
- </signal>
- </signals>
- <constants>
- <constant name="SPEAKER_MODE_STEREO" value="0" enum="SpeakerMode">
- Two or fewer speakers were detected.
- </constant>
- <constant name="SPEAKER_SURROUND_31" value="1" enum="SpeakerMode">
- A 3.1 channel surround setup was detected.
- </constant>
- <constant name="SPEAKER_SURROUND_51" value="2" enum="SpeakerMode">
- A 5.1 channel surround setup was detected.
- </constant>
- <constant name="SPEAKER_SURROUND_71" value="3" enum="SpeakerMode">
- A 7.1 channel surround setup was detected.
- </constant>
- </constants>
- </class>
|