123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111 |
- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2006 Erwin Coumans https://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef BT_DISPATCHER_H
- #define BT_DISPATCHER_H
- #include "LinearMath/btScalar.h"
- class btCollisionAlgorithm;
- struct btBroadphaseProxy;
- class btRigidBody;
- class btCollisionObject;
- class btOverlappingPairCache;
- struct btCollisionObjectWrapper;
- class btPersistentManifold;
- class btPoolAllocator;
- struct btDispatcherInfo
- {
- enum DispatchFunc
- {
- DISPATCH_DISCRETE = 1,
- DISPATCH_CONTINUOUS
- };
- btDispatcherInfo()
- : m_timeStep(btScalar(0.)),
- m_stepCount(0),
- m_dispatchFunc(DISPATCH_DISCRETE),
- m_timeOfImpact(btScalar(1.)),
- m_useContinuous(true),
- m_debugDraw(0),
- m_enableSatConvex(false),
- m_enableSPU(true),
- m_useEpa(true),
- m_allowedCcdPenetration(btScalar(0.04)),
- m_useConvexConservativeDistanceUtil(false),
- m_convexConservativeDistanceThreshold(0.0f),
- m_deterministicOverlappingPairs(false)
- {
- }
- btScalar m_timeStep;
- int m_stepCount;
- int m_dispatchFunc;
- mutable btScalar m_timeOfImpact;
- bool m_useContinuous;
- class btIDebugDraw* m_debugDraw;
- bool m_enableSatConvex;
- bool m_enableSPU;
- bool m_useEpa;
- btScalar m_allowedCcdPenetration;
- bool m_useConvexConservativeDistanceUtil;
- btScalar m_convexConservativeDistanceThreshold;
- bool m_deterministicOverlappingPairs;
- };
- enum ebtDispatcherQueryType
- {
- BT_CONTACT_POINT_ALGORITHMS = 1,
- BT_CLOSEST_POINT_ALGORITHMS = 2
- };
- ///The btDispatcher interface class can be used in combination with broadphase to dispatch calculations for overlapping pairs.
- ///For example for pairwise collision detection, calculating contact points stored in btPersistentManifold or user callbacks (game logic).
- class btDispatcher
- {
- public:
- virtual ~btDispatcher();
- virtual btCollisionAlgorithm* findAlgorithm(const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap, btPersistentManifold* sharedManifold, ebtDispatcherQueryType queryType) = 0;
- virtual btPersistentManifold* getNewManifold(const btCollisionObject* b0, const btCollisionObject* b1) = 0;
- virtual void releaseManifold(btPersistentManifold* manifold) = 0;
- virtual void clearManifold(btPersistentManifold* manifold) = 0;
- virtual bool needsCollision(const btCollisionObject* body0, const btCollisionObject* body1) = 0;
- virtual bool needsResponse(const btCollisionObject* body0, const btCollisionObject* body1) = 0;
- virtual void dispatchAllCollisionPairs(btOverlappingPairCache* pairCache, const btDispatcherInfo& dispatchInfo, btDispatcher* dispatcher) = 0;
- virtual int getNumManifolds() const = 0;
- virtual btPersistentManifold* getManifoldByIndexInternal(int index) = 0;
- virtual btPersistentManifold** getInternalManifoldPointer() = 0;
- virtual btPoolAllocator* getInternalManifoldPool() = 0;
- virtual const btPoolAllocator* getInternalManifoldPool() const = 0;
- virtual void* allocateCollisionAlgorithm(int size) = 0;
- virtual void freeCollisionAlgorithm(void* ptr) = 0;
- };
- #endif //BT_DISPATCHER_H
|