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- #!/usr/bin/env python
- Import("env")
- Import("env_modules")
- env_webm = env_modules.Clone()
- # Thirdparty source files
- thirdparty_obj = []
- thirdparty_dir = "#thirdparty/libsimplewebm/"
- thirdparty_sources = [
- "libwebm/mkvparser/mkvparser.cc",
- "OpusVorbisDecoder.cpp",
- "VPXDecoder.cpp",
- "WebMDemuxer.cpp",
- ]
- thirdparty_sources = [thirdparty_dir + file for file in thirdparty_sources]
- env_webm.Prepend(CPPPATH=[thirdparty_dir, thirdparty_dir + "libwebm/"])
- # also requires libogg, libvorbis and libopus
- if env["builtin_libogg"]:
- env_webm.Prepend(CPPPATH=["#thirdparty/libogg"])
- if env["builtin_libvorbis"]:
- env_webm.Prepend(CPPPATH=["#thirdparty/libvorbis"])
- if env["builtin_opus"]:
- env_webm.Prepend(CPPPATH=["#thirdparty/opus"])
- if env["builtin_libvpx"]:
- env_webm.Prepend(CPPPATH=["#thirdparty/libvpx"])
- SConscript("libvpx/SCsub")
- env_thirdparty = env_webm.Clone()
- env_thirdparty.disable_warnings()
- env_thirdparty.add_source_files(thirdparty_obj, thirdparty_sources)
- env.modules_sources += thirdparty_obj
- # Godot source files
- module_obj = []
- env_webm.add_source_files(module_obj, "*.cpp")
- env.modules_sources += module_obj
- # Needed to force rebuilding the module files when the thirdparty library is updated.
- env.Depends(module_obj, thirdparty_obj)
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