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- /**************************************************************************/
- /* scene_create_dialog.cpp */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #include "scene_create_dialog.h"
- #include "core/os/dir_access.h"
- #include "editor/create_dialog.h"
- #include "editor/editor_node.h"
- #include "editor/editor_scale.h"
- #include "scene/2d/node_2d.h"
- #include "scene/3d/spatial.h"
- #include "scene/gui/box_container.h"
- #include "scene/gui/check_box.h"
- #include "scene/gui/grid_container.h"
- #include "scene/gui/line_edit.h"
- #include "scene/gui/option_button.h"
- #include "scene/gui/panel_container.h"
- #include "scene/resources/packed_scene.h"
- void SceneCreateDialog::_notification(int p_what) {
- switch (p_what) {
- case NOTIFICATION_ENTER_TREE:
- case NOTIFICATION_THEME_CHANGED: {
- select_node_button->set_icon(get_icon("ClassList", "EditorIcons"));
- node_type_2d->set_icon(get_icon("Node2D", "EditorIcons"));
- node_type_3d->set_icon(get_icon("Spatial", "EditorIcons"));
- node_type_gui->set_icon(get_icon("Control", "EditorIcons"));
- node_type_other->add_icon_override("icon", get_icon("Node", "EditorIcons"));
- status_panel->add_style_override("panel", get_stylebox("bg", "Tree"));
- } break;
- }
- }
- void SceneCreateDialog::config(const String &p_dir) {
- directory = p_dir;
- root_name_edit->set_text("");
- scene_name_edit->set_text("");
- scene_name_edit->call_deferred("grab_focus");
- update_dialog();
- }
- void SceneCreateDialog::accept_create(Variant p_discard) {
- if (!get_ok()->is_disabled()) {
- hide();
- emit_signal("confirmed");
- }
- }
- void SceneCreateDialog::browse_types() {
- select_node_dialog->popup_create(true);
- select_node_dialog->set_title(TTR("Pick Root Node Type"));
- select_node_dialog->get_ok()->set_text(TTR("Pick"));
- }
- void SceneCreateDialog::on_type_picked() {
- other_type_display->set_text(select_node_dialog->get_selected_type().get_slice(" ", 0));
- if (node_type_other->is_pressed()) {
- update_dialog();
- } else {
- node_type_other->set_pressed(true); // Calls update_dialog() via group.
- }
- }
- void SceneCreateDialog::update_dialog(Variant p_discard) {
- scene_name = scene_name_edit->get_text().strip_edges();
- update_error(file_error_label, MSG_OK, TTR("Scene name is valid."));
- bool is_valid = true;
- if (scene_name.empty()) {
- update_error(file_error_label, MSG_ERROR, TTR("Scene name is empty."));
- is_valid = false;
- }
- if (is_valid) {
- if (!scene_name.ends_with(".")) {
- scene_name += ".";
- }
- scene_name += scene_extension_picker->get_selected_metadata().operator String();
- }
- if (is_valid && !scene_name.is_valid_filename()) {
- update_error(file_error_label, MSG_ERROR, TTR("File name invalid."));
- is_valid = false;
- }
- if (is_valid && scene_name[0] == '.') {
- update_error(file_error_label, MSG_ERROR, TTR("File name begins with a dot."));
- is_valid = false;
- }
- if (is_valid) {
- scene_name = directory.plus_file(scene_name);
- DirAccessRef da = DirAccess::create(DirAccess::ACCESS_RESOURCES);
- if (da->file_exists(scene_name)) {
- update_error(file_error_label, MSG_ERROR, TTR("File already exists."));
- is_valid = false;
- }
- }
- const StringName root_type_name = StringName(other_type_display->get_text());
- if (has_icon(root_type_name, "EditorIcons")) {
- node_type_other->set_icon(get_icon(root_type_name, "EditorIcons"));
- } else {
- node_type_other->set_icon(nullptr);
- }
- update_error(node_error_label, MSG_OK, "Root node valid.");
- root_name = root_name_edit->get_text().strip_edges();
- if (root_name.empty()) {
- root_name = scene_name.get_file().get_basename();
- }
- if (!root_name.is_valid_identifier()) {
- update_error(node_error_label, MSG_ERROR, TTR("Invalid root node name."));
- is_valid = false;
- }
- get_ok()->set_disabled(!is_valid);
- }
- void SceneCreateDialog::update_error(Label *p_label, MsgType p_type, const String &p_msg) {
- p_label->set_text(String::utf8("• ") + p_msg);
- switch (p_type) {
- case MSG_OK:
- p_label->add_color_override("font_color", get_color("success_color", "Editor"));
- break;
- case MSG_ERROR:
- p_label->add_color_override("font_color", get_color("error_color", "Editor"));
- break;
- }
- }
- String SceneCreateDialog::get_scene_path() const {
- return scene_name;
- }
- Node *SceneCreateDialog::create_scene_root() {
- ERR_FAIL_NULL_V(node_type_group->get_pressed_button(), nullptr);
- RootType type = (RootType)node_type_group->get_pressed_button()->get_meta(type_meta).operator int();
- Node *root = nullptr;
- switch (type) {
- case ROOT_2D_SCENE:
- root = memnew(Node2D);
- break;
- case ROOT_3D_SCENE:
- root = memnew(Spatial);
- break;
- case ROOT_USER_INTERFACE: {
- Control *gui = memnew(Control);
- gui->set_anchors_and_margins_preset(Control::PRESET_WIDE);
- root = gui;
- } break;
- case ROOT_OTHER:
- root = Object::cast_to<Node>(select_node_dialog->instance_selected());
- break;
- }
- ERR_FAIL_NULL_V(root, nullptr);
- root->set_name(root_name);
- return root;
- }
- void SceneCreateDialog::_bind_methods() {
- ClassDB::bind_method(D_METHOD("on_type_picked"), &SceneCreateDialog::on_type_picked);
- ClassDB::bind_method(D_METHOD("browse_types"), &SceneCreateDialog::browse_types);
- ClassDB::bind_method(D_METHOD("update_dialog"), &SceneCreateDialog::update_dialog);
- ClassDB::bind_method(D_METHOD("accept_create"), &SceneCreateDialog::accept_create);
- }
- SceneCreateDialog::SceneCreateDialog() {
- select_node_dialog = memnew(CreateDialog);
- add_child(select_node_dialog);
- select_node_dialog->set_base_type("Node");
- select_node_dialog->select_base();
- select_node_dialog->connect("create", this, "on_type_picked");
- VBoxContainer *main_vb = memnew(VBoxContainer);
- add_child(main_vb);
- GridContainer *gc = memnew(GridContainer);
- main_vb->add_child(gc);
- gc->set_columns(2);
- {
- Label *label = memnew(Label(TTR("Root Type:")));
- gc->add_child(label);
- label->set_v_size_flags(0);
- VBoxContainer *vb = memnew(VBoxContainer);
- gc->add_child(vb);
- node_type_group.instance();
- node_type_2d = memnew(CheckBox);
- vb->add_child(node_type_2d);
- node_type_2d->set_text(TTR("2D Scene"));
- node_type_2d->set_button_group(node_type_group);
- node_type_2d->set_meta(type_meta, ROOT_2D_SCENE);
- node_type_2d->set_pressed(true);
- node_type_3d = memnew(CheckBox);
- vb->add_child(node_type_3d);
- node_type_3d->set_text(TTR("3D Scene"));
- node_type_3d->set_button_group(node_type_group);
- node_type_3d->set_meta(type_meta, ROOT_3D_SCENE);
- node_type_gui = memnew(CheckBox);
- vb->add_child(node_type_gui);
- node_type_gui->set_text(TTR("User Interface"));
- node_type_gui->set_button_group(node_type_group);
- node_type_gui->set_meta(type_meta, ROOT_USER_INTERFACE);
- HBoxContainer *hb = memnew(HBoxContainer);
- vb->add_child(hb);
- node_type_other = memnew(CheckBox);
- hb->add_child(node_type_other);
- node_type_other->set_button_group(node_type_group);
- node_type_other->set_meta(type_meta, ROOT_OTHER);
- Control *spacing = memnew(Control);
- hb->add_child(spacing);
- spacing->set_custom_minimum_size(Size2(4 * EDSCALE, 0));
- other_type_display = memnew(LineEdit);
- hb->add_child(other_type_display);
- other_type_display->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- other_type_display->set_editable(false);
- other_type_display->set_text("Node");
- select_node_button = memnew(Button);
- hb->add_child(select_node_button);
- select_node_button->connect("pressed", this, "browse_types");
- node_type_group->connect("pressed", this, "update_dialog");
- }
- {
- Label *label = memnew(Label(TTR("Scene Name:")));
- gc->add_child(label);
- HBoxContainer *hb = memnew(HBoxContainer);
- gc->add_child(hb);
- scene_name_edit = memnew(LineEdit);
- hb->add_child(scene_name_edit);
- scene_name_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- scene_name_edit->connect("text_changed", this, "update_dialog");
- scene_name_edit->connect("text_entered", this, "accept_create");
- List<String> extensions;
- Ref<PackedScene> sd = memnew(PackedScene);
- ResourceSaver::get_recognized_extensions(sd, &extensions);
- scene_extension_picker = memnew(OptionButton);
- hb->add_child(scene_extension_picker);
- for (List<String>::Element *E = extensions.front(); E; E = E->next()) {
- scene_extension_picker->add_item("." + E->get());
- scene_extension_picker->set_item_metadata(scene_extension_picker->get_item_count() - 1, E->get());
- }
- }
- {
- Label *label = memnew(Label(TTR("Root Name:")));
- gc->add_child(label);
- root_name_edit = memnew(LineEdit);
- gc->add_child(root_name_edit);
- root_name_edit->set_placeholder(TTR("Leave empty to use scene name"));
- root_name_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
- root_name_edit->connect("text_changed", this, "update_dialog");
- root_name_edit->connect("text_entered", this, "accept_create");
- }
- Control *spacing = memnew(Control);
- main_vb->add_child(spacing);
- spacing->set_custom_minimum_size(Size2(0, 10 * EDSCALE));
- status_panel = memnew(PanelContainer);
- main_vb->add_child(status_panel);
- status_panel->set_h_size_flags(Control::SIZE_FILL);
- status_panel->set_v_size_flags(Control::SIZE_EXPAND_FILL);
- VBoxContainer *status_vb = memnew(VBoxContainer);
- status_panel->add_child(status_vb);
- file_error_label = memnew(Label);
- status_vb->add_child(file_error_label);
- node_error_label = memnew(Label);
- status_vb->add_child(node_error_label);
- set_title(TTR("Create New Scene"));
- set_custom_minimum_size(Size2i(400 * EDSCALE, 0));
- }
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