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- /**************************************************************************/
- /* net_socket_posix.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef NET_SOCKET_POSIX_H
- #define NET_SOCKET_POSIX_H
- #include "core/io/net_socket.h"
- #if defined(WINDOWS_ENABLED)
- #include <winsock2.h>
- #include <ws2tcpip.h>
- #define SOCKET_TYPE SOCKET
- #else
- #include <sys/socket.h>
- #define SOCKET_TYPE int
- #endif
- class NetSocketPosix : public NetSocket {
- private:
- SOCKET_TYPE _sock;
- IP::Type _ip_type;
- bool _is_stream;
- enum NetError {
- ERR_NET_WOULD_BLOCK,
- ERR_NET_IS_CONNECTED,
- ERR_NET_IN_PROGRESS,
- ERR_NET_BUFFER_TOO_SMALL,
- ERR_NET_OTHER
- };
- NetError _get_socket_error() const;
- void _set_socket(SOCKET_TYPE p_sock, IP::Type p_ip_type, bool p_is_stream);
- _FORCE_INLINE_ Error _change_multicast_group(IP_Address p_ip, String p_if_name, bool p_add);
- _FORCE_INLINE_ void _set_close_exec_enabled(bool p_enabled);
- protected:
- static NetSocket *_create_func();
- bool _can_use_ip(const IP_Address &p_ip, const bool p_for_bind) const;
- public:
- static void make_default();
- static void cleanup();
- static void _set_ip_port(struct sockaddr_storage *p_addr, IP_Address &r_ip, uint16_t &r_port);
- static size_t _set_addr_storage(struct sockaddr_storage *p_addr, const IP_Address &p_ip, uint16_t p_port, IP::Type p_ip_type);
- virtual Error open(Type p_sock_type, IP::Type &ip_type);
- virtual void close();
- virtual Error bind(IP_Address p_addr, uint16_t p_port);
- virtual Error listen(int p_max_pending);
- virtual Error connect_to_host(IP_Address p_host, uint16_t p_port);
- virtual Error poll(PollType p_type, int timeout) const;
- virtual Error recv(uint8_t *p_buffer, int p_len, int &r_read);
- virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port, bool p_peek = false);
- virtual Error send(const uint8_t *p_buffer, int p_len, int &r_sent);
- virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port);
- virtual Ref<NetSocket> accept(IP_Address &r_ip, uint16_t &r_port);
- virtual bool is_open() const;
- virtual int get_available_bytes() const;
- virtual Error set_broadcasting_enabled(bool p_enabled);
- virtual void set_blocking_enabled(bool p_enabled);
- virtual void set_ipv6_only_enabled(bool p_enabled);
- virtual void set_tcp_no_delay_enabled(bool p_enabled);
- virtual void set_reuse_address_enabled(bool p_enabled);
- virtual void set_reuse_port_enabled(bool p_enabled);
- virtual Error join_multicast_group(const IP_Address &p_multi_address, String p_if_name);
- virtual Error leave_multicast_group(const IP_Address &p_multi_address, String p_if_name);
- NetSocketPosix();
- ~NetSocketPosix();
- };
- #endif // NET_SOCKET_POSIX_H
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