net_socket_posix.h 4.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106
  1. /**************************************************************************/
  2. /* net_socket_posix.h */
  3. /**************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /**************************************************************************/
  8. /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
  9. /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /**************************************************************************/
  30. #ifndef NET_SOCKET_POSIX_H
  31. #define NET_SOCKET_POSIX_H
  32. #include "core/io/net_socket.h"
  33. #if defined(WINDOWS_ENABLED)
  34. #include <winsock2.h>
  35. #include <ws2tcpip.h>
  36. #define SOCKET_TYPE SOCKET
  37. #else
  38. #include <sys/socket.h>
  39. #define SOCKET_TYPE int
  40. #endif
  41. class NetSocketPosix : public NetSocket {
  42. private:
  43. SOCKET_TYPE _sock;
  44. IP::Type _ip_type;
  45. bool _is_stream;
  46. enum NetError {
  47. ERR_NET_WOULD_BLOCK,
  48. ERR_NET_IS_CONNECTED,
  49. ERR_NET_IN_PROGRESS,
  50. ERR_NET_BUFFER_TOO_SMALL,
  51. ERR_NET_OTHER
  52. };
  53. NetError _get_socket_error() const;
  54. void _set_socket(SOCKET_TYPE p_sock, IP::Type p_ip_type, bool p_is_stream);
  55. _FORCE_INLINE_ Error _change_multicast_group(IP_Address p_ip, String p_if_name, bool p_add);
  56. _FORCE_INLINE_ void _set_close_exec_enabled(bool p_enabled);
  57. protected:
  58. static NetSocket *_create_func();
  59. bool _can_use_ip(const IP_Address &p_ip, const bool p_for_bind) const;
  60. public:
  61. static void make_default();
  62. static void cleanup();
  63. static void _set_ip_port(struct sockaddr_storage *p_addr, IP_Address &r_ip, uint16_t &r_port);
  64. static size_t _set_addr_storage(struct sockaddr_storage *p_addr, const IP_Address &p_ip, uint16_t p_port, IP::Type p_ip_type);
  65. virtual Error open(Type p_sock_type, IP::Type &ip_type);
  66. virtual void close();
  67. virtual Error bind(IP_Address p_addr, uint16_t p_port);
  68. virtual Error listen(int p_max_pending);
  69. virtual Error connect_to_host(IP_Address p_host, uint16_t p_port);
  70. virtual Error poll(PollType p_type, int timeout) const;
  71. virtual Error recv(uint8_t *p_buffer, int p_len, int &r_read);
  72. virtual Error recvfrom(uint8_t *p_buffer, int p_len, int &r_read, IP_Address &r_ip, uint16_t &r_port, bool p_peek = false);
  73. virtual Error send(const uint8_t *p_buffer, int p_len, int &r_sent);
  74. virtual Error sendto(const uint8_t *p_buffer, int p_len, int &r_sent, IP_Address p_ip, uint16_t p_port);
  75. virtual Ref<NetSocket> accept(IP_Address &r_ip, uint16_t &r_port);
  76. virtual bool is_open() const;
  77. virtual int get_available_bytes() const;
  78. virtual Error set_broadcasting_enabled(bool p_enabled);
  79. virtual void set_blocking_enabled(bool p_enabled);
  80. virtual void set_ipv6_only_enabled(bool p_enabled);
  81. virtual void set_tcp_no_delay_enabled(bool p_enabled);
  82. virtual void set_reuse_address_enabled(bool p_enabled);
  83. virtual void set_reuse_port_enabled(bool p_enabled);
  84. virtual Error join_multicast_group(const IP_Address &p_multi_address, String p_if_name);
  85. virtual Error leave_multicast_group(const IP_Address &p_multi_address, String p_if_name);
  86. NetSocketPosix();
  87. ~NetSocketPosix();
  88. };
  89. #endif // NET_SOCKET_POSIX_H