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- /**************************************************************************/
- /* audio_driver_pulseaudio.h */
- /**************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /**************************************************************************/
- /* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
- /* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /**************************************************************************/
- #ifndef AUDIO_DRIVER_PULSEAUDIO_H
- #define AUDIO_DRIVER_PULSEAUDIO_H
- #ifdef PULSEAUDIO_ENABLED
- #include "core/os/mutex.h"
- #include "core/os/thread.h"
- #include "core/safe_refcount.h"
- #include "servers/audio_server.h"
- #include "pulse-so_wrap.h"
- class AudioDriverPulseAudio : public AudioDriver {
- Thread thread;
- Mutex mutex;
- pa_mainloop *pa_ml;
- pa_context *pa_ctx;
- pa_stream *pa_str;
- pa_stream *pa_rec_str;
- pa_channel_map pa_map;
- pa_channel_map pa_rec_map;
- String device_name;
- String new_device;
- String default_device;
- String capture_device_name;
- String capture_new_device;
- String capture_default_device;
- Vector<int32_t> samples_in;
- Vector<int16_t> samples_out;
- unsigned int mix_rate;
- unsigned int buffer_frames;
- unsigned int pa_buffer_size;
- int channels;
- int pa_ready;
- int pa_status;
- Array pa_devices;
- Array pa_rec_devices;
- SafeFlag active;
- SafeFlag exit_thread;
- float latency;
- static void pa_state_cb(pa_context *c, void *userdata);
- static void pa_sink_info_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata);
- static void pa_source_info_cb(pa_context *c, const pa_source_info *l, int eol, void *userdata);
- static void pa_server_info_cb(pa_context *c, const pa_server_info *i, void *userdata);
- static void pa_sinklist_cb(pa_context *c, const pa_sink_info *l, int eol, void *userdata);
- static void pa_sourcelist_cb(pa_context *c, const pa_source_info *l, int eol, void *userdata);
- Error init_device();
- void finish_device();
- Error capture_init_device();
- void capture_finish_device();
- Error detect_channels(bool capture = false);
- static void thread_func(void *p_udata);
- public:
- const char *get_name() const {
- return "PulseAudio";
- };
- virtual Error init();
- virtual void start();
- virtual int get_mix_rate() const;
- virtual SpeakerMode get_speaker_mode() const;
- virtual Array get_device_list();
- virtual String get_device();
- virtual void set_device(String device);
- virtual Array capture_get_device_list();
- virtual void capture_set_device(const String &p_name);
- virtual String capture_get_device();
- virtual void lock();
- virtual void unlock();
- virtual void finish();
- virtual float get_latency();
- virtual Error capture_start();
- virtual Error capture_stop();
- AudioDriverPulseAudio();
- ~AudioDriverPulseAudio();
- };
- #endif // PULSEAUDIO_ENABLED
- #endif // AUDIO_DRIVER_PULSEAUDIO_H
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