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- /*
- * Wslay - The WebSocket Library
- *
- * Copyright (c) 2011, 2012 Tatsuhiro Tsujikawa
- *
- * Permission is hereby granted, free of charge, to any person obtaining
- * a copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sublicense, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice shall be
- * included in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
- * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
- * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
- * LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
- * OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
- * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
- #include "wslay_queue.h"
- #include <string.h>
- #include <assert.h>
- struct wslay_queue* wslay_queue_new(void)
- {
- struct wslay_queue *queue = (struct wslay_queue*)malloc
- (sizeof(struct wslay_queue));
- if(!queue) {
- return NULL;
- }
- queue->top = queue->tail = NULL;
- return queue;
- }
- void wslay_queue_free(struct wslay_queue *queue)
- {
- if(!queue) {
- return;
- } else {
- struct wslay_queue_cell *p = queue->top;
- while(p) {
- struct wslay_queue_cell *next = p->next;
- free(p);
- p = next;
- }
- free(queue);
- }
- }
- int wslay_queue_push(struct wslay_queue *queue, void *data)
- {
- struct wslay_queue_cell *new_cell = (struct wslay_queue_cell*)malloc
- (sizeof(struct wslay_queue_cell));
- if(!new_cell) {
- return WSLAY_ERR_NOMEM;
- }
- new_cell->data = data;
- new_cell->next = NULL;
- if(queue->tail) {
- queue->tail->next = new_cell;
- queue->tail = new_cell;
- } else {
- queue->top = queue->tail = new_cell;
- }
- return 0;
- }
- int wslay_queue_push_front(struct wslay_queue *queue, void *data)
- {
- struct wslay_queue_cell *new_cell = (struct wslay_queue_cell*)malloc
- (sizeof(struct wslay_queue_cell));
- if(!new_cell) {
- return WSLAY_ERR_NOMEM;
- }
- new_cell->data = data;
- new_cell->next = queue->top;
- queue->top = new_cell;
- if(!queue->tail) {
- queue->tail = queue->top;
- }
- return 0;
- }
- void wslay_queue_pop(struct wslay_queue *queue)
- {
- struct wslay_queue_cell *top = queue->top;
- assert(top);
- queue->top = top->next;
- if(top == queue->tail) {
- queue->tail = NULL;
- }
- free(top);
- }
- void* wslay_queue_top(struct wslay_queue *queue)
- {
- assert(queue->top);
- return queue->top->data;
- }
- void* wslay_queue_tail(struct wslay_queue *queue)
- {
- assert(queue->tail);
- return queue->tail->data;
- }
- int wslay_queue_empty(struct wslay_queue *queue)
- {
- return queue->top == NULL;
- }
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