123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134 |
- diff -u orig/open-simplex-noise.c misc/open-simplex-noise.c
- --- orig/open-simplex-noise.c 2018-09-14 11:11:40.049810000 +0200
- +++ misc/open-simplex-noise.c 2018-09-14 11:09:39.726457000 +0200
- @@ -13,6 +13,11 @@
- * of any particular randomization library, so results
- * will be the same when ported to other languages.
- */
- +
- +// -- GODOT start --
- +// Modified to work without allocating memory, also removed some unused function.
- +// -- GODOT end --
- +
- #include <math.h>
- #include <stdlib.h>
- #include <stdint.h>
- @@ -34,11 +39,12 @@
-
- #define DEFAULT_SEED (0LL)
-
- -struct osn_context {
- +// -- GODOT start --
- +/*struct osn_context {
- int16_t *perm;
- int16_t *permGradIndex3D;
- -};
- -
- +};*/
- +// -- GODOT end --
- #define ARRAYSIZE(x) (sizeof((x)) / sizeof((x)[0]))
-
- /*
- @@ -126,7 +132,9 @@
- int xi = (int) x;
- return x < xi ? xi - 1 : xi;
- }
- -
- +
- +// -- GODOT start --
- +/*
- static int allocate_perm(struct osn_context *ctx, int nperm, int ngrad)
- {
- if (ctx->perm)
- @@ -154,18 +162,21 @@
- memcpy(ctx->perm, p, sizeof(*ctx->perm) * nelements);
-
- for (i = 0; i < 256; i++) {
- - /* Since 3D has 24 gradients, simple bitmask won't work, so precompute modulo array. */
- + // Since 3D has 24 gradients, simple bitmask won't work, so precompute modulo array.
- ctx->permGradIndex3D[i] = (int16_t)((ctx->perm[i] % (ARRAYSIZE(gradients3D) / 3)) * 3);
- }
- return 0;
- }
- +*/
- +// -- GODOT end --
-
- /*
- * Initializes using a permutation array generated from a 64-bit seed.
- * Generates a proper permutation (i.e. doesn't merely perform N successive pair
- * swaps on a base array). Uses a simple 64-bit LCG.
- */
- -int open_simplex_noise(int64_t seed, struct osn_context **ctx)
- +// -- GODOT start --
- +int open_simplex_noise(int64_t seed, struct osn_context *ctx)
- {
- int rc;
- int16_t source[256];
- @@ -174,20 +185,9 @@
- int16_t *permGradIndex3D;
- int r;
-
- - *ctx = (struct osn_context *) malloc(sizeof(**ctx));
- - if (!(*ctx))
- - return -ENOMEM;
- - (*ctx)->perm = NULL;
- - (*ctx)->permGradIndex3D = NULL;
- -
- - rc = allocate_perm(*ctx, 256, 256);
- - if (rc) {
- - free(*ctx);
- - return rc;
- - }
- -
- - perm = (*ctx)->perm;
- - permGradIndex3D = (*ctx)->permGradIndex3D;
- + perm = ctx->perm;
- + permGradIndex3D = ctx->permGradIndex3D;
- +// -- GODOT end --
-
- for (i = 0; i < 256; i++)
- source[i] = (int16_t) i;
- @@ -206,6 +206,8 @@
- return 0;
- }
-
- +// -- GODOT start --
- +/*
- void open_simplex_noise_free(struct osn_context *ctx)
- {
- if (!ctx)
- @@ -220,6 +222,8 @@
- }
- free(ctx);
- }
- +*/
- +// -- GODOT end --
-
- /* 2D OpenSimplex (Simplectic) Noise. */
- double open_simplex_noise2(struct osn_context *ctx, double x, double y)
- diff -u orig/open-simplex-noise.h misc/open-simplex-noise.h
- --- orig/open-simplex-noise.h 2018-09-14 11:11:19.659807000 +0200
- +++ misc/open-simplex-noise.h 2018-09-14 11:10:05.006460000 +0200
- @@ -35,11 +35,18 @@
- extern "C" {
- #endif
-
- -struct osn_context;
- +// -- GODOT start --
- +// Modified to work without allocating memory, also removed some unused function.
-
- -int open_simplex_noise(int64_t seed, struct osn_context **ctx);
- +struct osn_context {
- + int16_t perm[256];
- + int16_t permGradIndex3D[256];
- +};
- +
- +int open_simplex_noise(int64_t seed, struct osn_context *ctx);
- +//int open_simplex_noise_init_perm(struct osn_context *ctx, int16_t p[], int nelements);
- +// -- GODOT end --
- void open_simplex_noise_free(struct osn_context *ctx);
- -int open_simplex_noise_init_perm(struct osn_context *ctx, int16_t p[], int nelements);
- double open_simplex_noise2(struct osn_context *ctx, double x, double y);
- double open_simplex_noise3(struct osn_context *ctx, double x, double y, double z);
- double open_simplex_noise4(struct osn_context *ctx, double x, double y, double z, double w);
|