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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2009 Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "btUniformScalingShape.h"
- btUniformScalingShape::btUniformScalingShape(btConvexShape* convexChildShape, btScalar uniformScalingFactor) : btConvexShape(), m_childConvexShape(convexChildShape), m_uniformScalingFactor(uniformScalingFactor)
- {
- m_shapeType = UNIFORM_SCALING_SHAPE_PROXYTYPE;
- }
- btUniformScalingShape::~btUniformScalingShape()
- {
- }
- btVector3 btUniformScalingShape::localGetSupportingVertexWithoutMargin(const btVector3& vec) const
- {
- btVector3 tmpVertex;
- tmpVertex = m_childConvexShape->localGetSupportingVertexWithoutMargin(vec);
- return tmpVertex * m_uniformScalingFactor;
- }
- void btUniformScalingShape::batchedUnitVectorGetSupportingVertexWithoutMargin(const btVector3* vectors, btVector3* supportVerticesOut, int numVectors) const
- {
- m_childConvexShape->batchedUnitVectorGetSupportingVertexWithoutMargin(vectors, supportVerticesOut, numVectors);
- int i;
- for (i = 0; i < numVectors; i++)
- {
- supportVerticesOut[i] = supportVerticesOut[i] * m_uniformScalingFactor;
- }
- }
- btVector3 btUniformScalingShape::localGetSupportingVertex(const btVector3& vec) const
- {
- btVector3 tmpVertex;
- tmpVertex = m_childConvexShape->localGetSupportingVertex(vec);
- return tmpVertex * m_uniformScalingFactor;
- }
- void btUniformScalingShape::calculateLocalInertia(btScalar mass, btVector3& inertia) const
- {
- ///this linear upscaling is not realistic, but we don't deal with large mass ratios...
- btVector3 tmpInertia;
- m_childConvexShape->calculateLocalInertia(mass, tmpInertia);
- inertia = tmpInertia * m_uniformScalingFactor;
- }
- ///getAabb's default implementation is brute force, expected derived classes to implement a fast dedicated version
- void btUniformScalingShape::getAabb(const btTransform& trans, btVector3& aabbMin, btVector3& aabbMax) const
- {
- getAabbSlow(trans, aabbMin, aabbMax);
- }
- void btUniformScalingShape::getAabbSlow(const btTransform& t, btVector3& aabbMin, btVector3& aabbMax) const
- {
- #if 1
- btVector3 _directions[] =
- {
- btVector3(1., 0., 0.),
- btVector3(0., 1., 0.),
- btVector3(0., 0., 1.),
- btVector3(-1., 0., 0.),
- btVector3(0., -1., 0.),
- btVector3(0., 0., -1.)};
- btVector3 _supporting[] =
- {
- btVector3(0., 0., 0.),
- btVector3(0., 0., 0.),
- btVector3(0., 0., 0.),
- btVector3(0., 0., 0.),
- btVector3(0., 0., 0.),
- btVector3(0., 0., 0.)};
- for (int i = 0; i < 6; i++)
- {
- _directions[i] = _directions[i] * t.getBasis();
- }
- batchedUnitVectorGetSupportingVertexWithoutMargin(_directions, _supporting, 6);
- btVector3 aabbMin1(0, 0, 0), aabbMax1(0, 0, 0);
- for (int i = 0; i < 3; ++i)
- {
- aabbMax1[i] = t(_supporting[i])[i];
- aabbMin1[i] = t(_supporting[i + 3])[i];
- }
- btVector3 marginVec(getMargin(), getMargin(), getMargin());
- aabbMin = aabbMin1 - marginVec;
- aabbMax = aabbMax1 + marginVec;
- #else
- btScalar margin = getMargin();
- for (int i = 0; i < 3; i++)
- {
- btVector3 vec(btScalar(0.), btScalar(0.), btScalar(0.));
- vec[i] = btScalar(1.);
- btVector3 sv = localGetSupportingVertex(vec * t.getBasis());
- btVector3 tmp = t(sv);
- aabbMax[i] = tmp[i] + margin;
- vec[i] = btScalar(-1.);
- sv = localGetSupportingVertex(vec * t.getBasis());
- tmp = t(sv);
- aabbMin[i] = tmp[i] - margin;
- }
- #endif
- }
- void btUniformScalingShape::setLocalScaling(const btVector3& scaling)
- {
- m_childConvexShape->setLocalScaling(scaling);
- }
- const btVector3& btUniformScalingShape::getLocalScaling() const
- {
- return m_childConvexShape->getLocalScaling();
- }
- void btUniformScalingShape::setMargin(btScalar margin)
- {
- m_childConvexShape->setMargin(margin);
- }
- btScalar btUniformScalingShape::getMargin() const
- {
- return m_childConvexShape->getMargin() * m_uniformScalingFactor;
- }
- int btUniformScalingShape::getNumPreferredPenetrationDirections() const
- {
- return m_childConvexShape->getNumPreferredPenetrationDirections();
- }
- void btUniformScalingShape::getPreferredPenetrationDirection(int index, btVector3& penetrationVector) const
- {
- m_childConvexShape->getPreferredPenetrationDirection(index, penetrationVector);
- }
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