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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2006 Erwin Coumans http://continuousphysics.com/Bullet/
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #include "btUnionFind.h"
- btUnionFind::~btUnionFind()
- {
- Free();
- }
- btUnionFind::btUnionFind()
- {
- }
- void btUnionFind::allocate(int N)
- {
- m_elements.resize(N);
- }
- void btUnionFind::Free()
- {
- m_elements.clear();
- }
- void btUnionFind::reset(int N)
- {
- allocate(N);
- for (int i = 0; i < N; i++)
- {
- m_elements[i].m_id = i;
- m_elements[i].m_sz = 1;
- }
- }
- class btUnionFindElementSortPredicate
- {
- public:
- bool operator()(const btElement& lhs, const btElement& rhs) const
- {
- return lhs.m_id < rhs.m_id;
- }
- };
- ///this is a special operation, destroying the content of btUnionFind.
- ///it sorts the elements, based on island id, in order to make it easy to iterate over islands
- void btUnionFind::sortIslands()
- {
- //first store the original body index, and islandId
- int numElements = m_elements.size();
- for (int i = 0; i < numElements; i++)
- {
- m_elements[i].m_id = find(i);
- #ifndef STATIC_SIMULATION_ISLAND_OPTIMIZATION
- m_elements[i].m_sz = i;
- #endif //STATIC_SIMULATION_ISLAND_OPTIMIZATION
- }
- // Sort the vector using predicate and std::sort
- //std::sort(m_elements.begin(), m_elements.end(), btUnionFindElementSortPredicate);
- m_elements.quickSort(btUnionFindElementSortPredicate());
- }
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