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- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2014 Erwin Coumans http://bulletphysics.org
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef BT_COLLISION_WORLD_IMPORTER_H
- #define BT_COLLISION_WORLD_IMPORTER_H
- #include "LinearMath/btTransform.h"
- #include "LinearMath/btVector3.h"
- #include "LinearMath/btAlignedObjectArray.h"
- #include "LinearMath/btHashMap.h"
- class btCollisionShape;
- class btCollisionObject;
- struct btBulletSerializedArrays;
- struct ConstraintInput;
- class btCollisionWorld;
- struct btCollisionShapeData;
- class btTriangleIndexVertexArray;
- class btStridingMeshInterface;
- struct btStridingMeshInterfaceData;
- class btGImpactMeshShape;
- class btOptimizedBvh;
- struct btTriangleInfoMap;
- class btBvhTriangleMeshShape;
- class btPoint2PointConstraint;
- class btHingeConstraint;
- class btConeTwistConstraint;
- class btGeneric6DofConstraint;
- class btGeneric6DofSpringConstraint;
- class btSliderConstraint;
- class btGearConstraint;
- struct btContactSolverInfo;
- class btCollisionWorldImporter
- {
- protected:
- btCollisionWorld* m_collisionWorld;
- int m_verboseMode;
- btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes;
- btAlignedObjectArray<btCollisionObject*> m_allocatedRigidBodies;
- btAlignedObjectArray<btOptimizedBvh*> m_allocatedBvhs;
- btAlignedObjectArray<btTriangleInfoMap*> m_allocatedTriangleInfoMaps;
- btAlignedObjectArray<btTriangleIndexVertexArray*> m_allocatedTriangleIndexArrays;
- btAlignedObjectArray<btStridingMeshInterfaceData*> m_allocatedbtStridingMeshInterfaceDatas;
- btAlignedObjectArray<btCollisionObject*> m_allocatedCollisionObjects;
- btAlignedObjectArray<char*> m_allocatedNames;
- btAlignedObjectArray<int*> m_indexArrays;
- btAlignedObjectArray<short int*> m_shortIndexArrays;
- btAlignedObjectArray<unsigned char*> m_charIndexArrays;
- btAlignedObjectArray<btVector3FloatData*> m_floatVertexArrays;
- btAlignedObjectArray<btVector3DoubleData*> m_doubleVertexArrays;
- btHashMap<btHashPtr, btOptimizedBvh*> m_bvhMap;
- btHashMap<btHashPtr, btTriangleInfoMap*> m_timMap;
- btHashMap<btHashString, btCollisionShape*> m_nameShapeMap;
- btHashMap<btHashString, btCollisionObject*> m_nameColObjMap;
- btHashMap<btHashPtr, const char*> m_objectNameMap;
- btHashMap<btHashPtr, btCollisionShape*> m_shapeMap;
- btHashMap<btHashPtr, btCollisionObject*> m_bodyMap;
- //methods
- char* duplicateName(const char* name);
- btCollisionShape* convertCollisionShape(btCollisionShapeData* shapeData);
- public:
- btCollisionWorldImporter(btCollisionWorld* world);
- virtual ~btCollisionWorldImporter();
- bool convertAllObjects(btBulletSerializedArrays* arrays);
- ///delete all memory collision shapes, rigid bodies, constraints etc. allocated during the load.
- ///make sure you don't use the dynamics world containing objects after you call this method
- virtual void deleteAllData();
- void setVerboseMode(int verboseMode)
- {
- m_verboseMode = verboseMode;
- }
- int getVerboseMode() const
- {
- return m_verboseMode;
- }
- // query for data
- int getNumCollisionShapes() const;
- btCollisionShape* getCollisionShapeByIndex(int index);
- int getNumRigidBodies() const;
- btCollisionObject* getRigidBodyByIndex(int index) const;
- int getNumBvhs() const;
- btOptimizedBvh* getBvhByIndex(int index) const;
- int getNumTriangleInfoMaps() const;
- btTriangleInfoMap* getTriangleInfoMapByIndex(int index) const;
- // queris involving named objects
- btCollisionShape* getCollisionShapeByName(const char* name);
- btCollisionObject* getCollisionObjectByName(const char* name);
- const char* getNameForPointer(const void* ptr) const;
- ///those virtuals are called by load and can be overridden by the user
- //bodies
- virtual btCollisionObject* createCollisionObject(const btTransform& startTransform, btCollisionShape* shape, const char* bodyName);
- ///shapes
- virtual btCollisionShape* createPlaneShape(const btVector3& planeNormal, btScalar planeConstant);
- virtual btCollisionShape* createBoxShape(const btVector3& halfExtents);
- virtual btCollisionShape* createSphereShape(btScalar radius);
- virtual btCollisionShape* createCapsuleShapeX(btScalar radius, btScalar height);
- virtual btCollisionShape* createCapsuleShapeY(btScalar radius, btScalar height);
- virtual btCollisionShape* createCapsuleShapeZ(btScalar radius, btScalar height);
- virtual btCollisionShape* createCylinderShapeX(btScalar radius, btScalar height);
- virtual btCollisionShape* createCylinderShapeY(btScalar radius, btScalar height);
- virtual btCollisionShape* createCylinderShapeZ(btScalar radius, btScalar height);
- virtual btCollisionShape* createConeShapeX(btScalar radius, btScalar height);
- virtual btCollisionShape* createConeShapeY(btScalar radius, btScalar height);
- virtual btCollisionShape* createConeShapeZ(btScalar radius, btScalar height);
- virtual class btTriangleIndexVertexArray* createTriangleMeshContainer();
- virtual btBvhTriangleMeshShape* createBvhTriangleMeshShape(btStridingMeshInterface* trimesh, btOptimizedBvh* bvh);
- virtual btCollisionShape* createConvexTriangleMeshShape(btStridingMeshInterface* trimesh);
- #ifdef SUPPORT_GIMPACT_SHAPE_IMPORT
- virtual btGImpactMeshShape* createGimpactShape(btStridingMeshInterface* trimesh);
- #endif //SUPPORT_GIMPACT_SHAPE_IMPORT
- virtual btStridingMeshInterfaceData* createStridingMeshInterfaceData(btStridingMeshInterfaceData* interfaceData);
- virtual class btConvexHullShape* createConvexHullShape();
- virtual class btCompoundShape* createCompoundShape();
- virtual class btScaledBvhTriangleMeshShape* createScaledTrangleMeshShape(btBvhTriangleMeshShape* meshShape, const btVector3& localScalingbtBvhTriangleMeshShape);
- virtual class btMultiSphereShape* createMultiSphereShape(const btVector3* positions, const btScalar* radi, int numSpheres);
- virtual btTriangleIndexVertexArray* createMeshInterface(btStridingMeshInterfaceData& meshData);
- ///acceleration and connectivity structures
- virtual btOptimizedBvh* createOptimizedBvh();
- virtual btTriangleInfoMap* createTriangleInfoMap();
- };
- #endif //BT_WORLD_IMPORTER_H
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