1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980 |
- /*
- Bullet Continuous Collision Detection and Physics Library
- Copyright (c) 2003-2008 Erwin Coumans http://continuousphysics.com/Bullet/
- This software is provided 'as-is', without any express or implied warranty.
- In no event will the authors be held liable for any damages arising from the
- use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely,
- subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software in a
- product, an acknowledgment in the product documentation would be appreciated
- but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /*
- GJK-EPA collision solver by Nathanael Presson, 2008
- */
- #ifndef B3_GJK_EPA2_H
- #define B3_GJK_EPA2_H
- #include "Bullet3Common/b3AlignedObjectArray.h"
- #include "Bullet3Common/b3Transform.h"
- #include "Bullet3Collision/NarrowPhaseCollision/shared/b3ConvexPolyhedronData.h"
- ///btGjkEpaSolver contributed under zlib by Nathanael Presson
- struct b3GjkEpaSolver2
- {
- struct sResults
- {
- enum eStatus
- {
- Separated, /* Shapes doesnt penetrate */
- Penetrating, /* Shapes are penetrating */
- GJK_Failed, /* GJK phase fail, no big issue, shapes are probably just 'touching' */
- EPA_Failed /* EPA phase fail, bigger problem, need to save parameters, and debug */
- } status;
- b3Vector3 witnesses[2];
- b3Vector3 normal;
- b3Scalar distance;
- };
- static int StackSizeRequirement();
- static bool Distance(const b3Transform& transA, const b3Transform& transB,
- const b3ConvexPolyhedronData* hullA, const b3ConvexPolyhedronData* hullB,
- const b3AlignedObjectArray<b3Vector3>& verticesA,
- const b3AlignedObjectArray<b3Vector3>& verticesB,
- const b3Vector3& guess,
- sResults& results);
- static bool Penetration(const b3Transform& transA, const b3Transform& transB,
- const b3ConvexPolyhedronData* hullA, const b3ConvexPolyhedronData* hullB,
- const b3AlignedObjectArray<b3Vector3>& verticesA,
- const b3AlignedObjectArray<b3Vector3>& verticesB,
- const b3Vector3& guess,
- sResults& results,
- bool usemargins = true);
- #if 0
- static b3Scalar SignedDistance( const b3Vector3& position,
- b3Scalar margin,
- const btConvexShape* shape,
- const btTransform& wtrs,
- sResults& results);
-
- static bool SignedDistance( const btConvexShape* shape0,const btTransform& wtrs0,
- const btConvexShape* shape1,const btTransform& wtrs1,
- const b3Vector3& guess,
- sResults& results);
- #endif
- };
- #endif //B3_GJK_EPA2_H
|