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- #ifndef B3_CONTACT4DATA_H
- #define B3_CONTACT4DATA_H
- #include "Bullet3Common/shared/b3Float4.h"
- typedef struct b3Contact4Data b3Contact4Data_t;
- struct b3Contact4Data
- {
- b3Float4 m_worldPosB[4];
- // b3Float4 m_localPosA[4];
- // b3Float4 m_localPosB[4];
- b3Float4 m_worldNormalOnB; // w: m_nPoints
- unsigned short m_restituitionCoeffCmp;
- unsigned short m_frictionCoeffCmp;
- int m_batchIdx;
- int m_bodyAPtrAndSignBit; //x:m_bodyAPtr, y:m_bodyBPtr
- int m_bodyBPtrAndSignBit;
- int m_childIndexA;
- int m_childIndexB;
- int m_unused1;
- int m_unused2;
- };
- inline int b3Contact4Data_getNumPoints(const struct b3Contact4Data* contact)
- {
- return (int)contact->m_worldNormalOnB.w;
- };
- inline void b3Contact4Data_setNumPoints(struct b3Contact4Data* contact, int numPoints)
- {
- contact->m_worldNormalOnB.w = (float)numPoints;
- };
- #endif //B3_CONTACT4DATA_H
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