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- #ifndef B3_RAYCAST_INFO_H
- #define B3_RAYCAST_INFO_H
- #include "Bullet3Common/b3Vector3.h"
- B3_ATTRIBUTE_ALIGNED16(struct)
- b3RayInfo
- {
- b3Vector3 m_from;
- b3Vector3 m_to;
- };
- B3_ATTRIBUTE_ALIGNED16(struct)
- b3RayHit
- {
- b3Scalar m_hitFraction;
- int m_hitBody;
- int m_hitResult1;
- int m_hitResult2;
- b3Vector3 m_hitPoint;
- b3Vector3 m_hitNormal;
- };
- #endif //B3_RAYCAST_INFO_H
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