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- /*************************************************************************/
- /* os_uwp.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "os_uwp.h"
- #include "core/io/marshalls.h"
- #include "core/project_settings.h"
- #include "drivers/gles2/rasterizer_gles2.h"
- #include "drivers/gles3/rasterizer_gles3.h"
- #include "drivers/unix/ip_unix.h"
- #include "drivers/unix/net_socket_posix.h"
- #include "drivers/windows/dir_access_windows.h"
- #include "drivers/windows/file_access_windows.h"
- #include "main/main.h"
- #include "platform/windows/windows_terminal_logger.h"
- #include "servers/audio_server.h"
- #include "servers/visual/visual_server_raster.h"
- #include "servers/visual/visual_server_wrap_mt.h"
- #include <ppltasks.h>
- #include <wrl.h>
- using namespace Windows::ApplicationModel::Core;
- using namespace Windows::ApplicationModel::Activation;
- using namespace Windows::UI::Core;
- using namespace Windows::UI::Input;
- using namespace Windows::UI::Popups;
- using namespace Windows::Foundation;
- using namespace Windows::Graphics::Display;
- using namespace Microsoft::WRL;
- using namespace Windows::UI::ViewManagement;
- using namespace Windows::Devices::Input;
- using namespace Windows::Devices::Sensors;
- using namespace Windows::ApplicationModel::DataTransfer;
- using namespace concurrency;
- int OS_UWP::get_video_driver_count() const {
- return 2;
- }
- Size2 OS_UWP::get_window_size() const {
- Size2 size;
- size.width = video_mode.width;
- size.height = video_mode.height;
- return size;
- }
- int OS_UWP::get_current_video_driver() const {
- return video_driver_index;
- }
- void OS_UWP::set_window_size(const Size2 p_size) {
- Windows::Foundation::Size new_size;
- new_size.Width = p_size.width;
- new_size.Height = p_size.height;
- ApplicationView ^ view = ApplicationView::GetForCurrentView();
- if (view->TryResizeView(new_size)) {
- video_mode.width = p_size.width;
- video_mode.height = p_size.height;
- }
- }
- void OS_UWP::set_window_fullscreen(bool p_enabled) {
- ApplicationView ^ view = ApplicationView::GetForCurrentView();
- video_mode.fullscreen = view->IsFullScreenMode;
- if (video_mode.fullscreen == p_enabled)
- return;
- if (p_enabled) {
- video_mode.fullscreen = view->TryEnterFullScreenMode();
- } else {
- view->ExitFullScreenMode();
- video_mode.fullscreen = false;
- }
- }
- bool OS_UWP::is_window_fullscreen() const {
- return ApplicationView::GetForCurrentView()->IsFullScreenMode;
- }
- void OS_UWP::set_keep_screen_on(bool p_enabled) {
- if (is_keep_screen_on() == p_enabled)
- return;
- if (p_enabled)
- display_request->RequestActive();
- else
- display_request->RequestRelease();
- OS::set_keep_screen_on(p_enabled);
- }
- void OS_UWP::initialize_core() {
- last_button_state = 0;
- //RedirectIOToConsole();
- FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
- FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
- FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
- DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES);
- DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA);
- DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
- NetSocketPosix::make_default();
- // We need to know how often the clock is updated
- if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second))
- ticks_per_second = 1000;
- // If timeAtGameStart is 0 then we get the time since
- // the start of the computer when we call GetGameTime()
- ticks_start = 0;
- ticks_start = get_ticks_usec();
- IP_Unix::make_default();
- cursor_shape = CURSOR_ARROW;
- }
- bool OS_UWP::can_draw() const {
- return !minimized;
- };
- void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
- window = p_window;
- }
- void OS_UWP::screen_size_changed() {
- gl_context->reset();
- };
- Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
- main_loop = NULL;
- outside = true;
- ContextEGL_UWP::Driver opengl_api_type = ContextEGL_UWP::GLES_2_0;
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- opengl_api_type = ContextEGL_UWP::GLES_2_0;
- }
- bool gl_initialization_error = false;
- gl_context = NULL;
- while (!gl_context) {
- gl_context = memnew(ContextEGL_UWP(window, opengl_api_type));
- if (gl_context->initialize() != OK) {
- memdelete(gl_context);
- gl_context = NULL;
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
- if (p_video_driver == VIDEO_DRIVER_GLES2) {
- gl_initialization_error = true;
- break;
- }
- p_video_driver = VIDEO_DRIVER_GLES2;
- opengl_api_type = ContextEGL_UWP::GLES_2_0;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- }
- while (true) {
- if (opengl_api_type == ContextEGL_UWP::GLES_3_0) {
- if (RasterizerGLES3::is_viable() == OK) {
- RasterizerGLES3::register_config();
- RasterizerGLES3::make_current();
- break;
- } else {
- if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
- p_video_driver = VIDEO_DRIVER_GLES2;
- opengl_api_type = ContextEGL_UWP::GLES_2_0;
- continue;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- }
- if (opengl_api_type == ContextEGL_UWP::GLES_2_0) {
- if (RasterizerGLES2::is_viable() == OK) {
- RasterizerGLES2::register_config();
- RasterizerGLES2::make_current();
- break;
- } else {
- gl_initialization_error = true;
- break;
- }
- }
- }
- if (gl_initialization_error) {
- OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
- "Please update your drivers or if you have a very old or integrated GPU, upgrade it.",
- "Unable to initialize Video driver");
- return ERR_UNAVAILABLE;
- }
- video_driver_index = p_video_driver;
- gl_context->make_current();
- gl_context->set_use_vsync(video_mode.use_vsync);
- VideoMode vm;
- vm.width = gl_context->get_window_width();
- vm.height = gl_context->get_window_height();
- vm.resizable = false;
- ApplicationView ^ view = ApplicationView::GetForCurrentView();
- vm.fullscreen = view->IsFullScreenMode;
- view->SetDesiredBoundsMode(ApplicationViewBoundsMode::UseVisible);
- view->PreferredLaunchWindowingMode = ApplicationViewWindowingMode::PreferredLaunchViewSize;
- if (p_desired.fullscreen != view->IsFullScreenMode) {
- if (p_desired.fullscreen) {
- vm.fullscreen = view->TryEnterFullScreenMode();
- } else {
- view->ExitFullScreenMode();
- vm.fullscreen = false;
- }
- }
- Windows::Foundation::Size desired;
- desired.Width = p_desired.width;
- desired.Height = p_desired.height;
- view->PreferredLaunchViewSize = desired;
- if (view->TryResizeView(desired)) {
- vm.width = view->VisibleBounds.Width;
- vm.height = view->VisibleBounds.Height;
- }
- set_video_mode(vm);
- visual_server = memnew(VisualServerRaster);
- // FIXME: Reimplement threaded rendering
- if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
- visual_server = memnew(VisualServerWrapMT(visual_server, false));
- }
- visual_server->init();
- input = memnew(InputDefault);
- joypad = ref new JoypadUWP(input);
- joypad->register_events();
- AudioDriverManager::initialize(p_audio_driver);
- power_manager = memnew(PowerUWP);
- managed_object->update_clipboard();
- Clipboard::ContentChanged += ref new EventHandler<Platform::Object ^>(managed_object, &ManagedType::on_clipboard_changed);
- accelerometer = Accelerometer::GetDefault();
- if (accelerometer != nullptr) {
- // 60 FPS
- accelerometer->ReportInterval = (1.0f / 60.0f) * 1000;
- accelerometer->ReadingChanged +=
- ref new TypedEventHandler<Accelerometer ^, AccelerometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_accelerometer_reading_changed);
- }
- magnetometer = Magnetometer::GetDefault();
- if (magnetometer != nullptr) {
- // 60 FPS
- magnetometer->ReportInterval = (1.0f / 60.0f) * 1000;
- magnetometer->ReadingChanged +=
- ref new TypedEventHandler<Magnetometer ^, MagnetometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_magnetometer_reading_changed);
- }
- gyrometer = Gyrometer::GetDefault();
- if (gyrometer != nullptr) {
- // 60 FPS
- gyrometer->ReportInterval = (1.0f / 60.0f) * 1000;
- gyrometer->ReadingChanged +=
- ref new TypedEventHandler<Gyrometer ^, GyrometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_gyroscope_reading_changed);
- }
- if (is_keep_screen_on())
- display_request->RequestActive();
- set_keep_screen_on(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true));
- return OK;
- }
- void OS_UWP::set_clipboard(const String &p_text) {
- DataPackage ^ clip = ref new DataPackage();
- clip->RequestedOperation = DataPackageOperation::Copy;
- clip->SetText(ref new Platform::String((const wchar_t *)p_text.c_str()));
- Clipboard::SetContent(clip);
- };
- String OS_UWP::get_clipboard() const {
- if (managed_object->clipboard != nullptr)
- return managed_object->clipboard->Data();
- else
- return "";
- };
- void OS_UWP::input_event(const Ref<InputEvent> &p_event) {
- input->parse_input_event(p_event);
- };
- void OS_UWP::delete_main_loop() {
- if (main_loop)
- memdelete(main_loop);
- main_loop = NULL;
- }
- void OS_UWP::set_main_loop(MainLoop *p_main_loop) {
- input->set_main_loop(p_main_loop);
- main_loop = p_main_loop;
- }
- void OS_UWP::finalize() {
- if (main_loop)
- memdelete(main_loop);
- main_loop = NULL;
- visual_server->finish();
- memdelete(visual_server);
- #ifdef OPENGL_ENABLED
- if (gl_context)
- memdelete(gl_context);
- #endif
- memdelete(input);
- joypad = nullptr;
- }
- void OS_UWP::finalize_core() {
- NetSocketPosix::cleanup();
- }
- void OS_UWP::alert(const String &p_alert, const String &p_title) {
- Platform::String ^ alert = ref new Platform::String(p_alert.c_str());
- Platform::String ^ title = ref new Platform::String(p_title.c_str());
- MessageDialog ^ msg = ref new MessageDialog(alert, title);
- UICommand ^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OS_UWP::ManagedType::alert_close));
- msg->Commands->Append(close);
- msg->DefaultCommandIndex = 0;
- managed_object->alert_close_handle = true;
- msg->ShowAsync();
- }
- void OS_UWP::ManagedType::alert_close(IUICommand ^ command) {
- alert_close_handle = false;
- }
- void OS_UWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
- update_clipboard();
- }
- void OS_UWP::ManagedType::update_clipboard() {
- DataPackageView ^ data = Clipboard::GetContent();
- if (data->Contains(StandardDataFormats::Text)) {
- create_task(data->GetTextAsync()).then([this](Platform::String ^ clipboard_content) {
- this->clipboard = clipboard_content;
- });
- }
- }
- void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
- AccelerometerReading ^ reading = args->Reading;
- os->input->set_accelerometer(Vector3(
- reading->AccelerationX,
- reading->AccelerationY,
- reading->AccelerationZ));
- }
- void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
- MagnetometerReading ^ reading = args->Reading;
- os->input->set_magnetometer(Vector3(
- reading->MagneticFieldX,
- reading->MagneticFieldY,
- reading->MagneticFieldZ));
- }
- void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
- GyrometerReading ^ reading = args->Reading;
- os->input->set_magnetometer(Vector3(
- reading->AngularVelocityX,
- reading->AngularVelocityY,
- reading->AngularVelocityZ));
- }
- void OS_UWP::set_mouse_mode(MouseMode p_mode) {
- if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
- CoreWindow::GetForCurrentThread()->SetPointerCapture();
- } else {
- CoreWindow::GetForCurrentThread()->ReleasePointerCapture();
- }
- if (p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_HIDDEN) {
- CoreWindow::GetForCurrentThread()->PointerCursor = nullptr;
- } else {
- CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0);
- }
- mouse_mode = p_mode;
- SetEvent(mouse_mode_changed);
- }
- OS_UWP::MouseMode OS_UWP::get_mouse_mode() const {
- return mouse_mode;
- }
- Point2 OS_UWP::get_mouse_position() const {
- return Point2(old_x, old_y);
- }
- int OS_UWP::get_mouse_button_state() const {
- return last_button_state;
- }
- void OS_UWP::set_window_title(const String &p_title) {
- }
- void OS_UWP::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
- video_mode = p_video_mode;
- }
- OS::VideoMode OS_UWP::get_video_mode(int p_screen) const {
- return video_mode;
- }
- void OS_UWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
- }
- String OS_UWP::get_name() const {
- return "UWP";
- }
- OS::Date OS_UWP::get_date(bool utc) const {
- SYSTEMTIME systemtime;
- if (utc)
- GetSystemTime(&systemtime);
- else
- GetLocalTime(&systemtime);
- Date date;
- date.day = systemtime.wDay;
- date.month = Month(systemtime.wMonth);
- date.weekday = Weekday(systemtime.wDayOfWeek);
- date.year = systemtime.wYear;
- date.dst = false;
- return date;
- }
- OS::Time OS_UWP::get_time(bool utc) const {
- SYSTEMTIME systemtime;
- if (utc)
- GetSystemTime(&systemtime);
- else
- GetLocalTime(&systemtime);
- Time time;
- time.hour = systemtime.wHour;
- time.min = systemtime.wMinute;
- time.sec = systemtime.wSecond;
- return time;
- }
- OS::TimeZoneInfo OS_UWP::get_time_zone_info() const {
- TIME_ZONE_INFORMATION info;
- bool daylight = false;
- if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT)
- daylight = true;
- TimeZoneInfo ret;
- if (daylight) {
- ret.name = info.DaylightName;
- } else {
- ret.name = info.StandardName;
- }
- // Bias value returned by GetTimeZoneInformation is inverted of what we expect
- // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
- ret.bias = -info.Bias;
- return ret;
- }
- uint64_t OS_UWP::get_unix_time() const {
- FILETIME ft;
- SYSTEMTIME st;
- GetSystemTime(&st);
- SystemTimeToFileTime(&st, &ft);
- SYSTEMTIME ep;
- ep.wYear = 1970;
- ep.wMonth = 1;
- ep.wDayOfWeek = 4;
- ep.wDay = 1;
- ep.wHour = 0;
- ep.wMinute = 0;
- ep.wSecond = 0;
- ep.wMilliseconds = 0;
- FILETIME fep;
- SystemTimeToFileTime(&ep, &fep);
- return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000;
- };
- void OS_UWP::delay_usec(uint32_t p_usec) const {
- int msec = p_usec < 1000 ? 1 : p_usec / 1000;
- // no Sleep()
- WaitForSingleObjectEx(GetCurrentThread(), msec, false);
- }
- uint64_t OS_UWP::get_ticks_usec() const {
- uint64_t ticks;
- // This is the number of clock ticks since start
- QueryPerformanceCounter((LARGE_INTEGER *)&ticks);
- // Divide by frequency to get the time in seconds
- // original calculation shown below is subject to overflow
- // with high ticks_per_second and a number of days since the last reboot.
- // time = ticks * 1000000L / ticks_per_second;
- // we can prevent this by either using 128 bit math
- // or separating into a calculation for seconds, and the fraction
- uint64_t seconds = ticks / ticks_per_second;
- // compiler will optimize these two into one divide
- uint64_t leftover = ticks % ticks_per_second;
- // remainder
- uint64_t time = (leftover * 1000000L) / ticks_per_second;
- // seconds
- time += seconds * 1000000L;
- // Subtract the time at game start to get
- // the time since the game started
- time -= ticks_start;
- return time;
- }
- void OS_UWP::process_events() {
- joypad->process_controllers();
- process_key_events();
- input->flush_buffered_events();
- }
- void OS_UWP::process_key_events() {
- for (int i = 0; i < key_event_pos; i++) {
- KeyEvent &kev = key_event_buffer[i];
- Ref<InputEventKey> key_event;
- key_event.instance();
- key_event->set_alt(kev.alt);
- key_event->set_shift(kev.shift);
- key_event->set_control(kev.control);
- key_event->set_echo(kev.echo);
- key_event->set_scancode(kev.scancode);
- key_event->set_physical_scancode(kev.physical_scancode);
- key_event->set_unicode(kev.unicode);
- key_event->set_pressed(kev.pressed);
- input_event(key_event);
- }
- key_event_pos = 0;
- }
- void OS_UWP::queue_key_event(KeyEvent &p_event) {
- // This merges Char events with the previous Key event, so
- // the unicode can be retrieved without sending duplicate events.
- if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) {
- KeyEvent &old = key_event_buffer[key_event_pos - 1];
- ERR_FAIL_COND(old.type != KeyEvent::MessageType::KEY_EVENT_MESSAGE);
- key_event_buffer[key_event_pos - 1].unicode = p_event.unicode;
- return;
- }
- ERR_FAIL_COND(key_event_pos >= KEY_EVENT_BUFFER_SIZE);
- key_event_buffer[key_event_pos++] = p_event;
- }
- void OS_UWP::set_cursor_shape(CursorShape p_shape) {
- ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
- if (cursor_shape == p_shape)
- return;
- static const CoreCursorType uwp_cursors[CURSOR_MAX] = {
- CoreCursorType::Arrow,
- CoreCursorType::IBeam,
- CoreCursorType::Hand,
- CoreCursorType::Cross,
- CoreCursorType::Wait,
- CoreCursorType::Wait,
- CoreCursorType::Arrow,
- CoreCursorType::Arrow,
- CoreCursorType::UniversalNo,
- CoreCursorType::SizeNorthSouth,
- CoreCursorType::SizeWestEast,
- CoreCursorType::SizeNortheastSouthwest,
- CoreCursorType::SizeNorthwestSoutheast,
- CoreCursorType::SizeAll,
- CoreCursorType::SizeNorthSouth,
- CoreCursorType::SizeWestEast,
- CoreCursorType::Help
- };
- CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(uwp_cursors[p_shape], 0);
- cursor_shape = p_shape;
- }
- OS::CursorShape OS_UWP::get_cursor_shape() const {
- return cursor_shape;
- }
- void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
- // TODO
- }
- Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
- return FAILED;
- };
- Error OS_UWP::kill(const ProcessID &p_pid) {
- return FAILED;
- };
- Error OS_UWP::set_cwd(const String &p_cwd) {
- return FAILED;
- }
- String OS_UWP::get_executable_path() const {
- return "";
- }
- void OS_UWP::set_icon(const Ref<Image> &p_icon) {
- }
- bool OS_UWP::has_environment(const String &p_var) const {
- return false;
- };
- String OS_UWP::get_environment(const String &p_var) const {
- return "";
- };
- bool OS_UWP::set_environment(const String &p_var, const String &p_value) const {
- return false;
- }
- String OS_UWP::get_stdin_string(bool p_block) {
- return String();
- }
- void OS_UWP::move_window_to_foreground() {
- }
- Error OS_UWP::shell_open(String p_uri) {
- return FAILED;
- }
- String OS_UWP::get_locale() const {
- #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't
- return "en";
- #else
- Platform::String ^ language = Windows::Globalization::Language::CurrentInputMethodLanguageTag;
- return String(language->Data()).replace("-", "_");
- #endif
- }
- void OS_UWP::release_rendering_thread() {
- gl_context->release_current();
- }
- void OS_UWP::make_rendering_thread() {
- gl_context->make_current();
- }
- void OS_UWP::swap_buffers() {
- gl_context->swap_buffers();
- }
- bool OS_UWP::has_touchscreen_ui_hint() const {
- TouchCapabilities ^ tc = ref new TouchCapabilities();
- return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
- }
- bool OS_UWP::has_virtual_keyboard() const {
- return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
- }
- void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
- InputPane ^ pane = InputPane::GetForCurrentView();
- pane->TryShow();
- }
- void OS_UWP::hide_virtual_keyboard() {
- InputPane ^ pane = InputPane::GetForCurrentView();
- pane->TryHide();
- }
- static String format_error_message(DWORD id) {
- LPWSTR messageBuffer = NULL;
- size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
- NULL, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, NULL);
- String msg = "Error " + itos(id) + ": " + String(messageBuffer, size);
- LocalFree(messageBuffer);
- return msg;
- }
- Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
- String full_path = "game/" + p_path;
- p_library_handle = (void *)LoadPackagedLibrary(full_path.c_str(), 0);
- ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + ".");
- return OK;
- }
- Error OS_UWP::close_dynamic_library(void *p_library_handle) {
- if (!FreeLibrary((HMODULE)p_library_handle)) {
- return FAILED;
- }
- return OK;
- }
- Error OS_UWP::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
- p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
- if (!p_symbol_handle) {
- if (!p_optional) {
- ERR_FAIL_V_MSG(ERR_CANT_RESOLVE, "Can't resolve symbol " + p_name + ", error: " + String::num(GetLastError()) + ".");
- } else {
- return ERR_CANT_RESOLVE;
- }
- }
- return OK;
- }
- void OS_UWP::run() {
- if (!main_loop)
- return;
- main_loop->init();
- uint64_t last_ticks = get_ticks_usec();
- int frames = 0;
- uint64_t frame = 0;
- while (!force_quit) {
- CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
- if (managed_object->alert_close_handle)
- continue;
- process_events(); // get rid of pending events
- if (Main::iteration())
- break;
- };
- main_loop->finish();
- }
- MainLoop *OS_UWP::get_main_loop() const {
- return main_loop;
- }
- String OS_UWP::get_user_data_dir() const {
- Windows::Storage::StorageFolder ^ data_folder = Windows::Storage::ApplicationData::Current->LocalFolder;
- return String(data_folder->Path->Data()).replace("\\", "/");
- }
- bool OS_UWP::_check_internal_feature_support(const String &p_feature) {
- return p_feature == "pc";
- }
- OS::PowerState OS_UWP::get_power_state() {
- return power_manager->get_power_state();
- }
- int OS_UWP::get_power_seconds_left() {
- return power_manager->get_power_seconds_left();
- }
- int OS_UWP::get_power_percent_left() {
- return power_manager->get_power_percent_left();
- }
- OS_UWP::OS_UWP() {
- key_event_pos = 0;
- force_quit = false;
- alt_mem = false;
- gr_mem = false;
- shift_mem = false;
- control_mem = false;
- meta_mem = false;
- minimized = false;
- pressrc = 0;
- old_invalid = true;
- mouse_mode = MOUSE_MODE_VISIBLE;
- #ifdef STDOUT_FILE
- stdo = fopen("stdout.txt", "wb");
- #endif
- gl_context = NULL;
- display_request = ref new Windows::System::Display::DisplayRequest();
- managed_object = ref new ManagedType;
- managed_object->os = this;
- mouse_mode_changed = CreateEvent(NULL, TRUE, FALSE, L"os_mouse_mode_changed");
- AudioDriverManager::add_driver(&audio_driver);
- Vector<Logger *> loggers;
- loggers.push_back(memnew(WindowsTerminalLogger));
- _set_logger(memnew(CompositeLogger(loggers)));
- }
- OS_UWP::~OS_UWP() {
- #ifdef STDOUT_FILE
- fclose(stdo);
- #endif
- }
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