os_uwp.cpp 24 KB

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  1. /*************************************************************************/
  2. /* os_uwp.cpp */
  3. /*************************************************************************/
  4. /* This file is part of: */
  5. /* GODOT ENGINE */
  6. /* https://godotengine.org */
  7. /*************************************************************************/
  8. /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
  9. /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
  10. /* */
  11. /* Permission is hereby granted, free of charge, to any person obtaining */
  12. /* a copy of this software and associated documentation files (the */
  13. /* "Software"), to deal in the Software without restriction, including */
  14. /* without limitation the rights to use, copy, modify, merge, publish, */
  15. /* distribute, sublicense, and/or sell copies of the Software, and to */
  16. /* permit persons to whom the Software is furnished to do so, subject to */
  17. /* the following conditions: */
  18. /* */
  19. /* The above copyright notice and this permission notice shall be */
  20. /* included in all copies or substantial portions of the Software. */
  21. /* */
  22. /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
  23. /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
  24. /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
  25. /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
  26. /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
  27. /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
  28. /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
  29. /*************************************************************************/
  30. #include "os_uwp.h"
  31. #include "core/io/marshalls.h"
  32. #include "core/project_settings.h"
  33. #include "drivers/gles2/rasterizer_gles2.h"
  34. #include "drivers/gles3/rasterizer_gles3.h"
  35. #include "drivers/unix/ip_unix.h"
  36. #include "drivers/unix/net_socket_posix.h"
  37. #include "drivers/windows/dir_access_windows.h"
  38. #include "drivers/windows/file_access_windows.h"
  39. #include "main/main.h"
  40. #include "platform/windows/windows_terminal_logger.h"
  41. #include "servers/audio_server.h"
  42. #include "servers/visual/visual_server_raster.h"
  43. #include "servers/visual/visual_server_wrap_mt.h"
  44. #include <ppltasks.h>
  45. #include <wrl.h>
  46. using namespace Windows::ApplicationModel::Core;
  47. using namespace Windows::ApplicationModel::Activation;
  48. using namespace Windows::UI::Core;
  49. using namespace Windows::UI::Input;
  50. using namespace Windows::UI::Popups;
  51. using namespace Windows::Foundation;
  52. using namespace Windows::Graphics::Display;
  53. using namespace Microsoft::WRL;
  54. using namespace Windows::UI::ViewManagement;
  55. using namespace Windows::Devices::Input;
  56. using namespace Windows::Devices::Sensors;
  57. using namespace Windows::ApplicationModel::DataTransfer;
  58. using namespace concurrency;
  59. int OS_UWP::get_video_driver_count() const {
  60. return 2;
  61. }
  62. Size2 OS_UWP::get_window_size() const {
  63. Size2 size;
  64. size.width = video_mode.width;
  65. size.height = video_mode.height;
  66. return size;
  67. }
  68. int OS_UWP::get_current_video_driver() const {
  69. return video_driver_index;
  70. }
  71. void OS_UWP::set_window_size(const Size2 p_size) {
  72. Windows::Foundation::Size new_size;
  73. new_size.Width = p_size.width;
  74. new_size.Height = p_size.height;
  75. ApplicationView ^ view = ApplicationView::GetForCurrentView();
  76. if (view->TryResizeView(new_size)) {
  77. video_mode.width = p_size.width;
  78. video_mode.height = p_size.height;
  79. }
  80. }
  81. void OS_UWP::set_window_fullscreen(bool p_enabled) {
  82. ApplicationView ^ view = ApplicationView::GetForCurrentView();
  83. video_mode.fullscreen = view->IsFullScreenMode;
  84. if (video_mode.fullscreen == p_enabled)
  85. return;
  86. if (p_enabled) {
  87. video_mode.fullscreen = view->TryEnterFullScreenMode();
  88. } else {
  89. view->ExitFullScreenMode();
  90. video_mode.fullscreen = false;
  91. }
  92. }
  93. bool OS_UWP::is_window_fullscreen() const {
  94. return ApplicationView::GetForCurrentView()->IsFullScreenMode;
  95. }
  96. void OS_UWP::set_keep_screen_on(bool p_enabled) {
  97. if (is_keep_screen_on() == p_enabled)
  98. return;
  99. if (p_enabled)
  100. display_request->RequestActive();
  101. else
  102. display_request->RequestRelease();
  103. OS::set_keep_screen_on(p_enabled);
  104. }
  105. void OS_UWP::initialize_core() {
  106. last_button_state = 0;
  107. //RedirectIOToConsole();
  108. FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
  109. FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
  110. FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);
  111. DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_RESOURCES);
  112. DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_USERDATA);
  113. DirAccess::make_default<DirAccessWindows>(DirAccess::ACCESS_FILESYSTEM);
  114. NetSocketPosix::make_default();
  115. // We need to know how often the clock is updated
  116. if (!QueryPerformanceFrequency((LARGE_INTEGER *)&ticks_per_second))
  117. ticks_per_second = 1000;
  118. // If timeAtGameStart is 0 then we get the time since
  119. // the start of the computer when we call GetGameTime()
  120. ticks_start = 0;
  121. ticks_start = get_ticks_usec();
  122. IP_Unix::make_default();
  123. cursor_shape = CURSOR_ARROW;
  124. }
  125. bool OS_UWP::can_draw() const {
  126. return !minimized;
  127. };
  128. void OS_UWP::set_window(Windows::UI::Core::CoreWindow ^ p_window) {
  129. window = p_window;
  130. }
  131. void OS_UWP::screen_size_changed() {
  132. gl_context->reset();
  133. };
  134. Error OS_UWP::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
  135. main_loop = NULL;
  136. outside = true;
  137. ContextEGL_UWP::Driver opengl_api_type = ContextEGL_UWP::GLES_2_0;
  138. if (p_video_driver == VIDEO_DRIVER_GLES2) {
  139. opengl_api_type = ContextEGL_UWP::GLES_2_0;
  140. }
  141. bool gl_initialization_error = false;
  142. gl_context = NULL;
  143. while (!gl_context) {
  144. gl_context = memnew(ContextEGL_UWP(window, opengl_api_type));
  145. if (gl_context->initialize() != OK) {
  146. memdelete(gl_context);
  147. gl_context = NULL;
  148. if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
  149. if (p_video_driver == VIDEO_DRIVER_GLES2) {
  150. gl_initialization_error = true;
  151. break;
  152. }
  153. p_video_driver = VIDEO_DRIVER_GLES2;
  154. opengl_api_type = ContextEGL_UWP::GLES_2_0;
  155. } else {
  156. gl_initialization_error = true;
  157. break;
  158. }
  159. }
  160. }
  161. while (true) {
  162. if (opengl_api_type == ContextEGL_UWP::GLES_3_0) {
  163. if (RasterizerGLES3::is_viable() == OK) {
  164. RasterizerGLES3::register_config();
  165. RasterizerGLES3::make_current();
  166. break;
  167. } else {
  168. if (GLOBAL_GET("rendering/quality/driver/fallback_to_gles2")) {
  169. p_video_driver = VIDEO_DRIVER_GLES2;
  170. opengl_api_type = ContextEGL_UWP::GLES_2_0;
  171. continue;
  172. } else {
  173. gl_initialization_error = true;
  174. break;
  175. }
  176. }
  177. }
  178. if (opengl_api_type == ContextEGL_UWP::GLES_2_0) {
  179. if (RasterizerGLES2::is_viable() == OK) {
  180. RasterizerGLES2::register_config();
  181. RasterizerGLES2::make_current();
  182. break;
  183. } else {
  184. gl_initialization_error = true;
  185. break;
  186. }
  187. }
  188. }
  189. if (gl_initialization_error) {
  190. OS::get_singleton()->alert("Your video card driver does not support any of the supported OpenGL versions.\n"
  191. "Please update your drivers or if you have a very old or integrated GPU, upgrade it.",
  192. "Unable to initialize Video driver");
  193. return ERR_UNAVAILABLE;
  194. }
  195. video_driver_index = p_video_driver;
  196. gl_context->make_current();
  197. gl_context->set_use_vsync(video_mode.use_vsync);
  198. VideoMode vm;
  199. vm.width = gl_context->get_window_width();
  200. vm.height = gl_context->get_window_height();
  201. vm.resizable = false;
  202. ApplicationView ^ view = ApplicationView::GetForCurrentView();
  203. vm.fullscreen = view->IsFullScreenMode;
  204. view->SetDesiredBoundsMode(ApplicationViewBoundsMode::UseVisible);
  205. view->PreferredLaunchWindowingMode = ApplicationViewWindowingMode::PreferredLaunchViewSize;
  206. if (p_desired.fullscreen != view->IsFullScreenMode) {
  207. if (p_desired.fullscreen) {
  208. vm.fullscreen = view->TryEnterFullScreenMode();
  209. } else {
  210. view->ExitFullScreenMode();
  211. vm.fullscreen = false;
  212. }
  213. }
  214. Windows::Foundation::Size desired;
  215. desired.Width = p_desired.width;
  216. desired.Height = p_desired.height;
  217. view->PreferredLaunchViewSize = desired;
  218. if (view->TryResizeView(desired)) {
  219. vm.width = view->VisibleBounds.Width;
  220. vm.height = view->VisibleBounds.Height;
  221. }
  222. set_video_mode(vm);
  223. visual_server = memnew(VisualServerRaster);
  224. // FIXME: Reimplement threaded rendering
  225. if (get_render_thread_mode() != RENDER_THREAD_UNSAFE) {
  226. visual_server = memnew(VisualServerWrapMT(visual_server, false));
  227. }
  228. visual_server->init();
  229. input = memnew(InputDefault);
  230. joypad = ref new JoypadUWP(input);
  231. joypad->register_events();
  232. AudioDriverManager::initialize(p_audio_driver);
  233. power_manager = memnew(PowerUWP);
  234. managed_object->update_clipboard();
  235. Clipboard::ContentChanged += ref new EventHandler<Platform::Object ^>(managed_object, &ManagedType::on_clipboard_changed);
  236. accelerometer = Accelerometer::GetDefault();
  237. if (accelerometer != nullptr) {
  238. // 60 FPS
  239. accelerometer->ReportInterval = (1.0f / 60.0f) * 1000;
  240. accelerometer->ReadingChanged +=
  241. ref new TypedEventHandler<Accelerometer ^, AccelerometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_accelerometer_reading_changed);
  242. }
  243. magnetometer = Magnetometer::GetDefault();
  244. if (magnetometer != nullptr) {
  245. // 60 FPS
  246. magnetometer->ReportInterval = (1.0f / 60.0f) * 1000;
  247. magnetometer->ReadingChanged +=
  248. ref new TypedEventHandler<Magnetometer ^, MagnetometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_magnetometer_reading_changed);
  249. }
  250. gyrometer = Gyrometer::GetDefault();
  251. if (gyrometer != nullptr) {
  252. // 60 FPS
  253. gyrometer->ReportInterval = (1.0f / 60.0f) * 1000;
  254. gyrometer->ReadingChanged +=
  255. ref new TypedEventHandler<Gyrometer ^, GyrometerReadingChangedEventArgs ^>(managed_object, &ManagedType::on_gyroscope_reading_changed);
  256. }
  257. if (is_keep_screen_on())
  258. display_request->RequestActive();
  259. set_keep_screen_on(GLOBAL_DEF("display/window/energy_saving/keep_screen_on", true));
  260. return OK;
  261. }
  262. void OS_UWP::set_clipboard(const String &p_text) {
  263. DataPackage ^ clip = ref new DataPackage();
  264. clip->RequestedOperation = DataPackageOperation::Copy;
  265. clip->SetText(ref new Platform::String((const wchar_t *)p_text.c_str()));
  266. Clipboard::SetContent(clip);
  267. };
  268. String OS_UWP::get_clipboard() const {
  269. if (managed_object->clipboard != nullptr)
  270. return managed_object->clipboard->Data();
  271. else
  272. return "";
  273. };
  274. void OS_UWP::input_event(const Ref<InputEvent> &p_event) {
  275. input->parse_input_event(p_event);
  276. };
  277. void OS_UWP::delete_main_loop() {
  278. if (main_loop)
  279. memdelete(main_loop);
  280. main_loop = NULL;
  281. }
  282. void OS_UWP::set_main_loop(MainLoop *p_main_loop) {
  283. input->set_main_loop(p_main_loop);
  284. main_loop = p_main_loop;
  285. }
  286. void OS_UWP::finalize() {
  287. if (main_loop)
  288. memdelete(main_loop);
  289. main_loop = NULL;
  290. visual_server->finish();
  291. memdelete(visual_server);
  292. #ifdef OPENGL_ENABLED
  293. if (gl_context)
  294. memdelete(gl_context);
  295. #endif
  296. memdelete(input);
  297. joypad = nullptr;
  298. }
  299. void OS_UWP::finalize_core() {
  300. NetSocketPosix::cleanup();
  301. }
  302. void OS_UWP::alert(const String &p_alert, const String &p_title) {
  303. Platform::String ^ alert = ref new Platform::String(p_alert.c_str());
  304. Platform::String ^ title = ref new Platform::String(p_title.c_str());
  305. MessageDialog ^ msg = ref new MessageDialog(alert, title);
  306. UICommand ^ close = ref new UICommand("Close", ref new UICommandInvokedHandler(managed_object, &OS_UWP::ManagedType::alert_close));
  307. msg->Commands->Append(close);
  308. msg->DefaultCommandIndex = 0;
  309. managed_object->alert_close_handle = true;
  310. msg->ShowAsync();
  311. }
  312. void OS_UWP::ManagedType::alert_close(IUICommand ^ command) {
  313. alert_close_handle = false;
  314. }
  315. void OS_UWP::ManagedType::on_clipboard_changed(Platform::Object ^ sender, Platform::Object ^ ev) {
  316. update_clipboard();
  317. }
  318. void OS_UWP::ManagedType::update_clipboard() {
  319. DataPackageView ^ data = Clipboard::GetContent();
  320. if (data->Contains(StandardDataFormats::Text)) {
  321. create_task(data->GetTextAsync()).then([this](Platform::String ^ clipboard_content) {
  322. this->clipboard = clipboard_content;
  323. });
  324. }
  325. }
  326. void OS_UWP::ManagedType::on_accelerometer_reading_changed(Accelerometer ^ sender, AccelerometerReadingChangedEventArgs ^ args) {
  327. AccelerometerReading ^ reading = args->Reading;
  328. os->input->set_accelerometer(Vector3(
  329. reading->AccelerationX,
  330. reading->AccelerationY,
  331. reading->AccelerationZ));
  332. }
  333. void OS_UWP::ManagedType::on_magnetometer_reading_changed(Magnetometer ^ sender, MagnetometerReadingChangedEventArgs ^ args) {
  334. MagnetometerReading ^ reading = args->Reading;
  335. os->input->set_magnetometer(Vector3(
  336. reading->MagneticFieldX,
  337. reading->MagneticFieldY,
  338. reading->MagneticFieldZ));
  339. }
  340. void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, GyrometerReadingChangedEventArgs ^ args) {
  341. GyrometerReading ^ reading = args->Reading;
  342. os->input->set_magnetometer(Vector3(
  343. reading->AngularVelocityX,
  344. reading->AngularVelocityY,
  345. reading->AngularVelocityZ));
  346. }
  347. void OS_UWP::set_mouse_mode(MouseMode p_mode) {
  348. if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
  349. CoreWindow::GetForCurrentThread()->SetPointerCapture();
  350. } else {
  351. CoreWindow::GetForCurrentThread()->ReleasePointerCapture();
  352. }
  353. if (p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_HIDDEN) {
  354. CoreWindow::GetForCurrentThread()->PointerCursor = nullptr;
  355. } else {
  356. CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0);
  357. }
  358. mouse_mode = p_mode;
  359. SetEvent(mouse_mode_changed);
  360. }
  361. OS_UWP::MouseMode OS_UWP::get_mouse_mode() const {
  362. return mouse_mode;
  363. }
  364. Point2 OS_UWP::get_mouse_position() const {
  365. return Point2(old_x, old_y);
  366. }
  367. int OS_UWP::get_mouse_button_state() const {
  368. return last_button_state;
  369. }
  370. void OS_UWP::set_window_title(const String &p_title) {
  371. }
  372. void OS_UWP::set_video_mode(const VideoMode &p_video_mode, int p_screen) {
  373. video_mode = p_video_mode;
  374. }
  375. OS::VideoMode OS_UWP::get_video_mode(int p_screen) const {
  376. return video_mode;
  377. }
  378. void OS_UWP::get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen) const {
  379. }
  380. String OS_UWP::get_name() const {
  381. return "UWP";
  382. }
  383. OS::Date OS_UWP::get_date(bool utc) const {
  384. SYSTEMTIME systemtime;
  385. if (utc)
  386. GetSystemTime(&systemtime);
  387. else
  388. GetLocalTime(&systemtime);
  389. Date date;
  390. date.day = systemtime.wDay;
  391. date.month = Month(systemtime.wMonth);
  392. date.weekday = Weekday(systemtime.wDayOfWeek);
  393. date.year = systemtime.wYear;
  394. date.dst = false;
  395. return date;
  396. }
  397. OS::Time OS_UWP::get_time(bool utc) const {
  398. SYSTEMTIME systemtime;
  399. if (utc)
  400. GetSystemTime(&systemtime);
  401. else
  402. GetLocalTime(&systemtime);
  403. Time time;
  404. time.hour = systemtime.wHour;
  405. time.min = systemtime.wMinute;
  406. time.sec = systemtime.wSecond;
  407. return time;
  408. }
  409. OS::TimeZoneInfo OS_UWP::get_time_zone_info() const {
  410. TIME_ZONE_INFORMATION info;
  411. bool daylight = false;
  412. if (GetTimeZoneInformation(&info) == TIME_ZONE_ID_DAYLIGHT)
  413. daylight = true;
  414. TimeZoneInfo ret;
  415. if (daylight) {
  416. ret.name = info.DaylightName;
  417. } else {
  418. ret.name = info.StandardName;
  419. }
  420. // Bias value returned by GetTimeZoneInformation is inverted of what we expect
  421. // For example on GMT-3 GetTimeZoneInformation return a Bias of 180, so invert the value to get -180
  422. ret.bias = -info.Bias;
  423. return ret;
  424. }
  425. uint64_t OS_UWP::get_unix_time() const {
  426. FILETIME ft;
  427. SYSTEMTIME st;
  428. GetSystemTime(&st);
  429. SystemTimeToFileTime(&st, &ft);
  430. SYSTEMTIME ep;
  431. ep.wYear = 1970;
  432. ep.wMonth = 1;
  433. ep.wDayOfWeek = 4;
  434. ep.wDay = 1;
  435. ep.wHour = 0;
  436. ep.wMinute = 0;
  437. ep.wSecond = 0;
  438. ep.wMilliseconds = 0;
  439. FILETIME fep;
  440. SystemTimeToFileTime(&ep, &fep);
  441. return (*(uint64_t *)&ft - *(uint64_t *)&fep) / 10000000;
  442. };
  443. void OS_UWP::delay_usec(uint32_t p_usec) const {
  444. int msec = p_usec < 1000 ? 1 : p_usec / 1000;
  445. // no Sleep()
  446. WaitForSingleObjectEx(GetCurrentThread(), msec, false);
  447. }
  448. uint64_t OS_UWP::get_ticks_usec() const {
  449. uint64_t ticks;
  450. // This is the number of clock ticks since start
  451. QueryPerformanceCounter((LARGE_INTEGER *)&ticks);
  452. // Divide by frequency to get the time in seconds
  453. // original calculation shown below is subject to overflow
  454. // with high ticks_per_second and a number of days since the last reboot.
  455. // time = ticks * 1000000L / ticks_per_second;
  456. // we can prevent this by either using 128 bit math
  457. // or separating into a calculation for seconds, and the fraction
  458. uint64_t seconds = ticks / ticks_per_second;
  459. // compiler will optimize these two into one divide
  460. uint64_t leftover = ticks % ticks_per_second;
  461. // remainder
  462. uint64_t time = (leftover * 1000000L) / ticks_per_second;
  463. // seconds
  464. time += seconds * 1000000L;
  465. // Subtract the time at game start to get
  466. // the time since the game started
  467. time -= ticks_start;
  468. return time;
  469. }
  470. void OS_UWP::process_events() {
  471. joypad->process_controllers();
  472. process_key_events();
  473. input->flush_buffered_events();
  474. }
  475. void OS_UWP::process_key_events() {
  476. for (int i = 0; i < key_event_pos; i++) {
  477. KeyEvent &kev = key_event_buffer[i];
  478. Ref<InputEventKey> key_event;
  479. key_event.instance();
  480. key_event->set_alt(kev.alt);
  481. key_event->set_shift(kev.shift);
  482. key_event->set_control(kev.control);
  483. key_event->set_echo(kev.echo);
  484. key_event->set_scancode(kev.scancode);
  485. key_event->set_physical_scancode(kev.physical_scancode);
  486. key_event->set_unicode(kev.unicode);
  487. key_event->set_pressed(kev.pressed);
  488. input_event(key_event);
  489. }
  490. key_event_pos = 0;
  491. }
  492. void OS_UWP::queue_key_event(KeyEvent &p_event) {
  493. // This merges Char events with the previous Key event, so
  494. // the unicode can be retrieved without sending duplicate events.
  495. if (p_event.type == KeyEvent::MessageType::CHAR_EVENT_MESSAGE && key_event_pos > 0) {
  496. KeyEvent &old = key_event_buffer[key_event_pos - 1];
  497. ERR_FAIL_COND(old.type != KeyEvent::MessageType::KEY_EVENT_MESSAGE);
  498. key_event_buffer[key_event_pos - 1].unicode = p_event.unicode;
  499. return;
  500. }
  501. ERR_FAIL_COND(key_event_pos >= KEY_EVENT_BUFFER_SIZE);
  502. key_event_buffer[key_event_pos++] = p_event;
  503. }
  504. void OS_UWP::set_cursor_shape(CursorShape p_shape) {
  505. ERR_FAIL_INDEX(p_shape, CURSOR_MAX);
  506. if (cursor_shape == p_shape)
  507. return;
  508. static const CoreCursorType uwp_cursors[CURSOR_MAX] = {
  509. CoreCursorType::Arrow,
  510. CoreCursorType::IBeam,
  511. CoreCursorType::Hand,
  512. CoreCursorType::Cross,
  513. CoreCursorType::Wait,
  514. CoreCursorType::Wait,
  515. CoreCursorType::Arrow,
  516. CoreCursorType::Arrow,
  517. CoreCursorType::UniversalNo,
  518. CoreCursorType::SizeNorthSouth,
  519. CoreCursorType::SizeWestEast,
  520. CoreCursorType::SizeNortheastSouthwest,
  521. CoreCursorType::SizeNorthwestSoutheast,
  522. CoreCursorType::SizeAll,
  523. CoreCursorType::SizeNorthSouth,
  524. CoreCursorType::SizeWestEast,
  525. CoreCursorType::Help
  526. };
  527. CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(uwp_cursors[p_shape], 0);
  528. cursor_shape = p_shape;
  529. }
  530. OS::CursorShape OS_UWP::get_cursor_shape() const {
  531. return cursor_shape;
  532. }
  533. void OS_UWP::set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot) {
  534. // TODO
  535. }
  536. Error OS_UWP::execute(const String &p_path, const List<String> &p_arguments, bool p_blocking, ProcessID *r_child_id, String *r_pipe, int *r_exitcode, bool read_stderr, Mutex *p_pipe_mutex) {
  537. return FAILED;
  538. };
  539. Error OS_UWP::kill(const ProcessID &p_pid) {
  540. return FAILED;
  541. };
  542. Error OS_UWP::set_cwd(const String &p_cwd) {
  543. return FAILED;
  544. }
  545. String OS_UWP::get_executable_path() const {
  546. return "";
  547. }
  548. void OS_UWP::set_icon(const Ref<Image> &p_icon) {
  549. }
  550. bool OS_UWP::has_environment(const String &p_var) const {
  551. return false;
  552. };
  553. String OS_UWP::get_environment(const String &p_var) const {
  554. return "";
  555. };
  556. bool OS_UWP::set_environment(const String &p_var, const String &p_value) const {
  557. return false;
  558. }
  559. String OS_UWP::get_stdin_string(bool p_block) {
  560. return String();
  561. }
  562. void OS_UWP::move_window_to_foreground() {
  563. }
  564. Error OS_UWP::shell_open(String p_uri) {
  565. return FAILED;
  566. }
  567. String OS_UWP::get_locale() const {
  568. #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP // this should work on phone 8.1, but it doesn't
  569. return "en";
  570. #else
  571. Platform::String ^ language = Windows::Globalization::Language::CurrentInputMethodLanguageTag;
  572. return String(language->Data()).replace("-", "_");
  573. #endif
  574. }
  575. void OS_UWP::release_rendering_thread() {
  576. gl_context->release_current();
  577. }
  578. void OS_UWP::make_rendering_thread() {
  579. gl_context->make_current();
  580. }
  581. void OS_UWP::swap_buffers() {
  582. gl_context->swap_buffers();
  583. }
  584. bool OS_UWP::has_touchscreen_ui_hint() const {
  585. TouchCapabilities ^ tc = ref new TouchCapabilities();
  586. return tc->TouchPresent != 0 || UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
  587. }
  588. bool OS_UWP::has_virtual_keyboard() const {
  589. return UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Touch;
  590. }
  591. void OS_UWP::show_virtual_keyboard(const String &p_existing_text, const Rect2 &p_screen_rect, bool p_multiline, int p_max_input_length, int p_cursor_start, int p_cursor_end) {
  592. InputPane ^ pane = InputPane::GetForCurrentView();
  593. pane->TryShow();
  594. }
  595. void OS_UWP::hide_virtual_keyboard() {
  596. InputPane ^ pane = InputPane::GetForCurrentView();
  597. pane->TryHide();
  598. }
  599. static String format_error_message(DWORD id) {
  600. LPWSTR messageBuffer = NULL;
  601. size_t size = FormatMessageW(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS,
  602. NULL, id, MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT), (LPWSTR)&messageBuffer, 0, NULL);
  603. String msg = "Error " + itos(id) + ": " + String(messageBuffer, size);
  604. LocalFree(messageBuffer);
  605. return msg;
  606. }
  607. Error OS_UWP::open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path) {
  608. String full_path = "game/" + p_path;
  609. p_library_handle = (void *)LoadPackagedLibrary(full_path.c_str(), 0);
  610. ERR_FAIL_COND_V_MSG(!p_library_handle, ERR_CANT_OPEN, "Can't open dynamic library: " + full_path + ", error: " + format_error_message(GetLastError()) + ".");
  611. return OK;
  612. }
  613. Error OS_UWP::close_dynamic_library(void *p_library_handle) {
  614. if (!FreeLibrary((HMODULE)p_library_handle)) {
  615. return FAILED;
  616. }
  617. return OK;
  618. }
  619. Error OS_UWP::get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional) {
  620. p_symbol_handle = (void *)GetProcAddress((HMODULE)p_library_handle, p_name.utf8().get_data());
  621. if (!p_symbol_handle) {
  622. if (!p_optional) {
  623. ERR_FAIL_V_MSG(ERR_CANT_RESOLVE, "Can't resolve symbol " + p_name + ", error: " + String::num(GetLastError()) + ".");
  624. } else {
  625. return ERR_CANT_RESOLVE;
  626. }
  627. }
  628. return OK;
  629. }
  630. void OS_UWP::run() {
  631. if (!main_loop)
  632. return;
  633. main_loop->init();
  634. uint64_t last_ticks = get_ticks_usec();
  635. int frames = 0;
  636. uint64_t frame = 0;
  637. while (!force_quit) {
  638. CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
  639. if (managed_object->alert_close_handle)
  640. continue;
  641. process_events(); // get rid of pending events
  642. if (Main::iteration())
  643. break;
  644. };
  645. main_loop->finish();
  646. }
  647. MainLoop *OS_UWP::get_main_loop() const {
  648. return main_loop;
  649. }
  650. String OS_UWP::get_user_data_dir() const {
  651. Windows::Storage::StorageFolder ^ data_folder = Windows::Storage::ApplicationData::Current->LocalFolder;
  652. return String(data_folder->Path->Data()).replace("\\", "/");
  653. }
  654. bool OS_UWP::_check_internal_feature_support(const String &p_feature) {
  655. return p_feature == "pc";
  656. }
  657. OS::PowerState OS_UWP::get_power_state() {
  658. return power_manager->get_power_state();
  659. }
  660. int OS_UWP::get_power_seconds_left() {
  661. return power_manager->get_power_seconds_left();
  662. }
  663. int OS_UWP::get_power_percent_left() {
  664. return power_manager->get_power_percent_left();
  665. }
  666. OS_UWP::OS_UWP() {
  667. key_event_pos = 0;
  668. force_quit = false;
  669. alt_mem = false;
  670. gr_mem = false;
  671. shift_mem = false;
  672. control_mem = false;
  673. meta_mem = false;
  674. minimized = false;
  675. pressrc = 0;
  676. old_invalid = true;
  677. mouse_mode = MOUSE_MODE_VISIBLE;
  678. #ifdef STDOUT_FILE
  679. stdo = fopen("stdout.txt", "wb");
  680. #endif
  681. gl_context = NULL;
  682. display_request = ref new Windows::System::Display::DisplayRequest();
  683. managed_object = ref new ManagedType;
  684. managed_object->os = this;
  685. mouse_mode_changed = CreateEvent(NULL, TRUE, FALSE, L"os_mouse_mode_changed");
  686. AudioDriverManager::add_driver(&audio_driver);
  687. Vector<Logger *> loggers;
  688. loggers.push_back(memnew(WindowsTerminalLogger));
  689. _set_logger(memnew(CompositeLogger(loggers)));
  690. }
  691. OS_UWP::~OS_UWP() {
  692. #ifdef STDOUT_FILE
  693. fclose(stdo);
  694. #endif
  695. }