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- /*************************************************************************/
- /* webrtc_multiplayer.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef WEBRTC_MULTIPLAYER_H
- #define WEBRTC_MULTIPLAYER_H
- #include "core/io/networked_multiplayer_peer.h"
- #include "webrtc_peer_connection.h"
- class WebRTCMultiplayer : public NetworkedMultiplayerPeer {
- GDCLASS(WebRTCMultiplayer, NetworkedMultiplayerPeer);
- protected:
- static void _bind_methods();
- private:
- enum {
- CH_RELIABLE = 0,
- CH_ORDERED = 1,
- CH_UNRELIABLE = 2,
- CH_RESERVED_MAX = 3
- };
- class ConnectedPeer : public Reference {
- public:
- Ref<WebRTCPeerConnection> connection;
- List<Ref<WebRTCDataChannel>> channels;
- bool connected;
- ConnectedPeer() {
- connected = false;
- for (int i = 0; i < CH_RESERVED_MAX; i++) {
- channels.push_front(Ref<WebRTCDataChannel>());
- }
- }
- };
- uint32_t unique_id;
- int target_peer;
- int client_count;
- bool refuse_connections;
- ConnectionStatus connection_status;
- TransferMode transfer_mode;
- int next_packet_peer;
- bool server_compat;
- Map<int, Ref<ConnectedPeer>> peer_map;
- void _peer_to_dict(Ref<ConnectedPeer> p_connected_peer, Dictionary &r_dict);
- void _find_next_peer();
- public:
- WebRTCMultiplayer();
- ~WebRTCMultiplayer();
- Error initialize(int p_self_id, bool p_server_compat = false);
- Error add_peer(Ref<WebRTCPeerConnection> p_peer, int p_peer_id, int p_unreliable_lifetime = 1);
- void remove_peer(int p_peer_id);
- bool has_peer(int p_peer_id);
- Dictionary get_peer(int p_peer_id);
- Dictionary get_peers();
- void close();
- // PacketPeer
- Error get_packet(const uint8_t **r_buffer, int &r_buffer_size); ///< buffer is GONE after next get_packet
- Error put_packet(const uint8_t *p_buffer, int p_buffer_size);
- int get_available_packet_count() const;
- int get_max_packet_size() const;
- // NetworkedMultiplayerPeer
- void set_transfer_mode(TransferMode p_mode);
- TransferMode get_transfer_mode() const;
- void set_target_peer(int p_peer_id);
- int get_unique_id() const;
- int get_packet_peer() const;
- bool is_server() const;
- void poll();
- void set_refuse_new_connections(bool p_enable);
- bool is_refusing_new_connections() const;
- ConnectionStatus get_connection_status() const;
- };
- #endif
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