123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778 |
- supported_platforms = ["windows", "osx", "x11", "server", "android", "haiku", "javascript", "iphone"]
- def can_build(env, platform):
- return not env["arch"].startswith("rv")
- def configure(env):
- platform = env["platform"]
- if platform not in supported_platforms:
- raise RuntimeError("This module does not currently support building for this platform")
- env.use_ptrcall = True
- env.add_module_version_string("mono")
- from SCons.Script import BoolVariable, PathVariable, Variables, Help
- default_mono_static = platform in ["iphone", "javascript"]
- default_mono_bundles_zlib = platform in ["javascript"]
- envvars = Variables()
- envvars.Add(
- PathVariable(
- "mono_prefix",
- "Path to the Mono installation directory for the target platform and architecture",
- "",
- PathVariable.PathAccept,
- )
- )
- envvars.Add(
- PathVariable(
- "mono_bcl",
- "Path to a custom Mono BCL (Base Class Library) directory for the target platform",
- "",
- PathVariable.PathAccept,
- )
- )
- envvars.Add(BoolVariable("mono_static", "Statically link Mono", default_mono_static))
- envvars.Add(BoolVariable("mono_glue", "Build with the Mono glue sources", True))
- envvars.Add(BoolVariable("build_cil", "Build C# solutions", True))
- envvars.Add(
- BoolVariable("copy_mono_root", "Make a copy of the Mono installation directory to bundle with the editor", True)
- )
- # TODO: It would be great if this could be detected automatically instead
- envvars.Add(
- BoolVariable(
- "mono_bundles_zlib", "Specify if the Mono runtime was built with bundled zlib", default_mono_bundles_zlib
- )
- )
- envvars.Update(env)
- Help(envvars.GenerateHelpText(env))
- if env["mono_bundles_zlib"]:
- # Mono may come with zlib bundled for WASM or on newer version when built with MinGW.
- print("This Mono runtime comes with zlib bundled. Disabling 'builtin_zlib'...")
- env["builtin_zlib"] = False
- thirdparty_zlib_dir = "#thirdparty/zlib/"
- env.Prepend(CPPPATH=[thirdparty_zlib_dir])
- def get_doc_classes():
- return [
- "CSharpScript",
- "GodotSharp",
- ]
- def get_doc_path():
- return "doc_classes"
- def is_enabled():
- # The module is disabled by default. Use module_mono_enabled=yes to enable it.
- return False
|