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- /*************************************************************************/
- /* gltf_buffer_view.cpp */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #include "gltf_buffer_view.h"
- void GLTFBufferView::_bind_methods() {
- ClassDB::bind_method(D_METHOD("get_buffer"), &GLTFBufferView::get_buffer);
- ClassDB::bind_method(D_METHOD("set_buffer", "buffer"), &GLTFBufferView::set_buffer);
- ClassDB::bind_method(D_METHOD("get_byte_offset"), &GLTFBufferView::get_byte_offset);
- ClassDB::bind_method(D_METHOD("set_byte_offset", "byte_offset"), &GLTFBufferView::set_byte_offset);
- ClassDB::bind_method(D_METHOD("get_byte_length"), &GLTFBufferView::get_byte_length);
- ClassDB::bind_method(D_METHOD("set_byte_length", "byte_length"), &GLTFBufferView::set_byte_length);
- ClassDB::bind_method(D_METHOD("get_byte_stride"), &GLTFBufferView::get_byte_stride);
- ClassDB::bind_method(D_METHOD("set_byte_stride", "byte_stride"), &GLTFBufferView::set_byte_stride);
- ClassDB::bind_method(D_METHOD("get_indices"), &GLTFBufferView::get_indices);
- ClassDB::bind_method(D_METHOD("set_indices", "indices"), &GLTFBufferView::set_indices);
- ADD_PROPERTY(PropertyInfo(Variant::INT, "buffer"), "set_buffer", "get_buffer"); // GLTFBufferIndex
- ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_offset"), "set_byte_offset", "get_byte_offset"); // int
- ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_length"), "set_byte_length", "get_byte_length"); // int
- ADD_PROPERTY(PropertyInfo(Variant::INT, "byte_stride"), "set_byte_stride", "get_byte_stride"); // int
- ADD_PROPERTY(PropertyInfo(Variant::BOOL, "indices"), "set_indices", "get_indices"); // bool
- }
- GLTFBufferIndex GLTFBufferView::get_buffer() {
- return buffer;
- }
- void GLTFBufferView::set_buffer(GLTFBufferIndex p_buffer) {
- buffer = p_buffer;
- }
- int GLTFBufferView::get_byte_offset() {
- return byte_offset;
- }
- void GLTFBufferView::set_byte_offset(int p_byte_offset) {
- byte_offset = p_byte_offset;
- }
- int GLTFBufferView::get_byte_length() {
- return byte_length;
- }
- void GLTFBufferView::set_byte_length(int p_byte_length) {
- byte_length = p_byte_length;
- }
- int GLTFBufferView::get_byte_stride() {
- return byte_stride;
- }
- void GLTFBufferView::set_byte_stride(int p_byte_stride) {
- byte_stride = p_byte_stride;
- }
- bool GLTFBufferView::get_indices() {
- return indices;
- }
- void GLTFBufferView::set_indices(bool p_indices) {
- indices = p_indices;
- }
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