123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166 |
- /*************************************************************************/
- /* joints_2d_sw.h */
- /*************************************************************************/
- /* This file is part of: */
- /* GODOT ENGINE */
- /* https://godotengine.org */
- /*************************************************************************/
- /* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */
- /* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */
- /* */
- /* Permission is hereby granted, free of charge, to any person obtaining */
- /* a copy of this software and associated documentation files (the */
- /* "Software"), to deal in the Software without restriction, including */
- /* without limitation the rights to use, copy, modify, merge, publish, */
- /* distribute, sublicense, and/or sell copies of the Software, and to */
- /* permit persons to whom the Software is furnished to do so, subject to */
- /* the following conditions: */
- /* */
- /* The above copyright notice and this permission notice shall be */
- /* included in all copies or substantial portions of the Software. */
- /* */
- /* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
- /* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
- /* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
- /* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
- /* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
- /* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
- /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
- /*************************************************************************/
- #ifndef JOINTS_2D_SW_H
- #define JOINTS_2D_SW_H
- #include "body_2d_sw.h"
- #include "constraint_2d_sw.h"
- class Joint2DSW : public Constraint2DSW {
- real_t max_force;
- real_t bias;
- real_t max_bias;
- public:
- _FORCE_INLINE_ void set_max_force(real_t p_force) { max_force = p_force; }
- _FORCE_INLINE_ real_t get_max_force() const { return max_force; }
- _FORCE_INLINE_ void set_bias(real_t p_bias) { bias = p_bias; }
- _FORCE_INLINE_ real_t get_bias() const { return bias; }
- _FORCE_INLINE_ void set_max_bias(real_t p_bias) { max_bias = p_bias; }
- _FORCE_INLINE_ real_t get_max_bias() const { return max_bias; }
- virtual Physics2DServer::JointType get_type() const = 0;
- Joint2DSW(Body2DSW **p_body_ptr = NULL, int p_body_count = 0) :
- Constraint2DSW(p_body_ptr, p_body_count) {
- bias = 0;
- max_force = max_bias = 3.40282e+38;
- };
- };
- class PinJoint2DSW : public Joint2DSW {
- union {
- struct {
- Body2DSW *A;
- Body2DSW *B;
- };
- Body2DSW *_arr[2];
- };
- Transform2D M;
- Vector2 rA, rB;
- Vector2 anchor_A;
- Vector2 anchor_B;
- Vector2 bias;
- Vector2 P;
- real_t softness;
- public:
- virtual Physics2DServer::JointType get_type() const { return Physics2DServer::JOINT_PIN; }
- virtual bool setup(real_t p_step);
- virtual void solve(real_t p_step);
- void set_param(Physics2DServer::PinJointParam p_param, real_t p_value);
- real_t get_param(Physics2DServer::PinJointParam p_param) const;
- PinJoint2DSW(const Vector2 &p_pos, Body2DSW *p_body_a, Body2DSW *p_body_b = NULL);
- ~PinJoint2DSW();
- };
- class GrooveJoint2DSW : public Joint2DSW {
- union {
- struct {
- Body2DSW *A;
- Body2DSW *B;
- };
- Body2DSW *_arr[2];
- };
- Vector2 A_groove_1;
- Vector2 A_groove_2;
- Vector2 A_groove_normal;
- Vector2 B_anchor;
- Vector2 jn_acc;
- Vector2 gbias;
- real_t jn_max;
- real_t clamp;
- Vector2 xf_normal;
- Vector2 rA, rB;
- Vector2 k1, k2;
- bool correct;
- public:
- virtual Physics2DServer::JointType get_type() const { return Physics2DServer::JOINT_GROOVE; }
- virtual bool setup(real_t p_step);
- virtual void solve(real_t p_step);
- GrooveJoint2DSW(const Vector2 &p_a_groove1, const Vector2 &p_a_groove2, const Vector2 &p_b_anchor, Body2DSW *p_body_a, Body2DSW *p_body_b);
- ~GrooveJoint2DSW();
- };
- class DampedSpringJoint2DSW : public Joint2DSW {
- union {
- struct {
- Body2DSW *A;
- Body2DSW *B;
- };
- Body2DSW *_arr[2];
- };
- Vector2 anchor_A;
- Vector2 anchor_B;
- real_t rest_length;
- real_t damping;
- real_t stiffness;
- Vector2 rA, rB;
- Vector2 n;
- real_t n_mass;
- real_t target_vrn;
- real_t v_coef;
- public:
- virtual Physics2DServer::JointType get_type() const { return Physics2DServer::JOINT_DAMPED_SPRING; }
- virtual bool setup(real_t p_step);
- virtual void solve(real_t p_step);
- void set_param(Physics2DServer::DampedStringParam p_param, real_t p_value);
- real_t get_param(Physics2DServer::DampedStringParam p_param) const;
- DampedSpringJoint2DSW(const Vector2 &p_anchor_a, const Vector2 &p_anchor_b, Body2DSW *p_body_a, Body2DSW *p_body_b);
- ~DampedSpringJoint2DSW();
- };
- #endif // JOINTS_2D_SW_H
|